+/*
+ * Copyright (c) 1999, 2003, 2006, 2007, 2010 Apple Inc. All rights reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+/*
+ * Code duplicated from Libc/gen/nanosleep.c
+ */
+
+#ifndef _ARITHMETIC_128_H_
+#define _ARITHMETIC_128_H_
+
+#include <stdint.h>
+
+#if __LP64__
+
+static __inline uint64_t
+multi_overflow(uint64_t a, uint64_t b)
+{
+ __uint128_t prod;
+ prod = (__uint128_t)a * (__uint128_t)b;
+ return (uint64_t) (prod >> 64);
+}
+
+#else
+
+typedef struct {
+ uint64_t high;
+ uint64_t low;
+} uint128_data_t;
+
+/* 128-bit addition: acc += add */
+static __inline void
+add128_128(uint128_data_t *acc, uint128_data_t *add)
+{
+ acc->high += add->high;
+ acc->low += add->low;
+ if(acc->low < add->low)
+ acc->high++; // carry
+}
+
+/* 64x64 -> 128 bit multiplication */
+static __inline void
+mul64x64(uint64_t x, uint64_t y, uint128_data_t *prod)
+{
+ uint128_data_t add;
+ /*
+ * Split the two 64-bit multiplicands into 32-bit parts:
+ * x => 2^32 * x1 + x2
+ * y => 2^32 * y1 + y2
+ */
+ uint32_t x1 = (uint32_t)(x >> 32);
+ uint32_t x2 = (uint32_t)x;
+ uint32_t y1 = (uint32_t)(y >> 32);
+ uint32_t y2 = (uint32_t)y;
+ /*
+ * direct multiplication:
+ * x * y => 2^64 * (x1 * y1) + 2^32 (x1 * y2 + x2 * y1) + (x2 * y2)
+ * The first and last terms are direct assignmenet into the uint128_t
+ * structure. Then we add the middle two terms separately, to avoid
+ * 64-bit overflow. (We could use the Karatsuba algorithm to save
+ * one multiply, but it is harder to deal with 64-bit overflows.)
+ */
+ prod->high = (uint64_t)x1 * (uint64_t)y1;
+ prod->low = (uint64_t)x2 * (uint64_t)y2;
+ add.low = (uint64_t)x1 * (uint64_t)y2;
+ add.high = (add.low >> 32);
+ add.low <<= 32;
+ add128_128(prod, &add);
+ add.low = (uint64_t)x2 * (uint64_t)y1;
+ add.high = (add.low >> 32);
+ add.low <<= 32;
+ add128_128(prod, &add);
+}
+
+static __inline uint64_t
+multi_overflow(uint64_t a, uint64_t b)
+{
+ uint128_data_t prod;
+ mul64x64(a, b, &prod);
+ return prod.high;
+}
+
+#endif /* __LP64__ */
+#endif /* _ARITHMETIC_128_H_ */