/*
* Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved.
*
- * @APPLE_LICENSE_HEADER_START@
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
*
- * The contents of this file constitute Original Code as defined in and
- * are subject to the Apple Public Source License Version 1.1 (the
- * "License"). You may not use this file except in compliance with the
- * License. Please obtain a copy of the License at
- * http://www.apple.com/publicsource and read it before using this file.
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. The rights granted to you under the License
+ * may not be used to create, or enable the creation or redistribution of,
+ * unlawful or unlicensed copies of an Apple operating system, or to
+ * circumvent, violate, or enable the circumvention or violation of, any
+ * terms of an Apple operating system software license agreement.
*
- * This Original Code and all software distributed under the License are
- * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
- * License for the specific language governing rights and limitations
- * under the License.
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
*
- * @APPLE_LICENSE_HEADER_END@
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
/*
Copyright (c) 1998 Apple Computer, Inc. All rights reserved.
#include <IOKit/IOEventSource.h>
-
-
-
-#warning IOCommandQueue has been deprecated in favour of IOCommandGate and will be going away before too long.
-
-
-
-
-
class IOCommandQueue;
typedef void (*IOCommandQueueAction)
int producerIndex, consumerIndex;
int size;
- virtual void free();
+ virtual void free() APPLE_KEXT_OVERRIDE;
- virtual bool checkForWork();
+ virtual bool checkForWork() APPLE_KEXT_OVERRIDE;
public:
static IOCommandQueue *commandQueue(OSObject *inOwner,
IOCommandQueueAction inAction = 0,
- int inSize = kIOCQDefaultSize);
+ int inSize = kIOCQDefaultSize)
+ APPLE_KEXT_DEPRECATED;
virtual bool init(OSObject *inOwner,
IOCommandQueueAction inAction = 0,
- int inSize = kIOCQDefaultSize);
+ int inSize = kIOCQDefaultSize)
+ APPLE_KEXT_DEPRECATED;
virtual kern_return_t enqueueCommand(bool gotoSleep = true,
void *field0 = 0, void *field1 = 0,
- void *field2 = 0, void *field3 = 0);
+ void *field2 = 0, void *field3 = 0)
+ APPLE_KEXT_DEPRECATED;
// WARNING: This function can only be safely called from the appropriate
// work loop context. You should check IOWorkLoop::onThread is true.
// Lockout all new entries to the queue while iterating.
// If the input fields are zero then the queue's owner/action will be used.
virtual int performAndFlush(OSObject *target = 0,
- IOCommandQueueAction inAction = 0);
+ IOCommandQueueAction inAction = 0)
+ APPLE_KEXT_DEPRECATED;
};
#endif /* !_IOKIT_IOCOMMANDQUEUE_H */