struct _IORecursiveLock {
- lck_mtx_t *mutex;
+ lck_mtx_t mutex;
lck_grp_t *group;
thread_t thread;
UInt32 count;
if( !lock )
return( 0 );
- lock->mutex = lck_mtx_alloc_init( lockGroup, LCK_ATTR_NULL );
- if( lock->mutex ) {
- lock->group = lockGroup;
- lock->thread = 0;
- lock->count = 0;
- } else {
- IODelete( lock, _IORecursiveLock, 1 );
- lock = 0;
- }
+ lck_mtx_init( &lock->mutex, lockGroup, LCK_ATTR_NULL );
+ lock->group = lockGroup;
+ lock->thread = 0;
+ lock->count = 0;
return( (IORecursiveLock *) lock );
}
{
_IORecursiveLock * lock = (_IORecursiveLock *)_lock;
- lck_mtx_free( lock->mutex, lock->group );
+ lck_mtx_destroy(&lock->mutex, lock->group);
IODelete( lock, _IORecursiveLock, 1 );
}
lck_mtx_t * IORecursiveLockGetMachLock( IORecursiveLock * lock )
{
- return( lock->mutex );
+ return( &lock->mutex );
}
void IORecursiveLockLock( IORecursiveLock * _lock)
if( lock->thread == IOThreadSelf())
lock->count++;
else {
- lck_mtx_lock( lock->mutex );
+ lck_mtx_lock( &lock->mutex );
assert( lock->thread == 0 );
assert( lock->count == 0 );
lock->thread = IOThreadSelf();
lock->count++;
return( true );
} else {
- if( lck_mtx_try_lock( lock->mutex )) {
+ if( lck_mtx_try_lock( &lock->mutex )) {
assert( lock->thread == 0 );
assert( lock->count == 0 );
lock->thread = IOThreadSelf();
if( 0 == (--lock->count)) {
lock->thread = 0;
- lck_mtx_unlock( lock->mutex );
+ lck_mtx_unlock( &lock->mutex );
}
}
lock->count = 0;
lock->thread = 0;
- res = lck_mtx_sleep(lock->mutex, LCK_SLEEP_PROMOTED_PRI, (event_t) event, (wait_interrupt_t) interType);
+ res = lck_mtx_sleep(&lock->mutex, LCK_SLEEP_PROMOTED_PRI, (event_t) event, (wait_interrupt_t) interType);
// Must re-establish the recursive lock no matter why we woke up
// otherwise we would potentially leave the return path corrupted.
lock->count = 0;
lock->thread = 0;
- res = lck_mtx_sleep_deadline(lock->mutex, LCK_SLEEP_PROMOTED_PRI, (event_t) event,
+ res = lck_mtx_sleep_deadline(&lock->mutex, LCK_SLEEP_PROMOTED_PRI, (event_t) event,
(wait_interrupt_t) interType, __OSAbsoluteTime(deadline));
// Must re-establish the recursive lock no matter why we woke up