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1 /*
2 * Copyright (c) 2000, 2001, 2003, 2004, 2006, 2009 Apple Inc. All rights reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
11 * file.
12 *
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
20 *
21 * @APPLE_LICENSE_HEADER_END@
22 */
23
24 /*
25 * Modification History
26 *
27 * June 1, 2001 Allan Nathanson <ajn@apple.com>
28 * - public API conversion
29 *
30 * March 24, 2000 Allan Nathanson <ajn@apple.com>
31 * - initial revision
32 */
33
34 #include "configd.h"
35 #include "configd_server.h"
36 #include "session.h"
37
38
39 __private_extern__
40 int
41 __SCDynamicStoreLock(SCDynamicStoreRef store, Boolean recursive)
42 {
43 serverSessionRef mySession;
44 SCDynamicStorePrivateRef storePrivate = (SCDynamicStorePrivateRef)store;
45
46 if ((store == NULL) || (storePrivate->server == MACH_PORT_NULL)) {
47 return kSCStatusNoStoreSession; /* you must have an open session to play */
48 }
49
50 if (storeLocked > 0) {
51 if (storePrivate->locked && recursive) {
52 /* if this session holds the lock and this is a recursive (internal) request */
53 storeLocked++;
54 return kSCStatusOK;
55 }
56 return kSCStatusLocked; /* sorry, someone (you) already have the lock */
57 }
58
59 /* check credentials */
60 mySession = getSession(storePrivate->server);
61 if (!hasWriteAccess(mySession)) {
62 return kSCStatusAccessError;
63 }
64
65 if (!recursive && _configd_trace) {
66 SCTrace(TRUE, _configd_trace, CFSTR("lock : %5d\n"), storePrivate->server);
67 }
68
69 storeLocked = 1; /* global lock flag */
70 storePrivate->locked = TRUE; /* per-session lock flag */
71
72 /*
73 * defer all (actually, most) changes until the call to __SCDynamicStoreUnlock()
74 */
75 if (storeData_s) {
76 CFRelease(storeData_s);
77 CFRelease(patternData_s);
78 CFRelease(changedKeys_s);
79 CFRelease(deferredRemovals_s);
80 CFRelease(removedSessionKeys_s);
81 }
82 storeData_s = CFDictionaryCreateMutableCopy(NULL, 0, storeData);
83 patternData_s = CFDictionaryCreateMutableCopy(NULL, 0, patternData);
84 changedKeys_s = CFSetCreateMutableCopy(NULL, 0, changedKeys);
85 deferredRemovals_s = CFSetCreateMutableCopy(NULL, 0, deferredRemovals);
86 removedSessionKeys_s = CFSetCreateMutableCopy(NULL, 0, removedSessionKeys);
87
88 /* Add a "locked" mode run loop source for this port */
89 CFRunLoopAddSource(CFRunLoopGetCurrent(), mySession->serverRunLoopSource, CFSTR("locked"));
90
91 return kSCStatusOK;
92 }
93
94
95 __private_extern__
96 kern_return_t
97 _configlock(mach_port_t server, int *sc_status)
98 {
99 serverSessionRef mySession = getSession(server);
100
101 if (mySession == NULL) {
102 *sc_status = kSCStatusNoStoreSession; /* you must have an open session to play */
103 return KERN_SUCCESS;
104 }
105
106 *sc_status = __SCDynamicStoreLock(mySession->store, FALSE);
107 if (*sc_status != kSCStatusOK) {
108 return KERN_SUCCESS;
109 }
110
111 return KERN_SUCCESS;
112 }