*
* @APPLE_LICENSE_HEADER_START@
*
- * The contents of this file constitute Original Code as defined in and
- * are subject to the Apple Public Source License Version 1.1 (the
- * "License"). You may not use this file except in compliance with the
- * License. Please obtain a copy of the License at
- * http://www.apple.com/publicsource and read it before using this file.
+ * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
*
- * This Original Code and all software distributed under the License are
- * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
- * License for the specific language governing rights and limitations
- * under the License.
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
#define fnclex() \
__asm__ volatile("fnclex")
-#define fnsave(state) \
+#define fnsave(state) \
__asm__ volatile("fnsave %0" : "=m" (*state))
#define frstor(state) \
#define fwait() \
__asm__("fwait");
+#define fxrstor(addr) __asm("fxrstor %0" : : "m" (*(addr)))
+#define fxsave(addr) __asm __volatile("fxsave %0" : "=m" (*(addr)))
+
+#define FXSAFE() (fp_kind == FP_FXSR)
#define fpu_load_context(pcb)
* If only one CPU, we just set the task-switched bit,
* to keep the new thread from using the coprocessor.
* If multiple CPUs, we save the entire state.
+ * NOTE: in order to provide backwards compatible support in the kernel. When saving SSE2 state, we also save the
+ * FP state in it's old location. Otherwise fpu_get_state() and fpu_set_state() will stop working
*/
#if NCPUS > 1
#define fpu_save_context(thread) \
if (ifps != 0 && !ifps->fp_valid) { \
/* registers are in FPU - save to memory */ \
ifps->fp_valid = TRUE; \
- fnsave(&ifps->fp_save_state); \
+ ifps->fp_save_flavor = FP_387; \
+ if (FXSAFE()) { \
+ fxsave(&ifps->fx_save_state); \
+ ifps->fp_save_flavor = FP_FXSR; \
+ } \
+ fnsave(&ifps->fp_save_state); \
} \
set_ts(); \
}
extern kern_return_t fpu_get_state(
thread_act_t thr_act,
struct i386_float_state * st);
+/* extern kern_return_t fpu_set_fxstate(
+ thread_act_t thr_act,
+ struct i386_float_state * st);
+extern kern_return_t fpu_get_fxstate(
+ thread_act_t thr_act,
+ struct i386_float_state * st); */
extern void fpnoextflt(void);
extern void fpextovrflt(void);
extern void fpexterrflt(void);