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b75a7d8f A |
1 | # Microsoft Developer Studio Project File - Name="common" - Package Owner=<4> |
2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
3 | # ** DO NOT EDIT ** | |
4 | ||
5 | # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 | |
6 | ||
7 | CFG=common - Win32 Debug | |
8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
9 | !MESSAGE use the Export Makefile command and run | |
10 | !MESSAGE | |
11 | !MESSAGE NMAKE /f "common.mak". | |
12 | !MESSAGE | |
13 | !MESSAGE You can specify a configuration when running NMAKE | |
14 | !MESSAGE by defining the macro CFG on the command line. For example: | |
15 | !MESSAGE | |
16 | !MESSAGE NMAKE /f "common.mak" CFG="common - Win32 Debug" | |
17 | !MESSAGE | |
18 | !MESSAGE Possible choices for configuration are: | |
19 | !MESSAGE | |
20 | !MESSAGE "common - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") | |
21 | !MESSAGE "common - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") | |
22 | !MESSAGE "common - Win64 Release" (based on "Win32 (x86) Dynamic-Link Library") | |
23 | !MESSAGE "common - Win64 Debug" (based on "Win32 (x86) Dynamic-Link Library") | |
24 | !MESSAGE | |
25 | ||
26 | # Begin Project | |
27 | # PROP AllowPerConfigDependencies 0 | |
28 | # PROP Scc_ProjName "" | |
29 | # PROP Scc_LocalPath "" | |
30 | CPP=cl.exe | |
31 | MTL=midl.exe | |
32 | RSC=rc.exe | |
33 | ||
34 | !IF "$(CFG)" == "common - Win32 Release" | |
35 | ||
36 | # PROP BASE Use_MFC 0 | |
37 | # PROP BASE Use_Debug_Libraries 0 | |
38 | # PROP BASE Output_Dir "Release" | |
39 | # PROP BASE Intermediate_Dir "Release" | |
40 | # PROP BASE Target_Dir "" | |
41 | # PROP Use_MFC 0 | |
42 | # PROP Use_Debug_Libraries 0 | |
43 | # PROP Output_Dir "..\..\lib\" | |
44 | # PROP Intermediate_Dir "Release" | |
45 | # PROP Ignore_Export_Lib 0 | |
46 | # PROP Target_Dir "" | |
47 | # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMMON_EXPORTS" /FD /c | |
48 | # ADD CPP /nologo /G6 /MD /Za /W3 /GX /Zi /O2 /Ob2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMMON_EXPORTS" /D "U_COMMON_IMPLEMENTATION" /D "UDATA_STATIC_LIB" /FR /FD /GF /c | |
49 | # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 | |
50 | # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 | |
51 | # ADD BASE RSC /l 0x409 /d "NDEBUG" | |
52 | # ADD RSC /l 0x409 /d "NDEBUG" | |
53 | BSC32=bscmake.exe | |
54 | # ADD BASE BSC32 /nologo | |
55 | # ADD BSC32 /nologo | |
56 | LINK32=link.exe | |
57 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 | |
374ca955 | 58 | # ADD LINK32 icudt.lib kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /base:"0x4a800000" /dll /machine:I386 /out:"..\..\bin\icuuc32.dll" /implib:"..\..\lib\icuuc.lib" /libpath:"..\..\lib" |
b75a7d8f A |
59 | # SUBTRACT LINK32 /pdb:none /debug |
60 | ||
61 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
62 | ||
63 | # PROP BASE Use_MFC 0 | |
64 | # PROP BASE Use_Debug_Libraries 1 | |
65 | # PROP BASE Output_Dir "Debug" | |
66 | # PROP BASE Intermediate_Dir "Debug" | |
67 | # PROP BASE Target_Dir "" | |
68 | # PROP Use_MFC 0 | |
69 | # PROP Use_Debug_Libraries 1 | |
70 | # PROP Output_Dir "..\..\lib\" | |
71 | # PROP Intermediate_Dir "Debug" | |
72 | # PROP Ignore_Export_Lib 0 | |
73 | # PROP Target_Dir "" | |
74 | # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMMON_EXPORTS" /FD /GZ /c | |
75 | # ADD CPP /nologo /G6 /MDd /Za /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMMON_EXPORTS" /D "U_COMMON_IMPLEMENTATION" /D "UDATA_STATIC_LIB" /D "RBBI_DEBUG" /FR /FD /GF /GZ /c | |
76 | # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 | |
77 | # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 | |
78 | # ADD BASE RSC /l 0x409 /d "_DEBUG" | |
79 | # ADD RSC /l 0x409 /d "_DEBUG" | |
80 | BSC32=bscmake.exe | |
81 | # ADD BASE BSC32 /nologo | |
82 | # ADD BSC32 /nologo | |
83 | LINK32=link.exe | |
84 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept | |
374ca955 | 85 | # ADD LINK32 icudt.lib kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /base:"0x4a800000" /dll /debug /machine:I386 /out:"..\..\bin\icuuc32d.dll" /implib:"..\..\lib\icuucd.lib" /pdbtype:sept /libpath:"..\..\lib" |
b75a7d8f A |
86 | # SUBTRACT LINK32 /pdb:none |
87 | ||
88 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
89 | ||
90 | # PROP BASE Use_MFC 0 | |
91 | # PROP BASE Use_Debug_Libraries 0 | |
92 | # PROP BASE Output_Dir "Release" | |
93 | # PROP BASE Intermediate_Dir "Release" | |
94 | # PROP BASE Target_Dir "" | |
95 | # PROP Use_MFC 0 | |
96 | # PROP Use_Debug_Libraries 0 | |
97 | # PROP Output_Dir "..\..\lib\" | |
98 | # PROP Intermediate_Dir "Release" | |
99 | # PROP Ignore_Export_Lib 0 | |
100 | # PROP Target_Dir "" | |
101 | # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMMON_EXPORTS" /FD /c | |
374ca955 | 102 | # ADD CPP /nologo /MD /Za /W3 /GX /Zi /O2 /Ob2 /D "NDEBUG" /D "WIN64" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMMON_EXPORTS" /D "U_COMMON_IMPLEMENTATION" /D "UDATA_STATIC_LIB" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /GF /Zm600 /c |
b75a7d8f A |
103 | # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win64 |
104 | # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win64 | |
105 | # ADD BASE RSC /l 0x409 /d "NDEBUG" | |
106 | # ADD RSC /l 0x409 /d "NDEBUG" | |
107 | BSC32=bscmake.exe | |
108 | # ADD BASE BSC32 /nologo | |
109 | # ADD BSC32 /nologo | |
110 | LINK32=link.exe | |
111 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:IX86 /machine:IA64 | |
374ca955 | 112 | # ADD LINK32 icudt.lib kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /base:"0x4a800000" /dll /machine:IX86 /out:"..\..\bin\icuuc32.dll" /implib:"..\..\lib\icuuc.lib" /libpath:"..\..\lib" /machine:IA64 |
b75a7d8f A |
113 | # SUBTRACT LINK32 /debug |
114 | ||
115 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
116 | ||
117 | # PROP BASE Use_MFC 0 | |
118 | # PROP BASE Use_Debug_Libraries 1 | |
119 | # PROP BASE Output_Dir "Debug" | |
120 | # PROP BASE Intermediate_Dir "Debug" | |
121 | # PROP BASE Target_Dir "" | |
122 | # PROP Use_MFC 0 | |
123 | # PROP Use_Debug_Libraries 1 | |
124 | # PROP Output_Dir "..\..\lib\" | |
125 | # PROP Intermediate_Dir "Debug" | |
126 | # PROP Ignore_Export_Lib 0 | |
127 | # PROP Target_Dir "" | |
128 | # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMMON_EXPORTS" /FD /GZ /c | |
374ca955 | 129 | # ADD CPP /nologo /MDd /Za /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN64" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMMON_EXPORTS" /D "U_COMMON_IMPLEMENTATION" /D "UDATA_STATIC_LIB" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FR /FD /GF /GZ /Zm600 /c |
b75a7d8f A |
130 | # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win64 |
131 | # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win64 | |
132 | # ADD BASE RSC /l 0x409 /d "_DEBUG" | |
133 | # ADD RSC /l 0x409 /d "_DEBUG" | |
134 | BSC32=bscmake.exe | |
135 | # ADD BASE BSC32 /nologo | |
136 | # ADD BSC32 /nologo | |
137 | LINK32=link.exe | |
138 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:IX86 /pdbtype:sept /machine:IA64 | |
374ca955 | 139 | # ADD LINK32 icudt.lib kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /base:"0x4a800000" /dll /incremental:no /debug /machine:IX86 /out:"..\..\bin\icuuc32d.dll" /implib:"..\..\lib\icuucd.lib" /pdbtype:sept /libpath:"..\..\lib" /machine:IA64 |
b75a7d8f A |
140 | |
141 | !ENDIF | |
142 | ||
143 | # Begin Target | |
144 | ||
145 | # Name "common - Win32 Release" | |
146 | # Name "common - Win32 Debug" | |
147 | # Name "common - Win64 Release" | |
148 | # Name "common - Win64 Debug" | |
149 | # Begin Group "bidi" | |
150 | ||
151 | # PROP Default_Filter "" | |
152 | # Begin Source File | |
153 | ||
154 | SOURCE=.\ubidi.c | |
155 | # End Source File | |
156 | # Begin Source File | |
157 | ||
158 | SOURCE=.\unicode\ubidi.h | |
159 | ||
160 | !IF "$(CFG)" == "common - Win32 Release" | |
161 | ||
162 | # Begin Custom Build | |
163 | InputPath=.\unicode\ubidi.h | |
164 | ||
165 | "..\..\include\unicode\ubidi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
166 | copy $(InputPath) ..\..\include\unicode | |
167 | ||
168 | # End Custom Build | |
169 | ||
170 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
171 | ||
172 | # Begin Custom Build | |
173 | InputPath=.\unicode\ubidi.h | |
174 | ||
175 | "..\..\include\unicode\ubidi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
176 | copy $(InputPath) ..\..\include\unicode | |
177 | ||
178 | # End Custom Build | |
179 | ||
180 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
181 | ||
182 | # Begin Custom Build | |
183 | InputPath=.\unicode\ubidi.h | |
184 | ||
185 | "..\..\include\unicode\ubidi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
186 | copy $(InputPath) ..\..\include\unicode | |
187 | ||
188 | # End Custom Build | |
189 | ||
190 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
191 | ||
192 | # Begin Custom Build | |
193 | InputPath=.\unicode\ubidi.h | |
194 | ||
195 | "..\..\include\unicode\ubidi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
196 | copy $(InputPath) ..\..\include\unicode | |
197 | ||
198 | # End Custom Build | |
199 | ||
200 | !ENDIF | |
201 | ||
202 | # End Source File | |
203 | # Begin Source File | |
204 | ||
205 | SOURCE=.\ubidiimp.h | |
206 | # End Source File | |
207 | # Begin Source File | |
208 | ||
209 | SOURCE=.\ubidiln.c | |
210 | # End Source File | |
211 | # Begin Source File | |
212 | ||
213 | SOURCE=.\ubidiwrt.c | |
214 | # End Source File | |
215 | # Begin Source File | |
216 | ||
217 | SOURCE=.\ushape.c | |
218 | # End Source File | |
219 | # Begin Source File | |
220 | ||
221 | SOURCE=.\unicode\ushape.h | |
222 | ||
223 | !IF "$(CFG)" == "common - Win32 Release" | |
224 | ||
225 | # Begin Custom Build | |
226 | InputPath=.\unicode\ushape.h | |
227 | ||
228 | "..\..\include\unicode\ushape.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
229 | copy $(InputPath) ..\..\include\unicode | |
230 | ||
231 | # End Custom Build | |
232 | ||
233 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
234 | ||
235 | # Begin Custom Build | |
236 | InputPath=.\unicode\ushape.h | |
237 | ||
238 | "..\..\include\unicode\ushape.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
239 | copy $(InputPath) ..\..\include\unicode | |
240 | ||
241 | # End Custom Build | |
242 | ||
243 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
244 | ||
245 | # Begin Custom Build | |
246 | InputPath=.\unicode\ushape.h | |
247 | ||
248 | "..\..\include\unicode\ushape.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
249 | copy $(InputPath) ..\..\include\unicode | |
250 | ||
251 | # End Custom Build | |
252 | ||
253 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
254 | ||
255 | # Begin Custom Build | |
256 | InputPath=.\unicode\ushape.h | |
257 | ||
258 | "..\..\include\unicode\ushape.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
259 | copy $(InputPath) ..\..\include\unicode | |
260 | ||
261 | # End Custom Build | |
262 | ||
263 | !ENDIF | |
264 | ||
265 | # End Source File | |
266 | # End Group | |
267 | # Begin Group "break iteration" | |
268 | ||
269 | # PROP Default_Filter "" | |
270 | # Begin Source File | |
271 | ||
272 | SOURCE=.\brkdict.cpp | |
273 | # End Source File | |
274 | # Begin Source File | |
275 | ||
276 | SOURCE=.\brkdict.h | |
277 | # End Source File | |
278 | # Begin Source File | |
279 | ||
280 | SOURCE=.\brkiter.cpp | |
281 | # End Source File | |
282 | # Begin Source File | |
283 | ||
284 | SOURCE=.\unicode\brkiter.h | |
285 | ||
286 | !IF "$(CFG)" == "common - Win32 Release" | |
287 | ||
288 | # Begin Custom Build | |
289 | InputPath=.\unicode\brkiter.h | |
290 | ||
291 | "..\..\include\unicode\brkiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
292 | copy $(InputPath) ..\..\include\unicode | |
293 | ||
294 | # End Custom Build | |
295 | ||
296 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
297 | ||
298 | # Begin Custom Build | |
299 | InputPath=.\unicode\brkiter.h | |
300 | ||
301 | "..\..\include\unicode\brkiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
302 | copy $(InputPath) ..\..\include\unicode | |
303 | ||
304 | # End Custom Build | |
305 | ||
306 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
307 | ||
308 | # Begin Custom Build | |
309 | InputPath=.\unicode\brkiter.h | |
310 | ||
311 | "..\..\include\unicode\brkiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
312 | copy $(InputPath) ..\..\include\unicode | |
313 | ||
314 | # End Custom Build | |
315 | ||
316 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
317 | ||
318 | # Begin Custom Build | |
319 | InputPath=.\unicode\brkiter.h | |
320 | ||
321 | "..\..\include\unicode\brkiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
322 | copy $(InputPath) ..\..\include\unicode | |
323 | ||
324 | # End Custom Build | |
325 | ||
326 | !ENDIF | |
327 | ||
328 | # End Source File | |
329 | # Begin Source File | |
330 | ||
331 | SOURCE=.\dbbi.cpp | |
332 | # End Source File | |
333 | # Begin Source File | |
334 | ||
335 | SOURCE=.\unicode\dbbi.h | |
336 | ||
337 | !IF "$(CFG)" == "common - Win32 Release" | |
338 | ||
339 | # Begin Custom Build | |
340 | InputPath=.\unicode\dbbi.h | |
341 | ||
342 | "..\..\include\unicode\dbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
343 | copy $(InputPath) ..\..\include\unicode | |
344 | ||
345 | # End Custom Build | |
346 | ||
347 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
348 | ||
349 | # Begin Custom Build | |
350 | InputPath=.\unicode\dbbi.h | |
351 | ||
352 | "..\..\include\unicode\dbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
353 | copy $(InputPath) ..\..\include\unicode | |
354 | ||
355 | # End Custom Build | |
356 | ||
357 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
358 | ||
359 | # Begin Custom Build | |
360 | InputPath=.\unicode\dbbi.h | |
361 | ||
362 | "..\..\include\unicode\dbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
363 | copy $(InputPath) ..\..\include\unicode | |
364 | ||
365 | # End Custom Build | |
366 | ||
367 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
368 | ||
369 | # Begin Custom Build | |
370 | InputPath=.\unicode\dbbi.h | |
371 | ||
372 | "..\..\include\unicode\dbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
373 | copy $(InputPath) ..\..\include\unicode | |
374 | ||
375 | # End Custom Build | |
376 | ||
377 | !ENDIF | |
378 | ||
379 | # End Source File | |
380 | # Begin Source File | |
381 | ||
382 | SOURCE=.\dbbi_tbl.cpp | |
383 | # End Source File | |
384 | # Begin Source File | |
385 | ||
386 | SOURCE=.\dbbi_tbl.h | |
387 | # End Source File | |
388 | # Begin Source File | |
389 | ||
390 | SOURCE=.\rbbi.cpp | |
