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1 /*
2 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
7 *
8 * This file contains Original Code and/or Modifications of Original Code
9 * as defined in and that are subject to the Apple Public Source License
10 * Version 2.0 (the 'License'). You may not use this file except in
11 * compliance with the License. Please obtain a copy of the License at
12 * http://www.opensource.apple.com/apsl/ and read it before using this
13 * file.
14 *
15 * The Original Code and all software distributed under the License are
16 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
17 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
18 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
20 * Please see the License for the specific language governing rights and
21 * limitations under the License.
22 *
23 * @APPLE_LICENSE_HEADER_END@
24 */
25 /*
26 * This file contains firmware code.
27 *
28 */
29
30 #include <cpus.h>
31 #include <debug.h>
32 #include <mach_vm_debug.h>
33 #include <db_machine_commands.h>
34
35 #include <kern/thread.h>
36 #include <mach/vm_attributes.h>
37 #include <mach/vm_param.h>
38 #include <kern/spl.h>
39
40 #include <kern/misc_protos.h>
41 #include <ppc/misc_protos.h>
42 #include <ppc/proc_reg.h>
43 #include <ppc/mem.h>
44 #include <ppc/pmap.h>
45 #include <ppc/pmap_internals.h>
46 #include <ppc/new_screen.h>
47 #include <ppc/Firmware.h>
48 #include <ppc/mappings.h>
49 //#include <pexpert/ppc/powermac.h>
50 #include <pexpert/pexpert.h>
51 #include <ddb/db_output.h>
52
53 extern Boot_Video boot_video_info;
54 Boot_Video dgVideo;
55 extern GDWorkArea GratefulDebWork[];
56
57 typedef struct RuptCtr { /* Counts hardware interrupts */
58 struct GDpos { /* Screen position for Grateful Deb display */
59 unsigned short col; /* Column (-1 means no display) */
60 unsigned short row; /* Row */
61 } GDpos;
62 unsigned int count; /* Count of interrupt */
63 unsigned int timed; /* If set, count updates at timed rate */
64 unsigned int lasttime; /* Low of timebase when last updated */
65 } RuptCtr;
66
67 /* Window layout for Grateful Deb:
68 *
69 * 0 9
70 *
71 * 0 Total Decrimenter
72 * 1 DSI ISI
73 * 2 System call External
74 * 3 SIGP Floating point
75 * 4 Program Alignment
76 */
77
78
79
80
81
82 RuptCtr RuptCtrs[96] = {
83 { { 0, 0}, 0, 1 }, /* Total interruptions */
84 { {-1, -1}, 0, 0 }, /* Reset */
85 { {-1, -1}, 0, 0 }, /* Machine check */
86 { { 0, 1}, 0, 1 }, /* DSIs */
87 { { 1, 1}, 0, 1 }, /* ISIs */
88 { { 1, 2}, 0, 1 }, /* Externals */
89 { { 1, 4}, 0, 0 }, /* Alignment */
90 { { 0, 4}, 0, 0 }, /* Program */
91 { { 1, 3}, 0, 0 }, /* Floating point */
92 { { 1, 0}, 0, 1 }, /* Decrementer */
93 { {-1, -1}, 0, 0 }, /* I/O error */
94 { {-1, -1}, 0, 0 }, /* Reserved */
95 { { 0, 2}, 0, 1 }, /* System call */
96 { {-1, -1}, 0, 0 }, /* Trace */
97 { {-1, -1}, 0, 0 }, /* Floating point assist */
98 { {-1, -1}, 0, 0 }, /* Performance monitor */
99 { {-1, -1}, 0, 0 }, /* VMX */
100 { {-1, -1}, 0, 0 }, /* Reserved */
101 { {-1, -1}, 0, 0 }, /* Reserved */
102 { {-1, -1}, 0, 0 }, /* Reserved */
103 { {-1, -1}, 0, 0 }, /* Instruction breakpoint */
104 { {-1, -1}, 0, 0 }, /* System management */
105 { {-1, -1}, 0, 0 }, /* Reserved */
106 { {-1, -1}, 0, 0 }, /* Reserved */
