/*
- * Copyright (c) 2000-2004 Apple Computer, Inc. All rights reserved.
+ * Copyright (c) 2000-2007 Apple Inc. All rights reserved.
*
- * @APPLE_LICENSE_HEADER_START@
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
*
- * The contents of this file constitute Original Code as defined in and
- * are subject to the Apple Public Source License Version 1.1 (the
- * "License"). You may not use this file except in compliance with the
- * License. Please obtain a copy of the License at
- * http://www.apple.com/publicsource and read it before using this file.
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. The rights granted to you under the License
+ * may not be used to create, or enable the creation or redistribution of,
+ * unlawful or unlicensed copies of an Apple operating system, or to
+ * circumvent, violate, or enable the circumvention or violation of, any
+ * terms of an Apple operating system software license agreement.
*
- * This Original Code and all software distributed under the License are
- * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
- * License for the specific language governing rights and limitations
- * under the License.
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
*
- * @APPLE_LICENSE_HEADER_END@
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
/*
* @OSF_COPYRIGHT@
#include <kern/task.h>
#include <kern/thread.h>
+#if HIBERNATION
#include <IOKit/IOHibernatePrivate.h>
+#endif
+#include <IOKit/IOPlatformExpert.h>
/*
* Exported variables:
*/
void
processor_up(
- processor_t processor)
+ processor_t processor)
{
- processor_set_t pset = &default_pset;
+ processor_set_t pset;
spl_t s;
s = splsched();
- processor_lock(processor);
init_ast_check(processor);
- simple_lock(&pset->sched_lock);
- pset_add_processor(pset, processor);
- enqueue_tail(&pset->active_queue, (queue_entry_t)processor);
+ pset = processor->processor_set;
+ pset_lock(pset);
+ pset->processor_count++;
+ enqueue_head(&pset->active_queue, (queue_entry_t)processor);
processor->state = PROCESSOR_RUNNING;
- simple_unlock(&pset->sched_lock);
- hw_atomic_add(&machine_info.avail_cpus, 1);
+ (void)hw_atomic_add(&processor_avail_count, 1);
+ pset_unlock(pset);
ml_cpu_up();
- processor_unlock(processor);
splx(s);
}
return (KERN_SUCCESS);
}
- halt_all_cpus(!(options & HOST_REBOOT_HALT));
+ if (options & HOST_REBOOT_UPSDELAY) {
+ // UPS power cutoff path
+ PEHaltRestart( kPEUPSDelayHaltCPU );
+ } else {
+ halt_all_cpus(!(options & HOST_REBOOT_HALT));
+ }
return (KERN_SUCCESS);
}
spl_t s;
s = splsched();
- processor_lock(processor);
+ pset = processor->processor_set;
+ pset_lock(pset);
if (processor->state == PROCESSOR_OFF_LINE) {
/*
* Success if already shutdown.
*/
- processor_unlock(processor);
+ pset_unlock(pset);
splx(s);
return (KERN_SUCCESS);
/*
* Failure if currently being started.
*/
- processor_unlock(processor);
+ pset_unlock(pset);
splx(s);
return (KERN_FAILURE);
}
/*
- * Must lock the scheduling lock
- * to get at the processor state.
+ * If the processor is dispatching, let it finish.
*/
- pset = processor->processor_set;
- if (pset != PROCESSOR_SET_NULL) {
- simple_lock(&pset->sched_lock);
-
- /*
- * If the processor is dispatching, let it finish.
- */
- while (processor->state == PROCESSOR_DISPATCHING) {
- simple_unlock(&pset->sched_lock);
- delay(1);
- simple_lock(&pset->sched_lock);
- }
-
- /*
- * Success if already being shutdown.
- */
- if (processor->state == PROCESSOR_SHUTDOWN) {
- simple_unlock(&pset->sched_lock);
- processor_unlock(processor);
- splx(s);
-
- return (KERN_SUCCESS);
- }
+ while (processor->state == PROCESSOR_DISPATCHING) {
+ pset_unlock(pset);
+ delay(1);
+ pset_lock(pset);
}
- else {
- /*
- * Success, already being shutdown.
- */
- processor_unlock(processor);
+
+ /*
+ * Success if already being shutdown.
