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1 #include "redis.h"
2 #include "sha1.h"
3
4 #include <lua.h>
5 #include <lauxlib.h>
6 #include <lualib.h>
7 #include <ctype.h>
8
9 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply);
10 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply);
11 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply);
12 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply);
13 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply);
14
15 /* Take a Redis reply in the Redis protocol format and convert it into a
16 * Lua type. Thanks to this function, and the introduction of not connected
17 * clients, it is trvial to implement the redis() lua function.
18 *
19 * Basically we take the arguments, execute the Redis command in the context
20 * of a non connected client, then take the generated reply and convert it
21 * into a suitable Lua type. With this trick the scripting feature does not
22 * need the introduction of a full Redis internals API. Basically the script
23 * is like a normal client that bypasses all the slow I/O paths.
24 *
25 * Note: in this function we do not do any sanity check as the reply is
26 * generated by Redis directly. This allows use to go faster.
27 * The reply string can be altered during the parsing as it is discared
28 * after the conversion is completed.
29 *
30 * Errors are returned as a table with a single 'err' field set to the
31 * error string.
32 */
33
34 char *redisProtocolToLuaType(lua_State *lua, char* reply) {
35 char *p = reply;
36
37 switch(*p) {
38 case ':':
39 p = redisProtocolToLuaType_Int(lua,reply);
40 break;
41 case '$':
42 p = redisProtocolToLuaType_Bulk(lua,reply);
43 break;
44 case '+':
45 p = redisProtocolToLuaType_Status(lua,reply);
46 break;
47 case '-':
48 p = redisProtocolToLuaType_Error(lua,reply);
49 break;
50 case '*':
51 p = redisProtocolToLuaType_MultiBulk(lua,reply);
52 break;
53 }
54 return p;
55 }
56
57 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply) {
58 char *p = strchr(reply+1,'\r');
59 long long value;
60
61 string2ll(reply+1,p-reply-1,&value);
62 lua_pushnumber(lua,(lua_Number)value);
63 return p+2;
64 }
65
66 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply) {
67 char *p = strchr(reply+1,'\r');
68 long long bulklen;
69
70 string2ll(reply+1,p-reply-1,&bulklen);
71 if (bulklen == -1) {
72 lua_pushboolean(lua,0);
73 return p+2;
74 } else {
75 lua_pushlstring(lua,p+2,bulklen);
76 return p+2+bulklen+2;
77 }
78 }
79
80 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply) {
81 char *p = strchr(reply+1,'\r');
82
83 lua_newtable(lua);
84 lua_pushstring(lua,"ok");
85 lua_pushlstring(lua,reply+1,p-reply-1);
86 lua_settable(lua,-3);
87 return p+2;
88 }
89
90 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply) {
91 char *p = strchr(reply+1,'\r');
92
93 lua_newtable(lua);
94 lua_pushstring(lua,"err");
95 lua_pushlstring(lua,reply+1,p-reply-1);
96 lua_settable(lua,-3);
97 return p+2;
98 }
99
100 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply) {
101 char *p = strchr(reply+1,'\r');
102 long long mbulklen;
103 int j = 0;
104
105 string2ll(reply+1,p-reply-1,&mbulklen);
106 p += 2;
107 if (mbulklen == -1) {
108 lua_pushboolean(lua,0);
109 return p;
110 }
111 lua_newtable(lua);
112 for (j = 0; j < mbulklen; j++) {
113 lua_pushnumber(lua,j+1);
114 p = redisProtocolToLuaType(lua,p);
115 lua_settable(lua,-3);
116 }
117 return p;
118 }
119
120 void luaPushError(lua_State *lua, char *error) {
121 lua_newtable(lua);
122 lua_pushstring(lua,"err");
123 lua_pushstring(lua, error);
124 lua_settable(lua,-3);
125 }
126
127 int luaRedisCommand(lua_State *lua) {
128 int j, argc = lua_gettop(lua);
129 struct redisCommand *cmd;
130 robj **argv;
131 redisClient *c = server.lua_client;
132 sds reply;
133
134 /* Build the arguments vector */
135 argv = zmalloc(sizeof(robj*)*argc);
136 for (j = 0; j < argc; j++) {
137 if (!lua_isstring(lua,j+1)) break;
138 argv[j] = createStringObject((char*)lua_tostring(lua,j+1),
139 lua_strlen(lua,j+1));
140 }
141
142 /* Check if one of the arguments passed by the Lua script
143 * is not a string or an integer (lua_isstring() return true for
144 * integers as well). */
145 if (j != argc) {
146 j--;
147 while (j >= 0) {
148 decrRefCount(argv[j]);
149 j--;
150 }
151 zfree(argv);
152 luaPushError(lua,
153 "Lua redis() command arguments must be strings or integers");
154 return 1;
155 }
156
157 /* Command lookup */
158 cmd = lookupCommand(argv[0]->ptr);
159 if (!cmd || ((cmd->arity > 0 && cmd->arity != argc) ||
160 (argc < -cmd->arity)))
161 {
162 for (j = 0; j < argc; j++) decrRefCount(argv[j]);
163 zfree(argv);
164 if (cmd)
165 luaPushError(lua,
166 "Wrong number of args calling Redis command From Lua script");
167 else
168 luaPushError(lua,"Unknown Redis command called from Lua script");
169 return 1;
170 }
171
172 /* Run the command in the context of a fake client */
173 c->argv = argv;
174 c->argc = argc;
175 cmd->proc(c);
176
177 /* Convert the result of the Redis command into a suitable Lua type.
