8 /* dscache.c - Disk store cache for disk store backend.
10 * When Redis is configured for using disk as backend instead of memory, the
11 * memory is used as a cache, so that recently accessed keys are taken in
12 * memory for fast read and write operations.
14 * Modified keys are marked to be flushed on disk, and will be flushed
15 * as long as the maxium configured flush time elapsed.
17 * This file implements the whole caching subsystem and contains further
22 * - The WATCH helper will be used to signal the cache system
23 * we need to flush a given key/dbid into disk, adding this key/dbid
24 * pair into a server.ds_cache_dirty linked list AND hash table (so that we
25 * don't add the same thing multiple times).
27 * - cron() checks if there are elements on this list. When there are things
28 * to flush, we create an IO Job for the I/O thread.
29 * NOTE: We disalbe object sharing when server.ds_enabled == 1 so objects
30 * that are referenced an IO job for flushing on disk are marked as
31 * o->storage == REDIS_DS_SAVING.
33 * - This is what we do on key lookup:
34 * 1) The key already exists in memory. object->storage == REDIS_DS_MEMORY
35 * or it is object->storage == REDIS_DS_DIRTY:
36 * We don't do nothing special, lookup, return value object pointer.
37 * 2) The key is in memory but object->storage == REDIS_DS_SAVING.
38 * When this happens we block waiting for the I/O thread to process
39 * this object. Then continue.
40 * 3) The key is not in memory. We block to load the key from disk.
41 * Of course the key may not be present at all on the disk store as well,
42 * in such case we just detect this condition and continue, returning
45 * - Preloading of needed keys:
46 * 1) As it was done with VM, also with this new system we try preloading
47 * keys a client is going to use. We block the client, load keys
48 * using the I/O thread, unblock the client. Same code as VM more or less.
50 * - Reclaiming memory.
51 * In cron() we detect our memory limit was reached. What we
52 * do is deleting keys that are REDIS_DS_MEMORY, using LRU.
54 * If this is not enough to return again under the memory limits we also
55 * start to flush keys that need to be synched on disk synchronously,
56 * removing it from the memory. We do this blocking as memory limit is a
57 * much "harder" barrirer in the new design.
59 * - IO thread operations are no longer stopped for sync loading/saving of
60 * things. When a key is found to be in the process of being saved
61 * we simply wait for the IO thread to end its work.
63 * Otherwise if there is to load a key without any IO thread operation
64 * just started it is blocking-loaded in the lookup function.
66 * - What happens when an object is destroyed?
68 * If o->storage == REDIS_DS_MEMORY then we simply destory the object.
69 * If o->storage == REDIS_DS_DIRTY we can still remove the object. It had
70 * changes not flushed on disk, but is being removed so
72 * if o->storage == REDIS_DS_SAVING then the object is being saved so
73 * it is impossible that its refcount == 1, must be at
74 * least two. When the object is saved the storage will
75 * be set back to DS_MEMORY.
77 * - What happens when keys are deleted?
79 * We simply schedule a key flush operation as usually, but when the
80 * IO thread will be created the object pointer will be set to NULL
81 * so the IO thread will know that the work to do is to delete the key
82 * from the disk store.
84 * - What happens with MULTI/EXEC?
89 /* Virtual Memory is composed mainly of two subsystems:
90 * - Blocking Virutal Memory
91 * - Threaded Virtual Memory I/O
92 * The two parts are not fully decoupled, but functions are split among two
93 * different sections of the source code (delimited by comments) in order to
94 * make more clear what functionality is about the blocking VM and what about
95 * the threaded (not blocking) VM.
99 * Redis VM is a blocking VM (one that blocks reading swapped values from
100 * disk into memory when a value swapped out is needed in memory) that is made
101 * unblocking by trying to examine the command argument vector in order to
102 * load in background values that will likely be needed in order to exec
103 * the command. The command is executed only once all the relevant keys
104 * are loaded into memory.
106 * This basically is almost as simple of a blocking VM, but almost as parallel
107 * as a fully non-blocking VM.
110 void spawnIOThread(void);
112 /* =================== Virtual Memory - Blocking Side ====================== */
118 zmalloc_enable_thread_safeness(); /* we need thread safe zmalloc() */
120 redisLog(REDIS_NOTICE
,"Initializing Disk Store at %s", server
.ds_path
);
121 /* Open Disk Store */
122 if (dsOpen() != REDIS_OK
) {
123 redisLog(REDIS_WARNING
,"Fatal error opening disk store. Exiting.");
127 /* Initialize threaded I/O for Object Cache */
128 server
.io_newjobs
= listCreate();
129 server
.io_processing
= listCreate();
130 server
.io_processed
= listCreate();
131 server
.io_ready_clients
= listCreate();
132 pthread_mutex_init(&server
.io_mutex
,NULL
);
133 server
.io_active_threads
= 0;
134 if (pipe(pipefds
) == -1) {
135 redisLog(REDIS_WARNING
,"Unable to intialized DS: pipe(2): %s. Exiting."
