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1 /* Generate the nondeterministic finite state machine for bison,
2 Copyright 1984, 1986, 1989, 2000, 2001 Free Software Foundation, Inc.
4 This file is part of Bison, the GNU Compiler Compiler.
6 Bison is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 Bison is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with Bison; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
22 /* See comments in state.h for the data structures that represent it.
23 The entry point is generate_states. */
37 /* Initialize the final state to -1, otherwise, it might be set to 0
38 by default, and since we don't compute the reductions of the final
39 state, we end up not computing the reductions of the initial state,
40 which is of course needed.
42 FINAL_STATE is properly set by new_state when it recognizes the
43 accessing symbol: EOF. */
45 static state_t
*first_state
= NULL
;
47 static state_t
*this_state
= NULL
;
48 static state_t
*last_state
= NULL
;
51 static short *shift_symbol
= NULL
;
53 static short *redset
= NULL
;
54 static short *shiftset
= NULL
;
56 static short **kernel_base
= NULL
;
57 static int *kernel_size
= NULL
;
58 static short *kernel_items
= NULL
;
60 /* hash table for states, to recognize equivalent ones. */
62 #define STATE_HASH_SIZE 1009
63 static state_t
**state_hash
= NULL
;
67 allocate_itemsets (void)
71 /* Count the number of occurrences of all the symbols in RITEMS.
72 Note that useless productions (hence useless nonterminals) are
73 browsed too, hence we need to allocate room for _all_ the
76 short *symbol_count
= XCALLOC (short, nsyms
+ nuseless_nonterminals
);
78 for (i
= 0; i
< nritems
; ++i
)
82 symbol_count
[ritem
[i
]]++;
85 /* See comments before new_itemsets. All the vectors of items
86 live inside KERNEL_ITEMS. The number of active items after
87 some symbol cannot be more than the number of times that symbol
88 appears as an item, which is symbol_count[symbol].
89 We allocate that much space for each symbol. */
91 kernel_base
= XCALLOC (short *, nsyms
);
93 kernel_items
= XCALLOC (short, count
);
96 for (i
= 0; i
< nsyms
; i
++)
98 kernel_base
[i
] = kernel_items
+ count
;
99 count
+= symbol_count
[i
];
103 kernel_size
= XCALLOC (int, nsyms
);
108 allocate_storage (void)
110 allocate_itemsets ();
112 shiftset
= XCALLOC (short, nsyms
);
113 redset
= XCALLOC (short, nrules
+ 1);
114 state_hash
= XCALLOC (state_t
*, STATE_HASH_SIZE
);
126 XFREE (kernel_items
);
133 /*----------------------------------------------------------------.
134 | Find which symbols can be shifted in the current state, and for |
135 | each one record which items would be active after that shift. |
136 | Uses the contents of itemset. |
138 | shift_symbol is set to a vector of the symbols that can be |
139 | shifted. For each symbol in the grammar, kernel_base[symbol] |
140 | points to a vector of item numbers activated if that symbol is |
141 | shifted, and kernel_size[symbol] is their numbers. |
142 `----------------------------------------------------------------*/
150 fprintf (stderr
, "Entering new_itemsets, state = %d\n",
153 for (i
= 0; i
< nsyms
; i
++)
156 shift_symbol
= XCALLOC (short, nsyms
);
159 for (i
= 0; i
< nitemset
; ++i
)
161 int symbol
= ritem
[itemset
[i
]];
164 if (!kernel_size
[symbol
])
166 shift_symbol
[nshifts
] = symbol
;
170 kernel_base
[symbol
][kernel_size
[symbol
]] = itemset
[i
] + 1;
171 kernel_size
[symbol
]++;
178 /*-----------------------------------------------------------------.
179 | Subroutine of get_state. Create a new state for those items, if |
181 `-----------------------------------------------------------------*/
184 new_state (int symbol
)
189 fprintf (stderr
, "Entering new_state, state = %d, symbol = %d (%s)\n",
190 this_state
->number
, symbol
, tags
[symbol
]);
192 if (nstates
>= MAXSHORT
)
193 fatal (_("too many states (max %d)"), MAXSHORT
);
195 p
= STATE_ALLOC (kernel_size
[symbol
]);
196 p
->accessing_symbol
= symbol
;
198 p
->nitems
= kernel_size
[symbol
];
200 shortcpy (p
->items
, kernel_base
[symbol
], kernel_size
[symbol
]);
202 last_state
->next
= p
;
206 /* If this is the eoftoken, then this is the final state. */
208 final_state
= p
->number
;
214 /*--------------------------------------------------------------.
