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1 /*
2 * Copyright (c) 2001-2002 Apple Computer, Inc. All rights reserved.
3 *
4 * @APPLE_LICENSE_OSREFERENCE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. The rights granted to you under the
10 * License may not be used to create, or enable the creation or
11 * redistribution of, unlawful or unlicensed copies of an Apple operating
12 * system, or to circumvent, violate, or enable the circumvention or
13 * violation of, any terms of an Apple operating system software license
14 * agreement.
15 *
16 * Please obtain a copy of the License at
17 * http://www.opensource.apple.com/apsl/ and read it before using this
18 * file.
19 *
20 * The Original Code and all software distributed under the License are
21 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
22 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
23 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
25 * Please see the License for the specific language governing rights and
26 * limitations under the License.
27 *
28 * @APPLE_LICENSE_OSREFERENCE_HEADER_END@
29 */
30
31 #include "IOPMPowerStateQueue.h"
32 #include "IOKit/IOLocks.h"
33 #undef super
34 #define super IOEventSource
35 OSDefineMetaClassAndStructors(IOPMPowerStateQueue, IOEventSource);
36
37 #ifdef __i386__ /* ppc does this right and doesn't need these routines */
38 static
39 void * OSDequeueAtomic(void ** inList, SInt32 inOffset)
40 {
41 void * oldListHead;
42 void * newListHead;
43
44 do {
45 oldListHead = *inList;
46 if (oldListHead == NULL) {
47 break;
48 }
49
50 newListHead = *(void **) (((char *) oldListHead) + inOffset);
51 } while (! OSCompareAndSwap((UInt32)oldListHead,
52 (UInt32)newListHead, (UInt32 *)inList));
53 return oldListHead;
54 }
55
56 static
57 void OSEnqueueAtomic(void ** inList, void * inNewLink, SInt32 inOffset)
58 {
59 void * oldListHead;
60 void * newListHead = inNewLink;
61 void ** newLinkNextPtr = (void **) (((char *) inNewLink) + inOffset);
62
63 do {
64 oldListHead = *inList;
65 *newLinkNextPtr = oldListHead;
66 } while (! OSCompareAndSwap((UInt32)oldListHead, (UInt32)newListHead,
67 (UInt32 *)inList));
68 }
69 #endif /* __i386__ */
70
71
72 IOPMPowerStateQueue *IOPMPowerStateQueue::PMPowerStateQueue(OSObject *inOwner)
73 {
74 IOPMPowerStateQueue *me = new IOPMPowerStateQueue;
75
76 if(me && !me->init(inOwner, 0) )
77 {
78 me->release();
79 return NULL;
80 }
81
82 return me;
83 }
84
85 bool IOPMPowerStateQueue::init(OSObject *owner, Action action)
86 {
87 if(!(super::init(owner, (IOEventSource::Action) action))) return false;
88
89 // Queue of powerstate changes
90 changes = NULL;
91 #ifdef __i386__
92 if (!(tmpLock = IOLockAlloc())) panic("IOPMPowerStateQueue::init can't alloc lock");
93 #endif
94 return true;
95 }
96
97
98 bool IOPMPowerStateQueue::unIdleOccurred(IOService *inTarget, unsigned long inState)
99 {
100 PowerChangeEntry *new_one = NULL;
101
102 new_one = (PowerChangeEntry *)IOMalloc(sizeof(PowerChangeEntry));
103 if(!new_one) return false;
104
105 new_one->actionType = IOPMPowerStateQueue::kUnIdle;
106 new_one->state = inState;
107 new_one->target = inTarget;
108
109 // Change to queue
110 #ifdef __i386__
111 IOLockLock(tmpLock);
112 #endif
113 OSEnqueueAtomic((void **)&changes, (void *)new_one, 0);
114 #ifdef __i386__
115 IOLockUnlock(tmpLock);
116 #endif
117 signalWorkAvailable();
118
119 return true;
120 }
121
122 // checkForWork() is called in a gated context
123 bool IOPMPowerStateQueue::checkForWork()
124 {
125 PowerChangeEntry *theNode;
126 int theState;
127 IOService *theTarget;
128 UInt16 theAction;
129
130 // Dequeue and process the state change request
131 #ifdef __i386__
132 IOLockLock(tmpLock);
133 #endif
134 if((theNode = (PowerChangeEntry *)OSDequeueAtomic((void **)&changes, 0)))
135 {
136 #ifdef __i386__
137 IOLockUnlock(tmpLock);
138 #endif
139 theState = theNode->state;
140 theTarget = theNode->target;
141 theAction = theNode->actionType;
142 IOFree((void *)theNode, sizeof(PowerChangeEntry));
143
144 switch (theAction)
145 {
146 case kUnIdle:
147 theTarget->command_received((void *)theState, 0, 0, 0);
148 break;
149 }
150 }
151 #ifdef __i386__
152 else {
153 IOLockUnlock(tmpLock);
154 }
155 #endif
156 // Return true if there's more work to be done
157 if(changes) return true;
158 else return false;
159 }