139 server
.io_ready_pipe_read
= pipefds
[0];
140 server
.io_ready_pipe_write
= pipefds
[1];
141 redisAssert(anetNonBlock(NULL
,server
.io_ready_pipe_read
) != ANET_ERR
);
142 /* LZF requires a lot of stack */
143 pthread_attr_init(&server
.io_threads_attr
);
144 pthread_attr_getstacksize(&server
.io_threads_attr
, &stacksize
);
146 /* Solaris may report a stacksize of 0, let's set it to 1 otherwise
147 * multiplying it by 2 in the while loop later will not really help ;) */
148 if (!stacksize
) stacksize
= 1;
150 while (stacksize
< REDIS_THREAD_STACK_SIZE
) stacksize
*= 2;
151 pthread_attr_setstacksize(&server
.io_threads_attr
, stacksize
);
152 /* Listen for events in the threaded I/O pipe */
153 if (aeCreateFileEvent(server
.el
, server
.io_ready_pipe_read
, AE_READABLE
,
154 vmThreadedIOCompletedJob
, NULL
) == AE_ERR
)
155 oom("creating file event");
157 /* Spawn our I/O thread */
161 /* Compute how good candidate the specified object is for eviction.
162 * An higher number means a better candidate. */
163 double computeObjectSwappability(robj
*o
) {
164 /* actual age can be >= minage, but not < minage. As we use wrapping
165 * 21 bit clocks with minutes resolution for the LRU. */
166 return (double) estimateObjectIdleTime(o
);
169 /* Try to free one entry from the diskstore object cache */
170 int cacheFreeOneEntry(void) {
172 struct dictEntry
*best
= NULL
;
173 double best_swappability
= 0;
174 redisDb
*best_db
= NULL
;
178 for (j
= 0; j
< server
.dbnum
; j
++) {
179 redisDb
*db
= server
.db
+j
;
180 /* Why maxtries is set to 100?
181 * Because this way (usually) we'll find 1 object even if just 1% - 2%
182 * are swappable objects */
185 if (dictSize(db
->dict
) == 0) continue;
186 for (i
= 0; i
< 5; i
++) {
190 if (maxtries
) maxtries
--;
191 de
= dictGetRandomKey(db
->dict
);
192 val
= dictGetEntryVal(de
);
193 /* Only swap objects that are currently in memory.
195 * Also don't swap shared objects: not a good idea in general and
196 * we need to ensure that the main thread does not touch the
197 * object while the I/O thread is using it, but we can't
198 * control other keys without adding additional mutex. */
199 if (val
->storage
!= REDIS_DS_MEMORY
) {
200 if (maxtries
) i
--; /* don't count this try */
203 swappability
= computeObjectSwappability(val
);
204 if (!best
|| swappability
> best_swappability
) {
206 best_swappability
= swappability
;
212 /* FIXME: If there are objects marked as DS_DIRTY or DS_SAVING
213 * let's wait for this objects to be clear and retry...
215 * Object cache vm limit is considered an hard limit. */
218 key
= dictGetEntryKey(best
);
219 val
= dictGetEntryVal(best
);
221 redisLog(REDIS_DEBUG
,"Key selected for cache eviction: %s swappability:%f",
222 key
, best_swappability
);
224 /* Delete this key from memory */
226 robj
*kobj
= createStringObject(key
,sdslen(key
));
227 dbDelete(best_db
,kobj
);
233 /* Return true if it's safe to swap out objects in a given moment.
