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1 /*
2 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
11 * file.
12 *
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
20 *
21 * @APPLE_LICENSE_HEADER_END@
22 */
23 /*
24 * Copyright (c) 1990, 1995-1998 Apple Computer, Inc.
25 * All Rights Reserved.
26 */
27
28 /* Control.c
29 * From Mike Shoemaker v01.25 07/02/90 for MacOS
30 * 09/07/95 - Modified for performance (Tuyen Nguyen)
31 * Modified for MP, 1996 by Tuyen Nguyen
32 * Modified, April 9, 1997 by Tuyen Nguyen for MacOSX.
33 */
34
35 #include <sys/errno.h>
36 #include <sys/types.h>
37 #include <sys/param.h>
38 #include <machine/spl.h>
39 #include <sys/systm.h>
40 #include <sys/kernel.h>
41 #include <sys/proc.h>
42 #include <sys/filedesc.h>
43 #include <sys/fcntl.h>
44 #include <sys/mbuf.h>
45 #include <sys/time.h>
46 #include <sys/socket.h>
47
48 #include <netat/sysglue.h>
49 #include <netat/appletalk.h>
50 #include <netat/ddp.h>
51 #include <netat/at_pcb.h>
52 #include <netat/debug.h>
53 #include <netat/adsp.h>
54 #include <netat/adsp_internal.h>
55
56 /* # of additional ticks to add to any timer that we're queuing up. For
57 * very short delays (1 and 2), the timer fires before the transmit
58 * even takes place */
59 #define TX_DLY 2
60
61 int adsp_window = 1;
62
63 /*
64 * CalcRecvWdw
65 *
66 * INPUTS:
67 * sp ADSP Stream
68 * OUTPUTS:
69 * # of bytes in avail in local receive queue
70 */
71 int CalcRecvWdw(sp) /* (CCBPtr sp) */
72 CCBPtr sp;
73 {
74 int bytes;
75
76 bytes = calcRecvQ(sp);
77 bytes = sp->rbuflen - bytes; /* get what is left */
78
79 if (bytes <= 16) { /* %%% this should be zero */
80 sp->rbufFull = 1; /* Save flag that our recv buf is full */
81 return 0;
82 }
83 else
84 return ((bytes+bytes+bytes) >> 2) + 1; /* %%% */
85 }
86
87 calcRecvQ(sp)
88 CCBPtr sp;
89 {
90 int bytes = 0;
91 #ifdef AT_Socket
92 register struct mbuf *m, *p;
93
94 if (((sp->gref)->so)->so_rcv.sb_mb)
95 for (p = ((sp->gref)->so)->so_rcv.sb_mb; p; p = p->m_nextpkt)
96 for (m = p; m; m = m->m_next)
97 bytes += m->m_len;
98 #else
99 register gbuf_t *mb;
100
101 if (sp->rData) { /* There is data in buffer */
102 if (mb = sp->rbuf_mb) {
103 do {
104 bytes += gbuf_msgsize(mb);
105 mb = gbuf_next(mb);
106 } while (mb);
107 }
108 if (mb = sp->crbuf_mb)
109 bytes += gbuf_msgsize(mb);
110 }
111 #endif
112 return bytes;
113 }
114
115 /*
116 * CheckSend
117 *
118 * Check to see if the transmit PB is available and if there is anything
119 * to transmit. Start off any pending transmit.