391 | # End Source File | |
392 | # Begin Source File | |
393 | ||
394 | SOURCE=.\unicode\rbbi.h | |
395 | ||
396 | !IF "$(CFG)" == "common - Win32 Release" | |
397 | ||
398 | # Begin Custom Build | |
399 | InputPath=.\unicode\rbbi.h | |
400 | ||
401 | "..\..\include\unicode\rbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
402 | copy $(InputPath) ..\..\include\unicode | |
403 | ||
404 | # End Custom Build | |
405 | ||
406 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
407 | ||
408 | # Begin Custom Build | |
409 | InputPath=.\unicode\rbbi.h | |
410 | ||
411 | "..\..\include\unicode\rbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
412 | copy $(InputPath) ..\..\include\unicode | |
413 | ||
414 | # End Custom Build | |
415 | ||
416 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
417 | ||
418 | # Begin Custom Build | |
419 | InputPath=.\unicode\rbbi.h | |
420 | ||
421 | "..\..\include\unicode\rbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
422 | copy $(InputPath) ..\..\include\unicode | |
423 | ||
424 | # End Custom Build | |
425 | ||
426 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
427 | ||
428 | # Begin Custom Build | |
429 | InputPath=.\unicode\rbbi.h | |
430 | ||
431 | "..\..\include\unicode\rbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
432 | copy $(InputPath) ..\..\include\unicode | |
433 | ||
434 | # End Custom Build | |
435 | ||
436 | !ENDIF | |
437 | ||
438 | # End Source File | |
439 | # Begin Source File | |
440 | ||
441 | SOURCE=.\rbbidata.cpp | |
442 | # End Source File | |
443 | # Begin Source File | |
444 | ||
445 | SOURCE=.\rbbidata.h | |
446 | # End Source File | |
447 | # Begin Source File | |
448 | ||
449 | SOURCE=.\rbbinode.cpp | |
450 | # End Source File | |
451 | # Begin Source File | |
452 | ||
453 | SOURCE=.\rbbinode.h | |
454 | # End Source File | |
455 | # Begin Source File | |
456 | ||
457 | SOURCE=.\rbbirb.cpp | |
458 | # End Source File | |
459 | # Begin Source File | |
460 | ||
461 | SOURCE=.\rbbirb.h | |
462 | # End Source File | |
463 | # Begin Source File | |
464 | ||
465 | SOURCE=.\rbbirpt.h | |
466 | # End Source File | |
467 | # Begin Source File | |
468 | ||
469 | SOURCE=.\rbbiscan.cpp | |
470 | # End Source File | |
471 | # Begin Source File | |
472 | ||
473 | SOURCE=.\rbbiscan.h | |
474 | # End Source File | |
475 | # Begin Source File | |
476 | ||
477 | SOURCE=.\rbbisetb.cpp | |
478 | # End Source File | |
479 | # Begin Source File | |
480 | ||
481 | SOURCE=.\rbbisetb.h | |
482 | # End Source File | |
483 | # Begin Source File | |
484 | ||
485 | SOURCE=.\rbbistbl.cpp | |
486 | # End Source File | |
487 | # Begin Source File | |
488 | ||
489 | SOURCE=.\rbbitblb.cpp | |
490 | # End Source File | |
491 | # Begin Source File | |
492 | ||
493 | SOURCE=.\rbbitblb.h | |
494 | # End Source File | |
495 | # Begin Source File | |
496 | ||
497 | SOURCE=.\ubrk.cpp | |
498 | # End Source File | |
499 | # Begin Source File | |
500 | ||
501 | SOURCE=.\unicode\ubrk.h | |
502 | ||
503 | !IF "$(CFG)" == "common - Win32 Release" | |
504 | ||
505 | # Begin Custom Build | |
506 | InputPath=.\unicode\ubrk.h | |
507 | ||
508 | "..\..\include\unicode\ubrk.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
509 | copy $(InputPath) ..\..\include\unicode | |
510 | ||
511 | # End Custom Build | |
512 | ||
513 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
514 | ||
515 | # Begin Custom Build | |
516 | InputPath=.\unicode\ubrk.h | |
517 | ||
518 | "..\..\include\unicode\ubrk.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
519 | copy $(InputPath) ..\..\include\unicode | |
520 | ||
521 | # End Custom Build | |
522 | ||
523 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
524 | ||
525 | # Begin Custom Build | |
526 | InputPath=.\unicode\ubrk.h | |
527 | ||
528 | "..\..\include\unicode\ubrk.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
529 | copy $(InputPath) ..\..\include\unicode | |
530 | ||
531 | # End Custom Build | |
532 | ||
533 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
534 | ||
535 | # Begin Custom Build | |
536 | InputPath=.\unicode\ubrk.h | |
537 | ||
538 | "..\..\include\unicode\ubrk.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
539 | copy $(InputPath) ..\..\include\unicode | |
540 | ||
541 | # End Custom Build | |
542 | ||
543 | !ENDIF | |
544 | ||
374ca955 A |
545 | # End Source File |
546 | # End Group | |
547 | # Begin Group "collation" | |
548 | ||
549 | # PROP Default_Filter "" | |
550 | # Begin Source File | |
551 | ||
552 | SOURCE=.\ucol_swp.c | |
553 | # ADD CPP /I "..\i18n" | |
554 | # End Source File | |
555 | # Begin Source File | |
556 | ||
557 | SOURCE=.\ucol_swp.h | |
b75a7d8f A |
558 | # End Source File |
559 | # End Group | |
560 | # Begin Group "collections" | |
561 | ||
562 | # PROP Default_Filter "" | |
563 | # Begin Source File | |
564 | ||
565 | SOURCE=.\hash.h | |
566 | # End Source File | |
567 | # Begin Source File | |
568 | ||
569 | SOURCE=.\unicode\strenum.h | |
570 | ||
571 | !IF "$(CFG)" == "common - Win32 Release" | |
572 | ||
573 | # Begin Custom Build | |
574 | InputPath=.\unicode\strenum.h | |
575 | ||
576 | "..\..\include\unicode\strenum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
577 | copy $(InputPath) ..\..\include\unicode | |
578 | ||
579 | # End Custom Build | |
580 | ||
581 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
582 | ||
583 | # Begin Custom Build | |
584 | InputPath=.\unicode\strenum.h | |
585 | ||
586 | "..\..\include\unicode\strenum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
587 | copy $(InputPath) ..\..\include\unicode | |
588 | ||
589 | # End Custom Build | |
590 | ||
591 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
592 | ||
593 | # Begin Custom Build | |
594 | InputPath=.\unicode\strenum.h | |
595 | ||
596 | "..\..\include\unicode\strenum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
597 | copy $(InputPath) ..\..\include\unicode | |
598 | ||
599 | # End Custom Build | |
600 | ||
601 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
602 | ||
603 | # Begin Custom Build | |
604 | InputPath=.\unicode\strenum.h | |
605 | ||
606 | "..\..\include\unicode\strenum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
607 | copy $(InputPath) ..\..\include\unicode | |
608 | ||
609 | # End Custom Build | |
610 | ||
611 | !ENDIF | |
612 | ||
613 | # End Source File | |
614 | # Begin Source File | |
615 | ||
374ca955 A |
616 | SOURCE=.\uarrsort.c |
617 | # End Source File | |
618 | # Begin Source File | |
619 | ||
620 | SOURCE=.\uarrsort.h | |
621 | # End Source File | |
622 | # Begin Source File | |
623 | ||
b75a7d8f A |
624 | SOURCE=.\ucmp8.c |
625 | # End Source File | |
626 | # Begin Source File | |
627 | ||
628 | SOURCE=.\ucmp8.h | |
629 | # End Source File | |
630 | # Begin Source File | |
631 | ||
632 | SOURCE=.\uenum.c | |
633 | # End Source File | |
634 | # Begin Source File | |
635 | ||
636 | SOURCE=.\unicode\uenum.h | |
637 | ||
638 | !IF "$(CFG)" == "common - Win32 Release" | |
639 | ||
640 | # Begin Custom Build | |
641 | InputPath=.\unicode\uenum.h | |
642 | ||
643 | "..\..\include\unicode\uenum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
644 | copy $(InputPath) ..\..\include\unicode | |
645 | ||
646 | # End Custom Build | |
647 | ||
648 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
649 | ||
650 | # Begin Custom Build | |
651 | InputPath=.\unicode\uenum.h | |
652 | ||
653 | "..\..\include\unicode\uenum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
654 | copy $(InputPath) ..\..\include\unicode | |
655 | ||
656 | # End Custom Build | |
657 | ||
658 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
659 | ||
660 | # Begin Custom Build | |
661 | InputPath=.\unicode\uenum.h | |
662 | ||
663 | "..\..\include\unicode\uenum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
664 | copy $(InputPath) ..\..\include\unicode | |
665 | ||
666 | # End Custom Build | |
667 | ||
668 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
669 | ||
670 | # Begin Custom Build | |
671 | InputPath=.\unicode\uenum.h | |
672 | ||
673 | "..\..\include\unicode\uenum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
674 | copy $(InputPath) ..\..\include\unicode | |
675 | ||
676 | # End Custom Build | |
677 | ||
678 | !ENDIF | |
679 | ||
680 | # End Source File | |
681 | # Begin Source File | |
682 | ||
683 | SOURCE=.\uenumimp.h | |
684 | # End Source File | |
685 | # Begin Source File | |
686 | ||
687 | SOURCE=.\uhash.c | |
688 | # End Source File | |
689 | # Begin Source File | |
690 | ||
691 | SOURCE=.\uhash.h | |
692 | # End Source File | |
693 | # Begin Source File | |
694 | ||
695 | SOURCE=.\uhash_us.cpp | |
696 | # End Source File | |
697 | # Begin Source File | |
698 | ||
374ca955 A |
699 | SOURCE=.\ustack.cpp |
700 | # End Source File | |
701 | # Begin Source File | |
702 | ||
b75a7d8f A |
703 | SOURCE=.\ustrenum.cpp |
704 | # End Source File | |
705 | # Begin Source File | |
706 | ||
707 | SOURCE=.\ustrenum.h | |
708 | # End Source File | |
709 | # Begin Source File | |
710 | ||
711 | SOURCE=.\utrie.c | |
712 | # End Source File | |
713 | # Begin Source File | |
714 | ||
715 | SOURCE=.\utrie.h | |
716 | # End Source File | |
717 | # Begin Source File | |
718 | ||
719 | SOURCE=.\uvector.cpp | |
720 | # End Source File | |
721 | # Begin Source File | |
722 | ||
723 | SOURCE=.\uvector.h | |
724 | # End Source File | |
725 | # Begin Source File | |
726 | ||
727 | SOURCE=.\uvectr32.cpp | |
728 | # End Source File | |
729 | # Begin Source File | |
730 | ||
731 | SOURCE=.\uvectr32.h | |
732 | # End Source File | |
733 | # End Group | |
734 | # Begin Group "configuration" | |
735 | ||
736 | # PROP Default_Filter "" | |
737 | # Begin Source File | |
738 | ||
739 | SOURCE=.\common.rc | |
740 | # End Source File | |
741 | # Begin Source File | |
742 | ||
743 | SOURCE=.\cpputils.h | |
744 | # End Source File | |
745 | # Begin Source File | |
746 | ||
747 | SOURCE=.\filestrm.c | |
748 | # End Source File | |
749 | # Begin Source File | |
750 | ||
751 | SOURCE=.\filestrm.h | |
752 | # End Source File | |
753 | # Begin Source File | |
754 | ||
755 | SOURCE=.\locmap.c | |
756 | # End Source File | |
757 | # Begin Source File | |
758 | ||
759 | SOURCE=.\locmap.h | |
760 | # End Source File | |
761 | # Begin Source File | |
762 | ||
b75a7d8f A |
763 | SOURCE=.\mutex.h |
764 | # End Source File | |
765 | # Begin Source File | |
766 | ||
767 | SOURCE=.\putil.c | |
768 | # ADD CPP /Ze | |
769 | # End Source File | |
770 | # Begin Source File | |
771 | ||
772 | SOURCE=.\unicode\putil.h | |
773 | ||
774 | !IF "$(CFG)" == "common - Win32 Release" | |
775 | ||
776 | # Begin Custom Build | |
777 | InputPath=.\unicode\putil.h | |
778 | ||
779 | "..\..\include\unicode\putil.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
780 | copy $(InputPath) ..\..\include\unicode | |
781 | ||
782 | # End Custom Build | |
783 | ||
784 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
785 | ||
786 | # Begin Custom Build | |
787 | InputPath=.\unicode\putil.h | |
788 | ||
789 | "..\..\include\unicode\putil.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
790 | copy $(InputPath) ..\..\include\unicode | |
791 | ||
792 | # End Custom Build | |
793 | ||
794 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
795 | ||
796 | # Begin Custom Build | |
797 | InputPath=.\unicode\putil.h | |
798 | ||
799 | "..\..\include\unicode\putil.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
800 | copy $(InputPath) ..\..\include\unicode | |
801 | ||
802 | # End Custom Build | |
803 | ||
804 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
805 | ||
806 | # Begin Custom Build | |
807 | InputPath=.\unicode\putil.h | |
808 | ||
809 | "..\..\include\unicode\putil.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
810 | copy $(InputPath) ..\..\include\unicode | |
811 | ||
812 | # End Custom Build | |
813 | ||
814 | !ENDIF | |
815 | ||
816 | # End Source File | |
817 | # Begin Source File | |
818 | ||
819 | SOURCE=.\unicode\pwin32.h | |
820 | ||
821 | !IF "$(CFG)" == "common - Win32 Release" | |
822 | ||
823 | # Begin Custom Build | |
824 | InputPath=.\unicode\pwin32.h | |
825 | ||
826 | "..\..\include\unicode\pwin32.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
827 | copy $(InputPath) ..\..\include\unicode | |
828 | ||
829 | # End Custom Build | |
830 | ||
831 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
832 | ||
833 | # Begin Custom Build | |
834 | InputPath=.\unicode\pwin32.h | |
835 | ||
836 | "..\..\include\unicode\pwin32.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
837 | copy $(InputPath) ..\..\include\unicode | |
838 | ||
839 | # End Custom Build | |
840 | ||
841 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
842 | ||
843 | # Begin Custom Build | |
844 | InputPath=.\unicode\pwin32.h | |
845 | ||
846 | "..\..\include\unicode\pwin32.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
847 | copy $(InputPath) ..\..\include\unicode | |
848 | ||
849 | # End Custom Build | |
850 | ||
851 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
852 | ||
853 | # Begin Custom Build | |
854 | InputPath=.\unicode\pwin32.h | |
855 | ||
856 | "..\..\include\unicode\pwin32.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
857 | copy $(InputPath) ..\..\include\unicode | |
858 | ||
859 | # End Custom Build | |
860 | ||
861 | !ENDIF | |
862 | ||
863 | # End Source File | |
864 | # Begin Source File | |
865 | ||
866 | SOURCE=.\uassert.h | |
867 | # End Source File | |
868 | # Begin Source File | |
869 | ||
870 | SOURCE=.\unicode\uconfig.h | |
871 | ||
872 | !IF "$(CFG)" == "common - Win32 Release" | |
873 | ||
874 | # Begin Custom Build | |
875 | InputPath=.\unicode\uconfig.h | |
876 | ||
877 | "..\..\include\unicode\uconfig.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
878 | copy $(InputPath) ..\..\include\unicode | |
879 | ||
880 | # End Custom Build | |
881 | ||
882 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
883 | ||
884 | # Begin Custom Build | |
885 | InputPath=.\unicode\uconfig.h | |
886 | ||
887 | "..\..\include\unicode\uconfig.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
888 | copy $(InputPath) ..\..\include\unicode | |
889 | ||
890 | # End Custom Build | |
891 | ||
892 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
893 | ||
894 | # Begin Custom Build | |
895 | InputPath=.\unicode\uconfig.h | |
896 | ||
897 | "..\..\include\unicode\uconfig.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
898 | copy $(InputPath) ..\..\include\unicode | |
899 | ||
900 | # End Custom Build | |
901 | ||
902 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
903 | ||
904 | # Begin Custom Build | |
905 | InputPath=.\unicode\uconfig.h | |
906 | ||