107 { {-1, -1}, 0, 0 }, /* Reserved */
108 { {-1, -1}, 0, 0 }, /* Reserved */
109 { {-1, -1}, 0, 0 }, /* Reserved */
110 { {-1, -1}, 0, 0 }, /* Reserved */
111 { {-1, -1}, 0, 0 }, /* Reserved */
112 { {-1, -1}, 0, 0 }, /* Reserved */
113 { {-1, -1}, 0, 0 }, /* Reserved */
114 { {-1, -1}, 0, 0 }, /* Reserved */
115 { {-1, -1}, 0, 0 }, /* Reserved */
116 { {-1, -1}, 0, 0 }, /* Trace */
117 { { 0, 3}, 0, 0 }, /* SIGP */
118 { {-1, -1}, 0, 0 }, /* Preemption */
119 { {-1, -1}, 0, 0 }, /* Context switch */
120 { {-1, -1}, 0, 0 }, /* Reserved */
121 { {-1, -1}, 0, 0 }, /* Reserved */
122 { {-1, -1}, 0, 0 }, /* Reserved */
123 { {-1, -1}, 0, 0 }, /* Reserved */
124 { {-1, -1}, 0, 0 }, /* Reserved */
125 { {-1, -1}, 0, 0 }, /* Reserved */
126 { {-1, -1}, 0, 0 }, /* Reserved */
127 { {-1, -1}, 0, 0 }, /* Reserved */
128 { {-1, -1}, 0, 0 }, /* Reserved */
129 { {-1, -1}, 0, 0 }, /* Reserved */
130 { {-1, -1}, 0, 0 }, /* Special, update frequency controls */
131
132 /* Start of second processor counts */
133
134 { { 0, 0}, 0, 1 }, /* Total interruptions */
135 { {-1, -1}, 0, 0 }, /* Reset */
136 { {-1, -1}, 0, 0 }, /* Machine check */
137 { { 0, 1}, 0, 1 }, /* DSIs */
138 { { 1, 1}, 0, 1 }, /* ISIs */
139 { { 1, 2}, 0, 1 }, /* Externals */
140 { { 1, 4}, 0, 0 }, /* Alignment */
141 { { 0, 4}, 0, 0 }, /* Program */
142 { { 1, 3}, 0, 0 }, /* Floating point */
143 { { 1, 0}, 0, 1 }, /* Decrementer */
144 { {-1, -1}, 0, 0 }, /* I/O error */
145 { {-1, -1}, 0, 0 }, /* Reserved */
146 { { 0, 2}, 0, 1 }, /* System call */
147 { {-1, -1}, 0, 0 }, /* Trace */
148 { {-1, -1}, 0, 0 }, /* Floating point assist */
149 { {-1, -1}, 0, 0 }, /* Performance monitor */
150 { {-1, -1}, 0, 0 }, /* VMX */
151 { {-1, -1}, 0, 0 }, /* Reserved */
152 { {-1, -1}, 0, 0 }, /* Reserved */
153 { {-1, -1}, 0, 0 }, /* Reserved */
154 { {-1, -1}, 0, 0 }, /* Instruction breakpoint */
155 { {-1, -1}, 0, 0 }, /* System management */
156 { {-1, -1}, 0, 0 }, /* Reserved */
157 { {-1, -1}, 0, 0 }, /* Reserved */
158 { {-1, -1}, 0, 0 }, /* Reserved */
159 { {-1, -1}, 0, 0 }, /* Reserved */
160 { {-1, -1}, 0, 0 }, /* Reserved */
161 { {-1, -1}, 0, 0 }, /* Reserved */
162 { {-1, -1}, 0, 0 }, /* Reserved */
163 { {-1, -1}, 0, 0 }, /* Reserved */
164 { {-1, -1}, 0, 0 }, /* Reserved */
165 { {-1, -1}, 0, 0 }, /* Reserved */
166 { {-1, -1}, 0, 0 }, /* Reserved */
167 { {-1, -1}, 0, 0 }, /* Trace */
168 { { 0, 3}, 0, 0 }, /* SIGP */
169 { {-1, -1}, 0, 0 }, /* Preemption */
170 { {-1, -1}, 0, 0 }, /* Context switch */
171 { {-1, -1}, 0, 0 }, /* Reserved */
172 { {-1, -1}, 0, 0 }, /* Reserved */
173 { {-1, -1}, 0, 0 }, /* Reserved */
174 { {-1, -1}, 0, 0 }, /* Reserved */
175 { {-1, -1}, 0, 0 }, /* Reserved */
176 { {-1, -1}, 0, 0 }, /* Reserved */
177 { {-1, -1}, 0, 0 }, /* Reserved */
178 { {-1, -1}, 0, 0 }, /* Reserved */
179 { {-1, -1}, 0, 0 }, /* Reserved */
180 { {-1, -1}, 0, 0 }, /* Reserved */
181 { {-1, -1}, 0, 0 } /* Special, update frequency controls */
182 };
183
184 void GratefulDebInit(bootBumbleC *boot_video_info) { /* Initialize the video debugger */
185
186 unsigned int fillframe[256];
187 unsigned int startpos, startbyte, windowleft, newwidth, i, j, startword, oldwidth, nrmlgn;
188 unsigned int nwords, *byteleft, lstlgn, pixlgn, bytelgn;
189
190 if(!boot_video_info) { /* Are we disabling it?