120 *
121 * Normally called from the write completion routine
122 *
123 * INPUTS:
124 * sp Connection control block
125 * OUTPUTS:
126 * true if sent a packet
127 */
128 void CheckSend(sp) /* (CCBPtr sp) */
129 register CCBPtr sp;
130 {
131 int i;
132 int attnMsg; /* True if attention message */
133 int s;
134 register gbuf_t *mp; /* send message block */
135 #ifdef notdef
136 register gbuf_t *tmp;
137 u_char current;
138 #endif
139 char *dp; /* a data pointer */
140 int use_attention_code;
141 int len; /* length used in allocd mblk */
142 int datalen; /* amount of data attached to mblk */
143 gbuf_t *mprev, *mlist = 0;
144
145 top:
146
147 if (sp->state == sClosed)
148 return;
149
150 /* get a message block to hold DDP and
151 * ADSP headers + 2 bytes of attention
152 * code if necessary */
153 if ((mp = gbuf_alloc(AT_WR_OFFSET + DDPL_FRAME_LEN + ADSP_FRAME_LEN + ADSP_OPEN_FRAME_LEN + 2,
154 PRI_LO)) == 0) {
155 if (mlist)
156 gbuf_freel(mlist);
157 return; /* can't get buffers... do nothing! */
158 }
159 ATDISABLE(s, sp->lock);
160 sp->callSend = 0; /* Clear flag */
161 use_attention_code = 0;
162 len = 0;
163 datalen = 0;
164
165 gbuf_rinc(mp,AT_WR_OFFSET);
166 gbuf_wset(mp,DDPL_FRAME_LEN); /* leave room for DDP header */
167
168 if (sp->sendCtl) {
169 short mask = 0;
170
171 i = sp->sendCtl; /* get local copy bitmap of */
172 /* which ctl packets to send. */
173 attnMsg = 0;
174
175 if (i & 0x1E) /* One of the open ctrl packets */
176 {
177
178 /* point past ADSP header (no attention) */
179 dp = ((char *) gbuf_wptr(mp)) + ADSP_FRAME_LEN;
180 UAL_ASSIGN(sp->f.pktFirstByteSeq, netdw(sp->firstRtmtSeq));
181
182 UAS_ASSIGN(sp->of.version, netw(0x0100)); /* Fill in open connection parms */
183 UAS_ASSIGN(sp->of.dstCID, sp->remCID); /* Destination CID */
184 UAL_ASSIGN(sp->of.pktAttnRecvSeq, netdw(sp->attnRecvSeq));
185 bcopy((caddr_t) &sp->of, (caddr_t) dp, ADSP_OPEN_FRAME_LEN);
186 len += ADSP_OPEN_FRAME_LEN;
187
188 if (i & B_CTL_OREQ) {
189 UAS_ASSIGN(sp->f.CID, sp->locCID);
190 mask = B_CTL_OREQ;
191 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_OREQ;
192 } else if (i & B_CTL_OACK) {
193 UAS_ASSIGN(sp->f.CID, sp->locCID);
194 mask = B_CTL_OACK;
195 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_OACK;
196 } else if (i & B_CTL_OREQACK) {
197 UAS_ASSIGN(sp->f.CID, sp->locCID);
198 mask = B_CTL_OREQACK;
199 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_OREQACK;
200 } else /* Deny */
201 {
202 UAS_ASSIGN(sp->f.CID, 0);
203 mask = B_CTL_ODENY;
204 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_ODENY;
205 UAL_ASSIGN(sp->f.pktFirstByteSeq, 0);
206 }
207
208 if (i & (B_CTL_OREQ | B_CTL_OREQACK))
209 /* Need to start up a timer for it */
210 {
211 /* It's possible that we've received a duplicate
212 * open request. In this case, there will already be
213 * a timer queued up for the request+ack
214 * packet we sent the first time. So remove the timer
215 * and start another.