907 | "..\..\include\unicode\uconfig.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
908 | copy $(InputPath) ..\..\include\unicode | |
909 | ||
910 | # End Custom Build | |
911 | ||
912 | !ENDIF | |
913 | ||
914 | # End Source File | |
915 | # Begin Source File | |
916 | ||
374ca955 A |
917 | SOURCE=.\unicode\udeprctd.h |
918 | ||
919 | !IF "$(CFG)" == "common - Win32 Release" | |
920 | ||
921 | # Begin Custom Build | |
922 | InputPath=.\unicode\udeprctd.h | |
923 | ||
924 | "..\..\include\unicode\udeprctd.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
925 | copy $(InputPath) ..\..\include\unicode | |
926 | ||
927 | # End Custom Build | |
928 | ||
929 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
930 | ||
931 | # Begin Custom Build | |
932 | InputPath=.\unicode\udeprctd.h | |
933 | ||
934 | "..\..\include\unicode\udeprctd.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
935 | copy $(InputPath) ..\..\include\unicode | |
936 | ||
937 | # End Custom Build | |
938 | ||
939 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
940 | ||
941 | # Begin Custom Build | |
942 | InputPath=.\unicode\udeprctd.h | |
943 | ||
944 | "..\..\include\unicode\udeprctd.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
945 | copy $(InputPath) ..\..\include\unicode | |
946 | ||
947 | # End Custom Build | |
948 | ||
949 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
950 | ||
951 | # Begin Custom Build | |
952 | InputPath=.\unicode\udeprctd.h | |
953 | ||
954 | "..\..\include\unicode\udeprctd.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
955 | copy $(InputPath) ..\..\include\unicode | |
956 | ||
957 | # End Custom Build | |
958 | ||
959 | !ENDIF | |
960 | ||
961 | # End Source File | |
962 | # Begin Source File | |
963 | ||
964 | SOURCE=.\unicode\udraft.h | |
965 | ||
966 | !IF "$(CFG)" == "common - Win32 Release" | |
967 | ||
968 | # Begin Custom Build | |
969 | InputPath=.\unicode\udraft.h | |
970 | ||
971 | "..\..\include\unicode\udraft.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
972 | copy $(InputPath) ..\..\include\unicode | |
973 | ||
974 | # End Custom Build | |
975 | ||
976 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
977 | ||
978 | # Begin Custom Build | |
979 | InputPath=.\unicode\udraft.h | |
980 | ||
981 | "..\..\include\unicode\udraft.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
982 | copy $(InputPath) ..\..\include\unicode | |
983 | ||
984 | # End Custom Build | |
985 | ||
986 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
987 | ||
988 | # Begin Custom Build | |
989 | InputPath=.\unicode\udraft.h | |
990 | ||
991 | "..\..\include\unicode\udraft.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
992 | copy $(InputPath) ..\..\include\unicode | |
993 | ||
994 | # End Custom Build | |
995 | ||
996 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
997 | ||
998 | # Begin Custom Build | |
999 | InputPath=.\unicode\udraft.h | |
1000 | ||
1001 | "..\..\include\unicode\udraft.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1002 | copy $(InputPath) ..\..\include\unicode | |
1003 | ||
1004 | # End Custom Build | |
1005 | ||
1006 | !ENDIF | |
1007 | ||
1008 | # End Source File | |
1009 | # Begin Source File | |
1010 | ||
b75a7d8f A |
1011 | SOURCE=.\unicode\umachine.h |
1012 | ||
1013 | !IF "$(CFG)" == "common - Win32 Release" | |
1014 | ||
1015 | # Begin Custom Build | |
1016 | InputPath=.\unicode\umachine.h | |
1017 | ||
1018 | "..\..\include\unicode\umachine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1019 | copy $(InputPath) ..\..\include\unicode | |
1020 | ||
1021 | # End Custom Build | |
1022 | ||
1023 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1024 | ||
1025 | # Begin Custom Build | |
1026 | InputPath=.\unicode\umachine.h | |
1027 | ||
1028 | "..\..\include\unicode\umachine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1029 | copy $(InputPath) ..\..\include\unicode | |
1030 | ||
1031 | # End Custom Build | |
1032 | ||
1033 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1034 | ||
1035 | # Begin Custom Build | |
1036 | InputPath=.\unicode\umachine.h | |
1037 | ||
1038 | "..\..\include\unicode\umachine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1039 | copy $(InputPath) ..\..\include\unicode | |
1040 | ||
1041 | # End Custom Build | |
1042 | ||
1043 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1044 | ||
1045 | # Begin Custom Build | |
1046 | InputPath=.\unicode\umachine.h | |
1047 | ||
1048 | "..\..\include\unicode\umachine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1049 | copy $(InputPath) ..\..\include\unicode | |
1050 | ||
1051 | # End Custom Build | |
1052 | ||
1053 | !ENDIF | |
1054 | ||
1055 | # End Source File | |
1056 | # Begin Source File | |
1057 | ||
374ca955 A |
1058 | SOURCE=.\umutex.c |
1059 | # ADD CPP /Ze | |
b75a7d8f A |
1060 | # End Source File |
1061 | # Begin Source File | |
1062 | ||
374ca955 | 1063 | SOURCE=.\umutex.h |
b75a7d8f A |
1064 | # End Source File |
1065 | # Begin Source File | |
1066 | ||
374ca955 A |
1067 | SOURCE=.\unicode\uobslete.h |
1068 | ||
1069 | !IF "$(CFG)" == "common - Win32 Release" | |
1070 | ||
1071 | # Begin Custom Build | |
1072 | InputPath=.\unicode\uobslete.h | |
1073 | ||
1074 | "..\..\include\unicode\uobslete.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1075 | copy $(InputPath) ..\..\include\unicode | |
1076 | ||
1077 | # End Custom Build | |
1078 | ||
1079 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1080 | ||
1081 | # Begin Custom Build | |
1082 | InputPath=.\unicode\uobslete.h | |
1083 | ||
1084 | "..\..\include\unicode\uobslete.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1085 | copy $(InputPath) ..\..\include\unicode | |
1086 | ||
1087 | # End Custom Build | |
1088 | ||
1089 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1090 | ||
1091 | # Begin Custom Build | |
1092 | InputPath=.\unicode\uobslete.h | |
1093 | ||
1094 | "..\..\include\unicode\uobslete.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1095 | copy $(InputPath) ..\..\include\unicode | |
1096 | ||
1097 | # End Custom Build | |
1098 | ||
1099 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1100 | ||
1101 | # Begin Custom Build | |
1102 | InputPath=.\unicode\uobslete.h | |
1103 | ||
1104 | "..\..\include\unicode\uobslete.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1105 | copy $(InputPath) ..\..\include\unicode | |
1106 | ||
1107 | # End Custom Build | |
1108 | ||
1109 | !ENDIF | |
b75a7d8f | 1110 | |
b75a7d8f A |
1111 | # End Source File |
1112 | # Begin Source File | |
1113 | ||
1114 | SOURCE=.\unicode\urename.h | |
1115 | ||
1116 | !IF "$(CFG)" == "common - Win32 Release" | |
1117 | ||
1118 | # Begin Custom Build | |
1119 | InputPath=.\unicode\urename.h | |
1120 | ||
1121 | "..\..\include\unicode\urename.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1122 | copy $(InputPath) ..\..\include\unicode | |
1123 | ||
1124 | # End Custom Build | |
1125 | ||
1126 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1127 | ||
1128 | # Begin Custom Build | |
1129 | InputPath=.\unicode\urename.h | |
1130 | ||
1131 | "..\..\include\unicode\urename.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1132 | copy $(InputPath) ..\..\include\unicode | |
1133 | ||
1134 | # End Custom Build | |
1135 | ||
1136 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1137 | ||
1138 | # Begin Custom Build | |
1139 | InputPath=.\unicode\urename.h | |
1140 | ||
1141 | "..\..\include\unicode\urename.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1142 | copy $(InputPath) ..\..\include\unicode | |
1143 | ||
1144 | # End Custom Build | |
1145 | ||
1146 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1147 | ||
1148 | # Begin Custom Build | |
1149 | InputPath=.\unicode\urename.h | |
1150 | ||
1151 | "..\..\include\unicode\urename.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1152 | copy $(InputPath) ..\..\include\unicode | |
1153 | ||
1154 | # End Custom Build | |
1155 | ||
1156 | !ENDIF | |
1157 | ||
1158 | # End Source File | |
1159 | # Begin Source File | |
1160 | ||
374ca955 A |
1161 | SOURCE=.\utrace.c |
1162 | # End Source File | |
1163 | # Begin Source File | |
1164 | ||
1165 | SOURCE=.\unicode\utrace.h | |
1166 | ||
1167 | !IF "$(CFG)" == "common - Win32 Release" | |
1168 | ||
1169 | # Begin Custom Build | |
1170 | InputPath=.\unicode\utrace.h | |
1171 | ||
1172 | "..\..\include\unicode\utrace.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1173 | copy $(InputPath) ..\..\include\unicode | |
1174 | ||
1175 | # End Custom Build | |
1176 | ||
1177 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1178 | ||
1179 | # Begin Custom Build | |
1180 | InputPath=.\unicode\utrace.h | |
1181 | ||
1182 | "..\..\include\unicode\utrace.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1183 | copy $(InputPath) ..\..\include\unicode | |
1184 | ||
1185 | # End Custom Build | |
1186 | ||
1187 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1188 | ||
1189 | # Begin Custom Build | |
1190 | InputPath=.\unicode\utrace.h | |
1191 | ||
1192 | "..\..\include\unicode\utrace.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1193 | copy $(InputPath) ..\..\include\unicode | |
1194 | ||
1195 | # End Custom Build | |
1196 | ||
1197 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1198 | ||
1199 | # Begin Custom Build | |
1200 | InputPath=.\unicode\utrace.h | |
1201 | ||
1202 | "..\..\include\unicode\utrace.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1203 | copy $(InputPath) ..\..\include\unicode | |
1204 | ||
1205 | # End Custom Build | |
1206 | ||
1207 | !ENDIF | |
1208 | ||
1209 | # End Source File | |
1210 | # Begin Source File | |
1211 | ||
1212 | SOURCE=.\utracimp.h | |
1213 | # End Source File | |
1214 | # Begin Source File | |
1215 | ||
1216 | SOURCE=.\utypes.c | |
1217 | # End Source File | |
1218 | # Begin Source File | |
1219 | ||
b75a7d8f A |
1220 | SOURCE=.\unicode\utypes.h |
1221 | ||
1222 | !IF "$(CFG)" == "common - Win32 Release" | |
1223 | ||
1224 | # Begin Custom Build | |
1225 | InputPath=.\unicode\utypes.h | |
1226 | ||
1227 | "..\..\include\unicode\utypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1228 | copy $(InputPath) ..\..\include\unicode | |
1229 | ||
1230 | # End Custom Build | |
1231 | ||
1232 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1233 | ||
1234 | # Begin Custom Build | |
1235 | InputPath=.\unicode\utypes.h | |
1236 | ||
1237 | "..\..\include\unicode\utypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1238 | copy $(InputPath) ..\..\include\unicode | |
1239 | ||
1240 | # End Custom Build | |
1241 | ||
1242 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1243 | ||
1244 | # Begin Custom Build | |
1245 | InputPath=.\unicode\utypes.h | |
1246 | ||
1247 | "..\..\include\unicode\utypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1248 | copy $(InputPath) ..\..\include\unicode | |
1249 | ||
1250 | # End Custom Build | |
1251 | ||
1252 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1253 | ||
1254 | # Begin Custom Build | |
1255 | InputPath=.\unicode\utypes.h | |
1256 | ||
1257 | "..\..\include\unicode\utypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1258 | copy $(InputPath) ..\..\include\unicode | |
1259 | ||
1260 | # End Custom Build | |
1261 | ||
1262 | !ENDIF | |
1263 | ||
1264 | # End Source File | |
1265 | # Begin Source File | |
1266 | ||
1267 | SOURCE=.\unicode\uversion.h | |
1268 | ||
1269 | !IF "$(CFG)" == "common - Win32 Release" | |
1270 | ||
1271 | # Begin Custom Build | |
1272 | InputPath=.\unicode\uversion.h | |
1273 | ||
1274 | "..\..\include\unicode\uversion.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1275 | copy $(InputPath) ..\..\include\unicode | |
1276 | ||
1277 | # End Custom Build | |
1278 | ||
1279 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1280 | ||
1281 | # Begin Custom Build | |
1282 | InputPath=.\unicode\uversion.h | |
1283 | ||
1284 | "..\..\include\unicode\uversion.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1285 | copy $(InputPath) ..\..\include\unicode | |
1286 | ||
1287 | # End Custom Build | |
1288 | ||
1289 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1290 | ||
1291 | # Begin Custom Build | |
1292 | InputPath=.\unicode\uversion.h | |
1293 | ||
1294 | "..\..\include\unicode\uversion.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1295 | copy $(InputPath) ..\..\include\unicode | |
1296 | ||
1297 | # End Custom Build | |
1298 | ||
1299 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1300 | ||
1301 | # Begin Custom Build | |
1302 | InputPath=.\unicode\uversion.h | |
1303 | ||
1304 | "..\..\include\unicode\uversion.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1305 | copy $(InputPath) ..\..\include\unicode | |
1306 | ||
1307 | # End Custom Build | |
1308 | ||
1309 | !ENDIF | |
1310 | ||
1311 | # End Source File | |
1312 | # End Group | |
1313 | # Begin Group "conversion" | |
1314 | ||
1315 | # PROP Default_Filter "" | |
1316 | # Begin Source File | |
1317 | ||
1318 | SOURCE=.\ucnv.c | |
1319 | # End Source File | |
1320 | # Begin Source File | |
1321 | ||
1322 | SOURCE=.\unicode\ucnv.h | |
1323 | ||
1324 | !IF "$(CFG)" == "common - Win32 Release" | |
1325 | ||
1326 | # Begin Custom Build | |
1327 | InputPath=.\unicode\ucnv.h | |
1328 | ||
1329 | "..\..\include\unicode\ucnv.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1330 | copy $(InputPath) ..\..\include\unicode | |
1331 | ||
1332 | # End Custom Build | |
1333 | ||
1334 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1335 | ||
1336 | # Begin Custom Build | |
1337 | InputPath=.\unicode\ucnv.h | |
1338 | ||
1339 | "..\..\include\unicode\ucnv.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1340 | copy $(InputPath) ..\..\include\unicode | |
1341 | ||
1342 | # End Custom Build | |
1343 | ||
1344 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1345 | ||
1346 | # Begin Custom Build | |
1347 | InputPath=.\unicode\ucnv.h | |
1348 | ||
1349 | "..\..\include\unicode\ucnv.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1350 | copy $(InputPath) ..\..\include\unicode | |
1351 | ||
1352 | # End Custom Build | |
1353 | ||
1354 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1355 | ||
1356 | # Begin Custom Build | |
1357 | InputPath=.\unicode\ucnv.h | |
1358 | ||
1359 | "..\..\include\unicode\ucnv.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1360 | copy $(InputPath) ..\..\include\unicode | |
1361 | ||
1362 | # End Custom Build | |
1363 | ||
1364 | !ENDIF | |
1365 | ||
1366 | # End Source File | |
1367 | # Begin Source File | |
1368 | ||
1369 | SOURCE=.\ucnv2022.c | |
1370 | # End Source File | |
1371 | # Begin Source File | |
1372 | ||
1373 | SOURCE=.\ucnv_bld.c | |
1374 | # End Source File | |
1375 | # Begin Source File | |
