]>
git.saurik.com Git - redis.git/blob - src/scripting.c
4b7a89c41acdf7fc3c89eb13f0b45c7df6fb2a77
8 char *redisProtocolToLuaType_Int(lua_State
*lua
, char *reply
);
9 char *redisProtocolToLuaType_Bulk(lua_State
*lua
, char *reply
);
10 char *redisProtocolToLuaType_Status(lua_State
*lua
, char *reply
);
11 char *redisProtocolToLuaType_Error(lua_State
*lua
, char *reply
);
12 char *redisProtocolToLuaType_MultiBulk(lua_State
*lua
, char *reply
);
14 /* Take a Redis reply in the Redis protocol format and convert it into a
15 * Lua type. Thanks to this function, and the introduction of not connected
16 * clients, it is trvial to implement the redis() lua function.
18 * Basically we take the arguments, execute the Redis command in the context
19 * of a non connected client, then take the generated reply and convert it
20 * into a suitable Lua type. With this trick the scripting feature does not
21 * need the introduction of a full Redis internals API. Basically the script
22 * is like a normal client that bypasses all the slow I/O paths.
24 * Note: in this function we do not do any sanity check as the reply is
25 * generated by Redis directly. This allows use to go faster.
26 * The reply string can be altered during the parsing as it is discared
27 * after the conversion is completed.
29 * Errors are returned as a table with a single 'err' field set to the
33 char *redisProtocolToLuaType(lua_State
*lua
, char* reply
) {
38 p
= redisProtocolToLuaType_Int(lua
,reply
);
41 p
= redisProtocolToLuaType_Bulk(lua
,reply
);
44 p
= redisProtocolToLuaType_Status(lua
,reply
);
47 p
= redisProtocolToLuaType_Error(lua
,reply
);
50 p
= redisProtocolToLuaType_MultiBulk(lua
,reply
);
56 char *redisProtocolToLuaType_Int(lua_State
*lua
, char *reply
) {
57 char *p
= strchr(reply
+1,'\r');
60 string2ll(reply
+1,p
-reply
-1,&value
);
61 lua_pushnumber(lua
,(lua_Number
)value
);
65 char *redisProtocolToLuaType_Bulk(lua_State
*lua
, char *reply
) {
66 char *p
= strchr(reply
+1,'\r');
69 string2ll(reply
+1,p
-reply
-1,&bulklen
);
74 lua_pushlstring(lua
,p
+2,bulklen
);
79 char *redisProtocolToLuaType_Status(lua_State
*lua
, char *reply
) {
80 char *p
= strchr(reply
+1,'\r');
83 lua_pushstring(lua
,"ok");
84 lua_pushlstring(lua
,reply
+1,p
-reply
-1);
89 char *redisProtocolToLuaType_Error(lua_State
*lua
, char *reply
) {
90 char *p
= strchr(reply
+1,'\r');
93 lua_pushstring(lua
,"err");
94 lua_pushlstring(lua
,reply
+1,p
-reply
-1);
99 char *redisProtocolToLuaType_MultiBulk(lua_State
*lua
, char *reply
) {
100 char *p
= strchr(reply
+1,'\r');
104 string2ll(reply
+1,p
-reply
-1,&mbulklen
);
106 if (mbulklen
== -1) {
111 for (j
= 0; j
< mbulklen
; j
++) {
112 lua_pushnumber(lua
,j
+1);
113 p
= redisProtocolToLuaType(lua
,p
);
114 lua_settable(lua
,-3);
119 void luaPushError(lua_State
*lua
, char *error
) {
121 lua_pushstring(lua
,"err");
122 lua_pushstring(lua
, error
);
123 lua_settable(lua
,-3);
126 int luaRedisCommand(lua_State
*lua
) {
127 int j
, argc
= lua_gettop(lua
);
128 struct redisCommand
*cmd
;
130 redisClient
*c
= server
.lua_client
;
133 /* Build the arguments vector */
134 argv
= zmalloc(sizeof(robj
*)*argc
);
135 for (j
= 0; j
< argc
; j
++) {
136 if (!lua_isstring(lua
,j
+1)) break;
137 argv
[j
] = createStringObject((char*)lua_tostring(lua
,j
+1),
138 lua_strlen(lua
,j
+1));
141 /* Check if one of the arguments passed by the Lua script
142 * is not a string or an integer (lua_isstring() return true for
143 * integers as well). */
147 decrRefCount(argv
[j
]);
152 "Lua redis() command arguments must be strings or integers");
157 cmd
= lookupCommand(argv
[0]->ptr
);
158 if (!cmd
|| ((cmd
->arity
> 0 && cmd
->arity
!= argc
) ||
159 (argc
< -cmd
->arity
)))
161 for (j
= 0; j
< argc
; j
++) decrRefCount(argv
[j
]);
165 "Wrong number of args calling Redis command From Lua script");
167 luaPushError(lua
,"Unknown Redis command called from Lua script");
171 /* Run the command in the context of a fake client */
176 /* Convert the result of the Redis command into a suitable Lua type.
