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2 * Copyright (c) 2006 Apple Computer, Inc. All Rights Reserved.
4 * @APPLE_LICENSE_OSREFERENCE_HEADER_START@
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. The rights granted to you under the
10 * License may not be used to create, or enable the creation or
11 * redistribution of, unlawful or unlicensed copies of an Apple operating
12 * system, or to circumvent, violate, or enable the circumvention or
13 * violation of, any terms of an Apple operating system software license
16 * Please obtain a copy of the License at
17 * http://www.opensource.apple.com/apsl/ and read it before using this
20 * The Original Code and all software distributed under the License are
21 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
22 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
23 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
25 * Please see the License for the specific language governing rights and
26 * limitations under the License.
28 * @APPLE_LICENSE_OSREFERENCE_HEADER_END@
31 * Copyright (c) 1990, 1995-1998 Apple Computer, Inc.
32 * All Rights Reserved.
36 * From Mike Shoemaker v01.25 07/02/90 for MacOS
37 * 09/07/95 - Modified for performance (Tuyen Nguyen)
38 * Modified for MP, 1996 by Tuyen Nguyen
39 * Modified, April 9, 1997 by Tuyen Nguyen for MacOSX.
42 #include <sys/errno.h>
43 #include <sys/types.h>
44 #include <sys/param.h>
45 #include <machine/spl.h>
46 #include <sys/systm.h>
47 #include <sys/kernel.h>
49 #include <sys/filedesc.h>
50 #include <sys/fcntl.h>
53 #include <sys/socket.h>
55 #include <netat/sysglue.h>
56 #include <netat/appletalk.h>
57 #include <netat/ddp.h>
58 #include <netat/at_pcb.h>
59 #include <netat/debug.h>
60 #include <netat/adsp.h>
61 #include <netat/adsp_internal.h>
63 /* # of additional ticks to add to any timer that we're queuing up. For
64 * very short delays (1 and 2), the timer fires before the transmit
76 * # of bytes in avail in local receive queue
78 int CalcRecvWdw(sp
) /* (CCBPtr sp) */
83 bytes
= calcRecvQ(sp
);
84 bytes
= sp
->rbuflen
- bytes
; /* get what is left */
86 if (bytes
<= 16) { /* %%% this should be zero */
87 sp
->rbufFull
= 1; /* Save flag that our recv buf is full */
91 return ((bytes
+bytes
+bytes
) >> 2) + 1; /* %%% */
99 register struct mbuf
*m
, *p
;
101 if (((sp
->gref
)->so
)->so_rcv
.sb_mb
)
102 for (p
= ((sp
->gref
)->so
)->so_rcv
.sb_mb
; p
; p
= p
->m_nextpkt
)
103 for (m
= p
; m
; m
= m
->m_next
)
108 if (sp
->rData
) { /* There is data in buffer */
109 if (mb
= sp
->rbuf_mb
) {
111 bytes
+= gbuf_msgsize(mb
);
115 if (mb
= sp
->crbuf_mb
)
116 bytes
+= gbuf_msgsize(mb
);
125 * Check to see if the transmit PB is available and if there is anything
126 * to transmit. Start off any pending transmit.
128 * Normally called from the write completion routine
131 * sp Connection control block
133 * true if sent a packet
135 void CheckSend(sp
) /* (CCBPtr sp) */
139 int attnMsg
; /* True if attention message */
141 register gbuf_t
*mp
; /* send message block */
143 register gbuf_t
*tmp
;
146 char *dp
; /* a data pointer */
147 int use_attention_code
;
148 int len
; /* length used in allocd mblk */
149 int datalen
; /* amount of data attached to mblk */
150 gbuf_t
*mprev
, *mlist
= 0;
154 if (sp
->state
== sClosed
)
157 /* get a message block to hold DDP and
158 * ADSP headers + 2 bytes of attention
159 * code if necessary */
160 if ((mp
= gbuf_alloc(AT_WR_OFFSET
+ DDPL_FRAME_LEN
