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1/*
2 **********************************************************************
51004dcb 3 * Copyright (C) 2005-2012, International Business Machines
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4 * Corporation and others. All Rights Reserved.
5 **********************************************************************
6 */
7
8#ifndef __CSRECOG_H
9#define __CSRECOG_H
10
11#include "unicode/uobject.h"
12
13#if !UCONFIG_NO_CONVERSION
14
15#include "inputext.h"
16
17U_NAMESPACE_BEGIN
18
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19class CharsetMatch;
20
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21class CharsetRecognizer : public UMemory
22{
23 public:
24 /**
25 * Get the IANA name of this charset.
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26 * Note that some recognizers can recognize more than one charset, but that this API
27 * assumes just one name per recognizer.
28 * TODO: need to account for multiple names in public API that enumerates over the
29 * known detectable charsets.
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30 * @return the charset name.
31 */
32 virtual const char *getName() const = 0;
33
34 /**
35 * Get the ISO language code for this charset.
36 * @return the language code, or <code>null</code> if the language cannot be determined.
37 */
38 virtual const char *getLanguage() const;
39
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40 /*
41 * Try the given input text against this Charset, and fill in the results object
42 * with the quality of the match plus other information related to the match.
43 *
44 * Return TRUE if the the input bytes are a potential match, and
45 * FALSE if the input data is not compatible with, or illegal in this charset.
46 */
47 virtual UBool match(InputText *textIn, CharsetMatch *results) const = 0;
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48
49 virtual ~CharsetRecognizer();
50};
51
52U_NAMESPACE_END
53
54#endif
55#endif /* __CSRECOG_H */