/*
* Copyright (c) 1999, 2000-2002 Apple Computer, Inc. All rights reserved.
*
- * @APPLE_LICENSE_HEADER_START@
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this
- * file.
+ * compliance with the License. The rights granted to you under the License
+ * may not be used to create, or enable the creation or redistribution of,
+ * unlawful or unlicensed copies of an Apple operating system, or to
+ * circumvent, violate, or enable the circumvention or violation of, any
+ * terms of an Apple operating system software license agreement.
+ *
+ * Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* Please see the License for the specific language governing rights and
* limitations under the License.
*
- * @APPLE_LICENSE_HEADER_END@
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
#ifndef __VN_SHADOW_H__
typedef struct shadow_map shadow_map_t;
boolean_t
-shadow_map_read(shadow_map_t * map, u_long block_offset, u_long block_count,
- u_long * incr_block_offset, u_long * incr_block_count);
+shadow_map_read(shadow_map_t * map, uint32_t block_offset, uint32_t block_count,
+ uint32_t * incr_block_offset, uint32_t * incr_block_count);
boolean_t
-shadow_map_write(shadow_map_t * map, u_long block_offset, u_long block_count,
- u_long * incr_block_offset, u_long * incr_block_count);
+shadow_map_write(shadow_map_t * map, uint32_t block_offset, uint32_t block_count,
+ uint32_t * incr_block_offset, uint32_t * incr_block_count);
boolean_t
-shadow_map_is_written(shadow_map_t * map, u_long block_offset);
+shadow_map_is_written(shadow_map_t * map, uint32_t block_offset);
-u_long
+uint32_t
shadow_map_shadow_size(shadow_map_t * map);
shadow_map_t *
shadow_map_create(off_t file_size, off_t shadow_size,
- unsigned long band_size, unsigned long block_size);
+ uint32_t band_size, uint32_t block_size);
void
shadow_map_free(shadow_map_t * map);