if (me && !me->init(inOwner, inAction)) {
me->release();
- return 0;
+ return NULL;
}
return me;
IOCommandGate::free()
{
if (workLoop) {
- setWorkLoop(0);
+ setWorkLoop(NULL);
}
super::free();
}
*sleepersP &= ~kSleepersWaitEnabled;
defer = (0 != (kSleepersActionsMask & *sleepersP));
if (!defer) {
- super::setWorkLoop(0);
+ super::setWorkLoop(NULL);
*sleepersP &= ~kSleepersRemoved;
}
wl->openGate();
}
IOReturn
-IOCommandGate::runActionBlock(ActionBlock action)
+IOCommandGate::runActionBlock(ActionBlock _action)
{
- return runAction(&IOCommandGateActionToBlock, action);
+ return runAction(&IOCommandGateActionToBlock, _action);
}
IOReturn
if (kSleepersRemoved == ((kSleepersActionsMask | kSleepersRemoved) & *sleepersP)) {
// no actions outstanding
*sleepersP &= ~kSleepersRemoved;
- super::setWorkLoop(0);
+ super::setWorkLoop(NULL);
}
wl->openGate();