return false;
}
- dataQueue = (IODataQueueMemory *)IOMallocAligned(round_page(size + DATA_QUEUE_MEMORY_HEADER_SIZE), PAGE_SIZE);
+ dataQueue = (IODataQueueMemory *)IOMallocAligned(round_page_32(size + DATA_QUEUE_MEMORY_HEADER_SIZE), PAGE_SIZE);
if (dataQueue == 0) {
return false;
}
void IODataQueue::free()
{
if (dataQueue) {
- IOFreeAligned(dataQueue, round_page(dataQueue->queueSize + DATA_QUEUE_MEMORY_HEADER_SIZE));
+ IOFreeAligned(dataQueue, round_page_32(dataQueue->queueSize + DATA_QUEUE_MEMORY_HEADER_SIZE));
}
super::free();
const UInt32 tail = dataQueue->tail;
const UInt32 entrySize = dataSize + DATA_QUEUE_ENTRY_HEADER_SIZE;
IODataQueueEntry * entry;
-
+
if ( tail >= head )
{
- if ( (tail + entrySize) < dataQueue->queueSize )
+ // Is there enough room at the end for the entry?
+ if ( (tail + entrySize) <= dataQueue->queueSize )
{
entry = (IODataQueueEntry *)((UInt8 *)dataQueue->queue + tail);
entry->size = dataSize;
memcpy(&entry->data, data, dataSize);
+
+ // The tail can be out of bound when the size of the new entry
+ // exactly matches the available space at the end of the queue.
+ // The tail can range from 0 to dataQueue->queueSize inclusive.
+
dataQueue->tail += entrySize;
}
- else if ( head > entrySize )
+ else if ( head > entrySize ) // Is there enough room at the beginning?
{
// Wrap around to the beginning, but do not allow the tail to catch
// up to the head.
dataQueue->queue->size = dataSize;
- ((IODataQueueEntry *)((UInt8 *)dataQueue->queue + tail))->size = dataSize;
+
+ // We need to make sure that there is enough room to set the size before
+ // doing this. The user client checks for this and will look for the size
+ // at the beginning if there isn't room for it at the end.
+
+ if ( ( dataQueue->queueSize - tail ) >= DATA_QUEUE_ENTRY_HEADER_SIZE )
+ {
+ ((IODataQueueEntry *)((UInt8 *)dataQueue->queue + tail))->size = dataSize;
+ }
+
memcpy(&dataQueue->queue->data, data, dataSize);
dataQueue->tail = entrySize;
}