234 * Basically we don't want to swap objects out while there is a BGSAVE
235 * or a BGAEOREWRITE running in backgroud. */
236 int dsCanTouchDiskStore(void) {
237 return (server
.bgsavechildpid
== -1 && server
.bgrewritechildpid
== -1);
240 /* =================== Virtual Memory - Threaded I/O ======================= */
242 void freeIOJob(iojob
*j
) {
243 decrRefCount(j
->key
);
244 /* j->val can be NULL if the job is about deleting the key from disk. */
245 if (j
->val
) decrRefCount(j
->val
);
249 /* Every time a thread finished a Job, it writes a byte into the write side
250 * of an unix pipe in order to "awake" the main thread, and this function
252 void vmThreadedIOCompletedJob(aeEventLoop
*el
, int fd
, void *privdata
,
256 int retval
, processed
= 0, toprocess
= -1;
259 REDIS_NOTUSED(privdata
);
261 /* For every byte we read in the read side of the pipe, there is one
262 * I/O job completed to process. */
263 while((retval
= read(fd
,buf
,1)) == 1) {
266 struct dictEntry
*de
;
268 redisLog(REDIS_DEBUG
,"Processing I/O completed job");
270 /* Get the processed element (the oldest one) */
272 redisAssert(listLength(server
.io_processed
) != 0);
273 if (toprocess
== -1) {
274 toprocess
= (listLength(server
.io_processed
)*REDIS_MAX_COMPLETED_JOBS_PROCESSED
)/100;
275 if (toprocess
<= 0) toprocess
= 1;
277 ln
= listFirst(server
.io_processed
);
279 listDelNode(server
.io_processed
,ln
);
282 /* Post process it in the main thread, as there are things we
283 * can do just here to avoid race conditions and/or invasive locks */
284 redisLog(REDIS_DEBUG
,"COMPLETED Job type %s, key: %s",
285 (j
->type
== REDIS_IOJOB_LOAD
) ? "load" : "save",
286 (unsigned char*)j
->key
->ptr
);
287 de
= dictFind(j
->db
->dict
,j
->key
->ptr
);
288 redisAssert(de
!= NULL
);
289 if (j
->type
== REDIS_IOJOB_LOAD
) {
290 /* Create the key-value pair in the in-memory database */
291 dbAdd(j
->db
,j
->key
,j
->val
);
292 /* Handle clients waiting for this key to be loaded. */
293 handleClientsBlockedOnSwappedKey(j
->db
,j
->key
);
295 } else if (j
->type
== REDIS_IOJOB_SAVE
) {
296 redisAssert(j
->val
->storage
== REDIS_DS_SAVING
);
297 j
->val
->storage
= REDIS_DS_MEMORY
;
301 if (processed
== toprocess
) return;
303 if (retval
< 0 && errno
!= EAGAIN
) {
304 redisLog(REDIS_WARNING
,
305 "WARNING: read(2) error in vmThreadedIOCompletedJob() %s",
310 void lockThreadedIO(void) {
311 pthread_mutex_lock(&server
.io_mutex
);
314 void unlockThreadedIO(void) {
315 pthread_mutex_unlock(&server
.io_mutex
);
318 void *IOThreadEntryPoint(void *arg
) {
323 pthread_detach(pthread_self());
325 /* Get a new job to process */
327 if (listLength(server
.io_newjobs
) == 0) {
328 /* No new jobs in queue, exit. */
329 redisLog(REDIS_DEBUG
,"Thread %ld exiting, nothing to do",
330 (long) pthread_self());
331 server
.io_active_threads
--;
335 ln
= listFirst(server
.io_newjobs
);
337 listDelNode(server
.io_newjobs
,ln
);
338 /* Add the job in the processing queue */
339 listAddNodeTail(server
.io_processing
,j
);
340 ln
= listLast(server
.io_processing
); /* We use ln later to remove it */
342 redisLog(REDIS_DEBUG
,"Thread %ld: new job type %s: %p about key '%s'",
343 (long) pthread_self(),
344 (j
->type
== REDIS_IOJOB_LOAD
) ? "load" : "save",
345 (void*)j
, (char*)j
->key
->ptr
);
347 /* Process the Job */
348 if (j
->type
== REDIS_IOJOB_LOAD
) {
349 j
->val
= dsGet(j
->db
,j
->key
);
350 redisAssert(j
->val
!= NULL
);
351 } else if (j
->type
== REDIS_IOJOB_SAVE
) {
353 dsSet(j
->db
,j
->key
,j
->val
);
358 /* Done: insert the job into the processed queue */
359 redisLog(REDIS_DEBUG
,"Thread %ld completed the job: %p (key %s)",
360 (long) pthread_self(), (void*)j
, (char*)j
->key
->ptr
);
362 listDelNode(server
.io_processing
,ln
);
363 listAddNodeTail(server
.io_processed
,j
);
366 /* Signal the main thread there is new stuff to process */
367 redisAssert(write(server
.io_ready_pipe_write
,"x",1) == 1);
369 return NULL
; /* never reached */
372 void spawnIOThread(void) {
374 sigset_t mask
, omask
;
378 sigaddset(&mask
,SIGCHLD
);
379 sigaddset(&mask