1376 | ||
1377 | SOURCE=.\ucnv_bld.h | |
1378 | # End Source File | |
1379 | # Begin Source File | |
1380 | ||
1381 | SOURCE=.\ucnv_cb.c | |
1382 | # End Source File | |
1383 | # Begin Source File | |
1384 | ||
1385 | SOURCE=.\unicode\ucnv_cb.h | |
1386 | ||
1387 | !IF "$(CFG)" == "common - Win32 Release" | |
1388 | ||
1389 | # Begin Custom Build | |
1390 | InputPath=.\unicode\ucnv_cb.h | |
1391 | ||
1392 | "..\..\include\unicode\ucnv_cb.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1393 | copy $(InputPath) ..\..\include\unicode | |
1394 | ||
1395 | # End Custom Build | |
1396 | ||
1397 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1398 | ||
1399 | # Begin Custom Build | |
1400 | InputPath=.\unicode\ucnv_cb.h | |
1401 | ||
1402 | "..\..\include\unicode\ucnv_cb.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1403 | copy $(InputPath) ..\..\include\unicode | |
1404 | ||
1405 | # End Custom Build | |
1406 | ||
1407 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1408 | ||
1409 | # Begin Custom Build | |
1410 | InputPath=.\unicode\ucnv_cb.h | |
1411 | ||
1412 | "..\..\include\unicode\ucnv_cb.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1413 | copy $(InputPath) ..\..\include\unicode | |
1414 | ||
1415 | # End Custom Build | |
1416 | ||
1417 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1418 | ||
1419 | # Begin Custom Build | |
1420 | InputPath=.\unicode\ucnv_cb.h | |
1421 | ||
1422 | "..\..\include\unicode\ucnv_cb.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1423 | copy $(InputPath) ..\..\include\unicode | |
1424 | ||
1425 | # End Custom Build | |
1426 | ||
1427 | !ENDIF | |
1428 | ||
1429 | # End Source File | |
1430 | # Begin Source File | |
1431 | ||
1432 | SOURCE=.\ucnv_cnv.c | |
1433 | # End Source File | |
1434 | # Begin Source File | |
1435 | ||
1436 | SOURCE=.\ucnv_cnv.h | |
1437 | # End Source File | |
1438 | # Begin Source File | |
1439 | ||
1440 | SOURCE=.\ucnv_err.c | |
1441 | # End Source File | |
1442 | # Begin Source File | |
1443 | ||
1444 | SOURCE=.\unicode\ucnv_err.h | |
1445 | ||
1446 | !IF "$(CFG)" == "common - Win32 Release" | |
1447 | ||
1448 | # Begin Custom Build | |
1449 | InputPath=.\unicode\ucnv_err.h | |
1450 | ||
1451 | "..\..\include\unicode\ucnv_err.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1452 | copy $(InputPath) ..\..\include\unicode | |
1453 | ||
1454 | # End Custom Build | |
1455 | ||
1456 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1457 | ||
1458 | # Begin Custom Build | |
1459 | InputPath=.\unicode\ucnv_err.h | |
1460 | ||
1461 | "..\..\include\unicode\ucnv_err.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1462 | copy $(InputPath) ..\..\include\unicode | |
1463 | ||
1464 | # End Custom Build | |
1465 | ||
1466 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1467 | ||
1468 | # Begin Custom Build | |
1469 | InputPath=.\unicode\ucnv_err.h | |
1470 | ||
1471 | "..\..\include\unicode\ucnv_err.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1472 | copy $(InputPath) ..\..\include\unicode | |
1473 | ||
1474 | # End Custom Build | |
1475 | ||
1476 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1477 | ||
1478 | # Begin Custom Build | |
1479 | InputPath=.\unicode\ucnv_err.h | |
1480 | ||
1481 | "..\..\include\unicode\ucnv_err.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1482 | copy $(InputPath) ..\..\include\unicode | |
1483 | ||
1484 | # End Custom Build | |
1485 | ||
1486 | !ENDIF | |
1487 | ||
1488 | # End Source File | |
1489 | # Begin Source File | |
1490 | ||
374ca955 A |
1491 | SOURCE=.\ucnv_ext.c |
1492 | # End Source File | |
1493 | # Begin Source File | |
1494 | ||
1495 | SOURCE=.\ucnv_ext.h | |
1496 | # End Source File | |
1497 | # Begin Source File | |
1498 | ||
b75a7d8f A |
1499 | SOURCE=.\ucnv_imp.h |
1500 | # End Source File | |
1501 | # Begin Source File | |
1502 | ||
1503 | SOURCE=.\ucnv_io.c | |
1504 | # End Source File | |
1505 | # Begin Source File | |
1506 | ||
1507 | SOURCE=.\ucnv_io.h | |
1508 | # End Source File | |
1509 | # Begin Source File | |
1510 | ||
1511 | SOURCE=.\ucnv_lmb.c | |
1512 | # End Source File | |
1513 | # Begin Source File | |
1514 | ||
374ca955 A |
1515 | SOURCE=.\ucnv_set.c |
1516 | # End Source File | |
1517 | # Begin Source File | |
1518 | ||
b75a7d8f A |
1519 | SOURCE=.\ucnv_u16.c |
1520 | # End Source File | |
1521 | # Begin Source File | |
1522 | ||
1523 | SOURCE=.\ucnv_u32.c | |
1524 | # End Source File | |
1525 | # Begin Source File | |
1526 | ||
1527 | SOURCE=.\ucnv_u7.c | |
1528 | # End Source File | |
1529 | # Begin Source File | |
1530 | ||
1531 | SOURCE=.\ucnv_u8.c | |
1532 | # End Source File | |
1533 | # Begin Source File | |
1534 | ||
1535 | SOURCE=.\ucnvbocu.c | |
1536 | # End Source File | |
1537 | # Begin Source File | |
1538 | ||
374ca955 A |
1539 | SOURCE=.\ucnvdisp.c |
1540 | # End Source File | |
1541 | # Begin Source File | |
1542 | ||
b75a7d8f A |
1543 | SOURCE=.\ucnvhz.c |
1544 | # End Source File | |
1545 | # Begin Source File | |
1546 | ||
1547 | SOURCE=.\ucnvisci.c | |
1548 | # End Source File | |
1549 | # Begin Source File | |
1550 | ||
1551 | SOURCE=.\ucnvlat1.c | |
1552 | # End Source File | |
1553 | # Begin Source File | |
1554 | ||
1555 | SOURCE=.\ucnvmbcs.c | |
1556 | # End Source File | |
1557 | # Begin Source File | |
1558 | ||
1559 | SOURCE=.\ucnvmbcs.h | |
1560 | # End Source File | |
1561 | # Begin Source File | |
1562 | ||
1563 | SOURCE=.\ucnvscsu.c | |
1564 | # End Source File | |
1565 | # End Group | |
1566 | # Begin Group "data & memory" | |
1567 | ||
1568 | # PROP Default_Filter "" | |
1569 | # Begin Source File | |
1570 | ||
1571 | SOURCE=.\cmemory.c | |
1572 | # End Source File | |
1573 | # Begin Source File | |
1574 | ||
1575 | SOURCE=.\cmemory.h | |
1576 | # End Source File | |
1577 | # Begin Source File | |
1578 | ||
1579 | SOURCE=.\unicode\uclean.h | |
1580 | ||
1581 | !IF "$(CFG)" == "common - Win32 Release" | |
1582 | ||
1583 | # Begin Custom Build | |
1584 | InputPath=.\unicode\uclean.h | |
1585 | ||
1586 | "..\..\include\unicode\uclean.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1587 | copy $(InputPath) ..\..\include\unicode | |
1588 | ||
1589 | # End Custom Build | |
1590 | ||
1591 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1592 | ||
1593 | # Begin Custom Build | |
1594 | InputPath=.\unicode\uclean.h | |
1595 | ||
1596 | "..\..\include\unicode\uclean.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1597 | copy $(InputPath) ..\..\include\unicode | |
1598 | ||
1599 | # End Custom Build | |
1600 | ||
1601 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1602 | ||
1603 | # Begin Custom Build | |
1604 | InputPath=.\unicode\uclean.h | |
1605 | ||
1606 | "..\..\include\unicode\uclean.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1607 | copy $(InputPath) ..\..\include\unicode | |
1608 | ||
1609 | # End Custom Build | |
1610 | ||
1611 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1612 | ||
1613 | # Begin Custom Build | |
1614 | InputPath=.\unicode\uclean.h | |
1615 | ||
1616 | "..\..\include\unicode\uclean.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1617 | copy $(InputPath) ..\..\include\unicode | |
1618 | ||
1619 | # End Custom Build | |
1620 | ||
1621 | !ENDIF | |
1622 | ||
1623 | # End Source File | |
1624 | # Begin Source File | |
1625 | ||
1626 | SOURCE=.\ucln.h | |
1627 | # End Source File | |
1628 | # Begin Source File | |
1629 | ||
1630 | SOURCE=.\ucln_cmn.c | |
1631 | # End Source File | |
1632 | # Begin Source File | |
1633 | ||
1634 | SOURCE=.\ucln_cmn.h | |
1635 | # End Source File | |
1636 | # Begin Source File | |
1637 | ||
1638 | SOURCE=.\ucmndata.c | |
1639 | # End Source File | |
1640 | # Begin Source File | |
1641 | ||
1642 | SOURCE=.\ucmndata.h | |
1643 | # End Source File | |
1644 | # Begin Source File | |
1645 | ||
1646 | SOURCE=.\udata.c | |
1647 | # ADD CPP /Za | |
1648 | # End Source File | |
1649 | # Begin Source File | |
1650 | ||
1651 | SOURCE=.\unicode\udata.h | |
1652 | ||
1653 | !IF "$(CFG)" == "common - Win32 Release" | |
1654 | ||
1655 | # Begin Custom Build | |
1656 | InputPath=.\unicode\udata.h | |
1657 | ||
1658 | "..\..\include\unicode\udata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1659 | copy $(InputPath) ..\..\include\unicode | |
1660 | ||
1661 | # End Custom Build | |
1662 | ||
1663 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1664 | ||
1665 | # Begin Custom Build | |
1666 | InputPath=.\unicode\udata.h | |
1667 | ||
1668 | "..\..\include\unicode\udata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1669 | copy $(InputPath) ..\..\include\unicode | |
1670 | ||
1671 | # End Custom Build | |
1672 | ||
1673 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1674 | ||
1675 | # Begin Custom Build | |
1676 | InputPath=.\unicode\udata.h | |
1677 | ||
1678 | "..\..\include\unicode\udata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1679 | copy $(InputPath) ..\..\include\unicode | |
1680 | ||
1681 | # End Custom Build | |
1682 | ||
1683 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1684 | ||
1685 | # Begin Custom Build | |
1686 | InputPath=.\unicode\udata.h | |
1687 | ||
1688 | "..\..\include\unicode\udata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1689 | copy $(InputPath) ..\..\include\unicode | |
1690 | ||
1691 | # End Custom Build | |
1692 | ||
1693 | !ENDIF | |
1694 | ||
1695 | # End Source File | |
1696 | # Begin Source File | |
1697 | ||
1698 | SOURCE=.\udatamem.c | |
1699 | # End Source File | |
1700 | # Begin Source File | |
1701 | ||
1702 | SOURCE=.\udatamem.h | |
1703 | # End Source File | |
1704 | # Begin Source File | |
1705 | ||
374ca955 A |
1706 | SOURCE=.\udataswp.c |
1707 | # End Source File | |
1708 | # Begin Source File | |
1709 | ||
1710 | SOURCE=.\udataswp.h | |
1711 | # End Source File | |
1712 | # Begin Source File | |
1713 | ||
1714 | SOURCE=.\uinit.c | |
1715 | # End Source File | |
1716 | # Begin Source File | |
1717 | ||
b75a7d8f A |
1718 | SOURCE=.\umapfile.c |
1719 | # ADD CPP /Ze | |
1720 | # End Source File | |
1721 | # Begin Source File | |
1722 | ||
1723 | SOURCE=.\umapfile.h | |
1724 | # End Source File | |
1725 | # Begin Source File | |
1726 | ||
1727 | SOURCE=.\uobject.cpp | |
1728 | # End Source File | |
1729 | # Begin Source File | |
1730 | ||
1731 | SOURCE=.\unicode\uobject.h | |
1732 | ||
1733 | !IF "$(CFG)" == "common - Win32 Release" | |
1734 | ||
1735 | # Begin Custom Build | |
1736 | InputPath=.\unicode\uobject.h | |
1737 | ||
1738 | "..\..\include\unicode\uobject.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1739 | copy $(InputPath) ..\..\include\unicode | |
1740 | ||
1741 | # End Custom Build | |
1742 | ||
1743 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1744 | ||
1745 | # Begin Custom Build | |
1746 | InputPath=.\unicode\uobject.h | |
1747 | ||
1748 | "..\..\include\unicode\uobject.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1749 | copy $(InputPath) ..\..\include\unicode | |
1750 | ||
1751 | # End Custom Build | |
1752 | ||
1753 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1754 | ||
1755 | # Begin Custom Build | |
1756 | InputPath=.\unicode\uobject.h | |
1757 | ||
1758 | "..\..\include\unicode\uobject.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1759 | copy $(InputPath) ..\..\include\unicode | |
1760 | ||
1761 | # End Custom Build | |
1762 | ||
1763 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1764 | ||
1765 | # Begin Custom Build | |
1766 | InputPath=.\unicode\uobject.h | |
1767 | ||
1768 | "..\..\include\unicode\uobject.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1769 | copy $(InputPath) ..\..\include\unicode | |
1770 | ||
1771 | # End Custom Build | |
1772 | ||
1773 | !ENDIF | |
1774 | ||
1775 | # End Source File | |
1776 | # End Group | |
1777 | # Begin Group "formatting" | |
1778 | ||
1779 | # PROP Default_Filter "" | |
1780 | # Begin Source File | |
1781 | ||
b75a7d8f A |
1782 | SOURCE=.\unicode\parseerr.h |
1783 | ||
1784 | !IF "$(CFG)" == "common - Win32 Release" | |
1785 | ||
1786 | # Begin Custom Build | |
1787 | InputPath=.\unicode\parseerr.h | |
1788 | ||
1789 | "..\..\include\unicode\parseerr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1790 | copy $(InputPath) ..\..\include\unicode | |
1791 | ||
1792 | # End Custom Build | |
1793 | ||
1794 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1795 | ||
1796 | # Begin Custom Build | |
1797 | InputPath=.\unicode\parseerr.h | |
1798 | ||
1799 | "..\..\include\unicode\parseerr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1800 | copy $(InputPath) ..\..\include\unicode | |
1801 | ||
1802 | # End Custom Build | |
1803 | ||
1804 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1805 | ||
1806 | # Begin Custom Build | |
1807 | InputPath=.\unicode\parseerr.h | |
1808 | ||
1809 | "..\..\include\unicode\parseerr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1810 | copy $(InputPath) ..\..\include\unicode | |
1811 | ||
1812 | # End Custom Build | |
1813 | ||
1814 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1815 | ||
1816 | # Begin Custom Build | |
1817 | InputPath=.\unicode\parseerr.h | |
1818 | ||
1819 | "..\..\include\unicode\parseerr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1820 | copy $(InputPath) ..\..\include\unicode | |
1821 | ||
1822 | # End Custom Build | |
1823 | ||
1824 | !ENDIF | |
1825 | ||
1826 | # End Source File | |
1827 | # Begin Source File | |
1828 | ||
374ca955 A |
1829 | SOURCE=.\parsepos.cpp |
1830 | # End Source File | |
1831 | # Begin Source File | |
1832 | ||
b75a7d8f A |
1833 | SOURCE=.\unicode\parsepos.h |
1834 | ||
1835 | !IF "$(CFG)" == "common - Win32 Release" | |
1836 | ||
1837 | # Begin Custom Build | |
1838 | InputPath=.\unicode\parsepos.h | |
1839 | ||
1840 | "..\..\include\unicode\parsepos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1841 | copy $(InputPath) ..\..\include\unicode | |
1842 | ||
1843 | # End Custom Build | |
1844 | ||
1845 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1846 | ||
1847 | # Begin Custom Build | |
1848 | InputPath=.\unicode\parsepos.h | |
1849 | ||
1850 | "..\..\include\unicode\parsepos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1851 | copy $(InputPath) ..\..\include\unicode | |
1852 | ||
1853 | # End Custom Build | |
1854 | ||
1855 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1856 | ||
1857 | # Begin Custom Build | |
1858 | InputPath=.\unicode\parsepos.h | |
1859 | ||
1860 | "..\..\include\unicode\parsepos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1861 | copy $(InputPath) ..\..\include\unicode | |
1862 | ||
1863 | # End Custom Build | |
1864 | ||
1865 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1866 | ||
1867 | # Begin Custom Build | |
1868 | InputPath=.\unicode\parsepos.h | |