178 * The first thing we need is to create a single string from the client
179 * output buffers. */
180 reply = sdsempty();
181 if (c->bufpos) {
182 reply = sdscatlen(reply,c->buf,c->bufpos);
183 c->bufpos = 0;
184 }
185 while(listLength(c->reply)) {
186 robj *o = listNodeValue(listFirst(c->reply));
187
188 reply = sdscatlen(reply,o->ptr,sdslen(o->ptr));
189 listDelNode(c->reply,listFirst(c->reply));
190 }
191 redisProtocolToLuaType(lua,reply);
192 sdsfree(reply);
193
194 /* Clean up. Command code may have changed argv/argc so we use the
195 * argv/argc of the client instead of the local variables. */
196 for (j = 0; j < c->argc; j++)
197 decrRefCount(c->argv[j]);
198 zfree(c->argv);
199
200 return 1;
201 }
202
203 int luaLogCommand(lua_State *lua) {
204 int j, argc = lua_gettop(lua);
205 int level;
206 sds log;
207
208 if (argc < 2) {
209 luaPushError(lua, "redis.log() requires two arguments or more.");
210 return 1;
211 } else if (!lua_isnumber(lua,-argc)) {
212 luaPushError(lua, "First argument must be a number (log level).");
213 return 1;
214 }
215 level = lua_tonumber(lua,-argc);
216 if (level < REDIS_DEBUG || level > REDIS_WARNING) {
217 luaPushError(lua, "Invalid debug level.");
218 return 1;
219 }
220
221 /* Glue together all the arguments */
222 log = sdsempty();
223 for (j = 1; j < argc; j++) {
224 size_t len;
225 char *s;
226
227 s = (char*)lua_tolstring(lua,(-argc)+j,&len);
228 if (s) {
229 if (j != 1) log = sdscatlen(log," ",1);
230 log = sdscatlen(log,s,len);
231 }
232 }
233 redisLogRaw(level,log);
234 sdsfree(log);
235 return 0;
236 }
237
238 void luaMaskCountHook(lua_State *lua, lua_Debug *ar) {
239 long long elapsed;
240 REDIS_NOTUSED(ar);
241
242 elapsed = (ustime()/1000) - server.lua_time_start;
243 if (elapsed >= server.lua_time_limit) {
244 redisLog(REDIS_NOTICE,"Lua script aborted for max execution time after %lld milliseconds of running time.",elapsed);
245 lua_pushstring(lua,"Script aborted for max execution time.");
246 lua_error(lua);
247 }
248 }
249
250 void scriptingInit(void) {
251 lua_State *lua = lua_open();
252 luaL_openlibs(lua);
253
254 /* Register the redis commands table and fields */
255 lua_newtable(lua);
256
257 /* redis.call */
258 lua_pushstring(lua,"call");
259 lua_pushcfunction(lua,luaRedisCommand);
260 lua_settable(lua,-3);
261
262 /* redis.log and log levels. */
263 lua_pushstring(lua,"log");
264 lua_pushcfunction(lua,luaLogCommand);
265 lua_settable(lua,-3);
266
267 lua_pushstring(lua,"LOG_DEBUG");
268 lua_pushnumber(lua,REDIS_DEBUG);
269 lua_settable(lua,-3);
270
271 lua_pushstring(lua,"LOG_VERBOSE");
272 lua_pushnumber(lua,REDIS_VERBOSE);
273 lua_settable(lua,-3);
274
275 lua_pushstring(lua,"LOG_NOTICE");
276 lua_pushnumber(lua,REDIS_NOTICE);
277 lua_settable(lua,-3);
278
279 lua_pushstring(lua,"LOG_WARNING");
280 lua_pushnumber(lua,REDIS_WARNING);
281 lua_settable(lua,-3);
282
283 /* Finally set the table as 'redis' global var. */
284 lua_setglobal(lua,"redis");
285
286 /* Create the (non connected) client that we use to execute Redis commands
287 * inside the Lua interpreter */
288 server.lua_client = createClient(-1);
289 server.lua_client->flags |= REDIS_LUA_CLIENT;
290
291 server.lua = lua;
292 }
293
294 /* Hash the scripit into a SHA1 digest. We use this as Lua function name.