+ ADSP_FRAME_LEN
+ ADSP_OPEN_FRAME_LEN
+ 2,
164 return; /* can't get buffers... do nothing! */
166 ATDISABLE(s
, sp
->lock
);
167 sp
->callSend
= 0; /* Clear flag */
168 use_attention_code
= 0;
172 gbuf_rinc(mp
,AT_WR_OFFSET
);
173 gbuf_wset(mp
,DDPL_FRAME_LEN
); /* leave room for DDP header */
178 i
= sp
->sendCtl
; /* get local copy bitmap of */
179 /* which ctl packets to send. */
182 if (i
& 0x1E) /* One of the open ctrl packets */
185 /* point past ADSP header (no attention) */
186 dp
= ((char *) gbuf_wptr(mp
)) + ADSP_FRAME_LEN
;
187 UAL_ASSIGN(sp
->f
.pktFirstByteSeq
, netdw(sp
->firstRtmtSeq
));
189 UAS_ASSIGN(sp
->of
.version
, netw(0x0100)); /* Fill in open connection parms */
190 UAS_ASSIGN(sp
->of
.dstCID
, sp
->remCID
); /* Destination CID */
191 UAL_ASSIGN(sp
->of
.pktAttnRecvSeq
, netdw(sp
->attnRecvSeq
));
192 bcopy((caddr_t
) &sp
->of
, (caddr_t
) dp
, ADSP_OPEN_FRAME_LEN
);
193 len
+= ADSP_OPEN_FRAME_LEN
;
195 if (i
& B_CTL_OREQ
) {
196 UAS_ASSIGN(sp
->f
.CID
, sp
->locCID
);
198 sp
->f
.descriptor
= ADSP_CONTROL_BIT
| ADSP_CTL_OREQ
;
199 } else if (i
& B_CTL_OACK
) {
200 UAS_ASSIGN(sp
->f
.CID
, sp
->locCID
);
202 sp
->f
.descriptor
= ADSP_CONTROL_BIT
| ADSP_CTL_OACK
;
203 } else if (i
& B_CTL_OREQACK
) {
204 UAS_ASSIGN(sp
->f
.CID
, sp
->locCID
);
205 mask
= B_CTL_OREQACK
;
206 sp
->f
.descriptor
= ADSP_CONTROL_BIT
| ADSP_CTL_OREQACK
;
209 UAS_ASSIGN(sp
->f
.CID
, 0);
211 sp
->f
.descriptor
= ADSP_CONTROL_BIT
| ADSP_CTL_ODENY
;
212 UAL_ASSIGN(sp
->f
.pktFirstByteSeq
, 0);
215 if (i
& (B_CTL_OREQ
| B_CTL_OREQACK
))
216 /* Need to start up a timer for it */
218 /* It's possible that we've received a duplicate
219 * open request. In this case, there will already be
220 * a timer queued up for the request+ack
221 * packet we sent the first time. So remove the timer
224 RemoveTimerElem(&adspGlobal
.slowTimers
, &sp
->ProbeTimer
);
225 InsertTimerElem(&adspGlobal
.slowTimers
, &sp
->ProbeTimer
,
229 /* seq # of next byte to send */
230 UAL_ASSIGN(sp
->f
.pktFirstByteSeq
, netdw(sp
->sendSeq
));
232 if (i
& B_CTL_CLOSE
) {
233 sp
->state
= sClosed
; /* Now we're closed */
235 sp
->f
.descriptor
= ADSP_CONTROL_BIT
| ADSP_CTL_CLOSE
;
236 } else if (i
& B_CTL_PROBE
) {
239 ADSP_CONTROL_BIT
| ADSP_CTL_PROBE
| ADSP_ACK_REQ_BIT
;
240 } else if (i
& B_CTL_FRESET
) {
242 sp
->f
.descriptor
= ADSP_CONTROL_BIT
| ADSP_CTL_FRESET
;
243 InsertTimerElem(&adspGlobal
.fastTimers
,
244 &sp
->ResetTimer
, sp
->rtmtInterval
+TX_DLY
);
245 } else if (i
& B_CTL_FRESETACK
) {
246 mask
= B_CTL_FRESETACK
;
247 sp
->f
.descriptor
= ADSP_CONTROL_BIT
| ADSP_CTL_FRESET_ACK
;
249 else if (i
& B_CTL_RETRANSMIT
) {
250 mask
= B_CTL_RETRANSMIT
;
251 sp
->f
.descriptor
= ADSP_CONTROL_BIT
| ADSP_CTL_RETRANSMIT
;
254 dPrintf(D_M_ADSP
, D_L_ERROR
, ("CheckSend: Control bit error\n"));
256 } /* non open control packet */
258 sp
->sendCtl
&= ~mask
;
260 } /* send control packet */
262 if (sp
->sendAttnData
) /* Send attn ready to go? */
264 sp
->sendAttnData
= 0; /* Clear Flags */
266 sp
->sendAttnAck
= 0; /* This will also do an Attn Ack */
269 sp
->f
.descriptor
= ADSP_ATTENTION_BIT
| ADSP_ACK_REQ_BIT
;
270 if (gbuf_cont(sp
->sapb
->mp
)) {
271 gbuf_cont(mp
) = gbuf_dupm(gbuf_cont(sp
->sapb
->mp
));
272 /* Major hack here. The ADSP Attn code is butted up against
273 * the end of the adsp packet header, and the length is
274 * increased by 2. (There is a pad field behind the adsp
275 * header in the CCB just for this purpose.)
