1 /* Type definitions for nondeterministic finite state machine for bison,
2 Copyright 1984, 1989, 2000, 2001 Free Software Foundation, Inc.
4 This file is part of Bison, the GNU Compiler Compiler.
6 Bison is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 Bison is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with Bison; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
22 /* These type definitions are used to represent a nondeterministic
23 finite state machine that parses the specified grammar. This
24 information is generated by the function generate_states in the
27 Each state of the machine is described by a set of items --
28 particular positions in particular rules -- that are the possible
29 places where parsing could continue when the machine is in this
30 state. These symbols at these items are the allowable inputs that
33 A core represents one state. States are numbered in the NUMBER
34 field. When generate_states is finished, the starting state is
35 state 0 and NSTATES is the number of states. (FIXME: This sentence
36 is no longer true: A transition to a state whose state number is
37 NSTATES indicates termination.) All the cores are chained together
38 and FIRST_STATE points to the first one (state 0).
40 For each state there is a particular symbol which must have been
41 the last thing accepted to reach that state. It is the
42 ACCESSING_SYMBOL of the core.
44 Each core contains a vector of NITEMS items which are the indices
45 in the RITEMS vector of the items that are selected in this state.
47 The two types of transitions are shifts (push the lookahead token
48 and read another) and reductions (combine the last n things on the
49 stack via a rule, replace them with the symbol that the rule
50 derives, and leave the lookahead token alone). When the states are
51 generated, these transitions are represented in two other lists.
53 Each shifts structure describes the possible shift transitions out
54 of one state, the state whose number is in the number field. The
55 shifts structures are linked through next and first_shift points to
56 them. Each contains a vector of numbers of the states that shift
57 transitions can go to. The accessing_symbol fields of those
58 states' cores say what kind of input leads to them.
60 A shift to state zero should be ignored. Conflict resolution
61 deletes shifts by changing them to zero.
63 Each reductions structure describes the possible reductions at the
64 state whose number is in the number field. The data is a list of
65 nreds rules, represented by their rule numbers. first_reduction
66 points to the list of these structures.
68 Conflict resolution can decide that certain tokens in certain
69 states should explicitly be errors (for implementing %nonassoc).
70 For each state, the tokens that are errors for this reason are
71 recorded in an errs structure, which has the state number in its
72 number field. The rest of the errs structure is full of token
75 There is at least one shift transition present in state zero. It
76 leads to a next-to-final state whose accessing_symbol is the
77 grammar's start symbol. The next-to-final state has one shift to
78 the final state, whose accessing_symbol is zero (end of input).
79 The final state has one shift, which goes to the termination state
80 (whose number is nstates-1). The reason for the extra state at the
81 end is to placate the parser's strategy of making all decisions one
82 token ahead of its actions. */
90 /*-------------------.
92 `-------------------*/
94 typedef short state_number_t
;
95 # define STATE_NUMBER_MAX ((state_number_t) SHRT_MAX)
97 /* Be ready to map a state_number_t to an int. */
98 # define state_number_as_int(Tok) ((int) (Tok))
104 typedef struct shifts_s
107 state_number_t shifts
[1];
111 /* What is the symbol which is shifted by SHIFTS->shifts[Shift]? Can
112 be a token (amongst which the error token), or non terminals in
115 #define SHIFT_SYMBOL(Shifts, Shift) \
116 (states[Shifts->shifts[Shift]]->accessing_symbol)
118 /* Is the SHIFTS->shifts[Shift] a real shift? (as opposed to gotos.) */
120 #define SHIFT_IS_SHIFT(Shifts, Shift) \
121 (ISTOKEN (SHIFT_SYMBOL (Shifts, Shift)))
123 /* Is the SHIFTS->shifts[Shift] a goto?. */
125 #define SHIFT_IS_GOTO(Shifts, Shift) \
126 (!SHIFT_IS_SHIFT (Shifts, Shift))
128 /* Is the SHIFTS->shifts[Shift] then handling of the error token?. */
130 #define SHIFT_IS_ERROR(Shifts, Shift) \
131 (SHIFT_SYMBOL (Shifts, Shift) == errtoken->number)
133 /* When resolving a SR conflicts, if the reduction wins, the shift is
136 #define SHIFT_DISABLE(Shifts, Shift) \
137 (Shifts->shifts[Shift] = 0)
139 #define SHIFT_IS_DISABLED(Shifts, Shift) \
140 (Shifts->shifts[Shift] == 0)
142 /* Return the state such these SHIFTS contain a shift/goto to it on
143 SYMBOL. Aborts if none found. */
145 struct state_s
*shifts_to
PARAMS ((shifts_t
*shifts
, symbol_number_t s
));
151 typedef struct errs_s
157 errs_t
*errs_new
PARAMS ((int n
));
158 errs_t
*errs_dup
PARAMS ((errs_t
*src
));
165 typedef struct reductions_s
177 typedef struct state_s
179 state_number_t number
;
180 symbol_number_t accessing_symbol
;
182 reductions_t
*reductions
;
185 /* Nonzero if no lookahead is needed to decide what to do in state S. */
188 /* Used in LALR, not LR(0). */
191 rule_t
**lookaheads_rule
;
193 /* If some conflicts were solved thanks to precedence/associativity,
194 a human readable description of the resolution. */
195 const char *solved_conflicts
;
197 /* Its items. Must be last, since ITEMS can be arbitrarily large.
199 unsigned short nitems
;
200 item_number_t items
[1];
203 extern state_number_t nstates
;
204 extern state_t
*final_state
;
206 /* Create a new state with ACCESSING_SYMBOL for those items. */
207 state_t
*state_new
PARAMS ((symbol_number_t accessing_symbol
,
208 size_t core_size
, item_number_t
*core
));
210 /* Set the shifts of STATE. */
211 void state_shifts_set
PARAMS ((state_t
*state
,
212 int nshifts
, state_number_t
*shifts
));
214 /* Set the reductions of STATE. */
215 void state_reductions_set
PARAMS ((state_t
*state
,
216 int nreductions
, short *reductions
));
218 /* Print on OUT all the lookaheads such that this STATE wants to
220 void state_rule_lookaheads_print
PARAMS ((state_t
*state
, rule_t
*rule
,
223 /* Create/destroy the states hash table. */
224 void state_hash_new
PARAMS ((void));
225 void state_hash_free
PARAMS ((void));
227 /* Find the state associated to the CORE, and return it. If it does
228 not exist yet, return NULL. */
229 state_t
*state_hash_lookup
PARAMS ((size_t core_size
, item_number_t
*core
));
231 /* Insert STATE in the state hash table. */
232 void state_hash_insert
PARAMS ((state_t
*state
));
234 /* All the states, indexed by the state number. */
235 extern state_t
**states
;
237 /* Free all the states. */
238 void states_free
PARAMS ((void));
239 #endif /* !STATE_H_ */