177 * The first thing we need is to create a single string from the client
181 reply
= sdscatlen(reply
,c
->buf
,c
->bufpos
);
184 while(listLength(c
->reply
)) {
185 robj
*o
= listNodeValue(listFirst(c
->reply
));
187 reply
= sdscatlen(reply
,o
->ptr
,sdslen(o
->ptr
));
188 listDelNode(c
->reply
,listFirst(c
->reply
));
190 redisProtocolToLuaType(lua
,reply
);
193 /* Clean up. Command code may have changed argv/argc so we use the
194 * argv/argc of the client instead of the local variables. */
195 for (j
= 0; j
< c
->argc
; j
++)
196 decrRefCount(c
->argv
[j
]);
202 void luaMaskCountHook(lua_State
*lua
, lua_Debug
*ar
) {
206 elapsed
= (ustime()/1000) - server
.lua_time_start
;
207 if (elapsed
>= server
.lua_time_limit
) {
208 redisLog(REDIS_NOTICE
,"Lua script aborted for max execution time after %lld milliseconds of running time.",elapsed
);
209 lua_pushstring(lua
,"Script aborted for max execution time.");
214 void scriptingInit(void) {
215 lua_State
*lua
= lua_open();
218 /* Register the 'r' command */
219 lua_pushcfunction(lua
,luaRedisCommand
);
220 lua_setglobal(lua
,"redis");
222 /* Create the (non connected) client that we use to execute Redis commands
223 * inside the Lua interpreter */
224 server
.lua_client
= createClient(-1);
225 server
.lua_client
->flags
|= REDIS_LUA_CLIENT
;
230 /* Hash the scripit into a SHA1 digest. We use this as Lua function name.
231 * Digest should point to a 41 bytes buffer: 40 for SHA1 converted into an
232 * hexadecimal number, plus 1 byte for null term. */
233 void hashScript(char *digest
, char *script
, size_t len
) {
235 unsigned char hash
[20];
236 char *cset
= "0123456789abcdef";
240 SHA1Update(&ctx
,(unsigned char*)script
,len
);
241 SHA1Final(hash
,&ctx
);
243 for (j
= 0; j
< 20; j
++) {
244 digest
[j
*2] = cset
[((hash
[j
]&0xF0)>>4)];
245 digest
[j
*2+1] = cset
[(hash
[j
]&0xF)];
250 void luaReplyToRedisReply(redisClient
*c
, lua_State
*lua
) {
251 int t
= lua_type(lua
,1);
255 addReplyBulkCBuffer(c
,(char*)lua_tostring(lua
,1),lua_strlen(lua
,1));
258 addReply(c
,lua_toboolean(lua
,1) ? shared
.cone
: shared
.czero
);
261 addReplyLongLong(c
,(long long)lua_tonumber(lua
,1));
264 /* We need to check if it is an array, an error, or a status reply.
265 * Error are returned as a single element table with 'err' field.
