*
* @APPLE_LICENSE_HEADER_START@
*
- * The contents of this file constitute Original Code as defined in and
- * are subject to the Apple Public Source License Version 1.1 (the
- * "License"). You may not use this file except in compliance with the
- * License. Please obtain a copy of the License at
- * http://www.apple.com/publicsource and read it before using this file.
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
*
- * This Original Code and all software distributed under the License are
- * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
- * License for the specific language governing rights and limitations
- * under the License.
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
* which I wrote for NuKernel in a previous life with a different last name...)
*
* native Boolean CompareAndSwap(UInt32 oldValue, UInt32 newValue, UInt32 * oldValuePtr);
+ *
+ * We've since implemented a few more of these -- OSAddAtomic, OSDequeueAtomic,
+ * OSEnqueueAtomic etc -- in assembler, either for speed or correctness. See also the
+ * commpage atomic operations, and the platform specific versions.
+ * Like standards, there are a lot of atomic ops to choose from!
*/
#ifndef __ppc__
return OSAddAtomic(-1, value);
}
+void * OSDequeueAtomic(void ** inList, SInt32 inOffset)
+{
+ void * oldListHead;
+ void * newListHead;
+
+ do {
+ oldListHead = *inList;
+ if (oldListHead == NULL) {
+ break;
+ }
+
+ newListHead = *(void **) (((char *) oldListHead) + inOffset);
+ } while (! OSCompareAndSwap((UInt32)oldListHead,
+ (UInt32)newListHead, (UInt32 *)inList));
+
+ return oldListHead;
+}
+
+void OSEnqueueAtomic(void ** inList, void * inNewLink, SInt32 inOffset)
+{
+ void * oldListHead;
+ void * newListHead = inNewLink;
+ void ** newLinkNextPtr = (void **) (((char *) inNewLink) + inOffset);
+
+ do {
+ oldListHead = *inList;
+ *newLinkNextPtr = oldListHead;
+ } while (! OSCompareAndSwap((UInt32)oldListHead, (UInt32)newListHead,
+ (UInt32 *)inList));
+}
+
#endif /* !__ppc__ */
static UInt32 OSBitwiseAtomic(UInt32 and_mask, UInt32 or_mask, UInt32 xor_mask, UInt32 * value)
return OSTestAndSetClear(bit, false, startAddress);
}
-void * OSDequeueAtomic(void ** inList, SInt32 inOffset)
-{
- void * oldListHead;
- void * newListHead;
-
- do {
- oldListHead = *inList;
- if (oldListHead == NULL) {
- break;
- }
-
- newListHead = *(void **) (((char *) oldListHead) + inOffset);
- } while (! OSCompareAndSwap((UInt32)oldListHead,
- (UInt32)newListHead, (UInt32 *)inList));
-
- return oldListHead;
-}
-
-void OSEnqueueAtomic(void ** inList, void * inNewLink, SInt32 inOffset)
-{
- void * oldListHead;
- void * newListHead = inNewLink;
- void ** newLinkNextPtr = (void **) (((char *) inNewLink) + inOffset);
-
- do {
- oldListHead = *inList;
- *newLinkNextPtr = oldListHead;
- } while (! OSCompareAndSwap((UInt32)oldListHead, (UInt32)newListHead,
- (UInt32 *)inList));
-}
-
/*
* silly unaligned versions
*/