295 * Digest should point to a 41 bytes buffer: 40 for SHA1 converted into an
296 * hexadecimal number, plus 1 byte for null term. */
297 void hashScript(char *digest, char *script, size_t len) {
298 SHA1_CTX ctx;
299 unsigned char hash[20];
300 char *cset = "0123456789abcdef";
301 int j;
302
303 SHA1Init(&ctx);
304 SHA1Update(&ctx,(unsigned char*)script,len);
305 SHA1Final(hash,&ctx);
306
307 for (j = 0; j < 20; j++) {
308 digest[j*2] = cset[((hash[j]&0xF0)>>4)];
309 digest[j*2+1] = cset[(hash[j]&0xF)];
310 }
311 digest[40] = '\0';
312 }
313
314 void luaReplyToRedisReply(redisClient *c, lua_State *lua) {
315 int t = lua_type(lua,-1);
316
317 switch(t) {
318 case LUA_TSTRING:
319 addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1));
320 break;
321 case LUA_TBOOLEAN:
322 addReply(c,lua_toboolean(lua,-1) ? shared.cone : shared.nullbulk);
323 break;
324 case LUA_TNUMBER:
325 addReplyLongLong(c,(long long)lua_tonumber(lua,-1));
326 break;
327 case LUA_TTABLE:
328 /* We need to check if it is an array, an error, or a status reply.
329 * Error are returned as a single element table with 'err' field.
330 * Status replies are returned as single elment table with 'ok' field */
331 lua_pushstring(lua,"err");
332 lua_gettable(lua,-2);
333 t = lua_type(lua,-1);
334 if (t == LUA_TSTRING) {
335 addReplySds(c,sdscatprintf(sdsempty(),
336 "-%s\r\n",(char*)lua_tostring(lua,-1)));
337 lua_pop(lua,2);
338 return;
339 }
340
341 lua_pop(lua,1);
342 lua_pushstring(lua,"ok");
343 lua_gettable(lua,-2);
344 t = lua_type(lua,-1);
345 if (t == LUA_TSTRING) {
346 addReplySds(c,sdscatprintf(sdsempty(),
347 "+%s\r\n",(char*)lua_tostring(lua,-1)));
348 lua_pop(lua,1);
349 } else {
350 void *replylen = addDeferredMultiBulkLength(c);
351 int j = 1, mbulklen = 0;
352
353 lua_pop(lua,1); /* Discard the 'ok' field value we popped */
354 while(1) {
355 lua_pushnumber(lua,j++);
356 lua_gettable(lua,-2);
357 t = lua_type(lua,-1);
358 if (t == LUA_TNIL) {
359 lua_pop(lua,1);
360 break;
361 }
362 luaReplyToRedisReply(c, lua);
363 mbulklen++;
364 }
365 setDeferredMultiBulkLength(c,replylen,mbulklen);
366 }
367 break;
368 default:
369 addReply(c,shared.nullbulk);
370 }
371 lua_pop(lua,1);
372 }
373
374 /* Set an array of Redis String Objects as a Lua array (table) stored into a
375 * global variable. */
376 void luaSetGlobalArray(lua_State *lua, char *var, robj **elev, int elec) {
377 int j;
378
379 lua_newtable(lua);
380 for (j = 0; j < elec; j++) {
381 lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr));
382 lua_rawseti(lua,-2,j+1);
383 }
384 lua_setglobal(lua,var);
385 }
386
387 void evalGenericCommand(redisClient *c, int evalsha) {
388 lua_State *lua = server.lua;
389 char funcname[43];
390 long long numkeys;
391
392 /* Get the number of arguments that are keys */
393 if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != REDIS_OK)
394 return;
395 if (numkeys > (c->argc - 3)) {
396 addReplyError(c,"Number of keys can't be greater than number of args");
397 return;
398 }
399
400 /* We obtain the script SHA1, then check if this function is already
401 * defined into the Lua state */
402 funcname[0] = 'f';
403 funcname[1] = '_';
404 if (!evalsha) {
405 /* Hash the code if this is an EVAL call */
406 hashScript(funcname+2,c->argv[1]->ptr,sdslen(c->argv[1]->ptr));
