/*
- * Copyright (c) 1999, 2000-2002 Apple Computer, Inc. All rights reserved.
+ * Copyright (c) 1999, 2000-2002, 2009 Apple, Inc. All rights reserved.
*
- * @APPLE_LICENSE_HEADER_START@
- *
- * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this
- * file.
+ * compliance with the License. The rights granted to you under the License
+ * may not be used to create, or enable the creation or redistribution of,
+ * unlawful or unlicensed copies of an Apple operating system, or to
+ * circumvent, violate, or enable the circumvention or violation of, any
+ * terms of an Apple operating system software license agreement.
+ *
+ * Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* Please see the License for the specific language governing rights and
* limitations under the License.
*
- * @APPLE_LICENSE_HEADER_END@
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
+/*
+ WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
+
+ THIS FILE IS NEEDED TO PASS FIPS ACCEPTANCE FOR THE RANDOM NUMBER GENERATOR.
+ IF YOU ALTER IT IN ANY WAY, WE WILL NEED TO GO THOUGH FIPS ACCEPTANCE AGAIN,
+ AN OPERATION THAT IS VERY EXPENSIVE AND TIME CONSUMING. IN OTHER WORDS,
+ DON'T MESS WITH THIS FILE.
+
+ WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
+*/
+
#ifndef __DEV_RANDOMDEV_H__
#define __DEV_RANDOMDEV_H__
#include <sys/random.h>
+void PreliminarySetup( void );
+void random_init( void );
int random_open(dev_t dev, int flags, int devtype, struct proc *pp);
int random_close(dev_t dev, int flags, int mode, struct proc *pp);
int random_read(dev_t dev, struct uio *uio, int ioflag);
int random_write(dev_t dev, struct uio *uio, int ioflag);
-u_long RandomULong();
+u_int32_t RandomULong( void );
#endif /* __APPLE_API_PRIVATE */
#endif /* __DEV_RANDOMDEV_H__ */