* Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
*
* @APPLE_OSREFERENCE_LICENSE_HEADER_START@
- *
+ *
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* unlawful or unlicensed copies of an Apple operating system, or to
* circumvent, violate, or enable the circumvention or violation of, any
* terms of an Apple operating system software license agreement.
- *
+ *
* Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this file.
- *
+ *
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
- *
+ *
* @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
/*-
* and whatever else we might use it for. The result is uniform on
* [0, 2^31 - 1].
*/
-u_long
+u_int32_t
random(void)
{
/* Zero all but bottom 31 bits, also works for 64-bit longs */
- u_long mask = (u_long)-1 >> ((sizeof(u_long) * 8) - 31);
- return (mask & RandomULong());
+ u_int32_t mask = (u_int32_t)-1 >> ((sizeof(u_int32_t) * 8) - 31);
+ return mask & RandomULong();
}
-