/*
* Copyright (c) 2001-2002 Apple Computer, Inc. All rights reserved.
*
- * @APPLE_LICENSE_OSREFERENCE_HEADER_START@
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
*
- * This file contains Original Code and/or Modifications of Original Code
- * as defined in and that are subject to the Apple Public Source License
- * Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. The rights granted to you under the
- * License may not be used to create, or enable the creation or
- * redistribution of, unlawful or unlicensed copies of an Apple operating
- * system, or to circumvent, violate, or enable the circumvention or
- * violation of, any terms of an Apple operating system software license
- * agreement.
- *
- * Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this
- * file.
- *
- * The Original Code and all software distributed under the License are
- * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
- * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- * Please see the License for the specific language governing rights and
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. The rights granted to you under the License
+ * may not be used to create, or enable the creation or redistribution of,
+ * unlawful or unlicensed copies of an Apple operating system, or to
+ * circumvent, violate, or enable the circumvention or violation of, any
+ * terms of an Apple operating system software license agreement.
+ *
+ * Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
* limitations under the License.
- *
- * @APPLE_LICENSE_OSREFERENCE_HEADER_END@
+ *
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
#include "IOPMPowerStateQueue.h"
-#include "IOKit/IOLocks.h"
#undef super
#define super IOEventSource
OSDefineMetaClassAndStructors(IOPMPowerStateQueue, IOEventSource);
-#ifdef __i386__ /* ppc does this right and doesn't need these routines */
-static
-void * OSDequeueAtomic(void ** inList, SInt32 inOffset)
-{
- void * oldListHead;
- void * newListHead;
-
- do {
- oldListHead = *inList;
- if (oldListHead == NULL) {
- break;
- }
-
- newListHead = *(void **) (((char *) oldListHead) + inOffset);
- } while (! OSCompareAndSwap((UInt32)oldListHead,
- (UInt32)newListHead, (UInt32 *)inList));
- return oldListHead;
-}
-
-static
-void OSEnqueueAtomic(void ** inList, void * inNewLink, SInt32 inOffset)
-{
- void * oldListHead;
- void * newListHead = inNewLink;
- void ** newLinkNextPtr = (void **) (((char *) inNewLink) + inOffset);
-
- do {
- oldListHead = *inList;
- *newLinkNextPtr = oldListHead;
- } while (! OSCompareAndSwap((UInt32)oldListHead, (UInt32)newListHead,
- (UInt32 *)inList));
-}
-#endif /* __i386__ */
-
-
IOPMPowerStateQueue *IOPMPowerStateQueue::PMPowerStateQueue(OSObject *inOwner)
{
IOPMPowerStateQueue *me = new IOPMPowerStateQueue;
// Queue of powerstate changes
changes = NULL;
-#ifdef __i386__
- if (!(tmpLock = IOLockAlloc())) panic("IOPMPowerStateQueue::init can't alloc lock");
-#endif
+
return true;
}
new_one->target = inTarget;
// Change to queue
-#ifdef __i386__
- IOLockLock(tmpLock);
-#endif
OSEnqueueAtomic((void **)&changes, (void *)new_one, 0);
-#ifdef __i386__
- IOLockUnlock(tmpLock);
-#endif
+
signalWorkAvailable();
return true;
UInt16 theAction;
// Dequeue and process the state change request
-#ifdef __i386__
- IOLockLock(tmpLock);
-#endif
if((theNode = (PowerChangeEntry *)OSDequeueAtomic((void **)&changes, 0)))
{
-#ifdef __i386__
- IOLockUnlock(tmpLock);
-#endif
theState = theNode->state;
theTarget = theNode->target;
theAction = theNode->actionType;
switch (theAction)
{
case kUnIdle:
- theTarget->command_received((void *)theState, 0, 0, 0);
+ theTarget->command_received(theState, 0, 0, 0);
break;
}
}
-#ifdef __i386__
- else {
- IOLockUnlock(tmpLock);
- }
-#endif
+
// Return true if there's more work to be done
if(changes) return true;
else return false;