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1 | /* | |
2 | * Copyright (c) 2001-2006 Apple Computer, Inc. All rights reserved. | |
3 | * | |
4 | * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ | |
5 | * | |
6 | * This file contains Original Code and/or Modifications of Original Code | |
7 | * as defined in and that are subject to the Apple Public Source License | |
8 | * Version 2.0 (the 'License'). You may not use this file except in | |
9 | * compliance with the License. The rights granted to you under the License | |
10 | * may not be used to create, or enable the creation or redistribution of, | |
11 | * unlawful or unlicensed copies of an Apple operating system, or to | |
12 | * circumvent, violate, or enable the circumvention or violation of, any | |
13 | * terms of an Apple operating system software license agreement. | |
14 | * | |
15 | * Please obtain a copy of the License at | |
16 | * http://www.opensource.apple.com/apsl/ and read it before using this file. | |
17 | * | |
18 | * The Original Code and all software distributed under the License are | |
19 | * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER | |
20 | * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, | |
21 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, | |
22 | * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. | |
23 | * Please see the License for the specific language governing rights and | |
24 | * limitations under the License. | |
25 | * | |
26 | * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ | |
27 | */ | |
28 | ||
29 | /* | |
30 | * shadow.c | |
31 | * | |
32 | * Implement copy-on-write shadow map to allow a disk image to be | |
33 | * mounted read-only, yet be writable by transferring writes to a | |
34 | * "shadow" file. Subsequent reads from blocks that have been | |
35 | * written will then go the "shadow" file. | |
36 | * | |
37 | * The map has two parts: | |
38 | * 1) a bit map to track which blocks have been written | |
39 | * 2) a band map to map a "band" within the original file to a corresponding | |
40 | * "band" in the shadow file. Each band has the same size. | |
41 | * | |
42 | * The band map is used to ensure that blocks that are contiguous in the | |
43 | * original file will remain contiguous in the shadow file. | |
44 | * | |
45 | * For debugging purposes, this file can be compiled standalone using: | |
46 | * cc -o shadow shadow.c -DTEST_SHADOW | |
47 | */ | |
48 | ||
49 | /* | |
50 | * Modification History | |
51 | * | |
52 | * December 21, 2001 Dieter Siegmund (dieter@apple.com) | |
53 | * - initial revision | |
54 | */ | |
55 | #include <sys/param.h> | |
56 | #include <sys/types.h> | |
57 | #include <mach/boolean.h> | |
58 | ||
59 | #include <string.h> | |
60 | ||
61 | #ifdef TEST_SHADOW | |
62 | #include <unistd.h> | |
63 | #include <stdlib.h> | |
64 | #define my_malloc(a) malloc(a) | |
65 | #define my_free(a) free(a) | |
66 | #else /* !TEST_SHADOW */ | |
67 | #include <sys/malloc.h> | |
68 | #define my_malloc(a) _MALLOC(a, M_TEMP, M_WAITOK) | |
69 | #define my_free(a) FREE(a, M_TEMP) | |
70 | #include <libkern/libkern.h> | |
71 | #endif /* TEST_SHADOW */ | |
72 | ||