191 GratefulDebWork[0].GDready = 0; /* Disable output */
192 return;
193 }
194
195 nrmlgn = (9 * GDfontsize) * (boot_video_info->v_depth / 8); /* Get the normal column size in bytes */
196 lstlgn = (((8 * GDfontsize) + (GDfontsize >> 1)) * boot_video_info->v_depth) / 8; /* Same as normal, but with 1/2 character space */
197 nrmlgn = (nrmlgn + 31) & -32; /* Round to a line */
198
199 bytelgn = (nrmlgn * (GDdispcols - 1)) + lstlgn; /* Length in bytes */
200 pixlgn = bytelgn / (boot_video_info->v_depth / 8); /* Number of pixels wide */
201
202 startbyte = (boot_video_info->v_width * (boot_video_info->v_depth / 8)) - bytelgn; /* Get the starting byte unaligned */
203 startpos = boot_video_info->v_width - pixlgn; /* Starting pixel position */
204
205 startbyte += (unsigned int)boot_video_info->v_baseAddr & 31; /* Add the extra to cache boundary in frame buffer */
206 startbyte &= -32; /* Make sure it's on a cache line for speed */
207 startbyte += (unsigned int)boot_video_info->v_baseAddr & 31; /* Subtract the extra to cache boundary in frame buffer */
208
209 windowleft = startbyte - (((GDfontsize / 2) * boot_video_info->v_depth) / 8); /* Back up a half character */
210 windowleft &= -4; /* Make sure it is on a word boundary */
211 newwidth = windowleft / (boot_video_info->v_depth / 8); /* Get the new pixel width of screen */
212
213 oldwidth = boot_video_info->v_width; /* Save the old width */
214 // boot_video_info->v_width = newwidth; /* Set the new width */
215
216 nwords = oldwidth - newwidth; /* See how much to fill in pixels */
217 nwords = nwords / (32 / boot_video_info->v_depth); /* Get that in bytes */
218
219 startword = (newwidth + 3) / 4; /* Where does it start? */
220
221
222 byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft); /* Starting place */
223 for (i=0; i < nwords; i++) byteleft[i] = 0; /* Set the row to all black */
224
225 byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft + (boot_video_info->v_rowBytes * 1)); /* Starting place */
226 for (i=0; i < nwords; i++) byteleft[i] = 0; /* Set the row to all black */
227
228 byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft +
229 (boot_video_info->v_rowBytes * (boot_video_info->v_height - 2))); /* Starting place */
230 for (i=0; i < nwords; i++) byteleft[i] = 0; /* Set the row to all black */
231
232 byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft +
233 (boot_video_info->v_rowBytes * (boot_video_info->v_height - 1))); /* Starting place */
234 for (i=0; i < nwords; i++) byteleft[i] = 0; /* Set the row to all black */
235
236 for (i=0; i < nwords; i++) fillframe[i] = 0xFFFFFFFF; /* Set the row to all white */
237
238 if(boot_video_info->v_depth == 8) { /* See if 8 bits a pixel */
239 fillframe[0] = 0x0000FFFF; /* Make left border */
240 fillframe[nwords - 1] = 0xFFFF0000; /* Make right border */
241 }
242 else if(boot_video_info->v_depth == 16) { /* See if 16 bits a pixel */
243 fillframe[0] = 0x00000000; /* Make left border */
244 fillframe[nwords - 1] = 0x00000000; /* Make right border */
245 }
246 else {
247 fillframe[0] = 0x00000000; /* Make left border */
248 fillframe[1] = 0x00000000; /* Make left border */
249 fillframe[nwords - 1] = 0x00000000; /* Make right border */
250 fillframe[nwords - 2] = 0x00000000; /* Make right border */
251 }
252
253 byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft + (boot_video_info->v_rowBytes * 2)); /* Place to start filling */
254
255 for(i=2; i < (boot_video_info->v_height - 2); i++) { /* Fill the rest */
256 for(j=0; j<nwords; j++) byteleft[j] = fillframe[j]; /* Fill the row */
257 byteleft = (unsigned int *)((unsigned int)byteleft + boot_video_info->v_rowBytes); /* Next row */
258 }
259
260 for(i=0; i<2; i++) { /* Initialize both (for now) processor areas */
261
262 GratefulDebWork[i].GDtop = 2 + (GDfontsize / 2) + (i * 18 * GDfontsize);
263 GratefulDebWork[i].GDleft = 2 + startpos + (GDfontsize / 2);
264 GratefulDebWork[i].GDtopleft = boot_video_info->v_baseAddr + startbyte +
265 (GratefulDebWork[i].GDtop * boot_video_info->v_rowBytes);
266 GratefulDebWork[i].GDrowbytes = boot_video_info->v_rowBytes;
267 GratefulDebWork[i].GDrowchar = boot_video_info->v_rowBytes * (GDfontsize + (GDfontsize / 4));
268 GratefulDebWork[i].GDdepth = boot_video_info->v_depth;
269 GratefulDebWork[i].GDcollgn = nrmlgn;
270
271 // RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 4; /* (Update every 16th of a second (16 fps) */
272 RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 3; /* (Update every 8th of a second (8 fps) */
273 // RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 2; /* (Update every 4th of a second (4 fps) */
274 // RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 1; /* (Update every 2th of a second (2 fps) */
275 // RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 0; /* (Update every 1 second (1 fps) */
276
277 sync();
278
279 GratefulDebWork[i].GDready = 1; /* This one's all ready */
280 }
281
282 }
283
284