278 use_attention_code
++;
280 sp
->f
.data
[0] = high(sp
->sapb
->u
.attnParams
.attnCode
);
281 sp
->f
.data
[1] = low(sp
->sapb
->u
.attnParams
.attnCode
);
282 InsertTimerElem(&adspGlobal
.fastTimers
, &sp
->AttnTimer
,
283 sp
->rtmtInterval
+TX_DLY
);
288 if (sp
->sendAttnAck
) /* Send attn ack ready to go? */
291 sp
->f
.descriptor
= ADSP_CONTROL_BIT
| ADSP_ATTENTION_BIT
;
296 if ((sp
->state
== sOpen
|| sp
->state
== sClosing
) && /* Correct state */
297 (!sp
->waitingAck
) && /* not waiting for an ACK */
298 (sp
->sData
) && /* have data to send */
299 (GTE(sp
->sendWdwSeq
,sp
->sendSeq
)) && /* he has room to accept it */
300 (sp
->pktSendCnt
< sp
->pktSendMax
)) /* haven't sent too many pkts
304 if (datalen
= attachData(sp
, mp
)) /* attach data to mp */
305 goto sendit
; /* if successful, sendit */
308 if (sp
->sendDataAck
) {
309 UAL_ASSIGN(sp
->f
.pktFirstByteSeq
, netdw(sp
->sendSeq
)); /* seq # of next byte */
311 sp
->f
.descriptor
= ADSP_CONTROL_BIT
;
316 * Nothing left to do...
320 ATENABLE(s
, sp
->lock
);
322 adsp_sendddp(sp
, mlist
, 0, &sp
->remoteAddress
, DDP_ADSP
);
328 UAL_ASSIGN(sp
->f
.pktFirstByteSeq
, netdw(sp
->attnSendSeq
));
329 UAL_ASSIGN(sp
->f
.pktNextRecvSeq
, netdw(sp
->attnRecvSeq
));
330 UAS_ASSIGN(sp
->f
.pktRecvWdw
, 0); /* Always zero in attn pkt */
333 UAL_ASSIGN(sp
->f
.pktNextRecvSeq
, netdw(sp
->recvSeq
));
334 UAS_ASSIGN(sp
->f
.pktRecvWdw
, netw(CalcRecvWdw(sp
)));
336 if (use_attention_code
) {
337 bcopy((caddr_t
) &sp
->f
, (caddr_t
) gbuf_wptr(mp
), ADSP_FRAME_LEN
+ 2);
338 len
+= ADSP_FRAME_LEN
+ 2;
340 bcopy((caddr_t
) &sp
->f
, (caddr_t
) gbuf_wptr(mp
), ADSP_FRAME_LEN
);
341 len
+= ADSP_FRAME_LEN
;
343 gbuf_winc(mp
,len
); /* update mblk length */
345 gbuf_next(mprev
) = mp
;
350 if (sp
->state
== sClosed
) { /* must have sent a close advice */
351 /* send header + data */
352 ATENABLE(s
, sp
->lock
);
353 adsp_sendddp(sp
, mlist
, 0, &sp
->remoteAddress
, DDP_ADSP
);
354 DoClose(sp
, 0, -1); /* complete close! */
357 ATENABLE(s
, sp
->lock
);
358 if (sp
->state
== sClosing
) /* See if we were waiting on this write */
364 * completepb delivers a paramater block with all its appropriate fields
365 * set back to the user.
367 * The assumptions here are that the PB is not linked to any queue,
368 * that the fields including ioResult are set, and that the
369 * kernel is no longer interested in the mblks that may or
370 * maynot be linked to this pb.
372 void completepb(sp
, pb
)
374 register struct adspcmd
*pb
;
376 if (sp
->gref
&& (sp
->gref
->info
== (caddr_t
)sp
->sp_mp
)) {
377 if (gbuf_len(pb
->mp
) > sizeof(struct adspcmd
))
378 gbuf_wset(pb
->mp
,sizeof(struct adspcmd
));
379 SndMsgUp(sp
->gref
, pb
->mp
);
395 int partial
= 0; /* flag for a partial send */
397 register gbuf_t
*smp
; /* send data message block */
398 register gbuf_t
*psmp
; /* previous message block */
402 if (LT(sp
->sendSeq
, sp
->firstRtmtSeq
)) /* Sanity check on send seq */
403 sp
->sendSeq
= sp
->firstRtmtSeq
; /* seq must be oldest in buffer. */
405 /* This test and assignment was necessary because the retry VBL could
406 * have fired and reset send Seq to first Rtmt Seq, and then an
407 * expected ACK comes in that bumps first Rtmt Seq up. Then we
408 * have the problem that send Seq is less than first Rtmt Seq.