73 | #include "shadow.h" | |
74 | ||
75 | #define UINT32_ALL_ONES ((uint32_t)(-1)) | |
76 | #define USHORT_ALL_ONES ((u_short)(-1)) | |
77 | #define UCHAR_ALL_ONES ((u_char)(-1)) | |
78 | ||
79 | #define my_trunc(value, divisor) ((value) / (divisor) * (divisor)) | |
80 | ||
81 | /* a band size of 128K can represent a file up to 8GB */ | |
82 | #define BAND_SIZE_DEFAULT_POWER_2 17 | |
83 | #define BAND_SIZE_DEFAULT (1 << BAND_SIZE_DEFAULT_POWER_2) | |
84 | ||
85 | typedef u_short band_number_t; | |
86 | #define BAND_ZERO ((band_number_t)0) | |
87 | #define BAND_MAX ((band_number_t)65535) | |
88 | ||
89 | struct shadow_map { | |
90 | uint32_t blocks_per_band;/* size in blocks */ | |
91 | uint32_t block_size; | |
92 | u_char * block_bitmap; /* 1 bit per block; 1=written */ | |
93 | band_number_t * bands; /* band map array */ | |
94 | uint32_t file_size_blocks; /* size of file in bands */ | |
95 | uint32_t shadow_size_bands; /* size of shadow in bands */ | |
96 | uint32_t next_band; /* next free band */ | |
97 | uint32_t zeroth_band; /* special-case 0th band */ | |
98 | }; | |
99 | ||
100 | ||
101 | typedef struct { | |
102 | uint32_t byte; | |
103 | uint32_t bit; | |
104 | } bitmap_offset_t; | |
105 | ||
106 | static __inline__ u_char | |
107 | bit(int b) | |
108 | { | |
109 | return (u_char)(1 << b); | |
110 | } | |
111 | ||
112 | /* | |
113 | * Function: bits_lower | |
114 | * Purpose: | |
115 | * Return a byte value in which bits numbered lower than 'b' are set. | |
116 | */ | |
117 | static __inline__ u_char | |
118 | bits_lower(int b) | |
119 | { | |
120 | return (u_char)(bit(b) - 1); | |
121 | } | |
122 | ||
123 | /* | |
124 | * Function: byte_set_bits | |
125 | * Purpose: | |
126 | * Set the given range of bits within a byte. | |
127 | */ | |
128 | static __inline__ u_char | |
129 | byte_set_bits(int start, int end) | |
130 | { | |
131 | return (u_char)((~bits_lower(start)) & (bits_lower(end) | bit(end))); | |
132 | } | |
133 | ||
134 | static __inline__ bitmap_offset_t | |
135 | bitmap_offset(off_t where) | |
136 | { | |
137 | bitmap_offset_t b; | |
138 | ||
139 | b.byte = where / NBBY; | |
140 | b.bit = where % NBBY; | |
141 | return b; | |
142 | } | |
143 | ||
144 | /* | |
145 | * Function: bitmap_set | |
146 | * | |
147 | * Purpose: | |
148 | * Set the given range of bits. | |
149 | * | |
150 | * This algorithm tries to set the extents using the biggest | |
151 | * units, using longs, then a short, then a byte, then bits. | |
152 | */ | |
153 | static void | |
154 | bitmap_set(u_char * map, uint32_t start_bit, uint32_t bit_count) | |
155 | { | |
156 | bitmap_offset_t start; | |
157 | bitmap_offset_t end; | |
158 | ||
159 | start = bitmap_offset(start_bit); | |
160 | end = bitmap_offset(start_bit + bit_count); | |
161 | if (start.byte < end.byte) { | |
162 | uint32_t n_bytes; | |
163 | ||
164 | if (start.bit) { | |
165 | map[start.byte] |= byte_set_bits(start.bit, NBBY - 1); | |
166 | start.bit = 0; | |
167 | start.byte++; | |
168 | if (start.byte == end.byte) { | |
169 | goto end; | |
170 | } | |
171 | } | |
172 | ||
173 | n_bytes = end.byte - start.byte; | |
174 | ||
175 | while (n_bytes >= (sizeof(uint32_t))) { | |