1869 | ||
1870 | "..\..\include\unicode\parsepos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1871 | copy $(InputPath) ..\..\include\unicode | |
1872 | ||
1873 | # End Custom Build | |
1874 | ||
1875 | !ENDIF | |
1876 | ||
1877 | # End Source File | |
1878 | # Begin Source File | |
1879 | ||
1880 | SOURCE=.\unicode\umisc.h | |
1881 | ||
1882 | !IF "$(CFG)" == "common - Win32 Release" | |
1883 | ||
1884 | # Begin Custom Build | |
1885 | InputPath=.\unicode\umisc.h | |
1886 | InputName=umisc | |
1887 | ||
1888 | "..\..\include\unicode\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1889 | copy $(InputPath) ..\..\include\unicode | |
1890 | ||
1891 | # End Custom Build | |
1892 | ||
1893 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1894 | ||
1895 | # Begin Custom Build | |
1896 | InputPath=.\unicode\umisc.h | |
1897 | InputName=umisc | |
1898 | ||
1899 | "..\..\include\unicode\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1900 | copy $(InputPath) ..\..\include\unicode | |
1901 | ||
1902 | # End Custom Build | |
1903 | ||
1904 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1905 | ||
1906 | # Begin Custom Build | |
1907 | InputPath=.\unicode\umisc.h | |
1908 | InputName=umisc | |
1909 | ||
1910 | "..\..\include\unicode\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1911 | copy $(InputPath) ..\..\include\unicode | |
1912 | ||
1913 | # End Custom Build | |
1914 | ||
1915 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1916 | ||
1917 | # Begin Custom Build | |
1918 | InputPath=.\unicode\umisc.h | |
1919 | InputName=umisc | |
1920 | ||
1921 | "..\..\include\unicode\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1922 | copy $(InputPath) ..\..\include\unicode | |
1923 | ||
1924 | # End Custom Build | |
1925 | ||
1926 | !ENDIF | |
1927 | ||
1928 | # End Source File | |
1929 | # Begin Source File | |
1930 | ||
1931 | SOURCE=.\ustrfmt.c | |
1932 | # End Source File | |
1933 | # Begin Source File | |
1934 | ||
1935 | SOURCE=.\ustrfmt.h | |
1936 | # End Source File | |
1937 | # Begin Source File | |
1938 | ||
1939 | SOURCE=.\util.cpp | |
1940 | # End Source File | |
1941 | # Begin Source File | |
1942 | ||
1943 | SOURCE=.\util.h | |
374ca955 A |
1944 | # End Source File |
1945 | # End Group | |
1946 | # Begin Group "idna" | |
1947 | ||
1948 | # PROP Default_Filter "*.c,*.h" | |
1949 | # Begin Source File | |
1950 | ||
1951 | SOURCE=.\punycode.c | |
1952 | # End Source File | |
1953 | # Begin Source File | |
1954 | ||
1955 | SOURCE=.\punycode.h | |
1956 | # End Source File | |
1957 | # Begin Source File | |
1958 | ||
1959 | SOURCE=.\uidna.cpp | |
1960 | # End Source File | |
1961 | # Begin Source File | |
1962 | ||
1963 | SOURCE=.\unicode\uidna.h | |
1964 | ||
1965 | !IF "$(CFG)" == "common - Win32 Release" | |
1966 | ||
1967 | # Begin Custom Build | |
1968 | InputPath=.\unicode\uidna.h | |
1969 | ||
1970 | "..\..\include\unicode\uidna.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1971 | copy $(InputPath) ..\..\include\unicode | |
1972 | ||
1973 | # End Custom Build | |
1974 | ||
1975 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
1976 | ||
1977 | # Begin Custom Build | |
1978 | InputPath=.\unicode\uidna.h | |
1979 | ||
1980 | "..\..\include\unicode\uidna.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1981 | copy $(InputPath) ..\..\include\unicode | |
1982 | ||
1983 | # End Custom Build | |
1984 | ||
1985 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
1986 | ||
1987 | # Begin Custom Build | |
1988 | InputPath=.\unicode\uidna.h | |
1989 | ||
1990 | "..\..\include\unicode\uidna.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1991 | copy $(InputPath) ..\..\include\unicode | |
1992 | ||
1993 | # End Custom Build | |
1994 | ||
1995 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
1996 | ||
1997 | # Begin Custom Build | |
1998 | InputPath=.\unicode\uidna.h | |
1999 | ||
2000 | "..\..\include\unicode\uidna.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2001 | copy $(InputPath) ..\..\include\unicode | |
2002 | ||
2003 | # End Custom Build | |
2004 | ||
2005 | !ENDIF | |
2006 | ||
b75a7d8f A |
2007 | # End Source File |
2008 | # End Group | |
2009 | # Begin Group "locales & resources" | |
2010 | ||
2011 | # PROP Default_Filter "" | |
2012 | # Begin Source File | |
2013 | ||
374ca955 A |
2014 | SOURCE=.\locbased.cpp |
2015 | # End Source File | |
2016 | # Begin Source File | |
2017 | ||
2018 | SOURCE=.\locbased.h | |
2019 | # End Source File | |
2020 | # Begin Source File | |
2021 | ||
b75a7d8f A |
2022 | SOURCE=.\locid.cpp |
2023 | # End Source File | |
2024 | # Begin Source File | |
2025 | ||
2026 | SOURCE=.\unicode\locid.h | |
2027 | ||
2028 | !IF "$(CFG)" == "common - Win32 Release" | |
2029 | ||
2030 | # Begin Custom Build | |
2031 | InputPath=.\unicode\locid.h | |
2032 | ||
2033 | "..\..\include\unicode\locid.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2034 | copy $(InputPath) ..\..\include\unicode | |
2035 | ||
2036 | # End Custom Build | |
2037 | ||
2038 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2039 | ||
2040 | # Begin Custom Build | |
2041 | InputPath=.\unicode\locid.h | |
2042 | ||
2043 | "..\..\include\unicode\locid.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2044 | copy $(InputPath) ..\..\include\unicode | |
2045 | ||
2046 | # End Custom Build | |
2047 | ||
2048 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2049 | ||
2050 | # Begin Custom Build | |
2051 | InputPath=.\unicode\locid.h | |
2052 | ||
2053 | "..\..\include\unicode\locid.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2054 | copy $(InputPath) ..\..\include\unicode | |
2055 | ||
2056 | # End Custom Build | |
2057 | ||
2058 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2059 | ||
2060 | # Begin Custom Build | |
2061 | InputPath=.\unicode\locid.h | |
2062 | ||
2063 | "..\..\include\unicode\locid.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2064 | copy $(InputPath) ..\..\include\unicode | |
2065 | ||
2066 | # End Custom Build | |
2067 | ||
2068 | !ENDIF | |
2069 | ||
2070 | # End Source File | |
2071 | # Begin Source File | |
2072 | ||
2073 | SOURCE=.\resbund.cpp | |
2074 | # End Source File | |
2075 | # Begin Source File | |
2076 | ||
2077 | SOURCE=.\unicode\resbund.h | |
2078 | ||
2079 | !IF "$(CFG)" == "common - Win32 Release" | |
2080 | ||
2081 | # Begin Custom Build | |
2082 | InputPath=.\unicode\resbund.h | |
2083 | ||
2084 | "..\..\include\unicode\resbund.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2085 | copy $(InputPath) ..\..\include\unicode | |
2086 | ||
2087 | # End Custom Build | |
2088 | ||
2089 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2090 | ||
2091 | # Begin Custom Build | |
2092 | InputPath=.\unicode\resbund.h | |
2093 | ||
2094 | "..\..\include\unicode\resbund.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2095 | copy $(InputPath) ..\..\include\unicode | |
2096 | ||
2097 | # End Custom Build | |
2098 | ||
2099 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2100 | ||
2101 | # Begin Custom Build | |
2102 | InputPath=.\unicode\resbund.h | |
2103 | ||
2104 | "..\..\include\unicode\resbund.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2105 | copy $(InputPath) ..\..\include\unicode | |
2106 | ||
2107 | # End Custom Build | |
2108 | ||
2109 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2110 | ||
2111 | # Begin Custom Build | |
2112 | InputPath=.\unicode\resbund.h | |
2113 | ||
2114 | "..\..\include\unicode\resbund.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2115 | copy $(InputPath) ..\..\include\unicode | |
2116 | ||
2117 | # End Custom Build | |
2118 | ||
2119 | !ENDIF | |
2120 | ||
2121 | # End Source File | |
2122 | # Begin Source File | |
2123 | ||
374ca955 A |
2124 | SOURCE=.\resbund_cnv.cpp |
2125 | # End Source File | |
2126 | # Begin Source File | |
2127 | ||
b75a7d8f A |
2128 | SOURCE=.\ucat.c |
2129 | # End Source File | |
2130 | # Begin Source File | |
2131 | ||
2132 | SOURCE=.\unicode\ucat.h | |
2133 | ||
2134 | !IF "$(CFG)" == "common - Win32 Release" | |
2135 | ||
2136 | # Begin Custom Build | |
2137 | InputPath=.\unicode\ucat.h | |
2138 | ||
2139 | "..\..\include\unicode\ucat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2140 | copy $(InputPath) ..\..\include\unicode | |
2141 | ||
2142 | # End Custom Build | |
2143 | ||
2144 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2145 | ||
2146 | # Begin Custom Build | |
2147 | InputPath=.\unicode\ucat.h | |
2148 | ||
2149 | "..\..\include\unicode\ucat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2150 | copy $(InputPath) ..\..\include\unicode | |
2151 | ||
2152 | # End Custom Build | |
2153 | ||
2154 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2155 | ||
2156 | # Begin Custom Build | |
2157 | InputPath=.\unicode\ucat.h | |
2158 | ||
2159 | "..\..\include\unicode\ucat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2160 | copy $(InputPath) ..\..\include\unicode | |
2161 | ||
2162 | # End Custom Build | |
2163 | ||
2164 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2165 | ||
2166 | # Begin Custom Build | |
2167 | InputPath=.\unicode\ucat.h | |
2168 | ||
2169 | "..\..\include\unicode\ucat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2170 | copy $(InputPath) ..\..\include\unicode | |
2171 | ||
2172 | # End Custom Build | |
2173 | ||
2174 | !ENDIF | |
2175 | ||
2176 | # End Source File | |
2177 | # Begin Source File | |
2178 | ||
2179 | SOURCE=.\uloc.c | |
2180 | # End Source File | |
2181 | # Begin Source File | |
2182 | ||
2183 | SOURCE=.\unicode\uloc.h | |
2184 | ||
2185 | !IF "$(CFG)" == "common - Win32 Release" | |
2186 | ||
2187 | # Begin Custom Build | |
2188 | InputPath=.\unicode\uloc.h | |
2189 | ||
2190 | "..\..\include\unicode\uloc.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2191 | copy $(InputPath) ..\..\include\unicode | |
2192 | ||
2193 | # End Custom Build | |
2194 | ||
2195 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2196 | ||
2197 | # Begin Custom Build | |
2198 | InputPath=.\unicode\uloc.h | |
2199 | ||
2200 | "..\..\include\unicode\uloc.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2201 | copy $(InputPath) ..\..\include\unicode | |
2202 | ||
2203 | # End Custom Build | |
2204 | ||
2205 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2206 | ||
2207 | # Begin Custom Build | |
2208 | InputPath=.\unicode\uloc.h | |
2209 | ||
2210 | "..\..\include\unicode\uloc.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2211 | copy $(InputPath) ..\..\include\unicode | |
2212 | ||
2213 | # End Custom Build | |
2214 | ||
2215 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2216 | ||
2217 | # Begin Custom Build | |
2218 | InputPath=.\unicode\uloc.h | |
2219 | ||
2220 | "..\..\include\unicode\uloc.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2221 | copy $(InputPath) ..\..\include\unicode | |
2222 | ||
2223 | # End Custom Build | |
2224 | ||
2225 | !ENDIF | |
2226 | ||
2227 | # End Source File | |
2228 | # Begin Source File | |
2229 | ||
374ca955 A |
2230 | SOURCE=.\ulocimp.h |
2231 | # End Source File | |
2232 | # Begin Source File | |
2233 | ||
b75a7d8f A |
2234 | SOURCE=.\unicode\ures.h |
2235 | ||
2236 | !IF "$(CFG)" == "common - Win32 Release" | |
2237 | ||
2238 | # Begin Custom Build | |
2239 | InputPath=.\unicode\ures.h | |
2240 | ||
2241 | "..\..\include\unicode\ures.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2242 | copy $(InputPath) ..\..\include\unicode | |
2243 | ||
2244 | # End Custom Build | |
2245 | ||
2246 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2247 | ||
2248 | # Begin Custom Build | |
2249 | InputPath=.\unicode\ures.h | |
2250 | ||
2251 | "..\..\include\unicode\ures.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2252 | copy $(InputPath) ..\..\include\unicode | |
2253 | ||
2254 | # End Custom Build | |
2255 | ||
2256 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2257 | ||
2258 | # Begin Custom Build | |
2259 | InputPath=.\unicode\ures.h | |
2260 | ||
2261 | "..\..\include\unicode\ures.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2262 | copy $(InputPath) ..\..\include\unicode | |
2263 | ||
2264 | # End Custom Build | |
2265 | ||
2266 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2267 | ||
2268 | # Begin Custom Build | |
2269 | InputPath=.\unicode\ures.h | |
2270 | ||
2271 | "..\..\include\unicode\ures.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2272 | copy $(InputPath) ..\..\include\unicode | |
2273 | ||
2274 | # End Custom Build | |
2275 | ||
2276 | !ENDIF | |
2277 | ||
2278 | # End Source File | |
2279 | # Begin Source File | |
2280 | ||
374ca955 A |
2281 | SOURCE=.\ures_cnv.c |
2282 | # End Source File | |
2283 | # Begin Source File | |
2284 | ||
b75a7d8f A |
2285 | SOURCE=.\uresbund.c |
2286 | # End Source File | |
2287 | # Begin Source File | |
2288 | ||
2289 | SOURCE=.\uresdata.c | |
2290 | # End Source File | |
2291 | # Begin Source File | |
2292 | ||
2293 | SOURCE=.\uresdata.h | |
2294 | # End Source File | |
2295 | # Begin Source File | |
2296 | ||
2297 | SOURCE=.\uresimp.h | |
2298 | # End Source File | |
2299 | # End Group | |
2300 | # Begin Group "normalization" | |
2301 | ||
2302 | # PROP Default_Filter "" | |
2303 | # Begin Source File | |
2304 | ||
2305 | SOURCE=.\caniter.cpp | |
2306 | # End Source File | |
2307 | # Begin Source File | |
2308 | ||
2309 | SOURCE=.\unicode\caniter.h | |
2310 | ||
2311 | !IF "$(CFG)" == "common - Win32 Release" | |
2312 | ||
2313 | # Begin Custom Build | |
2314 | InputPath=.\unicode\caniter.h | |
2315 | ||
2316 | "..\..\include\unicode\caniter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2317 | copy $(InputPath) ..\..\include\unicode | |
2318 | ||
2319 | # End Custom Build | |
2320 | ||
2321 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2322 | ||
2323 | # Begin Custom Build | |
2324 | InputPath=.\unicode\caniter.h | |
2325 | ||
2326 | "..\..\include\unicode\caniter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2327 | copy $(InputPath) ..\..\include\unicode | |
2328 | ||
2329 | # End Custom Build | |
2330 | ||
2331 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2332 | ||
2333 | # Begin Custom Build | |
2334 | InputPath=.\unicode\caniter.h | |
2335 | ||
2336 | "..\..\include\unicode\caniter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2337 | copy $(InputPath) ..\..\include\unicode | |
2338 | ||
2339 | # End Custom Build | |
2340 | ||
2341 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2342 | ||
2343 | # Begin Custom Build | |
2344 | InputPath=.\unicode\caniter.h | |
2345 | ||
2346 | "..\..\include\unicode\caniter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2347 | copy $(InputPath) ..\..\include\unicode | |
2348 | ||
