*
* @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
-#include <libkern/OSDebug.h>
-
#include <IOKit/IOCommandGate.h>
#include <IOKit/IOWorkLoop.h>
#include <IOKit/IOReturn.h>
return me;
}
-/* virtual */ void IOCommandGate::disable()
-{
- if (workLoop && !workLoop->inGate())
- OSReportWithBacktrace("IOCommandGate::disable() called when not gated");
-
- super::disable();
-}
-
-/* virtual */ void IOCommandGate::enable()
+IOReturn IOCommandGate::runCommand(void *arg0, void *arg1,
+ void *arg2, void *arg3)
{
- if (workLoop) {
- closeGate();
- super::enable();
- wakeupGate(&enabled, /* oneThread */ false); // Unblock sleeping threads
- openGate();
- }
-}
+ IOReturn res;
-/* virtual */ void IOCommandGate::free()
-{
- setWorkLoop(0);
- super::free();
-}
+ if (!enabled)
+ return kIOReturnNotPermitted;
-/* virtual */ void IOCommandGate::setWorkLoop(IOWorkLoop *inWorkLoop)
-{
- uintptr_t *sleepersP = (uintptr_t *) &reserved;
- if (!inWorkLoop && workLoop) { // tearing down
- closeGate();
- *sleepersP |= 1;
- while (*sleepersP >> 1) {
- thread_wakeup_with_result(&enabled, THREAD_INTERRUPTED);
- sleepGate(sleepersP, THREAD_UNINT);
- }
- *sleepersP = 0;
- openGate();
- }
- else
+ if (!action)
+ return kIOReturnNoResources;
- super::setWorkLoop(inWorkLoop);
-}
+ // closeGate is recursive so don't worry if we already hold the lock.
+ IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION),
+ (unsigned int) action, (unsigned int) owner);
-IOReturn IOCommandGate::runCommand(void *arg0, void *arg1,
- void *arg2, void *arg3)
-{
- return runAction((Action) action, arg0, arg1, arg2, arg3);
-}
+ closeGate();
+ res = (*(Action) action)(owner, arg0, arg1, arg2, arg3);
+ openGate();
-IOReturn IOCommandGate::attemptCommand(void *arg0, void *arg1,
- void *arg2, void *arg3)
-{
- return attemptAction((Action) action, arg0, arg1, arg2, arg3);
+ return res;
}
IOReturn IOCommandGate::runAction(Action inAction,
void *arg0, void *arg1,
void *arg2, void *arg3)
{
+ IOReturn res;
+
+ if (!enabled)
+ return kIOReturnNotPermitted;
+
if (!inAction)
return kIOReturnBadArgument;
IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION),
(unsigned int) inAction, (unsigned int) owner);
- // closeGate is recursive needn't worry if we already hold the lock.
+ // closeGate is recursive so don't worry if we already hold the lock.
closeGate();
+ res = (*inAction)(owner, arg0, arg1, arg2, arg3);
+ openGate();
- // If the command gate is disabled and we aren't on the workloop thread
- // itself then sleep until we get enabled.
+ return res;
+}
+
+IOReturn IOCommandGate::attemptCommand(void *arg0, void *arg1,
+ void *arg2, void *arg3)
+{
IOReturn res;
- if (!workLoop->onThread()) {
- while (!enabled) {
- uintptr_t *sleepersP = (uintptr_t *) &reserved;
- *sleepersP += 2;
- IOReturn res = sleepGate(&enabled, THREAD_ABORTSAFE);
- *sleepersP -= 2;
+ if (!enabled)
+ return kIOReturnNotPermitted;
- bool wakeupTearDown = (*sleepersP & 1);
- if (res || wakeupTearDown) {
- openGate();
+ if (!action)
+ return kIOReturnNoResources;
- if (wakeupTearDown)
- commandWakeup(sleepersP); // No further resources used
+ // Try to hold the lock if can't get return immediately.
+ if (!tryCloseGate())
+ return kIOReturnCannotLock;
- return kIOReturnAborted;
- }
- }
- }
+ // closeGate is recursive so don't worry if we already hold the lock.
+ IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION),
+ (unsigned int) action, (unsigned int) owner);
- // Must be gated and on the work loop or enabled
- res = (*inAction)(owner, arg0, arg1, arg2, arg3);
+ res = (*(Action) action)(owner, arg0, arg1, arg2, arg3);
openGate();
return res;
{
IOReturn res;
+ if (!enabled)
+ return kIOReturnNotPermitted;
+
if (!inAction)
return kIOReturnBadArgument;
if (!tryCloseGate())
return kIOReturnCannotLock;
- // If the command gate is disabled then sleep until we get a wakeup
- if (!workLoop->onThread() && !enabled)
- res = kIOReturnNotPermitted;
- else {
- IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION),
- (unsigned int) inAction, (unsigned int) owner);
-
- res = (*inAction)(owner, arg0, arg1, arg2, arg3);
- }
+ IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION),
+ (unsigned int) inAction, (unsigned int) owner);
+ res = (*inAction)(owner, arg0, arg1, arg2, arg3);
openGate();
return res;