/*
* Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved.
*
- * @APPLE_LICENSE_HEADER_START@
- *
- * The contents of this file constitute Original Code as defined in and
- * are subject to the Apple Public Source License Version 1.1 (the
- * "License"). You may not use this file except in compliance with the
- * License. Please obtain a copy of the License at
- * http://www.apple.com/publicsource and read it before using this file.
- *
- * This Original Code and all software distributed under the License are
- * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. The rights granted to you under the License
+ * may not be used to create, or enable the creation or redistribution of,
+ * unlawful or unlicensed copies of an Apple operating system, or to
+ * circumvent, violate, or enable the circumvention or violation of, any
+ * terms of an Apple operating system software license agreement.
+ *
+ * Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
- * License for the specific language governing rights and limitations
- * under the License.
- *
- * @APPLE_LICENSE_HEADER_END@
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
#include <IOKit/pwr_mgt/IOPM.h>
#include <IOKit/pwr_mgt/IOPMinformeeList.h>
#include <IOKit/pwr_mgt/IOPMinformee.h>
#define super OSObject
-OSDefineMetaClassAndStructors(IOPMinformeeList,OSObject)
+OSDefineMetaClassAndStructors(IOPMinformeeList, OSObject)
//*********************************************************************************
// init
//
//*********************************************************************************
-void IOPMinformeeList::initialize ( void )
+void
+IOPMinformeeList::initialize( void )
{
- firstItem = NULL;
- length = 0;
+ firstItem = NULL;
+ length = 0;
}
//******************************************************************************
// getSharedRecursiveLock
//
//******************************************************************************
-IORecursiveLock *IOPMinformeeList::getSharedRecursiveLock( void )
+IORecursiveLock *
+IOPMinformeeList::getSharedRecursiveLock( void )
{
- static IORecursiveLock *sharedListLock = NULL;
-
- /* A running system could have 50-60+ instances of IOPMInformeeList.
- * They'll share this lock, since list insertion and removal is relatively
- * rare, and generally tied to major events like device discovery.
- *
- * getSharedRecursiveLock() is called from IOStartIOKit to initialize
- * the sharedListLock before any IOPMinformeeLists are instantiated.
- *
- * The IOPMinformeeList class will be around for the lifetime of the system,
- * we don't worry about freeing this lock.
- */
-
- if ( NULL == sharedListLock )
- {
- sharedListLock = IORecursiveLockAlloc();
- }
- return sharedListLock;
+ static IORecursiveLock *sharedListLock = NULL;
+
+ /* A running system could have 50-60+ instances of IOPMInformeeList.
+ * They'll share this lock, since list insertion and removal is relatively
+ * rare, and generally tied to major events like device discovery.
+ *
+ * getSharedRecursiveLock() is called from IOStartIOKit to initialize
+ * the sharedListLock before any IOPMinformeeLists are instantiated.
+ *
+ * The IOPMinformeeList class will be around for the lifetime of the system,
+ * we don't worry about freeing this lock.
+ */
+
+ if (NULL == sharedListLock) {
+ sharedListLock = IORecursiveLockAlloc();
+ }
+ return sharedListLock;
}
//*********************************************************************************
-// addToList
+// appendNewInformee
//
//*********************************************************************************
+IOPMinformee *
+IOPMinformeeList::appendNewInformee( IOService * newObject )
+{
+ IOPMinformee * newInformee;
+
+ if (!newObject) {
+ return NULL;
+ }
+
+ newInformee = IOPMinformee::withObject(newObject);
-IOReturn IOPMinformeeList::addToList ( IOPMinformee * newInformee )
+ if (!newInformee) {
+ return NULL;
+ }
+
+ if (IOPMNoErr == addToList(newInformee)) {
+ return newInformee;
+ } else {
+ return NULL;
+ }
+}
+
+
+//*********************************************************************************
+// addToList
+// *OBSOLETE* do not call from outside of this file.
+// Try appendNewInformee() instead
+//*********************************************************************************
+IOReturn
+IOPMinformeeList::addToList( IOPMinformee * newInformee )
{
- IOPMinformee * nextInformee;
- IORecursiveLock *listLock = getSharedRecursiveLock();
-
- if(!listLock)
- return kIOReturnError;
-
- IORecursiveLockLock(listLock);
- nextInformee = firstItem;
-
- // Is new object already in the list?
- while ( nextInformee != NULL )
- {
- if ( nextInformee->whatObject == newInformee->whatObject )
- {
- // object is present; just exit
- goto unlock_and_exit;
- }
- nextInformee = nextInList(nextInformee);
- }
-
- // add it to the front of the list
- newInformee->nextInList = firstItem;
- firstItem = newInformee;
- length++;
+ IOPMinformee * nextInformee;
+ IORecursiveLock *listLock = getSharedRecursiveLock();
+
+ if (!listLock) {
+ return kIOReturnError;
+ }
+
+ IORecursiveLockLock(listLock);
+ nextInformee = firstItem;
+
+ // Is new object already in the list?
