/*
- * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
+ * Copyright (c) 2000-2019 Apple Inc. All rights reserved.
+ *
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
*
- * @APPLE_LICENSE_HEADER_START@
- *
- * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
- *
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this
- * file.
- *
+ * compliance with the License. The rights granted to you under the License
+ * may not be used to create, or enable the creation or redistribution of,
+ * unlawful or unlicensed copies of an Apple operating system, or to
+ * circumvent, violate, or enable the circumvention or violation of, any
+ * terms of an Apple operating system software license agreement.
+ *
+ * Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this file.
+ *
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
- *
- * @APPLE_LICENSE_HEADER_END@
+ *
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
/*
* Copyright (c) 1980, 1986, 1989, 1993
* @(#)param.c 8.3 (Berkeley) 8/20/94
*/
-#include <confdep.h>
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/socket.h>
-#include <sys/vnode.h>
-#include <sys/file.h>
+#include <sys/vnode_internal.h>
+#include <sys/file_internal.h>
#include <sys/callout.h>
#include <sys/clist.h>
#include <sys/mbuf.h>
#include <sys/domain.h>
#include <sys/kernel.h>
#include <sys/quota.h>
-#include <ufs/ufs/inode.h>
#include <miscfs/fifofs/fifo.h>
-#include <sys/shm.h>
+#include <sys/shm_internal.h>
+#include <sys/aio_kern.h>
+
+struct timezone tz = { .tz_minuteswest = 0, .tz_dsttime = 0 };
-struct timezone tz = { TIMEZONE, PST };
+#if CONFIG_EMBEDDED
+#define NPROC 1000 /* Account for TOTAL_CORPSES_ALLOWED by making this slightly lower than we can. */
+#define NPROC_PER_UID 950
+#else
+#define NPROC (20 + 32 * 32)
+#define NPROC_PER_UID (NPROC/2)
+#endif
+
+/* NOTE: maxproc and hard_maxproc values are subject to device specific scaling in bsd_scale_setup */
+#define HNPROC 2500 /* based on thread_max */
+int maxproc = NPROC;
+int maxprocperuid = NPROC_PER_UID;
+
+#if CONFIG_EMBEDDED
+int hard_maxproc = NPROC; /* hardcoded limit -- for embedded the number of processes is limited by the ASID space */
+#else
+int hard_maxproc = HNPROC; /* hardcoded limit */
+#endif
-#define NPROC (20 + 16 * MAXUSERS)
-int maxproc = NPROC;
int nprocs = 0; /* XXX */
-#define NTEXT (80 + NPROC / 8) /* actually the object cache */
-#define NVNODE (NPROC + NTEXT + 300)
-int desiredvnodes = NVNODE + 350;
+//#define NTEXT (80 + NPROC / 8) /* actually the object cache */
+int desiredvnodes = 0; /* desiredvnodes is set explicitly in unix_startup.c */
+uint32_t kern_maxvnodes = 0; /* global, to be read from the device tree */
#define MAXFILES (OPEN_MAX + 2048)
-int maxfiles = MAXFILES;
+int maxfiles = MAXFILES;
-unsigned int ncallout = 16 + 2*NPROC;
-int nmbclusters = NMBCLUSTERS;
-int nport = NPROC / 2;
+unsigned int ncallout = 16 + 2 * NPROC;
+unsigned int nmbclusters = NMBCLUSTERS;
+int nport = NPROC / 2;
-#define MAXSOCKETS NMBCLUSTERS
-int maxsockets = MAXSOCKETS;
+/*
+ * async IO (aio) configurable limits
+ */
+int aio_max_requests = CONFIG_AIO_MAX;
+int aio_max_requests_per_process = CONFIG_AIO_PROCESS_MAX;
+int aio_worker_threads = CONFIG_AIO_THREAD_COUNT;
/*
* These have to be allocated somewhere; allocating
* them here forces loader errors if this file is omitted
* (if they've been externed everywhere else; hah!).
*/
-struct callout *callout;
-struct cblock *cfree;
-struct cblock *cfreelist = 0;
-int cfreecount = 0;
-struct buf *buf;
-struct domain *domains;
-
+struct callout *callout;
+struct cblock *cfree;
+struct cblock *cfreelist = NULL;
+int cfreecount = 0;
+struct buf *buf_headers;
+struct domains_head domains = TAILQ_HEAD_INITIALIZER(domains);