+ */
+ if (processor->state == PROCESSOR_SHUTDOWN) {
+ pset_unlock(pset);
splx(s);
return (KERN_SUCCESS);
processor->state = PROCESSOR_SHUTDOWN;
- simple_unlock(&pset->sched_lock);
-
- processor_unlock(processor);
+ pset_unlock(pset);
processor_doshutdown(processor);
splx(s);
processor_t processor)
{
thread_t old_thread, self = current_thread();
- processor_set_t pset;
processor_t prev;
- int pcount;
/*
* Get onto the processor to shutdown
*/
- prev = thread_bind(self, processor);
+ prev = thread_bind(processor);
thread_block(THREAD_CONTINUE_NULL);
- processor_lock(processor);
- pset = processor->processor_set;
- simple_lock(&pset->sched_lock);
-
- if ((pcount = pset->processor_count) == 1) {
- simple_unlock(&pset->sched_lock);
- processor_unlock(processor);
-
+#if HIBERNATION
+ if (processor_avail_count < 2)
hibernate_vm_lock();
-
- processor_lock(processor);
- simple_lock(&pset->sched_lock);
- }
+#endif
assert(processor->state == PROCESSOR_SHUTDOWN);
- pset_remove_processor(pset, processor);
- simple_unlock(&pset->sched_lock);
- processor_unlock(processor);
-
- if (pcount == 1)
+#if HIBERNATION
+ if (processor_avail_count < 2)
hibernate_vm_unlock();
+#endif
/*
* Continue processor shutdown in shutdown context.
*/
- thread_bind(self, prev);
+ thread_bind(prev);
old_thread = machine_processor_shutdown(self, processor_offline, processor);
- thread_begin(self, self->last_processor);
-
- thread_dispatch(old_thread);
+ thread_dispatch(old_thread, self);
/*
- * If we just shutdown another processor, move the
- * timer call outs to the current processor.
+ * If we just shutdown another processor, move any
+ * threads and timer call outs to the current processor.
*/
if (processor != current_processor()) {
- processor_lock(processor);
- if ( processor->state == PROCESSOR_OFF_LINE ||
- processor->state == PROCESSOR_SHUTDOWN )
+ processor_set_t pset = processor->processor_set;
+
+ pset_lock(pset);
+
+ if (processor->state == PROCESSOR_OFF_LINE || processor->state == PROCESSOR_SHUTDOWN) {
timer_call_shutdown(processor);
- processor_unlock(processor);
+ processor_queue_shutdown(processor);
+ return;
+ }
+
+ pset_unlock(pset);
}
}
*/
void
processor_offline(
- processor_t processor)
+ processor_t processor)
{
- thread_t thread, old_thread = processor->active_thread;
+ thread_t new_thread, old_thread = processor->active_thread;
+ processor_set_t pset;
- thread = processor->idle_thread;
- processor->active_thread = thread;
+ new_thread = processor->idle_thread;
+ processor->active_thread = new_thread;
processor->current_pri = IDLEPRI;
+ processor->deadline = UINT64_MAX;
+ new_thread->last_processor = processor;
processor->last_dispatch = mach_absolute_time();
- timer_switch((uint32_t)processor->last_dispatch,
- &PROCESSOR_DATA(processor, offline_timer));
-
- thread_done(old_thread, thread, processor);
+ timer_stop(PROCESSOR_DATA(processor, thread_timer), processor->last_dispatch);
- machine_set_current_thread(thread);
+ machine_set_current_thread(new_thread);
- thread_begin(thread, processor);
-
- thread_dispatch(old_thread);
+ thread_dispatch(old_thread, new_thread);
PMAP_DEACTIVATE_KERNEL(PROCESSOR_DATA(processor, slot_num));
- processor_lock(processor);
+ pset = processor->processor_set;
+ pset_lock(pset);
+ pset->processor_count--;
processor->state = PROCESSOR_OFF_LINE;
- hw_atomic_sub(&machine_info.avail_cpus, 1);
+ if (processor == pset->low_hint)
+ pset->low_hint = PROCESSOR_NULL;
+ (void)hw_atomic_sub(&processor_avail_count, 1);
+ pset_unlock(pset);
ml_cpu_down();
- processor_unlock(processor);
cpu_sleep();
panic("zombie processor");