--- /dev/null
+/*
+ * Copyright (c) 1999, 2000-2001 Apple Computer, Inc. All rights reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * The contents of this file constitute Original Code as defined in and
+ * are subject to the Apple Public Source License Version 1.1 (the
+ * "License"). You may not use this file except in compliance with the
+ * License. Please obtain a copy of the License at
+ * http://www.apple.com/publicsource and read it before using this file.
+ *
+ * This Original Code and all software distributed under the License are
+ * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
+ * License for the specific language governing rights and limitations
+ * under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+#ifndef __DEV_RANDOMDEV_H__
+#define __DEV_RANDOMDEV_H__
+
+int random_open(dev_t dev, int flags, int devtype, struct proc *pp);
+int random_close(dev_t dev, int flags, int mode, struct proc *pp);
+int random_read(dev_t dev, struct uio *uio, int ioflag);
+int random_write(dev_t dev, struct uio *uio, int ioflag);
+
+u_long RandomULong();
+void read_random(void* buffer, u_int numBytes);
+
+#endif /* __DEV_RANDOMDEV_H__ */
+