216 */
217 RemoveTimerElem(&adspGlobal.slowTimers, &sp->ProbeTimer);
218 InsertTimerElem(&adspGlobal.slowTimers, &sp->ProbeTimer,
219 sp->openInterval+1);
220 }
221 } else {
222 /* seq # of next byte to send */
223 UAL_ASSIGN(sp->f.pktFirstByteSeq, netdw(sp->sendSeq));
224
225 if (i & B_CTL_CLOSE) {
226 sp->state = sClosed; /* Now we're closed */
227 mask = B_CTL_CLOSE;
228 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_CLOSE;
229 } else if (i & B_CTL_PROBE) {
230 mask = B_CTL_PROBE;
231 sp->f.descriptor =
232 ADSP_CONTROL_BIT | ADSP_CTL_PROBE | ADSP_ACK_REQ_BIT;
233 } else if (i & B_CTL_FRESET) {
234 mask = B_CTL_FRESET;
235 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_FRESET;
236 InsertTimerElem(&adspGlobal.fastTimers,
237 &sp->ResetTimer, sp->rtmtInterval+TX_DLY);
238 } else if (i & B_CTL_FRESETACK) {
239 mask = B_CTL_FRESETACK;
240 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_FRESET_ACK;
241 }
242 else if (i & B_CTL_RETRANSMIT) {
243 mask = B_CTL_RETRANSMIT;
244 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_RETRANSMIT;
245 }
246 else {
247 dPrintf(D_M_ADSP, D_L_ERROR, ("CheckSend: Control bit error\n"));
248 }
249 } /* non open control packet */
250
251 sp->sendCtl &= ~mask;
252 goto sendit;
253 } /* send control packet */
254
255 if (sp->sendAttnData) /* Send attn ready to go? */
256 {
257 sp->sendAttnData = 0; /* Clear Flags */
258 if (sp->sapb) {
259 sp->sendAttnAck = 0; /* This will also do an Attn Ack */
260
261 attnMsg = 1;
262 sp->f.descriptor = ADSP_ATTENTION_BIT | ADSP_ACK_REQ_BIT;
263 if (gbuf_cont(sp->sapb->mp)) {
264 gbuf_cont(mp) = gbuf_dupm(gbuf_cont(sp->sapb->mp));
265 /* Major hack here. The ADSP Attn code is butted up against
266 * the end of the adsp packet header, and the length is
267 * increased by 2. (There is a pad field behind the adsp
268 * header in the CCB just for this purpose.)
269 */
270 }
271 use_attention_code++;
272
273 sp->f.data[0] = high(sp->sapb->u.attnParams.attnCode);
274 sp->f.data[1] = low(sp->sapb->u.attnParams.attnCode);
275 InsertTimerElem(&adspGlobal.fastTimers, &sp->AttnTimer,
276 sp->rtmtInterval+TX_DLY);
277 goto sendit;
278 }
279 } /* attn data */
280
281 if (sp->sendAttnAck) /* Send attn ack ready to go? */
282 {
283 attnMsg = 1;
284 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_ATTENTION_BIT;
285 sp->sendAttnAck = 0;
286 goto sendit;
287 } /* attn ack */
288
289 if ((sp->state == sOpen || sp->state == sClosing) && /* Correct state */
290 (!sp->waitingAck) && /* not waiting for an ACK */
291 (sp->sData) && /* have data to send */
292 (GTE(sp->sendWdwSeq,sp->sendSeq)) && /* he has room to accept it */
293 (sp->pktSendCnt < sp->pktSendMax)) /* haven't sent too many pkts
294 * in a row. */
295 {
296 attnMsg = 0;
297 if (datalen = attachData(sp, mp)) /* attach data to mp */
298 goto sendit; /* if successful, sendit */
299 }
300
301 if (sp->sendDataAck) {
302 UAL_ASSIGN(sp->f.pktFirstByteSeq, netdw(sp->sendSeq)); /* seq # of next byte */
303 attnMsg = 0;
304 sp->f.descriptor = ADSP_CONTROL_BIT;
305 goto sendit;
306 }
307
308 /*
309 * Nothing left to do...
310 */
311 if (mp)
312 gbuf_freem(mp);
313 ATENABLE(s, sp->lock);
314 if (mlist)
315 adsp_sendddp(sp, mlist, 0, &sp->remoteAddress, DDP_ADSP);
316 return;
317
318 sendit:
319
320 if (attnMsg) {
321 UAL_ASSIGN(sp->f.pktFirstByteSeq, netdw(sp->attnSendSeq));
322 UAL_ASSIGN(sp->f.pktNextRecvSeq, netdw(sp->attnRecvSeq));
323 UAS_ASSIGN(sp->f.pktRecvWdw, 0); /* Always zero in attn pkt */
324 } else {
325 sp->sendDataAck = 0;
326 UAL_ASSIGN(sp->f.pktNextRecvSeq, netdw(sp->recvSeq));
327 UAS_ASSIGN(sp->f.pktRecvWdw, netw(CalcRecvWdw(sp)));
328 }
329 if (use_attention_code) {
330 bcopy((caddr_t) &sp->f, (caddr_t) gbuf_wptr(mp), ADSP_FRAME_LEN + 2);
331 len += ADSP_FRAME_LEN + 2;
332 } else {
333 bcopy((caddr_t) &sp->f, (caddr_t) gbuf_wptr(mp), ADSP_FRAME_LEN);
334 len += ADSP_FRAME_LEN;
335 }
336 gbuf_winc(mp,len); /* update mblk length */
337 if (mlist)
338 gbuf_next(mprev) = mp;
339 else
340 mlist = mp;
341 mprev = mp;
342
343 if (sp->state == sClosed) { /* must have sent a close advice */
344 /* send header + data */
345 ATENABLE(s, sp->lock);
346 adsp_sendddp(sp, mlist, 0, &sp->remoteAddress, DDP_ADSP);
347 DoClose(sp, 0, -1); /* complete close! */
348 return;
349 }
350 ATENABLE(s, sp->lock);
351 if (sp->state == sClosing) /* See if we were waiting on this write */
352 CheckOkToClose(sp);
353 goto top;
354 }
355
356 /*
357 * completepb delivers a paramater block with all its appropriate fields
358 * set back to the user.
