- ifps = zalloc(ifps_zone[xs]);
-
-#if DEBUG
- if (!(ALIGNED(ifps, 64))) {
- panic("fp_state_alloc: %p, %u, %p, %u",
- ifps, (unsigned) ifps_zone[xs]->elem_size,
- (void *) ifps_zone[xs]->free_elements,
- (unsigned) ifps_zone[xs]->alloc_size);
- }
-#endif
- bzero(ifps, fp_state_size[xs]);
-
- return ifps;