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1 /* Generate the nondeterministic finite state machine for bison,
2 Copyright 1984, 1986, 1989, 2000 Free Software Foundation, Inc.
4 This file is part of Bison, the GNU Compiler Compiler.
6 Bison is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 Bison is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with Bison; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
22 /* See comments in state.h for the data structures that represent it.
23 The entry point is generate_states. */
35 core
*first_state
= NULL
;
36 shifts
*first_shift
= NULL
;
37 reductions
*first_reduction
= NULL
;
39 static core
*this_state
= NULL
;
40 static core
*last_state
= NULL
;
41 static shifts
*last_shift
= NULL
;
42 static reductions
*last_reduction
= NULL
;
45 static short *shift_symbol
= NULL
;
47 static short *redset
= NULL
;
48 static short *shiftset
= NULL
;
50 static short **kernel_base
= NULL
;
51 static short **kernel_end
= NULL
;
52 static short *kernel_items
= NULL
;
54 /* hash table for states, to recognize equivalent ones. */
56 #define STATE_TABLE_SIZE 1009
57 static core
**state_table
= NULL
;
61 allocate_itemsets (void)
67 short *symbol_count
= NULL
;
70 symbol_count
= XCALLOC (short, nsyms
);
79 symbol_count
[symbol
]++;
84 /* See comments before new_itemsets. All the vectors of items
85 live inside KERNEL_ITEMS. The number of active items after
86 some symbol cannot be more than the number of times that symbol
87 appears as an item, which is symbol_count[symbol].
88 We allocate that much space for each symbol. */
90 kernel_base
= XCALLOC (short *, nsyms
);
92 kernel_items
= XCALLOC (short, count
);
95 for (i
= 0; i
< nsyms
; i
++)
97 kernel_base
[i
] = kernel_items
+ count
;
98 count
+= symbol_count
[i
];
101 shift_symbol
= symbol_count
;
102 kernel_end
= XCALLOC (short *, nsyms
);
107 allocate_storage (void)
109 allocate_itemsets ();
111 shiftset
= XCALLOC (short, nsyms
);
112 redset
= XCALLOC (short, nrules
+ 1);
113 state_table
= XCALLOC (core
*, STATE_TABLE_SIZE
);
120 XFREE (shift_symbol
);
125 XFREE (kernel_items
);
132 /*----------------------------------------------------------------.
133 | Find which symbols can be shifted in the current state, and for |
134 | each one record which items would be active after that shift. |
135 | Uses the contents of itemset. |
137 | shift_symbol is set to a vector of the symbols that can be |
138 | shifted. For each symbol in the grammar, kernel_base[symbol] |
139 | points to a vector of item numbers activated if that symbol is |
140 | shifted, and kernel_end[symbol] points after the end of that |
142 `----------------------------------------------------------------*/
154 fprintf (stderr
, "Entering new_itemsets, state = %d\n",
158 for (i
= 0; i
< nsyms
; i
++)
159 kernel_end
[i
] = NULL
;
165 while (isp
< itemsetend
)
171 ksp
= kernel_end
[symbol
];
175 shift_symbol
[shiftcount
++] = symbol
;
176 ksp
= kernel_base
[symbol
];
180 kernel_end
[symbol
] = ksp
;
184 nshifts
= shiftcount
;
189 /*-----------------------------------------------------------------.
190 | Subroutine of get_state. Create a new state for those items, if |
192 `-----------------------------------------------------------------*/
195 new_state (int symbol
)
204 fprintf (stderr
, "Entering new_state, symbol = %d, state = %d\n",
208 if (nstates
>= MAXSHORT
)
209 fatal (_("too many states (max %d)"), MAXSHORT
);
211 isp1
= kernel_base
[symbol
];
212 iend
= kernel_end
[symbol
];
216 p
->accessing_symbol
= symbol
;
224 last_state
->next
= p
;
233 /*--------------------------------------------------------------.
