--- /dev/null
+/*
+ * Copyright (c) 2001-2002 Apple Computer, Inc. All rights reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+#ifndef _IOPMPOWERSTATEQUEUE_H_
+#define _IOPMPOWERSTATEQUEUE_H_
+
+#include <IOKit/IOWorkLoop.h>
+#include <IOKit/IOEventSource.h>
+#include <IOKit/IOService.h>
+extern "C" {
+ #include <kern/queue.h>
+}
+
+class IOPMPowerStateQueue : public IOEventSource
+ {
+ OSDeclareDefaultStructors(IOPMPowerStateQueue);
+
+private:
+ enum {
+ kUnIdle = 0
+ };
+
+ // Queue of requested states
+ struct PowerChangeEntry
+ {
+ void *next;
+ UInt16 actionType;
+ UInt16 state;
+ IOService *target;
+ };
+
+ void *changes;
+
+protected:
+ virtual bool checkForWork(void);
+
+public:
+ //typedef void (*Action)(IOService *target, unsigned long state);
+
+ virtual bool init(OSObject *owner, Action action = 0);
+
+ // static initialiser
+ static IOPMPowerStateQueue *PMPowerStateQueue(OSObject *owner);
+
+ // Enqueues an activityTickle request to be executed on the workloop
+ virtual bool unIdleOccurred(IOService *, unsigned long);
+ };
+
+ #endif /* _IOPMPOWERSTATEQUEUE_H_ */