176 | *((uint32_t *)(map + start.byte)) = UINT32_ALL_ONES; | |
177 | start.byte += sizeof(uint32_t); | |
178 | n_bytes -= sizeof(uint32_t); | |
179 | } | |
180 | if (n_bytes >= sizeof(u_short)) { | |
181 | *((u_short *)(map + start.byte)) = USHORT_ALL_ONES; | |
182 | start.byte += sizeof(u_short); | |
183 | n_bytes -= sizeof(u_short); | |
184 | } | |
185 | if (n_bytes == 1) { | |
186 | map[start.byte] = UCHAR_ALL_ONES; | |
187 | start.byte++; | |
188 | n_bytes = 0; | |
189 | } | |
190 | } | |
191 | ||
192 | end: | |
193 | if (end.bit > start.bit) { | |
194 | map[start.byte] |= byte_set_bits(start.bit, end.bit - 1); | |
195 | } | |
196 | ||
197 | return; | |
198 | } | |
199 | ||
200 | /* | |
201 | * Function: bitmap_get | |
202 | * | |
203 | * Purpose: | |
204 | * Return the number of bits in the range that are the same e.g. | |
205 | * 11101 returns 3 because the first 3 bits are the same (1's), whereas | |
206 | * 001100 returns 2 because the first 2 bits are the same. | |
207 | * This algorithm tries to count things in as big a chunk as possible, | |
208 | * first aligning to a byte offset, then trying to count longs, a short, | |
209 | * a byte, then any remaining bits to find the bit that is different. | |
210 | */ | |
211 | ||
212 | static uint32_t | |
213 | bitmap_get(u_char * map, uint32_t start_bit, uint32_t bit_count, | |
214 | boolean_t * ret_is_set) | |
215 | { | |
216 | uint32_t count; | |
217 | int i; | |
218 | boolean_t is_set; | |
219 | bitmap_offset_t start; | |
220 | bitmap_offset_t end; | |
221 | ||
222 | start = bitmap_offset(start_bit); | |
223 | end = bitmap_offset(start_bit + bit_count); | |
224 | ||
225 | is_set = (map[start.byte] & bit(start.bit)) ? TRUE : FALSE; | |
226 | count = 0; | |
227 | ||
228 | if (start.byte < end.byte) { | |
229 | uint32_t n_bytes; | |
230 | ||
231 | if (start.bit) { /* try to align to a byte */ | |
232 | for (i = start.bit; i < NBBY; i++) { | |
233 | boolean_t this_is_set; | |
234 | ||
235 | this_is_set = (map[start.byte] & bit(i)) ? TRUE : FALSE; | |
236 | if (this_is_set != is_set) { | |
237 | goto done; /* found bit that was different, we're done */ | |
238 | } | |
239 | count++; | |
240 | } | |
241 | start.bit = 0; /* made it to the next byte */ | |
242 | start.byte++; | |
243 | if (start.byte == end.byte) { | |
244 | goto end; /* no more bytes, check for any leftover bits */ | |
245 | } | |
246 | } | |
247 | /* calculate how many bytes are left in the range */ | |
248 | n_bytes = end.byte - start.byte; | |
249 | ||
250 | /* check for 4 bytes of the same bits */ | |
251 | while (n_bytes >= sizeof(uint32_t)) { | |
252 | uint32_t * valPtr = (uint32_t *)(map + start.byte); | |
253 | if ((is_set && *valPtr == UINT32_ALL_ONES) | |
254 | || (!is_set && *valPtr == 0)) { | |
255 | count += sizeof(*valPtr) * NBBY; | |
256 | start.byte += sizeof(*valPtr); | |
257 | n_bytes -= sizeof(*valPtr); | |
258 | } else { | |
259 | break; /* bits differ */ | |
260 | } | |
261 | } | |
262 | /* check for 2 bytes of the same bits */ | |
263 | if (n_bytes >= sizeof(u_short)) { | |
264 | u_short * valPtr = (u_short *)(map + start.byte); | |
265 | ||
266 | if ((is_set && *valPtr == USHORT_ALL_ONES) | |
