-shadow_map_write(shadow_map_t * map, u_long block_offset,
- u_long block_count, u_long * incr_block_offset,
- u_long * incr_block_count)
+shadow_map_write(shadow_map_t * map, uint32_t block_offset,
+ uint32_t block_count, uint32_t * incr_block_offset,
+ uint32_t * incr_block_count)