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1 /* Type definitions for nondeterministic finite state machine for Bison.
2
3 Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006 Free Software
4 Foundation, Inc.
5
6 This file is part of Bison, the GNU Compiler Compiler.
7
8 Bison is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 Bison is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with Bison; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include "system.h"
25
26 #include <hash.h>
27
28 #include "complain.h"
29 #include "gram.h"
30 #include "state.h"
31
32
33 /*-------------------.
34 | Shifts and Gotos. |
35 `-------------------*/
36
37
38 /*-----------------------------------------.
39 | Create a new array of NUM shifts/gotos. |
40 `-----------------------------------------*/
41
42 static transitions *
43 transitions_new (int num, state **the_states)
44 {
45 size_t states_size = num * sizeof *the_states;
46 transitions *res = xmalloc (offsetof (transitions, states) + states_size);
47 res->num = num;
48 memcpy (res->states, the_states, states_size);
49 return res;
50 }
51
52
53 /*-------------------------------------------------------.
54 | Return the state such that SHIFTS contain a shift/goto |
55 | to it on SYM. Abort if none found. |
56 `-------------------------------------------------------*/
57
58 state *
59 transitions_to (transitions *shifts, symbol_number sym)
60 {
61 int j;
62 for (j = 0; ; j++)
63 {
64 aver (j < shifts->num);
65 if (TRANSITION_SYMBOL (shifts, j) == sym)
66 return shifts->states[j];
67 }
68 }
69
70
71 /*--------------------.
72 | Error transitions. |
73 `--------------------*/
74
75
76 /*---------------------------------.
77 | Create a new array of NUM errs. |
78 `---------------------------------*/
79
80 errs *
81 errs_new (int num, symbol **tokens)
82 {
83 size_t symbols_size = num * sizeof *tokens;
84 errs *res = xmalloc (offsetof (errs, symbols) + symbols_size);
85 res->num = num;
86 memcpy (res->symbols, tokens, symbols_size);
87 return res;
88 }
89
90
91
92
93 /*-------------.
94 | Reductions. |
95 `-------------*/
96
97
98 /*---------------------------------------.
99 | Create a new array of NUM reductions. |
100 `---------------------------------------*/
101
102 static reductions *
103 reductions_new (int num, rule **reds)
104 {
105 size_t rules_size = num * sizeof *reds;
106 reductions *res = xmalloc (offsetof (reductions, rules) + rules_size);
107 res->num = num;
108 res->lookahead_tokens = NULL;
109 memcpy (res->rules, reds, rules_size);
110 return res;
111 }
112
113
114
115 /*---------.
116 | States. |
117 `---------*/
118
119
120 state_number nstates = 0;
121 /* FINAL_STATE is properly set by new_state when it recognizes its
122 accessing symbol: $end. */
123 state *final_state = NULL;
124
125
126 /*------------------------------------------------------------------.
127 | Create a new state with ACCESSING_SYMBOL, for those items. Store |
128 | it in the state hash table. |
129 `------------------------------------------------------------------*/
130
131 state *
132 state_new (symbol_number accessing_symbol,
133 size_t nitems, item_number *core)
134 {
135 state *res;
136 size_t items_size = nitems * sizeof *core;
137
138 aver (nstates < STATE_NUMBER_MAXIMUM);
139
140 res = xmalloc (offsetof (state, items) + items_size);
141 res->number = nstates++;
142 res->accessing_symbol = accessing_symbol;
143 res->transitions = NULL;
144 res->reductions = NULL;
145 res->errs = NULL;
146 res->consistent = 0;
147 res->solved_conflicts = NULL;
148 res->reachable = false;
149
150 res->nitems = nitems;
151 memcpy (res->items, core, items_size);
152
153 state_hash_insert (res);
154
155 return res;
156 }
157
158
159 /*---------.
160 | Free S. |
161 `---------*/
162
163 static void
164 state_free (state *s)
165 {
166 free (s->transitions);
167 free (s->reductions);
168 free (s->errs);
169 free (s);
170 }
171
172
173 /*---------------------------.
174 | Set the transitions of S. |
175 `---------------------------*/
176
177 void
178 state_transitions_set (state *s, int num, state **trans)
179 {
180 aver (!s->transitions);
181 s->transitions = transitions_new (num, trans);
182 }
183
184
185 /*--------------------------.
186 | Set the reductions of S. |
187 `--------------------------*/
188
189 void
190 state_reductions_set (state *s, int num, rule **reds)
191 {
192 aver (!s->reductions);
193 s->reductions = reductions_new (num, reds);
194 }
195
196
197 int
198 state_reduction_find (state *s, rule *r)
199 {
200 int i;
201 reductions *reds = s->reductions;
202 for (i = 0; i < reds->num; ++i)
203 if (reds->rules[i] == r)
204 return i;
205 return -1;
206 }
207
208
209 /*--------------------.
210 | Set the errs of S. |
211 `--------------------*/
212
213 void
214 state_errs_set (state *s, int num, symbol **tokens)
215 {
216 aver (!s->errs);
217 s->errs = errs_new (num, tokens);
218 }
219
220
221
222 /*--------------------------------------------------.