266 * Status replies are returned as single elment table with 'ok' field */
267 lua_pushstring(lua
,"err");
268 lua_gettable(lua
,-2);
269 t
= lua_type(lua
,-1);
270 if (t
== LUA_TSTRING
) {
271 addReplySds(c
,sdscatprintf(sdsempty(),
272 "-%s\r\n",(char*)lua_tostring(lua
,-1)));
278 lua_pushstring(lua
,"ok");
279 lua_gettable(lua
,-2);
280 t
= lua_type(lua
,-1);
281 if (t
== LUA_TSTRING
) {
282 addReplySds(c
,sdscatprintf(sdsempty(),
283 "+%s\r\n",(char*)lua_tostring(lua
,-1)));
286 void *replylen
= addDeferredMultiBulkLength(c
);
287 int j
= 1, mbulklen
= 0;
289 lua_pop(lua
,1); /* Discard the 'ok' field value we popped */
291 lua_pushnumber(lua
,j
++);
292 lua_gettable(lua
,-2);
293 t
= lua_type(lua
,-1);
297 } else if (t
== LUA_TSTRING
) {
299 char *s
= (char*) lua_tolstring(lua
,-1,&len
);
301 addReplyBulkCBuffer(c
,s
,len
);
303 } else if (t
== LUA_TNUMBER
) {
304 addReplyLongLong(c
,(long long)lua_tonumber(lua
,-1));
309 setDeferredMultiBulkLength(c
,replylen
,mbulklen
);
313 addReply(c
,shared
.nullbulk
);
318 /* Set an array of Redis String Objects as a Lua array (table) stored into a
319 * global variable. */
320 void luaSetGlobalArray(lua_State
*lua
, char *var
, robj
**elev
, int elec
) {
324 for (j
= 0; j
< elec
; j
++) {
325 lua_pushlstring(lua
,(char*)elev
[j
]->ptr
,sdslen(elev
[j
]->ptr
));
326 lua_rawseti(lua
,-2,j
+1);
328 lua_setglobal(lua
,var
);
331 void evalCommand(redisClient
*c
) {
332 lua_State
*lua
= server
.lua
;
336 /* Get the number of arguments that are keys */
337 if (getLongLongFromObjectOrReply(c
,c
->argv
[2],&numkeys
,NULL
) != REDIS_OK
)
339 if (numkeys
> (c
->argc
- 3)) {
340 addReplyError(c
,"Number of keys can't be greater than number of args");
344 /* We obtain the script SHA1, then check if this function is already
345 * defined into the Lua state */
348 hashScript(funcname
+2,c
->argv
[1]->ptr
,sdslen(c
->argv
[1]->ptr
));
349 lua_getglobal(lua
, funcname
);
350 if (lua_isnil(lua
,1)) {
351 /* Function not defined... let's define it. */
352 sds funcdef
= sdsempty();
354 lua_pop(lua
,1); /* remove the nil from the stack */
355 funcdef
= sdscat(funcdef
,"function ");
356 funcdef
= sdscatlen(funcdef
,funcname
,42);
357 funcdef
= sdscatlen(funcdef
," ()\n",4);
358 funcdef
= sdscatlen(funcdef
,c
->argv
[1]->ptr
,sdslen(c
->argv
[1]->ptr
));
359 funcdef
= sdscatlen(funcdef
,"\nend\n",5);
360 /* printf("Defining:\n%s\n",funcdef); */
362 if (luaL_loadbuffer(lua
,funcdef
,sdslen(funcdef
),"func definition")) {
363 addReplyErrorFormat(c
,"Error compiling script (new function): %s\n",
364 lua_tostring(lua
,-1));
370 if (lua_pcall(lua
,0,0,0)) {
371 addReplyErrorFormat(c
,"Error running script (new function): %s\n",
372 lua_tostring(lua
,-1));
376 lua_getglobal(lua
, funcname
);
379 /* Populate the argv and keys table accordingly to the arguments that
381 luaSetGlobalArray(lua
,"KEYS",c
->argv
+3,numkeys
);
382 luaSetGlobalArray(lua
,"ARGV",c
->argv
+3+numkeys
,c
->argc
-3-numkeys
);
384 /* Select the right DB in the context of the Lua client */
385 selectDb(server
.lua_client
,c
->db
->id
);
387 /* Set an hook in order to be able to stop the script execution if it
388 * is running for too much time.
389 * We set the hook only if the time limit is enabled as the hook will
390 * make the Lua script execution slower. */
391 if (server
.lua_time_limit
> 0) {
392 lua_sethook(lua
,luaMaskCountHook
,LUA_MASKCOUNT
,100000);
393 server
.lua_time_start
= ustime()/1000;
395 lua_sethook(lua
,luaMaskCountHook
,0,0);
398 /* At this point whatever this script was never seen before or if it was
399 * already defined, we can call it. We have zero arguments and expect
400 * a single return value. */
401 if (lua_pcall(lua
,0,1,0)) {
402 selectDb(c
,server
.lua_client
->db
->id
); /* set DB ID from Lua client */
403 addReplyErrorFormat(c
,"Error running script (call to %s): %s\n",
404 funcname
, lua_tostring(lua
,-1));
406 lua_gc(lua
,LUA_GCCOLLECT
,0);
409 selectDb(c
,server
.lua_client
->db
->id
); /* set DB ID from Lua client */
410 luaReplyToRedisReply(c
,lua
);
411 lua_gc(lua
,LUA_GCSTEP
,1);