267 | || (!is_set && (*valPtr == 0))) { | |
268 | count += sizeof(*valPtr) * NBBY; | |
269 | start.byte += sizeof(*valPtr); | |
270 | n_bytes -= sizeof(*valPtr); | |
271 | } | |
272 | } | |
273 | ||
274 | /* check for 1 byte of the same bits */ | |
275 | if (n_bytes) { | |
276 | if ((is_set && map[start.byte] == UCHAR_ALL_ONES) | |
277 | || (!is_set && map[start.byte] == 0)) { | |
278 | count += NBBY; | |
279 | start.byte++; | |
280 | n_bytes--; | |
281 | } | |
282 | /* we found bits that were different, find the first one */ | |
283 | if (n_bytes) { | |
284 | for (i = 0; i < NBBY; i++) { | |
285 | boolean_t this_is_set; | |
286 | ||
287 | this_is_set = (map[start.byte] & bit(i)) ? TRUE : FALSE; | |
288 | if (this_is_set != is_set) { | |
289 | break; | |
290 | } | |
291 | count++; | |
292 | } | |
293 | goto done; | |
294 | } | |
295 | } | |
296 | } | |
297 | ||
298 | end: | |
299 | for (i = start.bit; i < (int)end.bit; i++) { | |
300 | boolean_t this_is_set = (map[start.byte] & bit(i)) ? TRUE : FALSE; | |
301 | ||
302 | if (this_is_set != is_set) { | |
303 | break; | |
304 | } | |
305 | count++; | |
306 | } | |
307 | ||
308 | done: | |
309 | *ret_is_set = is_set; | |
310 | return count; | |
311 | } | |
312 | ||
313 | static __inline__ band_number_t | |
314 | shadow_map_block_to_band(shadow_map_t * map, uint32_t block) | |
315 | { | |
316 | return block / map->blocks_per_band; | |
317 | } | |
318 | ||
319 | /* | |
320 | * Function: shadow_map_mapped_band | |
321 | * Purpose: | |
322 | * Return the mapped band for the given band. | |
323 | * If map_it is FALSE, and the band is not mapped, return FALSE. | |
324 | * If map_it is TRUE, then this function will always return TRUE. | |
325 | */ | |
326 | static boolean_t | |
327 | shadow_map_mapped_band(shadow_map_t * map, band_number_t band, | |
328 | boolean_t map_it, band_number_t * mapped_band) | |
329 | { | |
330 | boolean_t is_mapped = FALSE; | |
331 | ||
332 | if (band == map->zeroth_band) { | |
333 | *mapped_band = BAND_ZERO; | |
334 | is_mapped = TRUE; | |
335 | } else { | |
336 | *mapped_band = map->bands[band]; | |
337 | if (*mapped_band == BAND_ZERO) { | |
338 | if (map_it) { | |
339 | /* grow the file */ | |
340 | if (map->next_band == 0) { | |
341 | /* remember the zero'th band */ | |
342 | map->zeroth_band = band; | |
343 | } | |
344 | *mapped_band = map->bands[band] = map->next_band++; | |
345 | is_mapped = TRUE; | |
346 | } | |
347 | } else { | |
348 | is_mapped = TRUE; | |
349 | } | |
350 | } | |
351 | return is_mapped; | |
352 | } | |
353 | ||
354 | /* | |
355 | * Function: shadow_map_contiguous | |
356 | * | |
357 | * Purpose: | |
358 | * Return the first offset within the range position..(position + count) | |
359 | * that is not a contiguous mapped band. | |
360 | * | |
361 | * If called with is_write = TRUE, this function will map bands as it goes. | |
362 | */ | |
363 | static uint32_t | |
364 | shadow_map_contiguous(shadow_map_t * map, uint32_t start_block, | |
365 | uint32_t num_blocks, boolean_t is_write) | |
366 | { | |
367 | band_number_t band = shadow_map_block_to_band(map, start_block); | |
368 | uint32_t end_block = start_block + num_blocks; | |
369 | boolean_t is_mapped; | |
