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git.saurik.com Git - apple/dyld.git/blob - dyld3/ClosureFileSystemNull.cpp
2 * Copyright (c) 2017 Apple Inc. All rights reserved.
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8 * Version 2.0 (the 'License'). You may not use this file except in
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15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
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24 #include "ClosureFileSystemNull.h"
26 using dyld3::closure::FileSystemNull
;
28 bool FileSystemNull::getRealPath(const char possiblePath
[MAXPATHLEN
], char realPath
[MAXPATHLEN
]) const {
32 bool FileSystemNull::loadFile(const char* path
, LoadedFileInfo
& info
, char realerPath
[MAXPATHLEN
], void (^error
)(const char* format
, ...)) const {
36 void FileSystemNull::unloadFile(const LoadedFileInfo
& info
) const {
41 void FileSystemNull::unloadPartialFile(LoadedFileInfo
& info
, uint64_t keepStartOffset
, uint64_t keepLength
) const {
42 // Note we don't actually unload the data here, but we do want to update the offsets for other data structures to track where we are
43 info
.fileContent
= (const void*)((char*)info
.fileContent
+ keepStartOffset
);
44 info
.fileContentLen
= keepLength
;
47 bool FileSystemNull::fileExists(const char* path
, uint64_t* inode
, uint64_t* mtime
,
48 bool* issetuid
, bool* inodesMatchRuntime
) const {