,SIGHUP
);
380 sigaddset(&mask
,SIGPIPE
);
381 pthread_sigmask(SIG_SETMASK
, &mask
, &omask
);
382 while ((err
= pthread_create(&thread
,&server
.io_threads_attr
,IOThreadEntryPoint
,NULL
)) != 0) {
383 redisLog(REDIS_WARNING
,"Unable to spawn an I/O thread: %s",
387 pthread_sigmask(SIG_SETMASK
, &omask
, NULL
);
388 server
.io_active_threads
++;
391 /* We need to wait for the last thread to exit before we are able to
392 * fork() in order to BGSAVE or BGREWRITEAOF. */
393 void waitEmptyIOJobsQueue(void) {
395 int io_processed_len
;
398 if (listLength(server
.io_newjobs
) == 0 &&
399 listLength(server
.io_processing
) == 0 &&
400 server
.io_active_threads
== 0)
405 /* While waiting for empty jobs queue condition we post-process some
406 * finshed job, as I/O threads may be hanging trying to write against
407 * the io_ready_pipe_write FD but there are so much pending jobs that
409 io_processed_len
= listLength(server
.io_processed
);
411 if (io_processed_len
) {
412 vmThreadedIOCompletedJob(NULL
,server
.io_ready_pipe_read
,
413 (void*)0xdeadbeef,0);
414 usleep(1000); /* 1 millisecond */
416 usleep(10000); /* 10 milliseconds */
421 /* This function must be called while with threaded IO locked */
422 void queueIOJob(iojob
*j
) {
423 redisLog(REDIS_DEBUG
,"Queued IO Job %p type %d about key '%s'\n",
424 (void*)j
, j
->type
, (char*)j
->key
->ptr
);
425 listAddNodeTail(server
.io_newjobs
,j
);
426 if (server
.io_active_threads
< server
.vm_max_threads
)
430 void dsCreateIOJob(int type
, redisDb
*db
, robj
*key
, robj
*val
) {
433 j
= zmalloc(sizeof(*j
));
446 /* ============ Virtual Memory - Blocking clients on missing keys =========== */
448 /* This function makes the clinet 'c' waiting for the key 'key' to be loaded.
449 * If the key is already in memory we don't need to block, regardless
450 * of the storage of the value object for this key:
452 * - If it's REDIS_DS_MEMORY we have the key in memory.
453 * - If it's REDIS_DS_DIRTY they key was modified, but still in memory.
454 * - if it's REDIS_DS_SAVING the key is being saved by an IO Job. When
455 * the client will lookup the key it will block if the key is still
456 * in this stage but it's more or less the best we can do.
457 * FIXME: we should try if it's actually better to suspend the client
458 * accessing an object that is being saved, and awake it only when
459 * the saving was completed.
461 * Otherwise if the key is not in memory, we block the client and start
462 * an IO Job to load it:
464 * the key is added to the io_keys list in the client structure, and also
465 * in the hash table mapping swapped keys to waiting clients, that is,
466 * server.io_waited_keys. */
467 int waitForSwappedKey(redisClient
*c
, robj
*key
) {
468 struct dictEntry
*de
;
471 /* Return ASAP if the key is in memory */
472 de
= dictFind(c
->db
->dict
,key
->ptr
);
473 if (de
!= NULL
) return 0;
475 /* Add the key to the list of keys this client is waiting for.
476 * This maps clients to keys they are waiting for. */
477 listAddNodeTail(c
->io_keys
,key
);
480 /* Add the client to the swapped keys => clients waiting map. */
481 de
= dictFind(c
->db
->io_keys
,key
);
485 /* For every key we take a list of clients blocked for it */
487 retval
= dictAdd(c
->db
->io_keys
,key
,l
);
489 redisAssert(retval
== DICT_OK
);
491 l
= dictGetEntryVal(de
);
493 listAddNodeTail(l
,c
);
495 /* Are we already loading the key from disk? If not create a job */
497 dsCreateIOJob(REDIS_IOJOB_LOAD
,c
->db
,key
,NULL
);
501 /* Preload keys for any command with first, last and step values for
502 * the command keys prototype, as defined in the command table. */
503 void waitForMultipleSwappedKeys(redisClient
*c
, struct redisCommand
*cmd
, int argc
, robj
**argv
) {
505 if (cmd
->vm_firstkey
== 0) return;
506 last
= cmd
->vm_lastkey
;
507 if (last
< 0) last
= argc
+last
;
508 for (j
= cmd
->vm_firstkey
; j
<= last
; j
+= cmd
->vm_keystep
) {
509 redisAssert(j
< argc
);
510 waitForSwappedKey(c
,argv
[j
]);
514 /* Preload keys needed for the ZUNIONSTORE and ZINTERSTORE commands.