407 } else {
408 /* We already have the SHA if it is a EVALSHA */
409 int j;
410 char *sha = c->argv[1]->ptr;
411
412 for (j = 0; j < 40; j++)
413 funcname[j+2] = tolower(sha[j]);
414 funcname[42] = '\0';
415 }
416
417 lua_getglobal(lua, funcname);
418 if (lua_isnil(lua,1)) {
419 sds funcdef;
420
421 /* Function not defined... let's define it if we have the
422 * body of the funciton. If this is an EVALSHA call we can just
423 * return an error. */
424 if (evalsha) {
425 addReply(c, shared.noscripterr);
426 lua_pop(lua,1); /* remove the nil from the stack */
427 return;
428 }
429 funcdef = sdsempty();
430
431 lua_pop(lua,1); /* remove the nil from the stack */
432 funcdef = sdscat(funcdef,"function ");
433 funcdef = sdscatlen(funcdef,funcname,42);
434 funcdef = sdscatlen(funcdef," ()\n",4);
435 funcdef = sdscatlen(funcdef,c->argv[1]->ptr,sdslen(c->argv[1]->ptr));
436 funcdef = sdscatlen(funcdef,"\nend\n",5);
437 /* printf("Defining:\n%s\n",funcdef); */
438
439 if (luaL_loadbuffer(lua,funcdef,sdslen(funcdef),"func definition")) {
440 addReplyErrorFormat(c,"Error compiling script (new function): %s\n",
441 lua_tostring(lua,-1));
442 lua_pop(lua,1);
443 sdsfree(funcdef);
444 return;
445 }
446 sdsfree(funcdef);
447 if (lua_pcall(lua,0,0,0)) {
448 addReplyErrorFormat(c,"Error running script (new function): %s\n",
449 lua_tostring(lua,-1));
450 lua_pop(lua,1);
451 return;
452 }
453 lua_getglobal(lua, funcname);
454 }
455
456 /* Populate the argv and keys table accordingly to the arguments that
457 * EVAL received. */
458 luaSetGlobalArray(lua,"KEYS",c->argv+3,numkeys);
459 luaSetGlobalArray(lua,"ARGV",c->argv+3+numkeys,c->argc-3-numkeys);
460
461 /* Select the right DB in the context of the Lua client */
462 selectDb(server.lua_client,c->db->id);
463
464 /* Set an hook in order to be able to stop the script execution if it
465 * is running for too much time.
466 * We set the hook only if the time limit is enabled as the hook will
467 * make the Lua script execution slower. */
468 if (server.lua_time_limit > 0) {
469 lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000);
470 server.lua_time_start = ustime()/1000;
471 } else {
472 lua_sethook(lua,luaMaskCountHook,0,0);
473 }
474
475 /* At this point whatever this script was never seen before or if it was
476 * already defined, we can call it. We have zero arguments and expect
477 * a single return value. */
478 if (lua_pcall(lua,0,1,0)) {
479 selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */
480 addReplyErrorFormat(c,"Error running script (call to %s): %s\n",
481 funcname, lua_tostring(lua,-1));
482 lua_pop(lua,1);
483 lua_gc(lua,LUA_GCCOLLECT,0);
484 return;
485 }
486 selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */
487 luaReplyToRedisReply(c,lua);
488 lua_gc(lua,LUA_GCSTEP,1);
489 }
490
491 void evalCommand(redisClient *c) {
492 evalGenericCommand(c,0);
493 }
494
495 void evalShaCommand(redisClient *c) {
496 if (sdslen(c->argv[1]->ptr) != 40) {
497 /* We know that a match is not possible if the provided SHA is
498 * not the right length. So we return an error ASAP, this way
499 * evalGenericCommand() can be implemented without string length
500 * sanity check */
501 addReply(c, shared.noscripterr);
502 return;
503 }
504 evalGenericCommand(c,1);
505 }