]>
git.saurik.com Git - redis.git/blob - src/scripting.c
0b6eb616c63829ef0a90cb8d7556024810e30e2e
9 char *redisProtocolToLuaType_Int(lua_State
*lua
, char *reply
);
10 char *redisProtocolToLuaType_Bulk(lua_State
*lua
, char *reply
);
11 char *redisProtocolToLuaType_Status(lua_State
*lua
, char *reply
);
12 char *redisProtocolToLuaType_Error(lua_State
*lua
, char *reply
);
13 char *redisProtocolToLuaType_MultiBulk(lua_State
*lua
, char *reply
);
15 /* Take a Redis reply in the Redis protocol format and convert it into a
16 * Lua type. Thanks to this function, and the introduction of not connected
17 * clients, it is trvial to implement the redis() lua function.
19 * Basically we take the arguments, execute the Redis command in the context
20 * of a non connected client, then take the generated reply and convert it
21 * into a suitable Lua type. With this trick the scripting feature does not
22 * need the introduction of a full Redis internals API. Basically the script
23 * is like a normal client that bypasses all the slow I/O paths.
25 * Note: in this function we do not do any sanity check as the reply is
26 * generated by Redis directly. This allows use to go faster.
27 * The reply string can be altered during the parsing as it is discared
28 * after the conversion is completed.
30 * Errors are returned as a table with a single 'err' field set to the
34 char *redisProtocolToLuaType(lua_State
*lua
, char* reply
) {
39 p
= redisProtocolToLuaType_Int(lua
,reply
);
42 p
= redisProtocolToLuaType_Bulk(lua
,reply
);
45 p
= redisProtocolToLuaType_Status(lua
,reply
);
48 p
= redisProtocolToLuaType_Error(lua
,reply
);
51 p
= redisProtocolToLuaType_MultiBulk(lua
,reply
);
57 char *redisProtocolToLuaType_Int(lua_State
*lua
, char *reply
) {
58 char *p
= strchr(reply
+1,'\r');
61 string2ll(reply
+1,p
-reply
-1,&value
);
62 lua_pushnumber(lua
,(lua_Number
)value
);
66 char *redisProtocolToLuaType_Bulk(lua_State
*lua
, char *reply
) {
67 char *p
= strchr(reply
+1,'\r');
70 string2ll(reply
+1,p
-reply
-1,&bulklen
);
72 lua_pushboolean(lua
,0);
75 lua_pushlstring(lua
,p
+2,bulklen
);
80 char *redisProtocolToLuaType_Status(lua_State
*lua
, char *reply
) {
81 char *p
= strchr(reply
+1,'\r');
84 lua_pushstring(lua
,"ok");
85 lua_pushlstring(lua
,reply
+1,p
-reply
-1);
90 char *redisProtocolToLuaType_Error(lua_State
*lua
, char *reply
) {
91 char *p
= strchr(reply
+1,'\r');
94 lua_pushstring(lua
,"err");
95 lua_pushlstring(lua
,reply
+1,p
-reply
-1);
100 char *redisProtocolToLuaType_MultiBulk(lua_State
*lua
, char *reply
) {
101 char *p
= strchr(reply
+1,'\r');
105 string2ll(reply
+1,p
-reply
-1,&mbulklen
);
107 if (mbulklen
== -1) {
108 lua_pushboolean(lua
,0);
112 for (j
= 0; j
< mbulklen
; j
++) {
113 lua_pushnumber(lua
,j
+1);
114 p
= redisProtocolToLuaType(lua
,p
);
115 lua_settable(lua
,-3);
120 void luaPushError(lua_State
*lua
, char *error
) {
122 lua_pushstring(lua
,"err");
123 lua_pushstring(lua
, error
);
124 lua_settable(lua
,-3);
127 int luaRedisCommand(lua_State
*lua
) {
128 int j
, argc
= lua_gettop(lua
);
129 struct redisCommand
*cmd
;
131 redisClient
*c
= server
.lua_client
;
134 /* Build the arguments vector */
135 argv
= zmalloc(sizeof(robj
*)*argc
);
136 for (j
= 0; j
< argc
; j
++) {
137 if (!lua_isstring(lua
,j
+1)) break;
138 argv
[j
] = createStringObject((char*)lua_tostring(lua
,j
+1),
139 lua_strlen(lua
,j
+1));
142 /* Check if one of the arguments passed by the Lua script
143 * is not a string or an integer (lua_isstring() return true for
144 * integers as well). */
148 decrRefCount(argv
[j
]);
153 "Lua redis() command arguments must be strings or integers");
158 cmd
= lookupCommand(argv
[0]->ptr
);
159 if (!cmd
|| ((cmd
->arity
> 0 && cmd
->arity
!= argc
) ||
160 (argc
< -cmd
->arity
)))
162 for (j
= 0; j
< argc
; j
++) decrRefCount(argv
[j
]);
166 "Wrong number of args calling Redis command From Lua script");
168 luaPushError(lua
,"Unknown Redis command called from Lua script");
172 /* Run the command in the context of a fake client */
177 /* Convert the result of the Redis command into a suitable Lua type.
