# AT_CHECK_PRINTER_AND_DESTRUCTOR([BISON-OPTIONS], [UNION-FLAG], [SKIP_FLAG])
# ---------------------------------------------------------------------------
m4_define([AT_CHECK_PRINTER_AND_DESTRUCTOR],
-[AT_SETUP([Printers and Destructors $2: $1])
+[AT_SETUP([Printers and Destructors$2]m4_ifval([$1], [[: $1]]))
$3
_AT_CHECK_PRINTER_AND_DESTRUCTOR($[1], $[2], $[3], $[4],
AT_CHECK_PRINTER_AND_DESTRUCTOR([])
-AT_CHECK_PRINTER_AND_DESTRUCTOR([], [with union])
+AT_CHECK_PRINTER_AND_DESTRUCTOR([], [ with union])
AT_CHECK_PRINTER_AND_DESTRUCTOR([%defines %skeleton "lalr1.cc"])
-AT_CHECK_PRINTER_AND_DESTRUCTOR([%defines %skeleton "lalr1.cc"], [with union])
+AT_CHECK_PRINTER_AND_DESTRUCTOR([%defines %skeleton "lalr1.cc"], [ with union])
AT_CHECK_PRINTER_AND_DESTRUCTOR([%glr-parser])
-AT_CHECK_PRINTER_AND_DESTRUCTOR([%glr-parser], [with union])
+AT_CHECK_PRINTER_AND_DESTRUCTOR([%glr-parser], [ with union])