234 | Find the state number for the state we would get to (from the |
235 | current state) by shifting symbol. Create a new state if no |
236 | equivalent one exists already. Used by append_states. |
237 `--------------------------------------------------------------*/
240 get_state (int symbol
)
252 fprintf (stderr
, "Entering get_state, symbol = %d\n", symbol
);
255 isp1
= kernel_base
[symbol
];
256 iend
= kernel_end
[symbol
];
259 /* add up the target state's active item numbers to get a hash key */
264 key
= key
% STATE_TABLE_SIZE
;
266 sp
= state_table
[key
];
276 isp1
= kernel_base
[symbol
];
279 while (found
&& isp1
< iend
)
281 if (*isp1
++ != *isp2
++)
292 else /* bucket exhausted and no match */
294 sp
= sp
->link
= new_state (symbol
);
300 else /* bucket is empty */
302 state_table
[key
] = sp
= new_state (symbol
);
308 /*------------------------------------------------------------------.
309 | Use the information computed by new_itemsets to find the state |
310 | numbers reached by each shift transition from the current state. |
312 | shiftset is set up as a vector of state numbers of those states. |
313 `------------------------------------------------------------------*/
323 fprintf (stderr
, "Entering append_states\n");
326 /* first sort shift_symbol into increasing order */
328 for (i
= 1; i
< nshifts
; i
++)
330 symbol
= shift_symbol
[i
];
332 while (j
> 0 && shift_symbol
[j
- 1] > symbol
)
334 shift_symbol
[j
] = shift_symbol
[j
- 1];
337 shift_symbol
[j
] = symbol
;
340 for (i
= 0; i
< nshifts
; i
++)
342 symbol
= shift_symbol
[i
];
343 shiftset
[i
] = get_state (symbol
);
354 first_state
= last_state
= this_state
= p
;
367 p
= SHIFTS_ALLOC (nshifts
);
369 p
->number
= this_state
->number
;
370 p
->nshifts
= nshifts
;
374 send
= shiftset
+ nshifts
;
381 last_shift
->next
= p
;
392 /*------------------------------------------------------------------.
393 | Subroutine of augment_automaton. Create the next-to-final state, |
394 | to which a shift has already been made in the initial state. |
395 `------------------------------------------------------------------*/
398 insert_start_shift (void)
403 statep
= CORE_ALLOC (0);
404 statep
->number
= nstates
;
405 statep
->accessing_symbol
= start_symbol
;
407 last_state
->next
= statep
;
410 /* Make a shift from this state to (what will be) the final state. */
411 sp
= SHIFTS_ALLOC (1);
412 sp
->number
= nstates
++;
414 sp
->shifts
[0] = nstates
;
416 last_shift
->next
= sp
;
421 /*------------------------------------------------------------------.
422 | Make sure that the initial state has a shift that accepts the |
423 | grammar's start symbol and goes to the next-to-final state, which |
424 | has a shift going to the final state, which has a shift to the |
425 | termination state. Create such states and shifts if they don't |
426 | happen to exist already. |
427 `------------------------------------------------------------------*/
430 augment_automaton (void)
446 statep
= first_state
->next
;
448 /* The states reached by shifts from first_state are numbered 1...K.
449 Look for one reached by start_symbol. */
450 while (statep
->accessing_symbol
< start_symbol
451 && statep
->number
< k
)
452 statep
= statep
->next
;
454 if (statep
->accessing_symbol
== start_symbol
)
456 /* We already have a next-to-final state.