2349 | # End Custom Build | |
2350 | ||
2351 | !ENDIF | |
2352 | ||
2353 | # End Source File | |
2354 | # Begin Source File | |
2355 | ||
2356 | SOURCE=.\normlzr.cpp | |
2357 | # End Source File | |
2358 | # Begin Source File | |
2359 | ||
2360 | SOURCE=.\unicode\normlzr.h | |
2361 | ||
2362 | !IF "$(CFG)" == "common - Win32 Release" | |
2363 | ||
2364 | # Begin Custom Build | |
2365 | InputPath=.\unicode\normlzr.h | |
2366 | ||
2367 | "..\..\include\unicode\normlzr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2368 | copy $(InputPath) ..\..\include\unicode | |
2369 | ||
2370 | # End Custom Build | |
2371 | ||
2372 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2373 | ||
2374 | # Begin Custom Build | |
2375 | InputPath=.\unicode\normlzr.h | |
2376 | ||
2377 | "..\..\include\unicode\normlzr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2378 | copy $(InputPath) ..\..\include\unicode | |
2379 | ||
2380 | # End Custom Build | |
2381 | ||
2382 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2383 | ||
2384 | # Begin Custom Build | |
2385 | InputPath=.\unicode\normlzr.h | |
2386 | ||
2387 | "..\..\include\unicode\normlzr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2388 | copy $(InputPath) ..\..\include\unicode | |
2389 | ||
2390 | # End Custom Build | |
2391 | ||
2392 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2393 | ||
2394 | # Begin Custom Build | |
2395 | InputPath=.\unicode\normlzr.h | |
2396 | ||
2397 | "..\..\include\unicode\normlzr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2398 | copy $(InputPath) ..\..\include\unicode | |
2399 | ||
2400 | # End Custom Build | |
2401 | ||
2402 | !ENDIF | |
2403 | ||
2404 | # End Source File | |
2405 | # Begin Source File | |
2406 | ||
2407 | SOURCE=.\unorm.cpp | |
2408 | # End Source File | |
2409 | # Begin Source File | |
2410 | ||
2411 | SOURCE=.\unicode\unorm.h | |
2412 | ||
2413 | !IF "$(CFG)" == "common - Win32 Release" | |
2414 | ||
2415 | # Begin Custom Build | |
2416 | InputPath=.\unicode\unorm.h | |
2417 | ||
2418 | "..\..\include\unicode\unorm.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2419 | copy $(InputPath) ..\..\include\unicode | |
2420 | ||
2421 | # End Custom Build | |
2422 | ||
2423 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2424 | ||
2425 | # Begin Custom Build | |
2426 | InputPath=.\unicode\unorm.h | |
2427 | ||
2428 | "..\..\include\unicode\unorm.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2429 | copy $(InputPath) ..\..\include\unicode | |
2430 | ||
2431 | # End Custom Build | |
2432 | ||
2433 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2434 | ||
2435 | # Begin Custom Build | |
2436 | InputPath=.\unicode\unorm.h | |
2437 | ||
2438 | "..\..\include\unicode\unorm.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2439 | copy $(InputPath) ..\..\include\unicode | |
2440 | ||
2441 | # End Custom Build | |
2442 | ||
2443 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2444 | ||
2445 | # Begin Custom Build | |
2446 | InputPath=.\unicode\unorm.h | |
2447 | ||
2448 | "..\..\include\unicode\unorm.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2449 | copy $(InputPath) ..\..\include\unicode | |
2450 | ||
2451 | # End Custom Build | |
2452 | ||
2453 | !ENDIF | |
2454 | ||
2455 | # End Source File | |
2456 | # Begin Source File | |
2457 | ||
2458 | SOURCE=.\unorm_it.c | |
2459 | # End Source File | |
2460 | # Begin Source File | |
2461 | ||
2462 | SOURCE=.\unorm_it.h | |
2463 | # End Source File | |
2464 | # Begin Source File | |
2465 | ||
374ca955 A |
2466 | SOURCE=.\unormcmp.cpp |
2467 | # End Source File | |
2468 | # Begin Source File | |
2469 | ||
b75a7d8f A |
2470 | SOURCE=.\unormimp.h |
2471 | # End Source File | |
2472 | # End Group | |
2473 | # Begin Group "properties & sets" | |
2474 | ||
2475 | # PROP Default_Filter "" | |
2476 | # Begin Source File | |
2477 | ||
2478 | SOURCE=.\propname.cpp | |
2479 | # End Source File | |
2480 | # Begin Source File | |
2481 | ||
2482 | SOURCE=.\propname.h | |
2483 | # End Source File | |
2484 | # Begin Source File | |
2485 | ||
374ca955 A |
2486 | SOURCE=.\ruleiter.cpp |
2487 | # End Source File | |
2488 | # Begin Source File | |
2489 | ||
2490 | SOURCE=.\ruleiter.h | |
2491 | # End Source File | |
2492 | # Begin Source File | |
2493 | ||
2494 | SOURCE=.\unicode\symtable.h | |
2495 | ||
2496 | !IF "$(CFG)" == "common - Win32 Release" | |
2497 | ||
2498 | # Begin Custom Build | |
2499 | InputPath=.\unicode\symtable.h | |
2500 | ||
2501 | "..\..\include\unicode\symtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2502 | copy $(InputPath) ..\..\include\unicode | |
2503 | ||
2504 | # End Custom Build | |
2505 | ||
2506 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2507 | ||
2508 | # Begin Custom Build | |
2509 | InputPath=.\unicode\symtable.h | |
2510 | ||
2511 | "..\..\include\unicode\symtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2512 | copy $(InputPath) ..\..\include\unicode | |
2513 | ||
2514 | # End Custom Build | |
2515 | ||
2516 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2517 | ||
2518 | # Begin Custom Build | |
2519 | InputPath=.\unicode\symtable.h | |
2520 | ||
2521 | "..\..\include\unicode\symtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2522 | copy $(InputPath) ..\..\include\unicode | |
2523 | ||
2524 | # End Custom Build | |
2525 | ||
2526 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2527 | ||
2528 | # Begin Custom Build | |
2529 | InputPath=.\unicode\symtable.h | |
2530 | ||
2531 | "..\..\include\unicode\symtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2532 | copy $(InputPath) ..\..\include\unicode | |
2533 | ||
2534 | # End Custom Build | |
2535 | ||
2536 | !ENDIF | |
2537 | ||
2538 | # End Source File | |
2539 | # Begin Source File | |
2540 | ||
2541 | SOURCE=.\ucase.c | |
2542 | # End Source File | |
2543 | # Begin Source File | |
2544 | ||
2545 | SOURCE=.\ucase.h | |
b75a7d8f A |
2546 | # End Source File |
2547 | # Begin Source File | |
2548 | ||
2549 | SOURCE=.\uchar.c | |
2550 | # End Source File | |
2551 | # Begin Source File | |
2552 | ||
2553 | SOURCE=.\unicode\uchar.h | |
2554 | ||
2555 | !IF "$(CFG)" == "common - Win32 Release" | |
2556 | ||
2557 | # Begin Custom Build | |
2558 | InputPath=.\unicode\uchar.h | |
2559 | ||
2560 | "..\..\include\unicode\uchar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2561 | copy $(InputPath) ..\..\include\unicode | |
2562 | ||
2563 | # End Custom Build | |
2564 | ||
2565 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2566 | ||
2567 | # Begin Custom Build | |
2568 | InputPath=.\unicode\uchar.h | |
2569 | ||
2570 | "..\..\include\unicode\uchar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2571 | copy $(InputPath) ..\..\include\unicode | |
2572 | ||
2573 | # End Custom Build | |
2574 | ||
2575 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2576 | ||
2577 | # Begin Custom Build | |
2578 | InputPath=.\unicode\uchar.h | |
2579 | ||
2580 | "..\..\include\unicode\uchar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2581 | copy $(InputPath) ..\..\include\unicode | |
2582 | ||
2583 | # End Custom Build | |
2584 | ||
2585 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2586 | ||
2587 | # Begin Custom Build | |
2588 | InputPath=.\unicode\uchar.h | |
2589 | ||
2590 | "..\..\include\unicode\uchar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2591 | copy $(InputPath) ..\..\include\unicode | |
2592 | ||
2593 | # End Custom Build | |
2594 | ||
2595 | !ENDIF | |
2596 | ||
2597 | # End Source File | |
2598 | # Begin Source File | |
2599 | ||
2600 | SOURCE=.\unames.c | |
2601 | # End Source File | |
2602 | # Begin Source File | |
2603 | ||
2604 | SOURCE=.\unifilt.cpp | |
2605 | # End Source File | |
2606 | # Begin Source File | |
2607 | ||
2608 | SOURCE=.\unicode\unifilt.h | |
2609 | ||
2610 | !IF "$(CFG)" == "common - Win32 Release" | |
2611 | ||
2612 | # Begin Custom Build | |
2613 | InputPath=.\unicode\unifilt.h | |
2614 | ||
2615 | "..\..\include\unicode\unifilt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2616 | copy $(InputPath) ..\..\include\unicode | |
2617 | ||
2618 | # End Custom Build | |
2619 | ||
2620 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2621 | ||
2622 | # Begin Custom Build | |
2623 | InputPath=.\unicode\unifilt.h | |
2624 | ||
2625 | "..\..\include\unicode\unifilt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2626 | copy $(InputPath) ..\..\include\unicode | |
2627 | ||
2628 | # End Custom Build | |
2629 | ||
2630 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2631 | ||
2632 | # Begin Custom Build | |
2633 | InputPath=.\unicode\unifilt.h | |
2634 | ||
2635 | "..\..\include\unicode\unifilt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2636 | copy $(InputPath) ..\..\include\unicode | |
2637 | ||
2638 | # End Custom Build | |
2639 | ||
2640 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2641 | ||
2642 | # Begin Custom Build | |
2643 | InputPath=.\unicode\unifilt.h | |
2644 | ||
2645 | "..\..\include\unicode\unifilt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2646 | copy $(InputPath) ..\..\include\unicode | |
2647 | ||
2648 | # End Custom Build | |
2649 | ||
2650 | !ENDIF | |
2651 | ||
2652 | # End Source File | |
2653 | # Begin Source File | |
2654 | ||
2655 | SOURCE=.\unifunct.cpp | |
2656 | # End Source File | |
2657 | # Begin Source File | |
2658 | ||
2659 | SOURCE=.\unicode\unifunct.h | |
2660 | ||
2661 | !IF "$(CFG)" == "common - Win32 Release" | |
2662 | ||
2663 | # Begin Custom Build | |
2664 | InputPath=.\unicode\unifunct.h | |
2665 | ||
2666 | "..\..\include\unicode\unifunct.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2667 | copy $(InputPath) ..\..\include\unicode | |
2668 | ||
2669 | # End Custom Build | |
2670 | ||
2671 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2672 | ||
2673 | # Begin Custom Build | |
2674 | InputPath=.\unicode\unifunct.h | |
2675 | ||
2676 | "..\..\include\unicode\unifunct.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2677 | copy $(InputPath) ..\..\include\unicode | |
2678 | ||
2679 | # End Custom Build | |
2680 | ||
2681 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2682 | ||
2683 | # Begin Custom Build | |
2684 | InputPath=.\unicode\unifunct.h | |
2685 | ||
2686 | "..\..\include\unicode\unifunct.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2687 | copy $(InputPath) ..\..\include\unicode | |
2688 | ||
2689 | # End Custom Build | |
2690 | ||
2691 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2692 | ||
2693 | # Begin Custom Build | |
2694 | InputPath=.\unicode\unifunct.h | |
2695 | ||
2696 | "..\..\include\unicode\unifunct.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2697 | copy $(InputPath) ..\..\include\unicode | |
2698 | ||
2699 | # End Custom Build | |
2700 | ||
2701 | !ENDIF | |
2702 | ||
2703 | # End Source File | |
2704 | # Begin Source File | |
2705 | ||
2706 | SOURCE=.\unicode\unimatch.h | |
2707 | ||
2708 | !IF "$(CFG)" == "common - Win32 Release" | |
2709 | ||
2710 | # Begin Custom Build | |
2711 | InputPath=.\unicode\unimatch.h | |
2712 | ||
2713 | "..\..\include\unicode\unimatch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2714 | copy $(InputPath) ..\..\include\unicode | |
2715 | ||
2716 | # End Custom Build | |
2717 | ||
2718 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2719 | ||
2720 | # Begin Custom Build | |
2721 | InputPath=.\unicode\unimatch.h | |
2722 | ||
2723 | "..\..\include\unicode\unimatch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2724 | copy $(InputPath) ..\..\include\unicode | |
2725 | ||
2726 | # End Custom Build | |
2727 | ||
2728 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2729 | ||
2730 | # Begin Custom Build | |
2731 | InputPath=.\unicode\unimatch.h | |
2732 | ||
2733 | "..\..\include\unicode\unimatch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2734 | copy $(InputPath) ..\..\include\unicode | |
2735 | ||
2736 | # End Custom Build | |
2737 | ||
2738 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2739 | ||
2740 | # Begin Custom Build | |
2741 | InputPath=.\unicode\unimatch.h | |
2742 | ||
2743 | "..\..\include\unicode\unimatch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2744 | copy $(InputPath) ..\..\include\unicode | |
2745 | ||
2746 | # End Custom Build | |
2747 | ||
2748 | !ENDIF | |
2749 | ||
2750 | # End Source File | |
2751 | # Begin Source File | |
2752 | ||
2753 | SOURCE=.\uniset.cpp | |
2754 | # End Source File | |
2755 | # Begin Source File | |
2756 | ||
2757 | SOURCE=.\unicode\uniset.h | |
2758 | ||
2759 | !IF "$(CFG)" == "common - Win32 Release" | |
2760 | ||
2761 | # Begin Custom Build | |
2762 | InputPath=.\unicode\uniset.h | |
2763 | ||
2764 | "..\..\include\unicode\uniset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2765 | copy $(InputPath) ..\..\include\unicode | |
2766 | ||
2767 | # End Custom Build | |
2768 | ||
2769 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2770 | ||
2771 | # Begin Custom Build | |
2772 | InputPath=.\unicode\uniset.h | |
2773 | ||
2774 | "..\..\include\unicode\uniset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2775 | copy $(InputPath) ..\..\include\unicode | |
2776 | ||
2777 | # End Custom Build | |
2778 | ||
2779 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2780 | ||
2781 | # Begin Custom Build | |
2782 | InputPath=.\unicode\uniset.h | |
2783 | ||
2784 | "..\..\include\unicode\uniset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2785 | copy $(InputPath) ..\..\include\unicode | |
2786 | ||
2787 | # End Custom Build | |
2788 | ||
2789 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2790 | ||
2791 | # Begin Custom Build | |
2792 | InputPath=.\unicode\uniset.h | |
2793 | ||
2794 | "..\..\include\unicode\uniset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2795 | copy $(InputPath) ..\..\include\unicode | |
2796 | ||
2797 | # End Custom Build | |
2798 | ||
2799 | !ENDIF | |
2800 | ||
2801 | # End Source File | |
2802 | # Begin Source File | |
2803 | ||
374ca955 A |
2804 | SOURCE=.\uniset_props.cpp |
2805 | # End Source File | |
2806 | # Begin Source File | |
2807 | ||
b75a7d8f A |
2808 | SOURCE=.\uprops.c |
2809 | # End Source File | |
2810 | # Begin Source File | |
2811 | ||
2812 | SOURCE=.\uprops.h | |
2813 | # End Source File | |
2814 | # Begin Source File | |
2815 | ||
2816 | SOURCE=.\usc_impl.c | |
2817 | # End Source File | |
2818 | # Begin Source File | |
2819 | ||
2820 | SOURCE=.\usc_impl.h | |
2821 | # End Source File | |
2822 | # Begin Source File | |
2823 | ||
2824 | SOURCE=.\uscript.c | |
2825 | # End Source File | |
2826 | # Begin Source File | |
2827 | ||
2828 | SOURCE=.\unicode\uscript.h | |
2829 | ||
2830 | !IF "$(CFG)" == "common - Win32 Release" | |
2831 | ||
