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1 /*
2 * Copyright (c) 2017 Apple Inc. All rights reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
11 * file.
12 *
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
20 *
21 * @APPLE_LICENSE_HEADER_END@
22 */
23
24
25
26 #ifndef __JSON_H__
27 #define __JSON_H__
28
29 #include <string.h>
30
31 #include <string>
32 #include <map>
33 #include <vector>
34
35 namespace dyld3 {
36 namespace json {
37
38 struct Node
39 {
40 std::string value;
41 std::map<std::string, Node> map;
42 std::vector<Node> array;
43 };
44
45
46 } // namespace json
47 } // namespace dyld3
48
49
50 #endif // __JSON_H__