ResourceDirIterator it(set, String8("drawable"));
Vector<sp<AaptFile> > newNameFiles;
Vector<String8> newNamePaths;
+ bool hasErrors = false;
ssize_t res;
while ((res=it.next()) == NO_ERROR) {
res = preProcessImage(bundle, assets, it.getFile(), NULL);
- if (res != NO_ERROR) {
- return res;
+ if (res < NO_ERROR) {
+ hasErrors = true;
}
}
- return NO_ERROR;
+ return (hasErrors || (res < NO_ERROR)) ? UNKNOWN_ERROR : NO_ERROR;
}
status_t postProcessImages(const sp<AaptAssets>& assets,
const sp<ResourceTypeSet>& set)
{
ResourceDirIterator it(set, String8("drawable"));
+ bool hasErrors = false;
ssize_t res;
while ((res=it.next()) == NO_ERROR) {
res = postProcessImage(assets, table, it.getFile());
- if (res != NO_ERROR) {
- return res;
+ if (res < NO_ERROR) {
+ hasErrors = true;
}
}
- return res < NO_ERROR ? res : (status_t)NO_ERROR;
+ return (hasErrors || (res < NO_ERROR)) ? UNKNOWN_ERROR : NO_ERROR;
}
static void collect_files(const sp<AaptDir>& dir,
// didn't find a match fall through and add it..
}
baseGroup->addFile(overlayFiles.valueAt(overlayGroupIndex));
+ assets->addGroupEntry(overlayFiles.keyAt(overlayGroupIndex));
}
} else {
// this group doesn't exist (a file that's only in the overlay)
baseSet->add(overlaySet->keyAt(overlayIndex),
overlaySet->valueAt(overlayIndex));
+ // make sure all flavors are defined in the resources.
+ sp<AaptGroup> overlayGroup = overlaySet->valueAt(overlayIndex);
+ DefaultKeyedVector<AaptGroupEntry, sp<AaptFile> > overlayFiles =
+ overlayGroup->getFiles();
+ size_t overlayGroupSize = overlayFiles.size();
+ for (size_t overlayGroupIndex = 0;
+ overlayGroupIndex<overlayGroupSize;
+ overlayGroupIndex++) {
+ assets->addGroupEntry(overlayFiles.keyAt(overlayGroupIndex));
+ }
}
}
// this overlay didn't have resources for this type