178 * The first thing we need is to create a single string from the client
182 reply
= sdscatlen(reply
,c
->buf
,c
->bufpos
);
185 while(listLength(c
->reply
)) {
186 robj
*o
= listNodeValue(listFirst(c
->reply
));
188 reply
= sdscatlen(reply
,o
->ptr
,sdslen(o
->ptr
));
189 listDelNode(c
->reply
,listFirst(c
->reply
));
191 redisProtocolToLuaType(lua
,reply
);
194 /* Clean up. Command code may have changed argv/argc so we use the
195 * argv/argc of the client instead of the local variables. */
196 for (j
= 0; j
< c
->argc
; j
++)
197 decrRefCount(c
->argv
[j
]);
203 void luaMaskCountHook(lua_State
*lua
, lua_Debug
*ar
) {
207 elapsed
= (ustime()/1000) - server
.lua_time_start
;
208 if (elapsed
>= server
.lua_time_limit
) {
209 redisLog(REDIS_NOTICE
,"Lua script aborted for max execution time after %lld milliseconds of running time.",elapsed
);
210 lua_pushstring(lua
,"Script aborted for max execution time.");
215 void scriptingInit(void) {
216 lua_State
*lua
= lua_open();
219 /* Register the 'r' command */
220 lua_pushcfunction(lua
,luaRedisCommand
);
221 lua_setglobal(lua
,"redis");
223 /* Create the (non connected) client that we use to execute Redis commands
224 * inside the Lua interpreter */
225 server
.lua_client
= createClient(-1);
226 server
.lua_client
->flags
|= REDIS_LUA_CLIENT
;
231 /* Hash the scripit into a SHA1 digest. We use this as Lua function name.
232 * Digest should point to a 41 bytes buffer: 40 for SHA1 converted into an
233 * hexadecimal number, plus 1 byte for null term. */
234 void hashScript(char *digest
, char *script
, size_t len
) {
236 unsigned char hash
[20];
237 char *cset
= "0123456789abcdef";
241 SHA1Update(&ctx
,(unsigned char*)script
,len
);
242 SHA1Final(hash
,&ctx
);
244 for (j
= 0; j
< 20; j
++) {
245 digest
[j
*2] = cset
[((hash
[j
]&0xF0)>>4)];
246 digest
[j
*2+1] = cset
[(hash
[j
]&0xF)];
251 void luaReplyToRedisReply(redisClient
*c
, lua_State
*lua
) {
252 int t
= lua_type(lua
,-1);
256 addReplyBulkCBuffer(c
,(char*)lua_tostring(lua
,-1),lua_strlen(lua
,-1));
259 addReply(c
,lua_toboolean(lua
,-1) ? shared
.cone
: shared
.nullbulk
);
262 addReplyLongLong(c
,(long long)lua_tonumber(lua
,-1));
265 /* We need to check if it is an array, an error, or a status reply.
266 * Error are returned as a single element table with 'err' field.
267 * Status replies are returned as single elment table with 'ok' field */
268 lua_pushstring(lua
,"err");
269 lua_gettable(lua
,-2);
270 t
= lua_type(lua
,-1);
271 if (t
== LUA_TSTRING
) {
272 addReplySds(c
,sdscatprintf(sdsempty(),
273 "-%s\r\n",(char*)lua_tostring(lua
,-1)));
279 lua_pushstring(lua
,"ok");
280 lua_gettable(lua
,-2);
281 t
= lua_type(lua
,-1);
282 if (t
== LUA_TSTRING
) {
283 addReplySds(c
,sdscatprintf(sdsempty(),
284 "+%s\r\n",(char*)lua_tostring(lua
,-1)));
287 void *replylen
= addDeferredMultiBulkLength(c
);
288 int j
= 1, mbulklen
= 0;
290 lua_pop(lua
,1); /* Discard the 'ok' field value we popped */
292 lua_pushnumber(lua
,j
++);
293 lua_gettable(lua
,-2);
294 t
= lua_type(lua
,-1);
299 luaReplyToRedisReply(c
, lua
);
302 setDeferredMultiBulkLength(c
,replylen
,mbulklen
);
306 addReply(c
,shared
.nullbulk
);
311 /* Set an array of Redis String Objects as a Lua array (table) stored into a
312 * global variable. */
313 void luaSetGlobalArray(lua_State
*lua
, char *var
, robj
**elev
, int elec
) {
317 for (j
= 0; j
< elec
; j
++) {
318 lua_pushlstring(lua
,(char*)elev
[j
]->ptr
,sdslen(elev
[j
]->ptr
));
319 lua_rawseti(lua
,-2,j
+1);
321 lua_setglobal(lua
,var
);