2832 | # Begin Custom Build | |
2833 | InputPath=.\unicode\uscript.h | |
2834 | ||
2835 | "..\..\include\unicode\uscript.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2836 | copy $(InputPath) ..\..\include\unicode | |
2837 | ||
2838 | # End Custom Build | |
2839 | ||
2840 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2841 | ||
2842 | # Begin Custom Build | |
2843 | InputPath=.\unicode\uscript.h | |
2844 | ||
2845 | "..\..\include\unicode\uscript.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2846 | copy $(InputPath) ..\..\include\unicode | |
2847 | ||
2848 | # End Custom Build | |
2849 | ||
2850 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2851 | ||
2852 | # Begin Custom Build | |
2853 | InputPath=.\unicode\uscript.h | |
2854 | ||
2855 | "..\..\include\unicode\uscript.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2856 | copy $(InputPath) ..\..\include\unicode | |
2857 | ||
2858 | # End Custom Build | |
2859 | ||
2860 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2861 | ||
2862 | # Begin Custom Build | |
2863 | InputPath=.\unicode\uscript.h | |
2864 | ||
2865 | "..\..\include\unicode\uscript.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2866 | copy $(InputPath) ..\..\include\unicode | |
2867 | ||
2868 | # End Custom Build | |
2869 | ||
2870 | !ENDIF | |
2871 | ||
2872 | # End Source File | |
2873 | # Begin Source File | |
2874 | ||
2875 | SOURCE=.\uset.cpp | |
2876 | # End Source File | |
2877 | # Begin Source File | |
2878 | ||
2879 | SOURCE=.\unicode\uset.h | |
2880 | ||
2881 | !IF "$(CFG)" == "common - Win32 Release" | |
2882 | ||
2883 | # Begin Custom Build | |
2884 | InputPath=.\unicode\uset.h | |
2885 | ||
2886 | "..\..\include\unicode\uset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2887 | copy $(InputPath) ..\..\include\unicode | |
2888 | ||
2889 | # End Custom Build | |
2890 | ||
2891 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2892 | ||
2893 | # Begin Custom Build | |
2894 | InputPath=.\unicode\uset.h | |
2895 | ||
2896 | "..\..\include\unicode\uset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2897 | copy $(InputPath) ..\..\include\unicode | |
2898 | ||
2899 | # End Custom Build | |
2900 | ||
2901 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2902 | ||
2903 | # Begin Custom Build | |
2904 | InputPath=.\unicode\uset.h | |
2905 | ||
2906 | "..\..\include\unicode\uset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2907 | copy $(InputPath) ..\..\include\unicode | |
2908 | ||
2909 | # End Custom Build | |
2910 | ||
2911 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2912 | ||
2913 | # Begin Custom Build | |
2914 | InputPath=.\unicode\uset.h | |
2915 | ||
2916 | "..\..\include\unicode\uset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2917 | copy $(InputPath) ..\..\include\unicode | |
2918 | ||
2919 | # End Custom Build | |
2920 | ||
2921 | !ENDIF | |
2922 | ||
2923 | # End Source File | |
2924 | # Begin Source File | |
2925 | ||
374ca955 A |
2926 | SOURCE=.\uset_imp.h |
2927 | # End Source File | |
2928 | # Begin Source File | |
2929 | ||
2930 | SOURCE=.\uset_props.cpp | |
2931 | # End Source File | |
2932 | # Begin Source File | |
2933 | ||
b75a7d8f A |
2934 | SOURCE=.\usetiter.cpp |
2935 | # End Source File | |
2936 | # Begin Source File | |
2937 | ||
2938 | SOURCE=.\unicode\usetiter.h | |
2939 | ||
2940 | !IF "$(CFG)" == "common - Win32 Release" | |
2941 | ||
2942 | # Begin Custom Build | |
2943 | InputPath=.\unicode\usetiter.h | |
2944 | ||
2945 | "..\..\include\unicode\usetiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2946 | copy $(InputPath) ..\..\include\unicode | |
2947 | ||
2948 | # End Custom Build | |
2949 | ||
2950 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
2951 | ||
2952 | # Begin Custom Build | |
2953 | InputPath=.\unicode\usetiter.h | |
2954 | ||
2955 | "..\..\include\unicode\usetiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2956 | copy $(InputPath) ..\..\include\unicode | |
2957 | ||
2958 | # End Custom Build | |
2959 | ||
2960 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
2961 | ||
2962 | # Begin Custom Build | |
2963 | InputPath=.\unicode\usetiter.h | |
2964 | ||
2965 | "..\..\include\unicode\usetiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2966 | copy $(InputPath) ..\..\include\unicode | |
2967 | ||
2968 | # End Custom Build | |
2969 | ||
2970 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
2971 | ||
2972 | # Begin Custom Build | |
2973 | InputPath=.\unicode\usetiter.h | |
2974 | ||
2975 | "..\..\include\unicode\usetiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
2976 | copy $(InputPath) ..\..\include\unicode | |
2977 | ||
2978 | # End Custom Build | |
2979 | ||
2980 | !ENDIF | |
2981 | ||
2982 | # End Source File | |
2983 | # End Group | |
2984 | # Begin Group "registration" | |
2985 | ||
2986 | # PROP Default_Filter "" | |
2987 | # Begin Source File | |
2988 | ||
2989 | SOURCE=.\iculdata.h | |
2990 | # End Source File | |
2991 | # Begin Source File | |
2992 | ||
2993 | SOURCE=.\iculserv.cpp | |
2994 | # End Source File | |
2995 | # Begin Source File | |
2996 | ||
2997 | SOURCE=.\iculserv.h | |
2998 | # End Source File | |
2999 | # Begin Source File | |
3000 | ||
3001 | SOURCE=.\icunotif.cpp | |
3002 | # End Source File | |
3003 | # Begin Source File | |
3004 | ||
3005 | SOURCE=.\icunotif.h | |
3006 | # End Source File | |
3007 | # Begin Source File | |
3008 | ||
3009 | SOURCE=.\icurwlck.h | |
3010 | # End Source File | |
3011 | # Begin Source File | |
3012 | ||
3013 | SOURCE=.\icuserv.cpp | |
3014 | # End Source File | |
3015 | # Begin Source File | |
3016 | ||
3017 | SOURCE=.\icuserv.h | |
374ca955 A |
3018 | # End Source File |
3019 | # End Group | |
3020 | # Begin Group "sprep" | |
3021 | ||
3022 | # PROP Default_Filter "" | |
3023 | # Begin Source File | |
3024 | ||
3025 | SOURCE=.\sprpimpl.h | |
3026 | # End Source File | |
3027 | # Begin Source File | |
3028 | ||
3029 | SOURCE=.\usprep.cpp | |
3030 | # End Source File | |
3031 | # Begin Source File | |
3032 | ||
3033 | SOURCE=.\unicode\usprep.h | |
3034 | ||
3035 | !IF "$(CFG)" == "common - Win32 Release" | |
3036 | ||
3037 | # Begin Custom Build | |
3038 | InputPath=.\unicode\usprep.h | |
3039 | ||
3040 | "..\..\include\unicode\usprep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3041 | copy $(InputPath) ..\..\include\unicode | |
3042 | ||
3043 | # End Custom Build | |
3044 | ||
3045 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3046 | ||
3047 | # Begin Custom Build | |
3048 | InputPath=.\unicode\usprep.h | |
3049 | ||
3050 | "..\..\include\unicode\usprep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3051 | copy $(InputPath) ..\..\include\unicode | |
3052 | ||
3053 | # End Custom Build | |
3054 | ||
3055 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3056 | ||
3057 | # Begin Custom Build | |
3058 | InputPath=.\unicode\usprep.h | |
3059 | ||
3060 | "..\..\include\unicode\usprep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3061 | copy $(InputPath) ..\..\include\unicode | |
3062 | ||
3063 | # End Custom Build | |
3064 | ||
3065 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3066 | ||
3067 | # Begin Custom Build | |
3068 | InputPath=.\unicode\usprep.h | |
3069 | ||
3070 | "..\..\include\unicode\usprep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3071 | copy $(InputPath) ..\..\include\unicode | |
3072 | ||
3073 | # End Custom Build | |
3074 | ||
3075 | !ENDIF | |
3076 | ||
b75a7d8f A |
3077 | # End Source File |
3078 | # End Group | |
3079 | # Begin Group "strings" | |
3080 | ||
3081 | # PROP Default_Filter "" | |
3082 | # Begin Source File | |
3083 | ||
3084 | SOURCE=.\chariter.cpp | |
3085 | # End Source File | |
3086 | # Begin Source File | |
3087 | ||
3088 | SOURCE=.\unicode\chariter.h | |
3089 | ||
3090 | !IF "$(CFG)" == "common - Win32 Release" | |
3091 | ||
3092 | # Begin Custom Build | |
3093 | InputPath=.\unicode\chariter.h | |
3094 | ||
3095 | "..\..\include\unicode\chariter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3096 | copy $(InputPath) ..\..\include\unicode | |
3097 | ||
3098 | # End Custom Build | |
3099 | ||
3100 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3101 | ||
3102 | # Begin Custom Build | |
3103 | InputPath=.\unicode\chariter.h | |
3104 | ||
3105 | "..\..\include\unicode\chariter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3106 | copy $(InputPath) ..\..\include\unicode | |
3107 | ||
3108 | # End Custom Build | |
3109 | ||
3110 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3111 | ||
3112 | # Begin Custom Build | |
3113 | InputPath=.\unicode\chariter.h | |
3114 | ||
3115 | "..\..\include\unicode\chariter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3116 | copy $(InputPath) ..\..\include\unicode | |
3117 | ||
3118 | # End Custom Build | |
3119 | ||
3120 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3121 | ||
3122 | # Begin Custom Build | |
3123 | InputPath=.\unicode\chariter.h | |
3124 | ||
3125 | "..\..\include\unicode\chariter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3126 | copy $(InputPath) ..\..\include\unicode | |
3127 | ||
3128 | # End Custom Build | |
3129 | ||
3130 | !ENDIF | |
3131 | ||
3132 | # End Source File | |
3133 | # Begin Source File | |
3134 | ||
3135 | SOURCE=.\charstr.h | |
3136 | # End Source File | |
3137 | # Begin Source File | |
3138 | ||
3139 | SOURCE=.\cstring.c | |
3140 | # End Source File | |
3141 | # Begin Source File | |
3142 | ||
3143 | SOURCE=.\cstring.h | |
3144 | # End Source File | |
3145 | # Begin Source File | |
3146 | ||
3147 | SOURCE=.\cwchar.c | |
3148 | # End Source File | |
3149 | # Begin Source File | |
3150 | ||
3151 | SOURCE=.\cwchar.h | |
3152 | # End Source File | |
3153 | # Begin Source File | |
3154 | ||
3155 | SOURCE=.\unicode\rep.h | |
3156 | ||
3157 | !IF "$(CFG)" == "common - Win32 Release" | |
3158 | ||
3159 | # Begin Custom Build | |
3160 | InputPath=.\unicode\rep.h | |
3161 | ||
3162 | "..\..\include\unicode\rep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3163 | copy $(InputPath) ..\..\include\unicode | |
3164 | ||
3165 | # End Custom Build | |
3166 | ||
3167 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3168 | ||
3169 | # Begin Custom Build | |
3170 | InputPath=.\unicode\rep.h | |
3171 | ||
3172 | "..\..\include\unicode\rep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3173 | copy $(InputPath) ..\..\include\unicode | |
3174 | ||
3175 | # End Custom Build | |
3176 | ||
3177 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3178 | ||
3179 | # Begin Custom Build | |
3180 | InputPath=.\unicode\rep.h | |
3181 | ||
3182 | "..\..\include\unicode\rep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3183 | copy $(InputPath) ..\..\include\unicode | |
3184 | ||
3185 | # End Custom Build | |
3186 | ||
3187 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3188 | ||
3189 | # Begin Custom Build | |
3190 | InputPath=.\unicode\rep.h | |
3191 | ||
3192 | "..\..\include\unicode\rep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3193 | copy $(InputPath) ..\..\include\unicode | |
3194 | ||
3195 | # End Custom Build | |
3196 | ||
3197 | !ENDIF | |
3198 | ||
3199 | # End Source File | |
3200 | # Begin Source File | |
3201 | ||
3202 | SOURCE=.\schriter.cpp | |
3203 | # End Source File | |
3204 | # Begin Source File | |
3205 | ||
3206 | SOURCE=.\unicode\schriter.h | |
3207 | ||
3208 | !IF "$(CFG)" == "common - Win32 Release" | |
3209 | ||
3210 | # Begin Custom Build | |
3211 | InputPath=.\unicode\schriter.h | |
3212 | ||
3213 | "..\..\include\unicode\schriter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3214 | copy $(InputPath) ..\..\include\unicode | |
3215 | ||
3216 | # End Custom Build | |
3217 | ||
3218 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3219 | ||
3220 | # Begin Custom Build | |
3221 | InputPath=.\unicode\schriter.h | |
3222 | ||
3223 | "..\..\include\unicode\schriter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3224 | copy $(InputPath) ..\..\include\unicode | |
3225 | ||
3226 | # End Custom Build | |
3227 | ||
3228 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3229 | ||
3230 | # Begin Custom Build | |
3231 | InputPath=.\unicode\schriter.h | |
3232 | ||
3233 | "..\..\include\unicode\schriter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3234 | copy $(InputPath) ..\..\include\unicode | |
3235 | ||
3236 | # End Custom Build | |
3237 | ||
3238 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3239 | ||
3240 | # Begin Custom Build | |
3241 | InputPath=.\unicode\schriter.h | |
3242 | ||
3243 | "..\..\include\unicode\schriter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3244 | copy $(InputPath) ..\..\include\unicode | |
3245 | ||
3246 | # End Custom Build | |
3247 | ||
3248 | !ENDIF | |
3249 | ||
3250 | # End Source File | |
3251 | # Begin Source File | |
3252 | ||
3253 | SOURCE=.\uchriter.cpp | |
3254 | # End Source File | |
3255 | # Begin Source File | |
3256 | ||
3257 | SOURCE=.\unicode\uchriter.h | |
3258 | ||
3259 | !IF "$(CFG)" == "common - Win32 Release" | |
3260 | ||
3261 | # Begin Custom Build | |
3262 | InputPath=.\unicode\uchriter.h | |
3263 | ||
3264 | "..\..\include\unicode\uchriter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3265 | copy $(InputPath) ..\..\include\unicode | |
3266 | ||
3267 | # End Custom Build | |
3268 | ||
3269 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3270 | ||
3271 | # Begin Custom Build | |
3272 | InputPath=.\unicode\uchriter.h | |
3273 | ||
3274 | "..\..\include\unicode\uchriter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3275 | copy $(InputPath) ..\..\include\unicode | |
3276 | ||
3277 | # End Custom Build | |
3278 | ||
3279 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3280 | ||
3281 | # Begin Custom Build | |
3282 | InputPath=.\unicode\uchriter.h | |
3283 | ||
3284 | "..\..\include\unicode\uchriter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3285 | copy $(InputPath) ..\..\include\unicode | |
3286 | ||
3287 | # End Custom Build | |
3288 | ||
3289 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3290 | ||
3291 | # Begin Custom Build | |
3292 | InputPath=.\unicode\uchriter.h | |
3293 | ||
3294 | "..\..\include\unicode\uchriter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3295 | copy $(InputPath) ..\..\include\unicode | |
3296 | ||
3297 | # End Custom Build | |
3298 | ||
3299 | !ENDIF | |
3300 | ||
3301 | # End Source File | |
3302 | # Begin Source File | |
3303 | ||
374ca955 A |
3304 | SOURCE=.\uinvchar.c |
3305 | # End Source File | |
3306 | # Begin Source File | |
3307 | ||
3308 | SOURCE=.\uinvchar.h | |
3309 | # End Source File | |
3310 | # Begin Source File | |
3311 | ||
b75a7d8f A |
3312 | SOURCE=.\uiter.cpp |
3313 | # End Source File | |