359 *
360 * The assumptions here are that the PB is not linked to any queue,
361 * that the fields including ioResult are set, and that the
362 * kernel is no longer interested in the mblks that may or
363 * maynot be linked to this pb.
364 */
365 void completepb(sp, pb)
366 register CCBPtr sp;
367 register struct adspcmd *pb;
368 {
369 if (sp->gref && (sp->gref->info == (caddr_t)sp->sp_mp)) {
370 if (gbuf_len(pb->mp) > sizeof(struct adspcmd))
371 gbuf_wset(pb->mp,sizeof(struct adspcmd));
372 SndMsgUp(sp->gref, pb->mp);
373 NotifyUser(sp);
374 } else
375 gbuf_freem(pb->mp);
376 }
377
378 attachData(sp, mp)
379 register CCBPtr sp;
380 register gbuf_t *mp;
381 {
382 int seq;
383 int cnt;
384 char eom = 0;
385 int bsize;
386 int diff;
387 char sendAckReq;
388 int partial = 0; /* flag for a partial send */
389 int tcnt = 0;
390 register gbuf_t *smp; /* send data message block */
391 register gbuf_t *psmp; /* previous message block */
392
393 sendAckReq = 0;
394
395 if (LT(sp->sendSeq, sp->firstRtmtSeq)) /* Sanity check on send seq */
396 sp->sendSeq = sp->firstRtmtSeq; /* seq must be oldest in buffer. */
397
398 /* This test and assignment was necessary because the retry VBL could
399 * have fired and reset send Seq to first Rtmt Seq, and then an
400 * expected ACK comes in that bumps first Rtmt Seq up. Then we
401 * have the problem that send Seq is less than first Rtmt Seq.
402 * The easiest fix to this timing dilemma seems to be to reset
403 * sendSeq to first Rtmt Seq if we're sending the first packet.
404 */
405 UAL_ASSIGN(sp->f.pktFirstByteSeq, netdw(sp->sendSeq));
406
407 if (smp = sp->sbuf_mb) /* Get oldest header */
408 eom = 1;
409 else if (smp = sp->csbuf_mb)
410 eom = 0;
411
412 if (smp == 0) { /* this shouldn't happen... */
413 sp->sData = 0;
414 return 0;
415 }
416 /*
417 * Must find next byte to transmit
418 */
419 seq = sp->firstRtmtSeq; /* Seq # of oldest in buffer */
420 while ((diff = (sp->sendSeq - seq)) >= ((bsize = gbuf_msgsize(smp)) + eom)) {
421 seq += bsize + eom; /* update sequence # */
422 if (gbuf_next(smp)) { /* if another send buffer */
423 smp = gbuf_next(smp);
424 eom = 1;
425 } else if (smp == sp->csbuf_mb) { /* seen the current one? */
426 smp = 0;
427 break;
428 } else if (sp->csbuf_mb) { /* look at it */
429 smp = sp->csbuf_mb;
430 eom = 0;
431 } else { /* no more buffers */
432 smp = 0;
433 break;
434 }
435 } /* while */
436
437 if (smp) {
438 if (gbuf_next(smp) == 0) /* last block */
439 sendAckReq = 1;
440 cnt = bsize - diff; /* # of bytes in this block */
441 } else
442 cnt = 0;
443
444 /*
445 * Check to see if the number of bytes is less than the 'send
446 * Blocking' setting. If so, then we won't send this data unless
447 * we're flushing. So we set up a timer to force a flush later.
