int serial_initted = 0;
unsigned int scc_parm_done = 0;
+extern unsigned int serialmode;
+
static struct scc_byte {
unsigned char reg;
unsigned char val;
return c;
}
-
-/*
- * This front-ends scc_getc to make some intel changes easier
- */
-
-int _serial_getc(int unit, int line, boolean_t wait, boolean_t raw) {
-
- return(scc_getc(unit, line, wait, raw));
-
-}
-
/*
* Put a char on a specific SCC line
* use splhigh since we might be doing a printf in high spl'd code
}
+/*
+ * This routine will start a thread that polls the serial port, listening for
+ * characters that have been typed.
+ */
+
+void
+serial_keyboard_init(void)
+{
+ kern_return_t result;
+ thread_t thread;
+
+ if(!(serialmode & 2)) return; /* Leave if we do not want a serial console */
+
+ kprintf("Serial keyboard started\n");
+ result = kernel_thread_start_priority((thread_continue_t)serial_keyboard_start, NULL, MAXPRI_KERNEL, &thread);
+ if (result != KERN_SUCCESS)
+ panic("serial_keyboard_init");
+
+ thread_deallocate(thread);
+}
+
+void
+serial_keyboard_start(void)
+{
+ serial_keyboard_poll(); /* Go see if there are any characters pending now */
+ panic("serial_keyboard_start: we can't get back here\n");
+}
+
+static int ptestxxx = 0;
+
+void
+serial_keyboard_poll(void)
+{
+ int chr;
+ uint64_t next;
+ extern void cons_cinput(char ch); /* The BSD routine that gets characters */
+
+
+ while(1) { /* Do this for a while */
+ chr = scc_getc(0, 1, 0, 1); /* Get a character if there is one */
+ if(chr < 0) break; /* The serial buffer is empty */
+ cons_cinput((char)chr); /* Buffer up the character */
+ }
+
+ clock_interval_to_deadline(16, 1000000, &next); /* Get time of pop */
+
+ assert_wait_deadline((event_t)serial_keyboard_poll, THREAD_UNINT, next); /* Show we are "waiting" */
+ thread_block((thread_continue_t)serial_keyboard_poll); /* Wait for it */
+ panic("serial_keyboard_poll: Shouldn't never ever get here...\n");
+}
#endif /* NSCC > 0 */