370 | band_number_t mapped_band; | |
371 | uint32_t ret_end_block = end_block; | |
372 | uint32_t p; | |
373 | ||
374 | is_mapped = shadow_map_mapped_band(map, band, is_write, &mapped_band); | |
375 | if (is_write == FALSE && is_mapped == FALSE) { | |
376 | static int happened = 0; | |
377 | /* this can't happen */ | |
378 | if (happened == 0) { | |
379 | printf("shadow_map_contiguous: this can't happen!\n"); | |
380 | happened = 1; | |
381 | } | |
382 | return start_block; | |
383 | } | |
384 | for (p = my_trunc(start_block + map->blocks_per_band, | |
385 | map->blocks_per_band); | |
386 | p < end_block; p += map->blocks_per_band) { | |
387 | band_number_t next_mapped_band; | |
388 | ||
389 | band++; | |
390 | is_mapped = shadow_map_mapped_band(map, band, is_write, | |
391 | &next_mapped_band); | |
392 | if (is_write == FALSE && is_mapped == FALSE) { | |
393 | return p; | |
394 | } | |
395 | if ((mapped_band + 1) != next_mapped_band) { | |
396 | /* not contiguous */ | |
397 | ret_end_block = p; | |
398 | break; | |
399 | } | |
400 | mapped_band = next_mapped_band; | |
401 | } | |
402 | return ret_end_block; | |
403 | } | |
404 | ||
405 | ||
406 | /* | |
407 | * Function: block_bitmap_size | |
408 | * Purpose: | |
409 | * The number of bytes required in a block bitmap to represent a file of size | |
410 | * file_size. | |
411 | * | |
412 | * The bytes required is the number of blocks in the file, | |
413 | * divided by the number of bits per byte. | |
414 | * Note: | |
415 | * An 8GB file requires (assuming 512 byte block): | |
416 | * 2^33 / 2^9 / 2^3 = 2^21 = 2MB | |
417 | * of bitmap space. This is a non-trival amount of memory, | |
418 | * particularly since most of the bits will be zero. | |
419 | * A sparse bitmap would really help in this case. | |
420 | */ | |
421 | static __inline__ uint32_t | |
422 | block_bitmap_size(off_t file_size, uint32_t block_size) | |
423 | { | |
424 | off_t blocks = howmany(file_size, block_size); | |
425 | return howmany(blocks, NBBY); | |
426 | } | |
427 | ||
428 | /* | |
429 | * Function: shadow_map_read | |
430 | * | |
431 | * Purpose: | |
432 | * Calculate the block offset within the shadow to read, and the number | |
433 | * blocks to read. The input values (block_offset, block_count) refer | |
434 | * to the original file. | |
435 | * | |
436 | * The output values (*incr_block_offset, *incr_block_count) refer to the | |
437 | * shadow file if the return value is TRUE. They refer to the original | |
438 | * file if the return value is FALSE. | |
439 | * | |
440 | * Blocks within a band may or may not have been written, in addition, | |
441 | * Bands are not necessarily contiguous, therefore: | |
442 | * *incr_block_count <= block_count | |
443 | * The caller must be prepared to call this function interatively | |
444 | * to complete the whole i/o. | |
445 | * Returns: | |
446 | * TRUE if the shadow file should be read, FALSE if the original file | |
447 | * should be read. | |
448 | */ | |
449 | boolean_t | |
450 | shadow_map_read(shadow_map_t * map, uint32_t block_offset, uint32_t block_count, | |
451 | uint32_t * incr_block_offset, uint32_t * incr_block_count) | |
452 | { | |