448 */
449 if ((cnt < sp->sendBlocking) && !sp->writeFlush) {
450 InsertTimerElem(&adspGlobal.fastTimers, &sp->FlushTimer,
451 sp->sendInterval);
452 return 0; /* no data to send */
453 }
454
455 if (cnt > ADSP_MAX_DATA_LEN) { /* truncate to one packet */
456 cnt = ADSP_MAX_DATA_LEN;
457 eom = 0;
458 sendAckReq = 0; /* Won't send ack because end of data */
459 partial++;
460 }
461
462 if (smp) {
463 /* trim extra bytes off the beginning of the "block" before the copy */
464 while (diff) {
465 if (gbuf_len(smp) > diff)
466 break;
467 else
468 diff -= gbuf_len(smp);
469 smp = gbuf_cont(smp);
470 }
471 if((gbuf_cont(mp) = gbuf_dupm(smp)) == 0) /* copy the data */
472 return 0;
473 smp = gbuf_cont(mp); /* use the new message blocks */
474 gbuf_rinc(smp,diff); /* and get to the first byte of data to send */
475 }
476 /*
477 * Check to see if this many bytes will close the other end's
478 * receive window. If so, we need to send an ack request along
479 * with this. sendWdwSeq is the seq # of the last byte that
480 * the remote has room for
481 */
482 if ((diff = sp->sendWdwSeq + 1 - sp->sendSeq) <= cnt) {
483 if (diff < cnt) { /* Won't fit exactly */
484 eom = 0; /* so can't send EOM */
485 cnt = diff;
486 partial++;
487 }
488 sendAckReq = 1; /* Make him tell us new recv. window */
489 sp->noXmitFlow = 1; /* Don't do flow control calc. */
490 }
491
492 /* trim extra bytes off the tail of the "block" after the copy */
493 if (partial && smp) {
494 psmp = smp;
495 tcnt = cnt;
496 while (tcnt && smp) { /* while there are message blocks and data */
497 if (tcnt >= gbuf_len(smp)) {
498 tcnt -= gbuf_len(smp);
499 if (tcnt) {
500 psmp = smp;
501 smp = gbuf_cont(smp);
502 } else {
503 if (psmp != smp) { /* not the first item on the list */
504 gbuf_cont(psmp) = 0;
505 gbuf_freem(smp);
506 smp = psmp;
507 } else {
508 gbuf_freem(gbuf_cont(smp));
509 gbuf_cont(smp) = 0;
510 }
511 break;
512 }
513 } else {
514 gbuf_wset(smp,tcnt);
515 if (gbuf_cont(smp)) {
516 gbuf_freem(gbuf_cont(smp));
517 gbuf_cont(smp) = 0;
518 }
519 break;
520 }
521 }
522 }
523
524 sp->sendSeq += cnt + eom; /* Update sendSeq field */
525
526 if (GT(sp->sendSeq, sp->maxSendSeq)) /* Keep track of >st ever sent */
527 sp->maxSendSeq = sp->sendSeq;
528
529 if (eom)
530 sp->f.descriptor = ADSP_EOM_BIT;
531 else
532 sp->f.descriptor = 0;
533
534 if (sendAckReq || (++sp->pktSendCnt >= sp->pktSendMax)) {
535 /* Last packet in a series */
536 sp->f.descriptor |= ADSP_ACK_REQ_BIT; /* We want an ack to this */
537 sp->waitingAck = 1; /* Flag that we're waiting */
538 sp->sendStamp = SysTicks(); /* Save time we sent request */
539 sp->timerSeq = sp->sendSeq; /* Save seq # we want acked */
540 InsertTimerElem(&adspGlobal.fastTimers, &sp->RetryTimer,
541 sp->rtmtInterval+TX_DLY);
542 }
543 return cnt + eom;
544 }
545
546
547