uint32_t * hibernateMode,
uint32_t * hibernateFreeRatio,
uint32_t * hibernateFreeTime );
+ bool mustHibernate( void );
#endif
void takeStackshot(bool restart, bool isOSXWatchdog, bool isSpinDump);
void sleepWakeDebugTrig(bool restart);
bool uuidPublished;
// Pref: idle time before idle sleep
+ bool idleSleepEnabled;
unsigned long sleepSlider;
unsigned long idleSeconds;
uint64_t autoWakeStart;