*
* @APPLE_LICENSE_HEADER_START@
*
- * The contents of this file constitute Original Code as defined in and
- * are subject to the Apple Public Source License Version 1.1 (the
- * "License"). You may not use this file except in compliance with the
- * License. Please obtain a copy of the License at
- * http://www.apple.com/publicsource and read it before using this file.
+ * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
*
- * This Original Code and all software distributed under the License are
- * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
- * License for the specific language governing rights and limitations
- * under the License.
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
* choose the most efficient state flavor for exception RPC's:
*/
#define MACHINE_THREAD_STATE i386_SAVED_STATE
-#define MACHINE_THREAD_STATE_COUNT i386_SAVED_STATE_COUNT
+#define MACHINE_THREAD_STATE_COUNT 144
/*
* Largest state on this machine:
* (be sure mach/machine/thread_state.h matches!)
*/
-#define THREAD_MACHINE_STATE_MAX i386_SAVED_STATE_COUNT
+#define THREAD_MACHINE_STATE_MAX THREAD_STATE_MAX
/*
* Floating point state.
* according to physical register number.
*/
-#define FP_STATE_BYTES \
- (sizeof (struct i386_fp_save) + sizeof (struct i386_fp_regs))
+#define FP_STATE_BYTES 512
struct i386_float_state {
int fpkind; /* FP_NO..FP_387 (readonly) */
(sizeof(struct i386_float_state)/sizeof(unsigned int))
+#define FP_old_STATE_BYTES \
+ (sizeof (struct i386_fp_save) + sizeof (struct i386_fp_regs))
+
+struct i386_old_float_state {
+ int fpkind; /* FP_NO..FP_387 (readonly) */
+ int initialized;
+ unsigned char hw_state[FP_old_STATE_BYTES]; /* actual "hardware" state */
+ int exc_status; /* exception status (readonly) */
+};
+#define i386_old_FLOAT_STATE_COUNT \
+ (sizeof(struct i386_old_float_state)/sizeof(unsigned int))
+
+
#define PORT_MAP_BITS 0x400
struct i386_isa_port_map_state {
unsigned char pm[PORT_MAP_BITS>>3];