324 void evalGenericCommand(redisClient
*c
, int evalsha
) {
325 lua_State
*lua
= server
.lua
;
329 /* Get the number of arguments that are keys */
330 if (getLongLongFromObjectOrReply(c
,c
->argv
[2],&numkeys
,NULL
) != REDIS_OK
)
332 if (numkeys
> (c
->argc
- 3)) {
333 addReplyError(c
,"Number of keys can't be greater than number of args");
337 /* We obtain the script SHA1, then check if this function is already
338 * defined into the Lua state */
342 /* Hash the code if this is an EVAL call */
343 hashScript(funcname
+2,c
->argv
[1]->ptr
,sdslen(c
->argv
[1]->ptr
));
345 /* We already have the SHA if it is a EVALSHA */
347 char *sha
= c
->argv
[1]->ptr
;
349 for (j
= 0; j
< 40; j
++)
350 funcname
[j
+2] = tolower(sha
[j
]);
354 lua_getglobal(lua
, funcname
);
355 if (lua_isnil(lua
,1)) {
358 /* Function not defined... let's define it if we have the
359 * body of the funciton. If this is an EVALSHA call we can just
360 * return an error. */
362 addReply(c
, shared
.noscripterr
);
363 lua_pop(lua
,1); /* remove the nil from the stack */
366 funcdef
= sdsempty();
368 lua_pop(lua
,1); /* remove the nil from the stack */
369 funcdef
= sdscat(funcdef
,"function ");
370 funcdef
= sdscatlen(funcdef
,funcname
,42);
371 funcdef
= sdscatlen(funcdef
," ()\n",4);
372 funcdef
= sdscatlen(funcdef
,c
->argv
[1]->ptr
,sdslen(c
->argv
[1]->ptr
));
373 funcdef
= sdscatlen(funcdef
,"\nend\n",5);
374 /* printf("Defining:\n%s\n",funcdef); */
376 if (luaL_loadbuffer(lua
,funcdef
,sdslen(funcdef
),"func definition")) {
377 addReplyErrorFormat(c
,"Error compiling script (new function): %s\n",
378 lua_tostring(lua
,-1));
384 if (lua_pcall(lua
,0,0,0)) {
385 addReplyErrorFormat(c
,"Error running script (new function): %s\n",
386 lua_tostring(lua
,-1));
390 lua_getglobal(lua
, funcname
);
393 /* Populate the argv and keys table accordingly to the arguments that
395 luaSetGlobalArray(lua
,"KEYS",c
->argv
+3,numkeys
);
396 luaSetGlobalArray(lua
,"ARGV",c
->argv
+3+numkeys
,c
->argc
-3-numkeys
);
398 /* Select the right DB in the context of the Lua client */
399 selectDb(server
.lua_client
,c
->db
->id
);
401 /* Set an hook in order to be able to stop the script execution if it
402 * is running for too much time.
403 * We set the hook only if the time limit is enabled as the hook will
404 * make the Lua script execution slower. */
405 if (server
.lua_time_limit
> 0) {
406 lua_sethook(lua
,luaMaskCountHook
,LUA_MASKCOUNT
,100000);
407 server
.lua_time_start
= ustime()/1000;
409 lua_sethook(lua
,luaMaskCountHook
,0,0);
412 /* At this point whatever this script was never seen before or if it was
413 * already defined, we can call it. We have zero arguments and expect
414 * a single return value. */
415 if (lua_pcall(lua
,0,1,0)) {
416 selectDb(c
,server
.lua_client
->db
->id
); /* set DB ID from Lua client */
417 addReplyErrorFormat(c
,"Error running script (call to %s): %s\n",
418 funcname
, lua_tostring(lua
,-1));
420 lua_gc(lua
,LUA_GCCOLLECT
,0);
423 selectDb(c
,server
.lua_client
->db
->id
); /* set DB ID from Lua client */
424 luaReplyToRedisReply(c
,lua
);
425 lua_gc(lua
,LUA_GCSTEP
,1);
428 void evalCommand(redisClient
*c
) {
429 evalGenericCommand(c
,0);
432 void evalShaCommand(redisClient
*c
) {
433 if (sdslen(c
->argv
[1]->ptr
) != 40) {
434 /* We know that a match is not possible if the provided SHA is
435 * not the right length. So we return an error ASAP, this way
436 * evalGenericCommand() can be implemented without string length
438 addReply(c
, shared
.noscripterr
);
441 evalGenericCommand(c
,1);