453 | boolean_t written = FALSE; | |
454 | uint32_t n_blocks; | |
455 | ||
456 | if (block_offset >= map->file_size_blocks | |
457 | || (block_offset + block_count) > map->file_size_blocks) { | |
458 | printf("shadow_map_read: request (%d, %d) exceeds file size %d\n", | |
459 | block_offset, block_count, map->file_size_blocks); | |
460 | *incr_block_count = 0; | |
461 | } | |
462 | n_blocks = bitmap_get(map->block_bitmap, block_offset, block_count, | |
463 | &written); | |
464 | if (written == FALSE) { | |
465 | *incr_block_count = n_blocks; | |
466 | *incr_block_offset = block_offset; | |
467 | } else { /* start has been written, and therefore mapped */ | |
468 | band_number_t mapped_band; | |
469 | uint32_t band_limit; | |
470 | ||
471 | mapped_band = map->bands[shadow_map_block_to_band(map, block_offset)]; | |
472 | *incr_block_offset = mapped_band * map->blocks_per_band | |
473 | + (block_offset % map->blocks_per_band); | |
474 | band_limit | |
475 | = shadow_map_contiguous(map, block_offset, block_count, FALSE); | |
476 | *incr_block_count = band_limit - block_offset; | |
477 | if (*incr_block_count > n_blocks) { | |
478 | *incr_block_count = n_blocks; | |
479 | } | |
480 | } | |
481 | return written; | |
482 | } | |
483 | ||
484 | /* | |
485 | * Function: shadow_map_write | |
486 | * | |
487 | * Purpose: | |
488 | * Calculate the block offset within the shadow to write, and the number | |
489 | * blocks to write. The input values (block_offset, block_count) refer | |
490 | * to the original file. The output values | |
491 | * (*incr_block_offset, *incr_block_count) refer to the shadow file. | |
492 | * | |
493 | * Bands are not necessarily contiguous, therefore: | |
494 | * *incr_block_count <= block_count | |
495 | * The caller must be prepared to call this function interatively | |
496 | * to complete the whole i/o. | |
497 | * Returns: | |
498 | * TRUE if the shadow file was grown, FALSE otherwise. | |
499 | */ | |
500 | boolean_t | |
501 | shadow_map_write(shadow_map_t * map, uint32_t block_offset, | |
502 | uint32_t block_count, uint32_t * incr_block_offset, | |
503 | uint32_t * incr_block_count) | |
504 | { | |
505 | uint32_t band_limit; | |
506 | band_number_t mapped_band; | |
507 | boolean_t shadow_grew = FALSE; | |
508 | ||
509 | if (block_offset >= map->file_size_blocks | |
510 | || (block_offset + block_count) > map->file_size_blocks) { | |
511 | printf("shadow_map_write: request (%d, %d) exceeds file size %d\n", | |
512 | block_offset, block_count, map->file_size_blocks); | |
513 | *incr_block_count = 0; | |
514 | } | |
515 | ||
516 | band_limit = shadow_map_contiguous(map, block_offset, block_count, TRUE); | |
517 | mapped_band = map->bands[shadow_map_block_to_band(map, block_offset)]; | |
518 | *incr_block_offset = mapped_band * map->blocks_per_band | |
519 | + (block_offset % map->blocks_per_band); | |
520 | *incr_block_count = band_limit - block_offset; | |
521 | ||
522 | /* mark these blocks as written */ | |
523 | bitmap_set(map->block_bitmap, block_offset, *incr_block_count); | |
524 | ||
525 | if (map->next_band > map->shadow_size_bands) { | |
526 | map->shadow_size_bands = map->next_band; | |
527 | shadow_grew = TRUE; | |