409 * The easiest fix to this timing dilemma seems to be to reset
410 * sendSeq to first Rtmt Seq if we're sending the first packet.
412 UAL_ASSIGN(sp
->f
.pktFirstByteSeq
, netdw(sp
->sendSeq
));
414 if (smp
= sp
->sbuf_mb
) /* Get oldest header */
416 else if (smp
= sp
->csbuf_mb
)
419 if (smp
== 0) { /* this shouldn't happen... */
424 * Must find next byte to transmit
426 seq
= sp
->firstRtmtSeq
; /* Seq # of oldest in buffer */
427 while ((diff
= (sp
->sendSeq
- seq
)) >= ((bsize
= gbuf_msgsize(smp
)) + eom
)) {
428 seq
+= bsize
+ eom
; /* update sequence # */
429 if (gbuf_next(smp
)) { /* if another send buffer */
430 smp
= gbuf_next(smp
);
432 } else if (smp
== sp
->csbuf_mb
) { /* seen the current one? */
435 } else if (sp
->csbuf_mb
) { /* look at it */
438 } else { /* no more buffers */
445 if (gbuf_next(smp
) == 0) /* last block */
447 cnt
= bsize
- diff
; /* # of bytes in this block */
452 * Check to see if the number of bytes is less than the 'send
453 * Blocking' setting. If so, then we won't send this data unless
454 * we're flushing. So we set up a timer to force a flush later.
456 if ((cnt
< sp
->sendBlocking
) && !sp
->writeFlush
) {
457 InsertTimerElem(&adspGlobal
.fastTimers
, &sp
->FlushTimer
,
459 return 0; /* no data to send */
462 if (cnt
> ADSP_MAX_DATA_LEN
) { /* truncate to one packet */
463 cnt
= ADSP_MAX_DATA_LEN
;
465 sendAckReq
= 0; /* Won't send ack because end of data */
470 /* trim extra bytes off the beginning of the "block" before the copy */
472 if (gbuf_len(smp
) > diff
)
475 diff
-= gbuf_len(smp
);
476 smp
= gbuf_cont(smp
);
478 if((gbuf_cont(mp
) = gbuf_dupm(smp
)) == 0) /* copy the data */
480 smp
= gbuf_cont(mp
); /* use the new message blocks */
481 gbuf_rinc(smp
,diff
); /* and get to the first byte of data to send */
484 * Check to see if this many bytes will close the other end's
485 * receive window. If so, we need to send an ack request along
486 * with this. sendWdwSeq is the seq # of the last byte that
487 * the remote has room for
489 if ((diff
= sp
->sendWdwSeq
+ 1 - sp
->sendSeq
) <= cnt
) {
490 if (diff
< cnt
) { /* Won't fit exactly */
491 eom
= 0; /* so can't send EOM */
495 sendAckReq
= 1; /* Make him tell us new recv. window */
496 sp
->noXmitFlow
= 1; /* Don't do flow control calc. */
499 /* trim extra bytes off the tail of the "block" after the copy */
500 if (partial
&& smp
) {
503 while (tcnt
&& smp
) { /* while there are message blocks and data */
504 if (tcnt
>= gbuf_len(smp
)) {
505 tcnt
-= gbuf_len(smp
);
508 smp
= gbuf_cont(smp
);
510 if (psmp
!= smp
) { /* not the first item on the list */
515 gbuf_freem(gbuf_cont(smp
));
522 if (gbuf_cont(smp
)) {
523 gbuf_freem(gbuf_cont(smp
));
531 sp
->sendSeq
+= cnt
+ eom
; /* Update sendSeq field */
533 if (GT(sp
->sendSeq
, sp
->maxSendSeq
)) /* Keep track of >st ever sent */
534 sp
->maxSendSeq
= sp
->sendSeq
;
537 sp
->f
.descriptor
= ADSP_EOM_BIT
;
539 sp
->f
.descriptor
= 0;
541 if (sendAckReq
|| (++sp
->pktSendCnt
>= sp
->pktSendMax
)) {
542 /* Last packet in a series */
543 sp
->f
.descriptor
|= ADSP_ACK_REQ_BIT
; /* We want an ack to this */
544 sp
->waitingAck
= 1; /* Flag that we're waiting */
545 sp
->sendStamp
= SysTicks(); /* Save time we sent request */
546 sp
->timerSeq
= sp
->sendSeq
; /* Save seq # we want acked */
547 InsertTimerElem(&adspGlobal
.fastTimers
, &sp
->RetryTimer
,
548 sp
->rtmtInterval
+TX_DLY
);