#ifndef _IOPMPOWERSTATEQUEUE_H_
#define _IOPMPOWERSTATEQUEUE_H_
-#include <IOKit/IOWorkLoop.h>
#include <IOKit/IOEventSource.h>
-#include <IOKit/IOService.h>
-extern "C" {
- #include <kern/queue.h>
-}
+#include <IOKit/IOLocks.h>
+#include <kern/queue.h>
+
+typedef void (*IOPMPowerStateQueueAction)(OSObject *, uint32_t event, void *, void *);
class IOPMPowerStateQueue : public IOEventSource
- {
- OSDeclareDefaultStructors(IOPMPowerStateQueue);
+{
+ OSDeclareDefaultStructors(IOPMPowerStateQueue)
private:
- enum {
- kUnIdle = 0,
- kPMFeatureChange = 1
- };
-
- // Queue of requested states
- struct PowerChangeEntry
- {
- void *next;
- uint16_t actionType;
- uint32_t state;
- IOService *target;
+ struct PowerEventEntry {
+ queue_chain_t chain;
+ uint32_t eventType;
+ void * args[2];
};
- void *changes;
-#ifndef __ppc__
- IOLock *tmpLock;
-#endif
+ queue_head_t queueHead;
+ IOLock * queueLock;
protected:
- virtual bool checkForWork(void);
+ virtual bool checkForWork( void );
+ virtual bool init( OSObject * owner, Action action );
public:
- //typedef void (*Action)(IOService *target, unsigned long state);
+ static IOPMPowerStateQueue * PMPowerStateQueue( OSObject * owner, Action action );
- virtual bool init(OSObject *owner, Action action = 0);
+ bool submitPowerEvent( uint32_t eventType, void * arg0 = 0, void * arg1 = 0 );
+};
- // static initialiser
- static IOPMPowerStateQueue *PMPowerStateQueue(OSObject *owner);
-
- // Enqueues an activityTickle request to be executed on the workloop
- virtual bool unIdleOccurred(IOService *, unsigned long);
-
- // Enqueues a feature changed notify request to be executed on the workloop
- virtual bool featureChangeOccurred(uint32_t, IOService *);
- };
-
- #endif /* _IOPMPOWERSTATEQUEUE_H_ */
-
+#endif /* _IOPMPOWERSTATEQUEUE_H_ */