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2 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
4 * @APPLE_LICENSE_OSREFERENCE_HEADER_START@
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. The rights granted to you under the
10 * License may not be used to create, or enable the creation or
11 * redistribution of, unlawful or unlicensed copies of an Apple operating
12 * system, or to circumvent, violate, or enable the circumvention or
13 * violation of, any terms of an Apple operating system software license
16 * Please obtain a copy of the License at
17 * http://www.opensource.apple.com/apsl/ and read it before using this
20 * The Original Code and all software distributed under the License are
21 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
22 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
23 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
25 * Please see the License for the specific language governing rights and
26 * limitations under the License.
28 * @APPLE_LICENSE_OSREFERENCE_HEADER_END@
32 * @(#)sys_domain.c 1.0 (6/1/2000)
35 #include <sys/param.h>
36 #include <sys/socket.h>
37 #include <sys/protosw.h>
38 #include <sys/domain.h>
40 #include <sys/sys_domain.h>
43 /* domain init function */
44 void systemdomain_init(void);
46 struct domain systemdomain
=
47 { PF_SYSTEM
, "system", systemdomain_init
, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, { 0, 0} };
50 void systemdomain_init()
52 /* add system domain built in protocol initializers here */