528 | } | |
529 | return shadow_grew; | |
530 | } | |
531 | ||
532 | boolean_t | |
533 | shadow_map_is_written(shadow_map_t * map, uint32_t block_offset) | |
534 | { | |
535 | bitmap_offset_t b; | |
536 | ||
537 | b = bitmap_offset(block_offset); | |
538 | return (map->block_bitmap[b.byte] & bit(b.bit)) ? TRUE : FALSE; | |
539 | } | |
540 | ||
541 | /* | |
542 | * Function: shadow_map_shadow_size | |
543 | * | |
544 | * Purpose: | |
545 | * To return the size of the shadow file in blocks. | |
546 | */ | |
547 | uint32_t | |
548 | shadow_map_shadow_size(shadow_map_t * map) | |
549 | { | |
550 | return map->shadow_size_bands * map->blocks_per_band; | |
551 | } | |
552 | ||
553 | /* | |
554 | * Function: shadow_map_create | |
555 | * | |
556 | * Purpose: | |
557 | * Allocate the dynamic data for keeping track of the shadow dirty blocks | |
558 | * and the band mapping table. | |
559 | * Returns: | |
560 | * NULL if an error occurred. | |
561 | */ | |
562 | shadow_map_t * | |
563 | shadow_map_create(off_t file_size, off_t shadow_size, | |
564 | uint32_t band_size, uint32_t block_size) | |
565 | { | |
566 | void * block_bitmap = NULL; | |
567 | uint32_t bitmap_size; | |
568 | band_number_t * bands = NULL; | |
569 | shadow_map_t * map; | |
570 | uint32_t n_bands = 0; | |
571 | ||
572 | if (band_size == 0) { | |
573 | band_size = BAND_SIZE_DEFAULT; | |
574 | } | |
575 | ||
576 | n_bands = howmany(file_size, band_size); | |
577 | if (n_bands > (BAND_MAX + 1)) { | |
578 | printf("file is too big: %d > %d\n", | |
579 | n_bands, BAND_MAX); | |
580 | goto failure; | |
581 | } | |
582 | ||
583 | /* create a block bitmap, one bit per block */ | |
584 | bitmap_size = block_bitmap_size(file_size, block_size); | |
585 | block_bitmap = my_malloc(bitmap_size); | |
586 | if (block_bitmap == NULL) { | |
587 | printf("failed to allocate bitmap\n"); | |
588 | goto failure; | |
589 | } | |
590 | bzero(block_bitmap, bitmap_size); | |
591 | ||
592 | /* get the band map */ | |
593 | bands = (band_number_t *)my_malloc(n_bands * sizeof(band_number_t)); | |
594 | if (bands == NULL) { | |
595 | printf("failed to allocate bands\n"); | |
596 | goto failure; | |
597 | } | |
598 | bzero(bands, n_bands * sizeof(band_number_t)); | |
599 | ||
600 | map = my_malloc(sizeof(*map)); | |
601 | if (map == NULL) { | |
602 | printf("failed to allocate map\n"); | |
603 | goto failure; | |
604 | } | |
605 | map->blocks_per_band = band_size / block_size; | |
606 | map->block_bitmap = block_bitmap; | |
607 | map->bands = bands; | |
608 | map->file_size_blocks = n_bands * map->blocks_per_band; | |
609 | map->next_band = 0; | |
610 | map->zeroth_band = -1; | |
611 | map->shadow_size_bands = howmany(shadow_size, band_size); | |
612 | map->block_size = block_size; | |
613 | return map; | |
614 | ||
615 | failure: | |
616 | if (block_bitmap) { | |
617 | my_free(block_bitmap); | |
618 | } | |
619 | if (bands) { | |
620 | my_free(bands); | |
621 | } | |
622 | return NULL; | |
623 | } | |
624 | ||
625 | /* | |
626 | * Function: shadow_map_free | |
627 | * Purpose: | |
628 | * Frees the data structure to deal with the shadow map. | |
629 | */ | |
630 | void | |
631 | shadow_map_free(shadow_map_t * map) | |
