*
* @APPLE_LICENSE_HEADER_END@
*/
+#include <libkern/OSDebug.h>
+
#include <IOKit/IOCommandGate.h>
#include <IOKit/IOWorkLoop.h>
#include <IOKit/IOReturn.h>
return me;
}
-IOReturn IOCommandGate::runCommand(void *arg0, void *arg1,
- void *arg2, void *arg3)
+/* virtual */ void IOCommandGate::disable()
{
- IOReturn res;
+ if (workLoop && !workLoop->inGate())
+ OSReportWithBacktrace("IOCommandGate::disable() called when not gated");
- if (!enabled)
- return kIOReturnNotPermitted;
+ super::disable();
+}
- if (!action)
- return kIOReturnNoResources;
+/* virtual */ void IOCommandGate::enable()
+{
+ if (workLoop) {
+ closeGate();
+ super::enable();
+ wakeupGate(&enabled, /* oneThread */ false); // Unblock sleeping threads
+ openGate();
+ }
+}
- // closeGate is recursive so don't worry if we already hold the lock.
- IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION),
- (unsigned int) action, (unsigned int) owner);
+/* virtual */ void IOCommandGate::free()
+{
+ setWorkLoop(0);
+ super::free();
+}
- closeGate();
- res = (*(Action) action)(owner, arg0, arg1, arg2, arg3);
- openGate();
+/* virtual */ void IOCommandGate::setWorkLoop(IOWorkLoop *inWorkLoop)
+{
+ uintptr_t *sleepersP = (uintptr_t *) &reserved;
+ if (!inWorkLoop && workLoop) { // tearing down
+ closeGate();
+ *sleepersP |= 1;
+ while (*sleepersP >> 1) {
+ thread_wakeup_with_result(&enabled, THREAD_INTERRUPTED);
+ sleepGate(sleepersP, THREAD_UNINT);
+ }
+ *sleepersP = 0;
+ openGate();
+ }
+ else
- return res;
+ super::setWorkLoop(inWorkLoop);
+}
+
+IOReturn IOCommandGate::runCommand(void *arg0, void *arg1,
+ void *arg2, void *arg3)
+{
+ return runAction((Action) action, arg0, arg1, arg2, arg3);
+}
+
+IOReturn IOCommandGate::attemptCommand(void *arg0, void *arg1,
+ void *arg2, void *arg3)
+{
+ return attemptAction((Action) action, arg0, arg1, arg2, arg3);
}
IOReturn IOCommandGate::runAction(Action inAction,
void *arg0, void *arg1,
void *arg2, void *arg3)
{
- IOReturn res;
-
- if (!enabled)
- return kIOReturnNotPermitted;
-
if (!inAction)
return kIOReturnBadArgument;
IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION),
(unsigned int) inAction, (unsigned int) owner);
- // closeGate is recursive so don't worry if we already hold the lock.
+ // closeGate is recursive needn't worry if we already hold the lock.
closeGate();
- res = (*inAction)(owner, arg0, arg1, arg2, arg3);
- openGate();
- return res;
-}
-
-IOReturn IOCommandGate::attemptCommand(void *arg0, void *arg1,
- void *arg2, void *arg3)
-{
+ // If the command gate is disabled and we aren't on the workloop thread
+ // itself then sleep until we get enabled.
IOReturn res;
+ if (!workLoop->onThread()) {
+ while (!enabled) {
+ uintptr_t *sleepersP = (uintptr_t *) &reserved;
- if (!enabled)
- return kIOReturnNotPermitted;
+ *sleepersP += 2;
+ IOReturn res = sleepGate(&enabled, THREAD_ABORTSAFE);
+ *sleepersP -= 2;
- if (!action)
- return kIOReturnNoResources;
+ bool wakeupTearDown = (*sleepersP & 1);
+ if (res || wakeupTearDown) {
+ openGate();
- // Try to hold the lock if can't get return immediately.
- if (!tryCloseGate())
- return kIOReturnCannotLock;
+ if (wakeupTearDown)
+ commandWakeup(sleepersP); // No further resources used
- // closeGate is recursive so don't worry if we already hold the lock.
- IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION),
- (unsigned int) action, (unsigned int) owner);
+ return kIOReturnAborted;
+ }
+ }
+ }
- res = (*(Action) action)(owner, arg0, arg1, arg2, arg3);
+ // Must be gated and on the work loop or enabled
+ res = (*inAction)(owner, arg0, arg1, arg2, arg3);
openGate();
return res;
{
IOReturn res;
- if (!enabled)
- return kIOReturnNotPermitted;
-
if (!inAction)
return kIOReturnBadArgument;
if (!tryCloseGate())
return kIOReturnCannotLock;
- IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION),
- (unsigned int) inAction, (unsigned int) owner);
+ // If the command gate is disabled then sleep until we get a wakeup
+ if (!workLoop->onThread() && !enabled)
+ res = kIOReturnNotPermitted;
+ else {
+ IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION),
+ (unsigned int) inAction, (unsigned int) owner);
+
+ res = (*inAction)(owner, arg0, arg1, arg2, arg3);
+ }
- res = (*inAction)(owner, arg0, arg1, arg2, arg3);
openGate();
return res;