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1/*
2******************************************************************************
3* Copyright (C) 2015, International Business Machines Corporation and
4* others. All Rights Reserved.
5******************************************************************************
6*
7* File unistrappender.h
8******************************************************************************
9*/
10
11#ifndef __UNISTRAPPENDER_H__
12#define __UNISTRAPPENDER_H__
13
14#include "unicode/unistr.h"
15#include "unicode/uobject.h"
16#include "unicode/utf16.h"
17#include "unicode/utypes.h"
18#include "cmemory.h"
19
20U_NAMESPACE_BEGIN
21
22/**
23 * An optimization for the slowness of calling UnicodeString::append()
24 * one character at a time in a loop. It stores appends in a buffer while
25 * never actually calling append on the unicode string unless the buffer
26 * fills up or is flushed.
27 *
28 * proper usage:
29 * {
30 * UnicodeStringAppender appender(astring);
31 * for (int32_t i = 0; i < 100; ++i) {
32 * appender.append((UChar) i);
33 * }
34 * // appender flushed automatically when it goes out of scope.
35 * }
36 */
37class UnicodeStringAppender : public UMemory {
38public:
39
40 /**
41 * dest is the UnicodeString being appended to. It must always
42 * exist while this instance exists.
43 */
44 UnicodeStringAppender(UnicodeString &dest) : fDest(&dest), fIdx(0) { }
45
46 inline void append(UChar x) {
47 if (fIdx == UPRV_LENGTHOF(fBuffer)) {
48 fDest->append(fBuffer, 0, fIdx);
49 fIdx = 0;
50 }
51 fBuffer[fIdx++] = x;
52 }
53
54 inline void append(UChar32 x) {
55 if (fIdx >= UPRV_LENGTHOF(fBuffer) - 1) {
56 fDest->append(fBuffer, 0, fIdx);
57 fIdx = 0;
58 }
59 U16_APPEND_UNSAFE(fBuffer, fIdx, x);
60 }
61
62 /**
63 * Ensures that all appended characters have been written out to dest.
64 */
65 inline void flush() {
66 if (fIdx) {
67 fDest->append(fBuffer, 0, fIdx);
68 }
69 fIdx = 0;
70 }
71
72 /**
73 * flush the buffer when we go out of scope.
74 */
75 ~UnicodeStringAppender() {
76 flush();
77 }
78private:
79 UnicodeString *fDest;
80 int32_t fIdx;
81 UChar fBuffer[32];
82 UnicodeStringAppender(const UnicodeStringAppender &other);
83 UnicodeStringAppender &operator=(const UnicodeStringAppender &other);
84};
85
86U_NAMESPACE_END
87
88#endif