215 | Find the state number for the state we would get to (from the |
216 | current state) by shifting symbol. Create a new state if no |
217 | equivalent one exists already. Used by append_states. |
218 `--------------------------------------------------------------*/
221 get_state (int symbol
)
228 fprintf (stderr
, "Entering get_state, state = %d, symbol = %d (%s)\n",
229 this_state
->number
, symbol
, tags
[symbol
]);
231 /* Add up the target state's active item numbers to get a hash key.
234 for (i
= 0; i
< kernel_size
[symbol
]; ++i
)
235 key
+= kernel_base
[symbol
][i
];
236 key
= key
% STATE_HASH_SIZE
;
237 sp
= state_hash
[key
];
244 if (sp
->nitems
== kernel_size
[symbol
])
247 for (i
= 0; i
< kernel_size
[symbol
]; ++i
)
248 if (kernel_base
[symbol
][i
] != sp
->items
[i
])
258 else /* bucket exhausted and no match */
260 sp
= sp
->link
= new_state (symbol
);
266 else /* bucket is empty */
268 state_hash
[key
] = sp
= new_state (symbol
);
272 fprintf (stderr
, "Exiting get_state => %d\n", sp
->number
);
277 /*------------------------------------------------------------------.
278 | Use the information computed by new_itemsets to find the state |
279 | numbers reached by each shift transition from the current state. |
281 | shiftset is set up as a vector of state numbers of those states. |
282 `------------------------------------------------------------------*/
292 fprintf (stderr
, "Entering append_states, state = %d\n",
295 /* first sort shift_symbol into increasing order */
297 for (i
= 1; i
< nshifts
; i
++)
299 symbol
= shift_symbol
[i
];
301 while (j
> 0 && shift_symbol
[j
- 1] > symbol
)
303 shift_symbol
[j
] = shift_symbol
[j
- 1];
306 shift_symbol
[j
] = symbol
;
309 for (i
= 0; i
< nshifts
; i
++)
310 shiftset
[i
] = get_state (shift_symbol
[i
]);
317 first_state
= last_state
= this_state
= STATE_ALLOC (0);
322 /*------------------------------------------------------------.
323 | Save the NSHIFTS of SHIFTSET into the current linked list. |
324 `------------------------------------------------------------*/
329 shifts
*p
= shifts_new (nshifts
);
330 shortcpy (p
->shifts
, shiftset
, nshifts
);
331 this_state
->shifts
= p
;
335 /*----------------------------------------------------------------.
336 | Find which rules can be used for reduction transitions from the |
337 | current state and make a reductions structure for the state to |
338 | record their rule numbers. |
339 `----------------------------------------------------------------*/
342 save_reductions (void)
347 /* If this is the final state, we want it to have no reductions at
348 all, although it has one for `START_SYMBOL EOF .'. */
349 if (this_state
->number
== final_state
)
352 /* Find and count the active items that represent ends of rules. */
353 for (i
= 0; i
< nitemset
; ++i
)
355 int item
= ritem
[itemset
[i
]];
357 redset
[count
++] = -item
;
360 /* Make a reductions structure and copy the data into it. */
361 this_state
->reductions
= reductions_new (count
);
362 shortcpy (this_state
->reductions
->rules
, redset
, count
);
366 /*--------------------.
367 | Build STATE_TABLE. |
368 `--------------------*/
371 set_state_table (void)
374 state_table
= XCALLOC (state_t
*, nstates
);
376 for (sp
= first_state
; sp
; sp
= sp
->next
)
378 /* Pessimization, but simplification of the code: make sure all
379 the states have a shifts, errs, and reductions, even if
382 sp
->shifts
= shifts_new (0);
384 sp
->errs
= errs_new (0);
386 sp
->reductions
= reductions_new (0);
388 state_table
[sp
->number
] = sp
;
392 /*-------------------------------------------------------------------.
393 | Compute the nondeterministic finite state machine (see state.h for |
394 | details) from the grammar. |
395 `-------------------------------------------------------------------*/
398 generate_states (void)
401 new_closure (nritems
);
407 fprintf (stderr
, "Processing state %d (reached by %s)\n",
408 this_state
->number
, tags
[this_state
->accessing_symbol
]);
409 /* Set up ruleset and itemset for the transitions out of this
410 state. ruleset gets a 1 bit for each rule that could reduce
411 now. itemset gets a vector of all the items that could be
413 closure (this_state
->items
, this_state
->nitems
);
414 /* record the reductions allowed out of this state */
416 /* find the itemsets of the states that shifts can reach */
418 /* find or create the core structures for those states */
421 /* create the shifts structures for the shifts to those states,
422 now that the state numbers transitioning to are known */
425 /* states are queued when they are created; process them all */
426 this_state
= this_state
->next
;
429 /* discard various storage */
433 /* Set up STATE_TABLE. */