457 Make sure it has a shift to what will be the final state. */
460 while (sp
&& sp
->number
< k
)
466 if (sp
&& sp
->number
== k
)
468 sp2
= SHIFTS_ALLOC (sp
->nshifts
+ 1);
470 sp2
->nshifts
= sp
->nshifts
+ 1;
471 sp2
->shifts
[0] = nstates
;
472 for (i
= sp
->nshifts
; i
> 0; i
--)
473 sp2
->shifts
[i
] = sp
->shifts
[i
- 1];
475 /* Patch sp2 into the chain of shifts in place of sp,
477 sp2
->next
= sp
->next
;
479 if (sp
== last_shift
)
485 sp2
= SHIFTS_ALLOC (1);
488 sp2
->shifts
[0] = nstates
;
490 /* Patch sp2 into the chain of shifts between sp1 and sp. */
499 /* There is no next-to-final state as yet. */
500 /* Add one more shift in first_shift,
501 going to the next-to-final state (yet to be made). */
504 sp2
= SHIFTS_ALLOC (sp
->nshifts
+ 1);
505 sp2
->nshifts
= sp
->nshifts
+ 1;
507 /* Stick this shift into the vector at the proper place. */
508 statep
= first_state
->next
;
509 for (k
= 0, i
= 0; i
< sp
->nshifts
; k
++, i
++)
511 if (statep
->accessing_symbol
> start_symbol
&& i
== k
)
512 sp2
->shifts
[k
++] = nstates
;
513 sp2
->shifts
[k
] = sp
->shifts
[i
];
514 statep
= statep
->next
;
517 sp2
->shifts
[k
++] = nstates
;
519 /* Patch sp2 into the chain of shifts
520 in place of sp, at the beginning. */
521 sp2
->next
= sp
->next
;
523 if (last_shift
== sp
)
528 /* Create the next-to-final state, with shift to
529 what will be the final state. */
530 insert_start_shift ();
535 /* The initial state didn't even have any shifts.
536 Give it one shift, to the next-to-final state. */
537 sp
= SHIFTS_ALLOC (1);
539 sp
->shifts
[0] = nstates
;
541 /* Patch sp into the chain of shifts at the beginning. */
542 sp
->next
= first_shift
;
545 /* Create the next-to-final state, with shift to
546 what will be the final state. */
547 insert_start_shift ();
552 /* There are no shifts for any state.
553 Make one shift, from the initial state to the next-to-final state. */
555 sp
= SHIFTS_ALLOC (1);
557 sp
->shifts
[0] = nstates
;
559 /* Initialize the chain of shifts with sp. */
563 /* Create the next-to-final state, with shift to
564 what will be the final state. */
565 insert_start_shift ();
568 /* Make the final state--the one that follows a shift from the
570 The symbol for that shift is 0 (end-of-file). */
571 statep
= CORE_ALLOC (0);
572 statep
->number
= nstates
;
573 last_state
->next
= statep
;
576 /* Make the shift from the final state to the termination state. */
577 sp
= SHIFTS_ALLOC (1);
578 sp
->number
= nstates
++;
580 sp
->shifts
[0] = nstates
;
581 last_shift
->next
= sp
;
584 /* Note that the variable `final_state' refers to what we sometimes call
585 the termination state. */
586 final_state
= nstates
;
588 /* Make the termination state. */
589 statep
= CORE_ALLOC (0);
590 statep
->number
= nstates
++;
591 last_state
->next
= statep
;
596 /*----------------------------------------------------------------.
597 | Find which rules can be used for reduction transitions from the |
598 | current state and make a reductions structure for the state to |
599 | record their rule numbers. |
600 `----------------------------------------------------------------*/
603 save_reductions (void)
614 /* Find and count the active items that represent ends of rules. */
617 for (isp
= itemset
; isp
< itemsetend
; isp
++)
621 redset
[count
++] = -item
;
624 /* Make a reductions structure and copy the data into it. */
628 p
= REDUCTIONS_ALLOC (count
);
630 p
->number
= this_state
->number
;
637 for (/* nothing */; rp1
< rend
; ++rp1
, ++rp2
)
642 last_reduction
->next
= p
;
654 /*-------------------------------------------------------------------.
655 | Compute the nondeterministic finite state machine (see state.h for |
656 | details) from the grammar. |
657 `-------------------------------------------------------------------*/
660 generate_states (void)
663 new_closure (nitems
);
668 /* Set up ruleset and itemset for the transitions out of this
669 state. ruleset gets a 1 bit for each rule that could reduce
670 now. itemset gets a vector of all the items that could be
672 closure (this_state
->items
, this_state
->nitems
);
673 /* record the reductions allowed out of this state */
675 /* find the itemsets of the states that shifts can reach */
677 /* find or create the core structures for those states */
680 /* create the shifts structures for the shifts to those states,
681 now that the state numbers transitioning to are known */
685 /* states are queued when they are created; process them all */
686 this_state
= this_state
->next
;
689 /* discard various storage */
693 /* set up initial and final states as parser wants them */
694 augment_automaton ();