515 * Note that the number of keys to preload is user-defined, so we need to
516 * apply a sanity check against argc. */
517 void zunionInterBlockClientOnSwappedKeys(redisClient
*c
, struct redisCommand
*cmd
, int argc
, robj
**argv
) {
521 num
= atoi(argv
[2]->ptr
);
522 if (num
> (argc
-3)) return;
523 for (i
= 0; i
< num
; i
++) {
524 waitForSwappedKey(c
,argv
[3+i
]);
528 /* Preload keys needed to execute the entire MULTI/EXEC block.
530 * This function is called by blockClientOnSwappedKeys when EXEC is issued,
531 * and will block the client when any command requires a swapped out value. */
532 void execBlockClientOnSwappedKeys(redisClient
*c
, struct redisCommand
*cmd
, int argc
, robj
**argv
) {
534 struct redisCommand
*mcmd
;
540 if (!(c
->flags
& REDIS_MULTI
)) return;
541 for (i
= 0; i
< c
->mstate
.count
; i
++) {
542 mcmd
= c
->mstate
.commands
[i
].cmd
;
543 margc
= c
->mstate
.commands
[i
].argc
;
544 margv
= c
->mstate
.commands
[i
].argv
;
546 if (mcmd
->vm_preload_proc
!= NULL
) {
547 mcmd
->vm_preload_proc(c
,mcmd
,margc
,margv
);
549 waitForMultipleSwappedKeys(c
,mcmd
,margc
,margv
);
554 /* Is this client attempting to run a command against swapped keys?
555 * If so, block it ASAP, load the keys in background, then resume it.
557 * The important idea about this function is that it can fail! If keys will
558 * still be swapped when the client is resumed, this key lookups will
559 * just block loading keys from disk. In practical terms this should only
560 * happen with SORT BY command or if there is a bug in this function.
562 * Return 1 if the client is marked as blocked, 0 if the client can
563 * continue as the keys it is going to access appear to be in memory. */
564 int blockClientOnSwappedKeys(redisClient
*c
, struct redisCommand
*cmd
) {
565 if (cmd
->vm_preload_proc
!= NULL
) {
566 cmd
->vm_preload_proc(c
,cmd
,c
->argc
,c
->argv
);
568 waitForMultipleSwappedKeys(c
,cmd
,c
->argc
,c
->argv
);
571 /* If the client was blocked for at least one key, mark it as blocked. */
572 if (listLength(c
->io_keys
)) {
573 c
->flags
|= REDIS_IO_WAIT
;
574 aeDeleteFileEvent(server
.el
,c
->fd
,AE_READABLE
);
575 server
.cache_blocked_clients
++;
582 /* Remove the 'key' from the list of blocked keys for a given client.
584 * The function returns 1 when there are no longer blocking keys after
585 * the current one was removed (and the client can be unblocked). */
586 int dontWaitForSwappedKey(redisClient
*c
, robj
*key
) {
590 struct dictEntry
*de
;
592 /* The key object might be destroyed when deleted from the c->io_keys
593 * list (and the "key" argument is physically the same object as the
594 * object inside the list), so we need to protect it. */
597 /* Remove the key from the list of keys this client is waiting for. */
598 listRewind(c
->io_keys
,&li
);
599 while ((ln
= listNext(&li
)) != NULL
) {
600 if (equalStringObjects(ln
->value
,key
)) {
601 listDelNode(c
->io_keys
,ln
);
605 redisAssert(ln
!= NULL
);
607 /* Remove the client form the key => waiting clients map. */
608 de
= dictFind(c
->db
->io_keys
,key
);
609 redisAssert(de
!= NULL
);
610 l
= dictGetEntryVal(de
);
611 ln
= listSearchKey(l
,c
);
612 redisAssert(ln
!= NULL
);
614 if (listLength(l
) == 0)
615 dictDelete(c
->db
->io_keys
,key
);
618 return listLength(c
->io_keys
) == 0;
621 /* Every time we now a key was loaded back in memory, we handle clients
622 * waiting for this key if any. */
623 void handleClientsBlockedOnSwappedKey(redisDb
*db
, robj
*key
) {
624 struct dictEntry
*de
;
629 de
= dictFind(db
->io_keys
,key
);
632 l
= dictGetEntryVal(de
);
634 /* Note: we can't use something like while(listLength(l)) as the list
635 * can be freed by the calling function when we remove the last element. */
638 redisClient
*c
= ln
->value
;
640 if (dontWaitForSwappedKey(c
,key
)) {
641 /* Put the client in the list of clients ready to go as we
642 * loaded all the keys about it. */
643 listAddNodeTail(server
.io_ready_clients
,c
);