2 * Copyright (c) 2000-2004, 2006 Apple Computer, Inc. All rights reserved.
4 * @APPLE_LICENSE_HEADER_START@
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
21 * @APPLE_LICENSE_HEADER_END@
25 * Modification History
27 * May 19, 2001 Allan Nathanson <ajn@apple.com>
36 __SCDynamicStoreNotifyValue(SCDynamicStoreRef store
, CFStringRef key
, Boolean internal
)
38 SCDynamicStorePrivateRef storePrivate
= (SCDynamicStorePrivateRef
)store
;
39 int sc_status
= kSCStatusOK
;
41 Boolean newValue
= FALSE
;
44 if ((store
== NULL
) || (storePrivate
->server
== MACH_PORT_NULL
)) {
45 return kSCStatusNoStoreSession
; /* you must have an open session to play */
49 SCTrace(TRUE
, _configd_trace
,
50 CFSTR("%s : %5d : %@\n"),
51 internal
? "*notify" : "notify ",
57 * 1. Ensure that we hold the lock.
59 sc_status
= __SCDynamicStoreLock(store
, TRUE
);
60 if (sc_status
!= kSCStatusOK
) {
65 * 2. Tickle the value in the dynamic store
67 dict
= CFDictionaryGetValue(storeData
, key
);
68 if (!dict
|| !CFDictionaryGetValueIfPresent(dict
, kSCDData
, (const void **)&value
)) {
69 /* key doesn't exist (or data never defined) */
70 (void)_SCSerialize(kCFBooleanTrue
, &value
, NULL
, NULL
);
74 /* replace or store initial/temporary existing value */
75 __SCDynamicStoreSetValue(store
, key
, value
, TRUE
);
78 /* remove the value we just created */
79 __SCDynamicStoreRemoveValue(store
, key
, TRUE
);
84 * 3. Release our lock.
86 __SCDynamicStoreUnlock(store
, TRUE
);
94 _confignotify(mach_port_t server
,
95 xmlData_t keyRef
, /* raw XML bytes */
96 mach_msg_type_number_t keyLen
,
100 CFStringRef key
= NULL
; /* key (un-serialized) */
101 serverSessionRef mySession
= getSession(server
);
103 /* un-serialize the key */
104 if (!_SCUnserializeString(&key
, NULL
, (void *)keyRef
, keyLen
)) {
105 *sc_status
= kSCStatusFailed
;
109 if (!isA_CFString(key
)) {
110 *sc_status
= kSCStatusInvalidArgument
;
114 if (mySession
== NULL
) {
115 *sc_status
= kSCStatusNoStoreSession
; /* you must have an open session to play */
119 *sc_status
= __SCDynamicStoreNotifyValue(mySession
->store
, key
, FALSE
);
123 if (key
) CFRelease(key
);