223 | Print on OUT all the lookahead tokens such that S |
224 | wants to reduce R. |
225 `--------------------------------------------------*/
226
227 void
228 state_rule_lookahead_tokens_print (state *s, rule *r, FILE *out)
229 {
230 /* Find the reduction we are handling. */
231 reductions *reds = s->reductions;
232 int red = state_reduction_find (s, r);
233
234 /* Print them if there are. */
235 if (reds->lookahead_tokens && red != -1)
236 {
237 bitset_iterator biter;
238 int k;
239 char const *sep = "";
240 fprintf (out, " [");
241 BITSET_FOR_EACH (biter, reds->lookahead_tokens[red], k, 0)
242 {
243 fprintf (out, "%s%s", sep, symbols[k]->tag);
244 sep = ", ";
245 }
246 fprintf (out, "]");
247 }
248 }
249
250
251 /*---------------------.
252 | A state hash table. |
253 `---------------------*/
254
255 /* Initial capacity of states hash table. */
256 #define HT_INITIAL_CAPACITY 257
257
258 static struct hash_table *state_table = NULL;
259
260 /* Two states are equal if they have the same core items. */
261 static inline bool
262 state_compare (state const *s1, state const *s2)
263 {
264 size_t i;
265
266 if (s1->nitems != s2->nitems)
267 return false;
268
269 for (i = 0; i < s1->nitems; ++i)
270 if (s1->items[i] != s2->items[i])
271 return false;
272
273 return true;
274 }
275
276 static bool
277 state_comparator (void const *s1, void const *s2)
278 {
279 return state_compare (s1, s2);
280 }
281
282 static inline size_t
283 state_hash (state const *s, size_t tablesize)
284 {
285 /* Add up the state's item numbers to get a hash key. */
286 size_t key = 0;
287 size_t i;
288 for (i = 0; i < s->nitems; ++i)
289 key += s->items[i];
290 return key % tablesize;
291 }
292
293 static size_t
294 state_hasher (void const *s, size_t tablesize)
295 {
296 return state_hash (s, tablesize);
297 }
298
299
300 /*-------------------------------.
301 | Create the states hash table. |
302 `-------------------------------*/
303
304 void
305 state_hash_new (void)
306 {
307 state_table = hash_initialize (HT_INITIAL_CAPACITY,
308 NULL,
309 state_hasher,
310 state_comparator,
311 NULL);
312 }
313
314
315 /*---------------------------------------------.
316 | Free the states hash table, not the states. |
317 `---------------------------------------------*/
318
319 void
320 state_hash_free (void)
321 {
322 hash_free (state_table);
323 }
324
325
326 /*-----------------------------------.
327 | Insert S in the state hash table. |
328 `-----------------------------------*/
329
330 void
331 state_hash_insert (state *s)
332 {
333 hash_insert (state_table, s);
334 }
335
336
337 /*------------------------------------------------------------------.
338 | Find the state associated to the CORE, and return it. If it does |
339 | not exist yet, return NULL. |
340 `------------------------------------------------------------------*/
341
342 state *
343 state_hash_lookup (size_t nitems, item_number *core)
344 {
345 size_t items_size = nitems * sizeof *core;
346 state *probe = xmalloc (offsetof (state, items) + items_size);
347 state *entry;
348
349 probe->nitems = nitems;
350 memcpy (probe->items, core, items_size);
351 entry = hash_lookup (state_table, probe);
352 free (probe);
353 return entry;
354 }
355
356
357 /*------------------------------------------------------.
358 | Mark S and all states reachable from S as reachable. |
359 `------------------------------------------------------*/
360
361 static void
362 state_mark_reachable_states (state *s)
363 {
364 if (s->reachable)
365 return;
366 s->reachable = true;
367 for (int i = 0; i < s->transitions->num; ++i)
368 if (!TRANSITION_IS_DISABLED (s->transitions, i))
369 state_mark_reachable_states (s->transitions->states[i]);
370 }
371
372 void
373 state_remove_unreachable_states (state_number old_to_new[])
374 {
375 state_number nstates_reachable = 0;
376 state_mark_reachable_states (states[0]);
377 for (state_number i = 0; i < nstates; ++i)
378 {
379 if (states[i]->reachable)
380 {
381 states[nstates_reachable] = states[i];
382 states[nstates_reachable]->number = nstates_reachable;
383 old_to_new[i] = nstates_reachable++;
384 }
385 else
386 {
387 state_free (states[i]);
388 old_to_new[i] = nstates;
389 }
390 }
391 nstates = nstates_reachable;
392 }
393
394 /* All the decorated states, indexed by the state number. */
395 state **states = NULL;
396
397
398 /*----------------------.
399 | Free all the states. |
400 `----------------------*/
401
402 void
403 states_free (void)
404 {
405 state_number i;
406 for (i = 0; i < nstates; ++i)
407 state_free (states[i]);
408 free (states);
409 }