if (vector->interruptDisabledSoft) {
vector->interruptDisabledSoft = 0;
+#if __ppc__
+ sync();
+ isync();
+#endif
+ if (!getPlatform()->atInterruptLevel()) {
+ while (vector->interruptActive);
+#if __ppc__
+ isync();
+#endif
+ }
if (vector->interruptDisabledHard) {
vector->interruptDisabledHard = 0;
long vectorNumber;
IOInterruptVector *vector;
OSData *vectorData;
- IOInterruptState interruptState;;
+ IOInterruptState interruptState;
interruptSources = nub->_interruptSources;
vectorData = interruptSources[source].vectorData;
vectorNumber = *(long *)vectorData->getBytesNoCopy();
vector = &vectors[vectorNumber];
- if (vector->interruptDisabledSoft) {
- vector->interruptDisabledSoft = 0;
-
- interruptState = IOSimpleLockLockDisableInterrupt(controllerLock);
- vectorsEnabled++;
+ interruptState = IOSimpleLockLockDisableInterrupt(controllerLock);
+ if (!vector->interruptDisabledSoft) {
IOSimpleLockUnlockEnableInterrupt(controllerLock, interruptState);
-
- if (controllerDisabled && (vectorsEnabled == vectorsRegistered)) {
- controllerDisabled = 0;
- provider->enableInterrupt(0);
- }
+ return kIOReturnSuccess;
+ }
+
+ vector->interruptDisabledSoft = 0;
+ vectorsEnabled++;
+ IOSimpleLockUnlockEnableInterrupt(controllerLock, interruptState);
+
+ if (controllerDisabled && (vectorsEnabled == vectorsRegistered)) {
+ controllerDisabled = 0;
+ provider->enableInterrupt(0);
}
return kIOReturnSuccess;
long vectorNumber;
IOInterruptVector *vector;
OSData *vectorData;
- IOInterruptState interruptState;;
+ IOInterruptState interruptState;
interruptSources = nub->_interruptSources;
vectorData = interruptSources[source].vectorData;
vectorNumber = *(long *)vectorData->getBytesNoCopy();
vector = &vectors[vectorNumber];
+ interruptState = IOSimpleLockLockDisableInterrupt(controllerLock);
if (!vector->interruptDisabledSoft) {
vector->interruptDisabledSoft = 1;
#if __ppc__
sync();
isync();
#endif
-
- interruptState = IOSimpleLockLockDisableInterrupt(controllerLock);
vectorsEnabled--;
- IOSimpleLockUnlockEnableInterrupt(controllerLock, interruptState);
}
+ IOSimpleLockUnlockEnableInterrupt(controllerLock, interruptState);
if (!getPlatform()->atInterruptLevel()) {
while (vector->interruptActive);