3314 | # Begin Source File | |
3315 | ||
3316 | SOURCE=.\unicode\uiter.h | |
3317 | ||
3318 | !IF "$(CFG)" == "common - Win32 Release" | |
3319 | ||
3320 | # Begin Custom Build | |
3321 | InputPath=.\unicode\uiter.h | |
3322 | ||
3323 | "..\..\include\unicode\uiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3324 | copy $(InputPath) ..\..\include\unicode | |
3325 | ||
3326 | # End Custom Build | |
3327 | ||
3328 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3329 | ||
3330 | # Begin Custom Build | |
3331 | InputPath=.\unicode\uiter.h | |
3332 | ||
3333 | "..\..\include\unicode\uiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3334 | copy $(InputPath) ..\..\include\unicode | |
3335 | ||
3336 | # End Custom Build | |
3337 | ||
3338 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3339 | ||
3340 | # Begin Custom Build | |
3341 | InputPath=.\unicode\uiter.h | |
3342 | ||
3343 | "..\..\include\unicode\uiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3344 | copy $(InputPath) ..\..\include\unicode | |
3345 | ||
3346 | # End Custom Build | |
3347 | ||
3348 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3349 | ||
3350 | # Begin Custom Build | |
3351 | InputPath=.\unicode\uiter.h | |
3352 | ||
3353 | "..\..\include\unicode\uiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3354 | copy $(InputPath) ..\..\include\unicode | |
3355 | ||
3356 | # End Custom Build | |
3357 | ||
3358 | !ENDIF | |
3359 | ||
3360 | # End Source File | |
3361 | # Begin Source File | |
3362 | ||
3363 | SOURCE=.\unistr.cpp | |
3364 | # End Source File | |
3365 | # Begin Source File | |
3366 | ||
3367 | SOURCE=.\unicode\unistr.h | |
3368 | ||
3369 | !IF "$(CFG)" == "common - Win32 Release" | |
3370 | ||
3371 | # Begin Custom Build | |
3372 | InputPath=.\unicode\unistr.h | |
3373 | ||
3374 | "..\..\include\unicode\unistr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3375 | copy $(InputPath) ..\..\include\unicode | |
3376 | ||
3377 | # End Custom Build | |
3378 | ||
3379 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3380 | ||
3381 | # Begin Custom Build | |
3382 | InputPath=.\unicode\unistr.h | |
3383 | ||
3384 | "..\..\include\unicode\unistr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3385 | copy $(InputPath) ..\..\include\unicode | |
3386 | ||
3387 | # End Custom Build | |
3388 | ||
3389 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3390 | ||
3391 | # Begin Custom Build | |
3392 | InputPath=.\unicode\unistr.h | |
3393 | ||
3394 | "..\..\include\unicode\unistr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3395 | copy $(InputPath) ..\..\include\unicode | |
3396 | ||
3397 | # End Custom Build | |
3398 | ||
3399 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3400 | ||
3401 | # Begin Custom Build | |
3402 | InputPath=.\unicode\unistr.h | |
3403 | ||
3404 | "..\..\include\unicode\unistr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3405 | copy $(InputPath) ..\..\include\unicode | |
3406 | ||
3407 | # End Custom Build | |
3408 | ||
3409 | !ENDIF | |
3410 | ||
3411 | # End Source File | |
3412 | # Begin Source File | |
3413 | ||
374ca955 A |
3414 | SOURCE=.\unistr_case.cpp |
3415 | # End Source File | |
3416 | # Begin Source File | |
3417 | ||
3418 | SOURCE=.\unistr_cnv.cpp | |
3419 | # End Source File | |
3420 | # Begin Source File | |
3421 | ||
3422 | SOURCE=.\unistr_props.cpp | |
3423 | # End Source File | |
3424 | # Begin Source File | |
3425 | ||
b75a7d8f A |
3426 | SOURCE=.\unicode\urep.h |
3427 | ||
3428 | !IF "$(CFG)" == "common - Win32 Release" | |
3429 | ||
3430 | # Begin Custom Build | |
3431 | InputPath=.\unicode\urep.h | |
3432 | ||
3433 | "..\..\include\unicode\urep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3434 | copy $(InputPath) ..\..\include\unicode | |
3435 | ||
3436 | # End Custom Build | |
3437 | ||
3438 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3439 | ||
3440 | # Begin Custom Build | |
3441 | InputPath=.\unicode\urep.h | |
3442 | ||
3443 | "..\..\include\unicode\urep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3444 | copy $(InputPath) ..\..\include\unicode | |
3445 | ||
3446 | # End Custom Build | |
3447 | ||
3448 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3449 | ||
3450 | # Begin Custom Build | |
3451 | InputPath=.\unicode\urep.h | |
3452 | ||
3453 | "..\..\include\unicode\urep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3454 | copy $(InputPath) ..\..\include\unicode | |
3455 | ||
3456 | # End Custom Build | |
3457 | ||
3458 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3459 | ||
3460 | # Begin Custom Build | |
3461 | InputPath=.\unicode\urep.h | |
3462 | ||
3463 | "..\..\include\unicode\urep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3464 | copy $(InputPath) ..\..\include\unicode | |
3465 | ||
3466 | # End Custom Build | |
3467 | ||
3468 | !ENDIF | |
3469 | ||
3470 | # End Source File | |
3471 | # Begin Source File | |
3472 | ||
374ca955 A |
3473 | SOURCE=.\ustr_cnv.c |
3474 | # End Source File | |
3475 | # Begin Source File | |
3476 | ||
3477 | SOURCE=.\ustr_cnv.h | |
3478 | # End Source File | |
3479 | # Begin Source File | |
3480 | ||
b75a7d8f A |
3481 | SOURCE=.\ustr_imp.h |
3482 | # End Source File | |
3483 | # Begin Source File | |
3484 | ||
374ca955 A |
3485 | SOURCE=.\ustr_wcs.c |
3486 | # End Source File | |
3487 | # Begin Source File | |
3488 | ||
b75a7d8f A |
3489 | SOURCE=.\ustrcase.c |
3490 | # End Source File | |
3491 | # Begin Source File | |
3492 | ||
3493 | SOURCE=.\ustring.c | |
3494 | # End Source File | |
3495 | # Begin Source File | |
3496 | ||
3497 | SOURCE=.\unicode\ustring.h | |
3498 | ||
3499 | !IF "$(CFG)" == "common - Win32 Release" | |
3500 | ||
3501 | # Begin Custom Build | |
3502 | InputPath=.\unicode\ustring.h | |
3503 | ||
3504 | "..\..\include\unicode\ustring.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3505 | copy $(InputPath) ..\..\include\unicode | |
3506 | ||
3507 | # End Custom Build | |
3508 | ||
3509 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3510 | ||
3511 | # Begin Custom Build | |
3512 | InputPath=.\unicode\ustring.h | |
3513 | ||
3514 | "..\..\include\unicode\ustring.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3515 | copy $(InputPath) ..\..\include\unicode | |
3516 | ||
3517 | # End Custom Build | |
3518 | ||
3519 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3520 | ||
3521 | # Begin Custom Build | |
3522 | InputPath=.\unicode\ustring.h | |
3523 | ||
3524 | "..\..\include\unicode\ustring.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3525 | copy $(InputPath) ..\..\include\unicode | |
3526 | ||
3527 | # End Custom Build | |
3528 | ||
3529 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3530 | ||
3531 | # Begin Custom Build | |
3532 | InputPath=.\unicode\ustring.h | |
3533 | ||
3534 | "..\..\include\unicode\ustring.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3535 | copy $(InputPath) ..\..\include\unicode | |
3536 | ||
3537 | # End Custom Build | |
3538 | ||
3539 | !ENDIF | |
3540 | ||
3541 | # End Source File | |
3542 | # Begin Source File | |
3543 | ||
3544 | SOURCE=.\ustrtrns.c | |
3545 | # End Source File | |
3546 | # Begin Source File | |
3547 | ||
3548 | SOURCE=.\unicode\utf.h | |
3549 | ||
3550 | !IF "$(CFG)" == "common - Win32 Release" | |
3551 | ||
3552 | # Begin Custom Build | |
3553 | InputPath=.\unicode\utf.h | |
3554 | ||
3555 | "..\..\include\unicode\utf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3556 | copy $(InputPath) ..\..\include\unicode | |
3557 | ||
3558 | # End Custom Build | |
3559 | ||
3560 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3561 | ||
3562 | # Begin Custom Build | |
3563 | InputPath=.\unicode\utf.h | |
3564 | ||
3565 | "..\..\include\unicode\utf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3566 | copy $(InputPath) ..\..\include\unicode | |
3567 | ||
3568 | # End Custom Build | |
3569 | ||
3570 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3571 | ||
3572 | # Begin Custom Build | |
3573 | InputPath=.\unicode\utf.h | |
3574 | ||
3575 | "..\..\include\unicode\utf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3576 | copy $(InputPath) ..\..\include\unicode | |
3577 | ||
3578 | # End Custom Build | |
3579 | ||
3580 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3581 | ||
3582 | # Begin Custom Build | |
3583 | InputPath=.\unicode\utf.h | |
3584 | ||
3585 | "..\..\include\unicode\utf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3586 | copy $(InputPath) ..\..\include\unicode | |
3587 | ||
3588 | # End Custom Build | |
3589 | ||
3590 | !ENDIF | |
3591 | ||
3592 | # End Source File | |
3593 | # Begin Source File | |
3594 | ||
3595 | SOURCE=.\unicode\utf16.h | |
3596 | ||
3597 | !IF "$(CFG)" == "common - Win32 Release" | |
3598 | ||
3599 | # Begin Custom Build | |
3600 | InputPath=.\unicode\utf16.h | |
3601 | ||
3602 | "..\..\include\unicode\utf16.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3603 | copy $(InputPath) ..\..\include\unicode | |
3604 | ||
3605 | # End Custom Build | |
3606 | ||
3607 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3608 | ||
3609 | # Begin Custom Build | |
3610 | InputPath=.\unicode\utf16.h | |
3611 | ||
3612 | "..\..\include\unicode\utf16.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3613 | copy $(InputPath) ..\..\include\unicode | |
3614 | ||
3615 | # End Custom Build | |
3616 | ||
3617 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3618 | ||
3619 | # Begin Custom Build | |
3620 | InputPath=.\unicode\utf16.h | |
3621 | ||
3622 | "..\..\include\unicode\utf16.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3623 | copy $(InputPath) ..\..\include\unicode | |
3624 | ||
3625 | # End Custom Build | |
3626 | ||
3627 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3628 | ||
3629 | # Begin Custom Build | |
3630 | InputPath=.\unicode\utf16.h | |
3631 | ||
3632 | "..\..\include\unicode\utf16.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3633 | copy $(InputPath) ..\..\include\unicode | |
3634 | ||
3635 | # End Custom Build | |
3636 | ||
3637 | !ENDIF | |
3638 | ||
3639 | # End Source File | |
3640 | # Begin Source File | |
3641 | ||
3642 | SOURCE=.\unicode\utf32.h | |
3643 | ||
3644 | !IF "$(CFG)" == "common - Win32 Release" | |
3645 | ||
3646 | # Begin Custom Build | |
3647 | InputPath=.\unicode\utf32.h | |
3648 | ||
3649 | "..\..\include\unicode\utf32.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3650 | copy $(InputPath) ..\..\include\unicode | |
3651 | ||
3652 | # End Custom Build | |
3653 | ||
3654 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3655 | ||
3656 | # Begin Custom Build | |
3657 | InputPath=.\unicode\utf32.h | |
3658 | ||
3659 | "..\..\include\unicode\utf32.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3660 | copy $(InputPath) ..\..\include\unicode | |
3661 | ||
3662 | # End Custom Build | |
3663 | ||
3664 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3665 | ||
3666 | # Begin Custom Build | |
3667 | InputPath=.\unicode\utf32.h | |
3668 | ||
3669 | "..\..\include\unicode\utf32.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3670 | copy $(InputPath) ..\..\include\unicode | |
3671 | ||
3672 | # End Custom Build | |
3673 | ||
3674 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3675 | ||
3676 | # Begin Custom Build | |
3677 | InputPath=.\unicode\utf32.h | |
3678 | ||
3679 | "..\..\include\unicode\utf32.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3680 | copy $(InputPath) ..\..\include\unicode | |
3681 | ||
3682 | # End Custom Build | |
3683 | ||
3684 | !ENDIF | |
3685 | ||
3686 | # End Source File | |
3687 | # Begin Source File | |
3688 | ||
3689 | SOURCE=.\unicode\utf8.h | |
3690 | ||
3691 | !IF "$(CFG)" == "common - Win32 Release" | |
3692 | ||
3693 | # Begin Custom Build | |
3694 | InputPath=.\unicode\utf8.h | |
3695 | ||
3696 | "..\..\include\unicode\utf8.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3697 | copy $(InputPath) ..\..\include\unicode | |
3698 | ||
3699 | # End Custom Build | |
3700 | ||
3701 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3702 | ||
3703 | # Begin Custom Build | |
3704 | InputPath=.\unicode\utf8.h | |
3705 | ||
3706 | "..\..\include\unicode\utf8.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3707 | copy $(InputPath) ..\..\include\unicode | |
3708 | ||
3709 | # End Custom Build | |
3710 | ||
3711 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3712 | ||
3713 | # Begin Custom Build | |
3714 | InputPath=.\unicode\utf8.h | |
3715 | ||
3716 | "..\..\include\unicode\utf8.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3717 | copy $(InputPath) ..\..\include\unicode | |
3718 | ||
3719 | # End Custom Build | |
3720 | ||
3721 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3722 | ||
3723 | # Begin Custom Build | |
3724 | InputPath=.\unicode\utf8.h | |
3725 | ||
3726 | "..\..\include\unicode\utf8.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3727 | copy $(InputPath) ..\..\include\unicode | |
3728 | ||
3729 | # End Custom Build | |
3730 | ||
3731 | !ENDIF | |
3732 | ||
3733 | # End Source File | |
3734 | # Begin Source File | |
3735 | ||
3736 | SOURCE=.\utf_impl.c | |
3737 | # End Source File | |
3738 | # Begin Source File | |
3739 | ||
3740 | SOURCE=.\unicode\utf_old.h | |
3741 | ||
3742 | !IF "$(CFG)" == "common - Win32 Release" | |
3743 | ||
3744 | # Begin Custom Build | |
3745 | InputPath=.\unicode\utf_old.h | |
3746 | ||
3747 | "..\..\include\unicode\utf_old.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3748 | copy $(InputPath) ..\..\include\unicode | |
3749 | ||
3750 | # End Custom Build | |
3751 | ||
3752 | !ELSEIF "$(CFG)" == "common - Win32 Debug" | |
3753 | ||
3754 | # Begin Custom Build | |
3755 | InputPath=.\unicode\utf_old.h | |
3756 | ||
3757 | "..\..\include\unicode\utf_old.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3758 | copy $(InputPath) ..\..\include\unicode | |
3759 | ||
3760 | # End Custom Build | |
3761 | ||
3762 | !ELSEIF "$(CFG)" == "common - Win64 Release" | |
3763 | ||
3764 | # Begin Custom Build | |
3765 | InputPath=.\unicode\utf_old.h | |
3766 | ||
3767 | "..\..\include\unicode\utf_old.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3768 | copy $(InputPath) ..\..\include\unicode | |
3769 | ||
3770 | # End Custom Build | |
3771 | ||
3772 | !ELSEIF "$(CFG)" == "common - Win64 Debug" | |
3773 | ||
3774 | # Begin Custom Build | |
3775 | InputPath=.\unicode\utf_old.h | |
3776 | ||
3777 | "..\..\include\unicode\utf_old.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
3778 | copy $(InputPath) ..\..\include\unicode | |
3779 | ||
3780 | # End Custom Build | |
3781 | ||
3782 | !ENDIF | |
3783 | ||
b75a7d8f A |
3784 | # End Source File |
3785 | # End Group | |
3786 | # End Target | |
3787 | # End Project |