/*
* Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved.
*
- * @APPLE_LICENSE_HEADER_START@
- *
- * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this
- * file.
+ * compliance with the License. The rights granted to you under the License
+ * may not be used to create, or enable the creation or redistribution of,
+ * unlawful or unlicensed copies of an Apple operating system, or to
+ * circumvent, violate, or enable the circumvention or violation of, any
+ * terms of an Apple operating system software license agreement.
+ *
+ * Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* Please see the License for the specific language governing rights and
* limitations under the License.
*
- * @APPLE_LICENSE_HEADER_END@
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
/*
* Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
AbsoluteTime abstime;
/*! @struct ExpansionData
- @discussion This structure will be used to expand the capablilties of the IOWorkLoop in the future.
+ @discussion This structure is private to the IOTimerEventSource implementation.
*/
- struct ExpansionData { };
+ struct ExpansionData
+ {
+ SInt32 calloutGeneration;
+ IOWorkLoop * workLoop;
+ };
/*! @var reserved
Reserved for future use. (Internal use only) */
@abstract Have to implement it is mandatory in $link IOEventSource, but IOTimerEventSources don't actually use this work-loop mechanism. */
virtual bool checkForWork();
+ virtual void setWorkLoop(IOWorkLoop *workLoop);
+
public:
/*! @typedef Action
@discussion Clear down any oustanding calls. By the time this function completes it is guaranteed that the action will not be called again. */
virtual void cancelTimeout();
+private:
+ static void timeoutAndRelease(void *self, void *wl);
+
private:
OSMetaClassDeclareReservedUnused(IOTimerEventSource, 0);
OSMetaClassDeclareReservedUnused(IOTimerEventSource, 1);