+ while (nextInformee != NULL) {
+ if (nextInformee->whatObject == newInformee->whatObject) {
+ // object is present; just exit
+ goto unlock_and_exit;
+ }
+ nextInformee = nextInList(nextInformee);
+ }
+
+ // add it to the front of the list
+ newInformee->nextInList = firstItem;
+ firstItem = newInformee;
+ length++;
unlock_and_exit:
- IORecursiveLockUnlock(listLock);
- return IOPMNoErr;
+ IORecursiveLockUnlock(listLock);
+ return IOPMNoErr;
}
// Find the item in the list, unlink it, and free it.
//*********************************************************************************
-IOReturn IOPMinformeeList::removeFromList ( IOService * theItem )
+IOReturn
+IOPMinformeeList::removeFromList( IOService * theItem )
{
- IOPMinformee * item = firstItem;
- IOPMinformee * temp;
- IORecursiveLock *listLock = getSharedRecursiveLock();
-
- if ( NULL == item )
- return IOPMNoErr;
- if(!listLock)
- return kIOReturnError;
-
- IORecursiveLockLock( listLock );
-
- if ( item->whatObject == theItem )
- {
- firstItem = item->nextInList;
- length--;
- item->release();
- goto unlock_and_exit;
- }
-
- while ( item->nextInList != NULL )
- {
- if ( item->nextInList->whatObject == theItem )
- {
- temp = item->nextInList;
- item->nextInList = temp->nextInList;
- length--;
- temp->release();
- goto unlock_and_exit;
- }
- item = item->nextInList;
- }
+ IOPMinformee * item = firstItem;
+ IOPMinformee * temp;
+ IORecursiveLock *listLock = getSharedRecursiveLock();
+
+ if (NULL == item) {
+ return IOPMNoErr;
+ }
+ if (!listLock) {
+ return kIOReturnError;
+ }
+
+ IORecursiveLockLock( listLock );
+
+ if (item->whatObject == theItem) {
+ firstItem = item->nextInList;
+ length--;
+ item->release();
+ goto unlock_and_exit;
+ }
+
+ while (item->nextInList != NULL) {
+ if (item->nextInList->whatObject == theItem) {
+ temp = item->nextInList;
+ item->nextInList = temp->nextInList;
+ length--;
+ temp->release();
+ goto unlock_and_exit;
+ }
+ item = item->nextInList;
+ }
unlock_and_exit:
- IORecursiveLockUnlock(listLock);
- return IOPMNoErr;
+ IORecursiveLockUnlock(listLock);
+ return IOPMNoErr;
}
//
//*********************************************************************************
-IOPMinformee * IOPMinformeeList::firstInList ( void )
+IOPMinformee *
+IOPMinformeeList::firstInList( void )
{
- return firstItem;
+ return firstItem;
}
//*********************************************************************************
//
//*********************************************************************************
-IOPMinformee * IOPMinformeeList::nextInList ( IOPMinformee * currentItem )
+IOPMinformee *
+IOPMinformeeList::nextInList( IOPMinformee * currentItem )
{
- if ( currentItem != NULL ) {
- return (currentItem->nextInList);
- }
- return NULL;
+ if (currentItem != NULL) {
+ return currentItem->nextInList;
+ }
+ return NULL;
}
//*********************************************************************************
//
//*********************************************************************************
-unsigned long IOPMinformeeList::numberOfItems ( void )
+unsigned long
+IOPMinformeeList::numberOfItems( void )
{
- return length;
+ return length;
}
//*********************************************************************************
// by the parameter. Return a pointer to the list item or NULL.
//*********************************************************************************
-IOPMinformee * IOPMinformeeList::findItem ( IOService * driverOrChild )
+IOPMinformee *
+IOPMinformeeList::findItem( IOService * driverOrChild )
{
- IOPMinformee * nextObject;
-
- nextObject = firstInList();
- while ( nextObject != NULL ) {
- if ( nextObject->whatObject == driverOrChild ) {
- return nextObject;
- }
- nextObject = nextInList(nextObject);
- }
- return NULL;
+ IOPMinformee * nextObject;
+
+ nextObject = firstInList();
+ while (nextObject != NULL) {
+ if (nextObject->whatObject == driverOrChild) {
+ return nextObject;
+ }
+ nextObject = nextInList(nextObject);
+ }
+ return NULL;
}
// Free all items in the list, and then free the list itself
//*********************************************************************************
-void IOPMinformeeList::free (void )
+void
+IOPMinformeeList::free(void )
{
- IOPMinformee * next = firstItem;
-
- while ( next != NULL ) {
- firstItem = next->nextInList;
- length--;
- next->release();
- next = firstItem;
- }
-super::free();
+ IOPMinformee * next = firstItem;
+
+ while (next != NULL) {
+ firstItem = next->nextInList;
+ length--;
+ next->release();
+ next = firstItem;
+ }
+ super::free();
}
-