632 | { | |
633 | if (map->block_bitmap) { | |
634 | my_free(map->block_bitmap); | |
635 | } | |
636 | if (map->bands) { | |
637 | my_free(map->bands); | |
638 | } | |
639 | map->block_bitmap = NULL; | |
640 | map->bands = NULL; | |
641 | my_free(map); | |
642 | return; | |
643 | } | |
644 | ||
645 | #ifdef TEST_SHADOW | |
646 | #define BAND_SIZE_BLOCKS (BAND_SIZE_DEFAULT / 512) | |
647 | ||
648 | enum { | |
649 | ReadRequest, | |
650 | WriteRequest, | |
651 | }; | |
652 | ||
653 | typedef struct { | |
654 | int type; | |
655 | uint32_t offset; | |
656 | uint32_t count; | |
657 | } block_request_t; | |
658 | ||
659 | int | |
660 | main() | |
661 | { | |
662 | shadow_map_t * map; | |
663 | int i; | |
664 | block_request_t requests[] = { | |
665 | { WriteRequest, BAND_SIZE_BLOCKS * 2, 1 }, | |
666 | { ReadRequest, BAND_SIZE_BLOCKS / 2, BAND_SIZE_BLOCKS * 2 - 2 }, | |
667 | { WriteRequest, BAND_SIZE_BLOCKS * 1, 5 * BAND_SIZE_BLOCKS + 3}, | |
668 | { ReadRequest, 0, BAND_SIZE_BLOCKS * 10 }, | |
669 | { WriteRequest, BAND_SIZE_BLOCKS * (BAND_MAX - 1), | |
670 | BAND_SIZE_BLOCKS * 2}, | |
671 | { 0, 0 }, | |
672 | }; | |
673 | ||
674 | map = shadow_map_create(1024 * 1024 * 1024 * 8ULL, 0, 0, 512); | |
675 | if (map == NULL) { | |
676 | printf("shadow_map_create failed\n"); | |
677 | exit(1); | |
678 | } | |
679 | for (i = 0; TRUE; i++) { | |
680 | uint32_t offset; | |
681 | uint32_t resid; | |
682 | boolean_t shadow_grew; | |
683 | boolean_t read_shadow; | |
684 | ||
685 | if (requests[i].count == 0) { | |
686 | break; | |
687 | } | |
688 | offset = requests[i].offset; | |
689 | resid = requests[i].count; | |
690 | printf("\n%s REQUEST (%ld, %ld)\n", | |
691 | requests[i].type == WriteRequest ? "WRITE" : "READ", | |
692 | offset, resid); | |
693 | switch (requests[i].type) { | |
694 | case WriteRequest: | |
695 | while (resid > 0) { | |
696 | uint32_t this_offset; | |
697 | uint32_t this_count; | |
698 | ||
699 | shadow_grew = shadow_map_write(map, offset, | |
700 | resid, | |
701 | &this_offset, | |
702 | &this_count); | |
703 | printf("\t(%ld, %ld) => (%ld, %ld)", | |
704 | offset, resid, this_offset, this_count); | |
705 | resid -= this_count; | |
706 | offset += this_count; | |
707 | if (shadow_grew) { | |
708 | printf(" shadow grew to %ld", shadow_map_shadow_size(map)); | |
709 | } | |
710 | printf("\n"); | |
711 | } | |
712 | break; | |
713 | case ReadRequest: | |
714 | while (resid > 0) { | |
715 | uint32_t this_offset; | |
716 | uint32_t this_count; | |
717 | ||
718 | read_shadow = shadow_map_read(map, offset, | |
719 | resid, | |
720 | &this_offset, | |
721 | &this_count); | |
722 | printf("\t(%ld, %ld) => (%ld, %ld)%s\n", | |
723 | offset, resid, this_offset, this_count, | |
724 | read_shadow ? " from shadow" : ""); | |
725 | if (this_count == 0) { | |
726 | printf("this_count is 0, aborting\n"); | |
727 | break; | |
728 | } | |
729 | resid -= this_count; | |
730 | offset += this_count; | |
731 | } | |
732 | break; | |
733 | default: | |
734 | break; | |
735 | } | |
736 | } | |
737 | if (map) { | |
738 | shadow_map_free(map); | |
739 | } | |
740 | exit(0); | |
741 | return 0; | |
742 | } | |
743 | #endif |