/*
* Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
*
- * @APPLE_LICENSE_HEADER_START@
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
*
- * The contents of this file constitute Original Code as defined in and
- * are subject to the Apple Public Source License Version 1.1 (the
- * "License"). You may not use this file except in compliance with the
- * License. Please obtain a copy of the License at
- * http://www.apple.com/publicsource and read it before using this file.
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. The rights granted to you under the License
+ * may not be used to create, or enable the creation or redistribution of,
+ * unlawful or unlicensed copies of an Apple operating system, or to
+ * circumvent, violate, or enable the circumvention or violation of, any
+ * terms of an Apple operating system software license agreement.
*
- * This Original Code and all software distributed under the License are
- * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
- * License for the specific language governing rights and limitations
- * under the License.
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
*
- * @APPLE_LICENSE_HEADER_END@
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
/*
* TimerElem.c
#include <netat/adsp.h>
#include <netat/adsp_internal.h>
+atlock_t adsptmr_lock;
extern void DoTimerElem(); /* (TimerElemPtr t);
* External routine called to
{
TimerElemPtr p; /* parent pointer */
TimerElemPtr n; /* current */
-
+ int s;
+
+ ATDISABLE(s, adsptmr_lock);
+
if (t->onQ) {
/*
- * someone else beat us to the punch and put this
- * element back on the queue, just return in this case
- */
- return;
+ * someone else beat us to the punch and put this
+ * element back on the queue, just return in this case
+ */
+ ATENABLE(s, adsptmr_lock);
+ return;
}
p = (TimerElemPtr)qhead;
t->timer = val; /* this is our value */
t->link = n; /* we point to n */
+ ATENABLE(s, adsptmr_lock);
}
{
TimerElemPtr p; /* parent pointer */
TimerElemPtr n; /* current */
-
+ int s;
+
+ ATDISABLE(s, adsptmr_lock);
+
if ( !t->onQ) {
/*
- * someone else beat us to the punch and took this
- * element off of the queue, just return in this case
- */
- return;
+ * someone else beat us to the punch and took this
+ * element off of the queue, just return in this case
+ */
+ ATENABLE(s, adsptmr_lock);
+ return;
}
p = (TimerElemPtr)qhead;
p = n;
} /* while */
+ ATENABLE(s, adsptmr_lock);
}
{
TimerElemPtr p; /* parent pointer */
TimerElemPtr n; /* current */
-
+ int s;
+
+ ATDISABLE(s, adsptmr_lock);
+
p = (TimerElemPtr)qhead;
- if (p->link) { /* Is anything on queue? */
+ if (p->link) /* Is anything on queue? */
p->link->timer--; /* Yes, decrement by a tick */
- while ((n = p->link) &&
- (n->timer == 0)) /* Next guy needs to be serviced */
- {
- p->link = n->link; /* Unlink us */
- n->onQ = 0;
+ else
+ goto done; /* No, we're outta' here */
+
+ while ((n = p->link) &&
+ (n->timer == 0)) /* Next guy needs to be serviced */
+ {
+ p->link = n->link; /* Unlink us */
+ n->onQ = 0;
- DoTimerElem(n);
+ ATENABLE(s, adsptmr_lock);
+ DoTimerElem(n);
+ ATDISABLE(s, adsptmr_lock);
- p = (TimerElemPtr)qhead;
- } /* while */
- }
+ p = (TimerElemPtr)qhead;
+ } /* while */
+
+done:
+ ATENABLE(s, adsptmr_lock);
}